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Mid-Chapter (4.3.0) Upcoming Changes


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New mid-chapter means balances and changes. Here is what we might expect as changes, available via the Steam PTB today. https://forum.deadbydaylight.com/en/kb/articles/243-4-3-0-ptb
 

The Executioner (Pyramid Head) Balance Update

Power:

  • After cancelling Rites of Judgement:
  • Movement speed is 4.4 m/s for 1 second
  • Further attacks cannot be made for 1 second
  • Cooldown before further attacks after Punishment of the Damned reduced from 2.75 seconds to 2.25 second

Perks:

  • Trail of Torment: Undetectable now lasts until the affected Generator stops regressing or a Survivor is injured or put into the dying state by any means
  • Forced Penance: Broken Status effect lasts 60/70/80 seconds.

Perk Updates

  • Any Means Necessary now awards Bloodpoints when used, and its cooldown has been reduced to 100/80/60 seconds
  • For the People now awards Bloodpoints when used
  • Thanataphobia no longer affects healing speed, and its penalties have been increased to 4/4.5/5 %
  • Mindbreaker's effect now lasts 3/4/5 seconds
  • Cruel Limits's range has been increased to 32 meters
  • Slippery Meat no longer affects Bear Trap escapes, and now increases hook escape attempt probabilities by 2/3/4 %. These escape attempt percentages are additive, i.e. with this perk the chance of escaping the hook is now 6/7//8 %
  • Hex: Huntress Lullaby now only affects healing and repairing skill checks
  • Technician now prevents all Generator explosions from missed skill checks. The Generator loses and additional 5%/4%/3% progress for missed skill checks
  • Pop Goes the Weasel now lasts 35/40/45 seconds
  • We're Gonna Live Forever now increases healing speed by 100% when healing a Survivor in the dying state. Players now gain a token when rescuing a Survivor by stunning the Killer with a pallet or blinding them with a flashlight
  • Blood Pact: Haste bonus is now 5/6/7 %, and lasts until the Survivors are no longer within 16 meters of each other.

Visual Update

  • Visual updates to maps in The MacMillan Estates Realm.
  • Visual update to Lockers.
  • Added Footstep VFX.
  • Visual update to all Blood VFX. On Screen Blood, Blood squirt on hit, Blood pool decals.
  • Updated VFX for Trapper, Wraith and Hillbilly.
  • Updated dissolve VFX in-game and in-lobbies.
  • 4K UI Icons
  • Updated Character portraits and customization icons for better resolution at 4K. This may result in your custom icons being replaced when you update.

Perk rarity

  • All perks now have the same rarity:
  • Tier 1: Uncommon
  • Tier 2: Rare
  • Tier 3: Very Rare

 

Edited by MaxieM0us3
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