kingjavs

Popular games you couldn't get into/didn't like.

201 posts in this topic

1 hour ago, redditon4chan said:

Aside from having really tight and responsive controls MGSV is one of the worst games I've ever played and certainly the #1 game I was glad to never touch again after I beat it.


I've actually got my MGSV save on a hard drive I can't use with my PS4s current software version, no way to update the HDDs software version, and I refuse to start it again because it's just such a grind and I was at something like 80% completion. 
I actually like it! But... not enough to ever play it again right from the beginning, or at least not for the plat.

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I love / hate Overwatch. I think it's the most bland, cookie cutter MOBA shooter ever. Every character feels like they've been polished to faux perfection, but none of them have the character to actually be good. The gamemodes are bland and the only thing that keeps me playing is loot boxes. So many better FPS MOBAs out there that took more risks and were punished for it.

 

That being said, I have played way too much of it, largely while listening to music and grinding out loot boxes.

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God of war (2018) Kratos was a real badass in original and borderline psycho , but i loved that. The combat was simple, but I felt real powerful. I liked that. Especially GoW 2 has a special place on my hearth. 

 

Now i have to be a father figur and have souls like fighting system who are boring for me. It seems like i am the only who dont like this new direction the franchise went. 

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3 hours ago, dieselmanchild said:

I also found Aloy to be highly annoying for much of the game. Most people love the story of HZD and absolutely adore the character of Aloy, but in my opinion she was pretty much the ultimate Mary Sue character. For someone who was supposedly a social pariah and raised in isolation her entire life, it struck me as odd at how she navigates the social and political circles of the game with spectacular ease and skill. And because she’s always the strongest, fastest, smartest, bravest etc. in every single situation she comes across as basically a flawless person, which makes her arc throughout the story feel like there’s very little growth or personal obstacles for her to overcome.

 

I have to agree with that. I loved HZD, the world, the combat and especially the story/lore (I'm the type of person who actually reads documents and listens to audio files to really understand a world and its characters, unless I absolutely can't get into it, and I thought HZD did that part outstandingly well), but Aloy I just couldn't really warm up to. I felt like she could have been a very interesting character and she had a lot of potential, but it was kinda wasted on her just being too damn perfect. Pretty much everybody is, literally, in love with her, she's the best at everything she touches, obviously the smartest... the list goes on. It just didn't click with me.

 

2 hours ago, Juzota said:

I love these topics where people get angry to each other because they don't like the same things.

 

There's a difference between saying something along the lines of: "This type of game just isn't for me" and claiming that a game is objectively "god awful" just because you personally didn't enjoy it, and then basically denouncing everyone who does enjoy it as being an "anime fan", as if that could be the only reason why anyone would like it. I even understood some of the points made and can imagine that they could be reason enough for people to really dislike the game, if they're just not into story/dialogue-focus or if the combat system isn't for them. But to generalize like that and go: "Well, if I didn't like it, that must mean it's god awful", that really is a bit ridiculous and close minded.

I myself don't enjoy Fall Guys (or any other Battle Royale game) in the least. I tried it on my partner's profile, but absolutely couldn't get into it. When someone actually grabbed me shortly before the finish line, just to prevent me from qualifying, even though they must have known that it would not help them personally, because they didn't make it either (I would have come in last or second to last in a race), it was completely over for me. That kind of trollish behavior just totally puts me off.

 

Edit: Forgot to mention FF XV. I adored FF 6 to 10 and, to a slightly lesser extent, also 12. 13 I already didn't quite know what to make of anymore, and 15 to me was just plain bad. I couldn't bring myself to care about any of it. I did platinum it and even went through some of the character-focused DLCs, desperately trying to find something that would change my mind, but nothing did. I didn't care about the world or the characters at all, I honestly hated the combat, nothing was memorable and I have pretty much forgotten everything about the story by now. I just found it boring. I want to hope that FF XVI might be more in the vein of earlier titles but I have my doubts. I guess this is just the direction the franchise will keep going into, and I will have to accept that it's not for me anymore, even though that does make me a bit sad.

Edited by DonFrancesco
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17 hours ago, JackisJack_ said:

Uh oh, another person confused graphical fidelity with art style and flavor. "if it doesn't look realistic then bad"

 

No it just looks plain bad. Dragon Quest XI doesn't look realistic and looks great. Persona 5 doesn't look realistic and looks like a PS2 game.

