PacManKel

Not worth the money

103 posts in this topic

I agree with you the game is great and the story is solid but it definitely doesn't justify it's price tag. I can only assume we'll see DLC's coming for this one too that'll only add to the cost.

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I haven't played the game, but I know what you're talking about when you write "glorified demo", and I agree with your point.

 

I understand that it's more of the EXPERIENCE  you have with a video game that determines it's worth/value (as opposed to amount of content in the game, how long it takes to beat, replay value, etc.).... but that is a fine line.

 

 

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3 minutes ago, MidnightDragon said:

Think the problem is the price tag more than anything.

We'll the problem is Sony increase price of games all by 10$.... I'd still say game is worth it though. I got more time out of this than other games like Uncharted 2 and God Of War games before the reimagining on PS4. 

Edited by Brandon_2149
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13 minutes ago, Brandon_2149 said:

It felt like perfect length to me. Too many bloated games now with game length increasing...

 
Don’t speak too soon. I have a strong suspicion this game will become bloated with a bunch of DLC and other cash grab expansions over time, until it inevitably resembles this:

 

CEF77576-B4-D9-464-A-B099-D5-C12-DAF2325

 

Edited by dieselmanchild
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The game is well worth it and I personally found it better than the first minus the story being weaker although still serviceable. Better combat, stealth is a nice addition, those secondary character segments that broke up the pace are gone and the open world feels more contained with just the right amount of collectibles/side stuff (fuck those crimes for platinum in the first game).

 

Going cinema to watch a two hour movie these days is about 50$ so a good game that I can get twenty hours of content from 80$ doesnt seem like an unreasonable price to me. 

Edited by BrandedBerserk
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I'm in a weird area with this game.

 

One the one hand I DO agree that $49 was too much to ask for a game that is extended DLC ala First Light, and they probably could've gotten away with a healthy profit at $29.

 

But at the same time, I haven't regularly paid full price for games for a long LONG time already; 95% of my purchases have been used price and1-2 years into a games' lifespan. So when that 5% crops up and I shell out New Price, it never bothers me. Add in the fact this game IS extended DLC of Spider-Man 2018, a game I very much enjoyed, and I end up happy with my purchase.

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53 minutes ago, Akrioz said:

Judging by this thread every game should be padded with content to justify the pricetag. Since when that became a norm? Comparison to Order 1886? Really?

Imagine releasing God of War 3 or Heavy Rain today. 8-10 hours for a full price. Nonsense!

 

If it was padded with content then it would just be Spiderman 2018. I’m glad the boring puzzles and stealth segments are gone in the new game. I just think it ended a bit too soon.

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5 minutes ago, Spaz said:

 

Most people today wouldn't even finish the first few worlds. You say six hours, it took kids a lot longer because NES games by default were hard as nails.

 

Kids today got it easy.


a lot of artificial difficulty in those old Super Mario games because when you would lose your lives, you would have to start the game all over.  
 

Poor game design as after awhile you got very bored/tired of replaying the opening levels over and over to get to the new levels to be able to learn and pass those.  Thankfully, there are checkpoints now and those design flaws are over.  

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10 minutes ago, Spaz said:

 

Most people today wouldn't even finish the first few worlds. You say six hours, it took kids a lot longer because NES games by default were hard as nails.

 

Kids today got it easy.

I'm a kid of today and I beat Super Mario World it is way more harder than today's games

 

2 hours ago, grimydawg___ said:

It was essentially infamous first light

or Uncharted: The lost legacy which was supposed to be a dlc but became a stand alone game.

1 hour ago, Akrioz said:

Judging by this thread every game should be padded with content to justify the pricetag. Since when that became a norm? Comparison to Order 1886? Really?

Imagine releasing God of War 3 or Heavy Rain today. 8-10 hours for a full price. Nonsense!

 

I have a question why did people compare to Order 1886

Edited by mumik08
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Length ≠ Monetary Value. To me anyway.

I've paid £10-20 for games on sale years after release I regret not supporting earlier and paying full RRP for. And I've paid full RRP for games I should've at least waited to get on sale. Quality is more important to me.

Not played Miles Morales yet, but I paid full price for Uncharted:TLL when that came out which was a similar deal. I would do it again, it was a fantastic experience even if it was shorter than many other AAA single player games.

Also it's not like the length of this game was a big secret before it released, if you were concerned that it was going to be an issue for you I don't know why you wouldn't at least wait for a sale.

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Yeah, it is a discounted game at launch.  I expect it is similar to Uncharted Lost Legacy.  High quality but shorter than a typical AAA game.

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2 hours ago, grimydawg___ said:

It was essentially infamous first light

I got infamous first light for free 

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2 minutes ago, THEULTRAMEMELORD said:

I got infamous first light for free 

Sure, but Spider Man is similar to it.  That's all I was trying to say.  I only spent $33 on it because I got a 15% discount code

Edited by grimydawg___
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