Maxie_M0us3 Posted September 29, 2020 Share Posted September 29, 2020 (edited) New mid-chapter means balances and changes. Here is what we might expect as changes, available via the Steam PTB today. https://forum.deadbydaylight.com/en/kb/articles/243-4-3-0-ptb The Executioner (Pyramid Head) Balance Update Power: After cancelling Rites of Judgement: Movement speed is 4.4 m/s for 1 second Further attacks cannot be made for 1 second Cooldown before further attacks after Punishment of the Damned reduced from 2.75 seconds to 2.25 second Perks: Trail of Torment: Undetectable now lasts until the affected Generator stops regressing or a Survivor is injured or put into the dying state by any means Forced Penance: Broken Status effect lasts 60/70/80 seconds. Perk Updates Any Means Necessary now awards Bloodpoints when used, and its cooldown has been reduced to 100/80/60 seconds For the People now awards Bloodpoints when used Thanataphobia no longer affects healing speed, and its penalties have been increased to 4/4.5/5 % Mindbreaker's effect now lasts 3/4/5 seconds Cruel Limits's range has been increased to 32 meters Slippery Meat no longer affects Bear Trap escapes, and now increases hook escape attempt probabilities by 2/3/4 %. These escape attempt percentages are additive, i.e. with this perk the chance of escaping the hook is now 6/7//8 % Hex: Huntress Lullaby now only affects healing and repairing skill checks Technician now prevents all Generator explosions from missed skill checks. The Generator loses and additional 5%/4%/3% progress for missed skill checks Pop Goes the Weasel now lasts 35/40/45 seconds We're Gonna Live Forever now increases healing speed by 100% when healing a Survivor in the dying state. Players now gain a token when rescuing a Survivor by stunning the Killer with a pallet or blinding them with a flashlight Blood Pact: Haste bonus is now 5/6/7 %, and lasts until the Survivors are no longer within 16 meters of each other. Visual Update Visual updates to maps in The MacMillan Estates Realm. Visual update to Lockers. Added Footstep VFX. Visual update to all Blood VFX. On Screen Blood, Blood squirt on hit, Blood pool decals. Updated VFX for Trapper, Wraith and Hillbilly. Updated dissolve VFX in-game and in-lobbies. 4K UI Icons Updated Character portraits and customization icons for better resolution at 4K. This may result in your custom icons being replaced when you update. Perk rarity All perks now have the same rarity: Tier 1: Uncommon Tier 2: Rare Tier 3: Very Rare Edited September 29, 2020 by MaxieM0us3 1 Link to comment Share on other sites More sharing options...
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