2 hours ago, Orenn16 said:

Somebody doesn’t know the difference between art style and photo realism. I’d take that bottom screenshot anyway.

 

Regardless, it all comes down to opinion, and there is nothing objectively wrong with a 2D anime style. Don’t use “anime fan” like it’s some kind of insult, you just make yourself look bad, not to mention close minded.

 

Same excuse here again. Dragon Ball FighterZ doesn't go for photo realism, it doesn't look like a PS2 game. There's several games made to look like an anime without looking like it belongs on PS2.

 

You can prefer the style but it is a dreadful looking game for a 2015 game on PS4.

 

"Anime fan" isn't an insult but it is true that anime fans are particularly obsessed with the game because it is through and through as generically anime as a game could possibly be.

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Uncharted 1 and Horizon Zero Dawn but mainly because they trigger my motion sickness and cause me nausea on the long run. Could not properly enjoy the story and got really bored and annoyed especially with HZD loooong dialogues lol

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12 hours ago, RedSkyKing said:

I understand not liking it for whatever reason, but [objectively] it certainly doesn’t classify as god awful. I don’t even watch anime that much and I’ve enjoyed every minute of it. It’s unfortunate you feel that way.

 

The game has little to nothing going for it. It looks terrible, there's no denying that. It's an extremely long game with constant back to back cutscenes that don't know when to end, every cutscene is dragged out and retells the same point over and over again. The game has 40 hours of cutscenes and another 20 hours for confidant cutscenes. There's far less gameplay than there is cutscenes.

 

The dungeons are dragged out and are mainly made up of thin linear corridors. The battle system is simplistic and repetitive, a means of applying certain spell types on the same enemy each time.

 

Mementos is just randomly generated corridors.

 

The story and the characters are as generic as they come. 

 

The side content is worthless. It mainly boils down to reading more dialogue. 

 

The music is repetitive. There's a reason games like this don't use songs with vocals for their battles. This game didn't know better.

 

So what does it have going for it? It doesn't look good, it doesn't play good, it doesn't have a good story to fall back onto. It's worthless.

7 hours ago, NOWITSREYNTIME17 said:

 

 

Edited by Beyondthegrave07
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11 minutes ago, scabab said:

 

The game has little to nothing going for it. It looks terrible, there's no denying that. It's an extremely long game with constant back to back cutscenes that don't know when to end, every cutscene is dragged out and retells the same point over and over again. The game has 40 hours of cutscenes and another 20 hours for confidant cutscenes. There's far less gameplay than there is cutscenes.

 

The dungeons are dragged out and are mainly made up of thin linear corridors. The battle system is simplistic and repetitive, a means of applying certain spell types on the same enemy each time.

 

Mementos is just randomly generated corridors.

 

The story and the characters are as generic as they come. 

 

The side content is worthless. It mainly boils down to reading more dialogue. 

 

The music is repetitive. There's a reason games like this don't use songs with vocals for their battles. This game didn't know better.

 

So what does it have going for it? It doesn't look good, it doesn't play good, it doesn't have a good story to fall back onto. It's worthless.

 

Lol that right there is a generic anime line in itself, god knows how many times that's been said in an anime, no wonder you love the game so much. 

 

Are you going to say that you "won't ever forgive me" in a serious manner next? Because that's another one they always come out with.

 

Looks like you still loved it enough to get the platinum 😀

 

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I couldn't get into Skyrim or Fallout. I don't dislike them though, but for me personally I thought they were kinda of boring. 

Edited by FireFoxie
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11 hours ago, Czajnikus said:

Fallout 3 NV - loved Fallout 1-3, but then it shifted to much from postapo to something I dislike. It should be more like Stalker.


Are you saying NV was not apocalypse-y enough? Compared to the first three, yeah that’d be correct. But there is a reason for that. Not to be that guy, but according to Fallout lore, Mr. House set up defense systems to destroy most of the missiles aimed at Vegas. He himself predicted a nuclear war years before the Great War (which by the way we’re 57 years away from that today 😂), so he prepped the city for it. Hence why NV’s environment wasn’t affected too much by the nukes.
 

As for OP - I got halfway through TLOU. Story was great so far, but gameplay was pretty boring. Not nearly as fast paced as I thought it would be. Maybe I’ll get back into it one of those days and give it a shot...

Edited by i-kicked-a-brit
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10 minutes ago, scabab said:

 

I've got the platinum on many shit games. 

 

 

I do admire the perseverance of some people on this site. Sitting through a 100+ hour JRPG that you can't stand for a platinum trophy? How do you do it? 😂

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1 minute ago, Thornhorn7 said:

 

I do admire the perseverance of some people on this site. Sitting through a 100+ hour JRPG that you can't stand for a platinum trophy? How do you do it? 😂

 

Well it wasn't difficult, about 70 of those 100 hours just involved tapping X to read dialogue. 

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1 minute ago, scabab said:

 

Well it wasn't difficult, about 70 of those 100 hours just involved tapping X to read dialogue. 

 

Sounds pretty difficult to me to not get bored of it and do something else lol

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4 minutes ago, Thornhorn7 said:

 

I do admire the perseverance of some people on this site. Sitting through a 100+ hour JRPG that you can't stand for a platinum trophy? How do you do it? 1f602.png

Remember he mentioned that most of it is "cutscenes" , I'm sure he just went the easy way out and just skipped them and the dialogue which is a disgrace

Edited by NOWITSREYNTIME17
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Rise Of The Tomb Raider. I am currently trying to play this game but it does not really do anything for me. I do not recognize the Lara from the first game, I do not care for the story or the limited characters, the controls are weird as hell, and it is just really damn boring so I am having a hard time getting myself to keep playing. People often mention Shadow Of The Tomb Raider as a decline in quality for the recent trilogy, seems like for me this already is noticeable in Rise, I just can't enjoy it like I enjoyed the first one so it becomes tedious, especially with all the collectibles scattered everywhere.

18 minutes ago, Thornhorn7 said:

 

Looks like you still loved it enough to get the platinum 😀

 

What if I told you that completing something does not mean you liked it and therefore this is a bad argument to make? I have completed a few games I absolutely despised just to not have my completion rate look like anything like yours, and I know many others who did the same.

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3 minutes ago, Nighcisama said:

What if I told you that completing something does not mean you liked it and therefore this is a bad argument to make? I have completed a few games I absolutely despised just to not have my completion rate look like anything like yours, and I know many others who did the same.

 

Fair enough, they seem to have a high completion rate. Personally, I don't think completion rate matters too much and prefer to just stick to games I enjoy (apart from those easy plats I got a few years back that I will always regret lol), but that's just my opinion.

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Just now, Thornhorn7 said:

 

Fair enough, they seem to have a high completion rate. Personally, I don't think completion rate matters too much and prefer to just stick to games I enjoy (apart from those easy plats I got a few years back that I will always regret lol), but that's just my opinion.

Thats fine, I know people with lesser completion rates than you have and many people simply do not care about it, I just wanted to reject the point that completing a game automatically means the game was an enjoyable experience for the player😅

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Gravity Rush immediately comes to mind, likable art style but the game itself was a drag to play, sadly. Telltale game levels of boringness.

Edited by PeachXHime
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GTA 3 is seriously really hard to get into. I just don't have as much fun as any other gta. But back in the day as a kid, gta was like the best thing in the world. I didn't even know there was a story back then lol. I just put cheats in and had fun.

Also I guess doom eternal didn't really keep me in after I beat it. I feel good games are always something you can go back and play anytime and always have a blast. I probably will get a ultimate version with all the dlc when that comes out since there will be a lot of new content. Then when I'm done I'll sell it like I did before. 

 

Resident evil 3 remake. I'm at the boss phase with the big drums he runs around shit. Haven't gone back since. Still have it tho so it's not like doom eternal where I sold it pretty quickly after I finished. 

 

I'm always open to go back to games though. Every new dat you are a different person than the day before. Don't keep yourself limited.

 

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Mass Effect 2. I’ve tried to start it many times but I’ve never stuck with it for more than a couple of hours. Going to try out the first ME eventually and hope I can get into the series from there.

 

Shadow of the Tomb Raider. Incredibly boring game. I really can’t say that I enjoyed any aspect of it. Dull characters, nonsense story, literally a handful of combat situations throughout the entire game.. very disappointing.

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2 hours ago, Thornhorn7 said:

 

Looks like you still loved it enough to get the platinum 1f600.png

 

That's my only question here LOL. Like, he even got the platinum on the version of the game that takes the longest commitment to it. That's a lot of hate for such a major time-sink.

 

But to be fair to @scabab I do actually understand his POV and can't disagree with all the statements in general, I just don't personally agree with some of them. The only thing I think was actually objectively wrong was using a FFXII comparison with it, it's apples and oranges in that case.

 

I love persona 5 and it is indeed one of my favorite JRPG's/PS4 titles, but he aint wrong about the anime tropes, and it mostly appealing to a certain kind of person. Also, it is a game where you can spend literal hours watching cutscenes. If you're not into that, it is fair to consider it a flaw as personal opinion.

 

Though he does say the gameplay sucks which I disagree completely with as well, it's one of the best takes on turn-base IMO.

1 hour ago, PeachXHime said:

Gravity Rush immediately comes to mind, likable art style but the game itself was a drag to play, sadly. Telltale game levels of boringness.

I am always on the fence with this game when it goes on sale. This post is keeping me on that fence. Thanks for nothing! 😂

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Here be my list:

 

Call of Duty: Black Ops. That's right, I'm dissing the single most popular game on this site. To be fair, FPS isn't one of my favorite genres in general, but I thought I'd give this one a try with all the hype it was getting upon its release. It didn't grab me at all and I gave up on it pretty quickly.

Any Grand Theft Auto Game after the original. May as well diss the world's most popular franchise as well. The very first GTA was great and I had a blast (played it on PC). I played GTA 3 on the PS2 and had fun for a little while, but I got bored with it and never finished the game. I haven't had an interest in any GTA game since.

Red Dead Redemption. Another game that was fun for awhile, but I lost interest and never finished it. The second game doesn't internet me either.

Bayonetta. I'm currently playing this on the Switch, and it feels like a bit of a chore. I'm close enough to the end that I'll probably finish it though. Hope the second one is better, I own that too.

Minecraft. Tried it for a little bit on the Switch, don't get the appeal at all. Building games just aren't my thing.

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2 hours ago, scabab said:

 

The game has little to nothing going for it. It looks terrible, there's no denying that. It's an extremely long game with constant back to back cutscenes that don't know when to end, every cutscene is dragged out and retells the same point over and over again. The game has 40 hours of cutscenes and another 20 hours for confidant cutscenes. There's far less gameplay than there is cutscenes.

 

The dungeons are dragged out and are mainly made up of thin linear corridors. The battle system is simplistic and repetitive, a means of applying certain spell types on the same enemy each time.

 

Mementos is just randomly generated corridors.

 

The story and the characters are as generic as they come. 

 

The side content is worthless. It mainly boils down to reading more dialogue. 

 

The music is repetitive. There's a reason games like this don't use songs with vocals for their battles. This game didn't know better.

 

So what does it have going for it? It doesn't look good, it doesn't play good, it doesn't have a good story to fall back onto. It's worthless.

 

Well, that’s just simply your opinion and there’s no changing that. I heavily disagree with almost everything you had a problem with. I’m at a point now in the game where the battles are starting to feel repetitive (I personally think most RPGs/JRPGs have this issue), but I still enjoy it very much.

But man, you’re being so dogmatic when it’s all just an opinion. A lot of people (myself included) love the game, so just accept that and move on.

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I didn't care for Red Dead Redemption on PS3, so I didn't bother playing RDR2. 

 

There was something wrong with Bioshock's controls on PS3 for me that caused me to reject that game. I'm open to trying to play it again, though. I think I have the remaster trilogy downloaded thanks to PS+.

Borderlands: The Pre-Sequel has rubbish progression and story compared to the first two. Currently working on the 3rd with a friend but I've enjoyed a lot of it so far.

 

Dragon Quest XI just seemed really generic to me. I got into Act II I think but I just stopped playing for something else and haven't felt a need to go back to it.

 

I spent a couple days playing The Elder Scrolls Online. I didn't like Terraria. I stopped playing MGSV when they introduced enemies that follow you even in stealth and I hadn't really liked it before that.

 

Fighting robot dinos and exploring the old world ruins and discovering that backstory was the only part of HZD I liked. I'm kinda done with the "protagonist with a mystery past" so Aloy was boring, and the local politics and the plot surrounding them just weren't interesting to me.

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