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Overwatch 2 - DLC #3: Koriko, Junker Queen & Sojourn [Trophy/Achievement Guides]


Ben-Gun

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These are some of the hardest trophies so far. Good luck to everyone! Feel free to ask any questions. Junker queen and Kiriko took about 5-6 hours each, Sojourn - 2 hours. But I still need to get her Ultimate trophy Taking Charge. Might just be the hardest of the bunch.

 

- Adrenaline Junkie -

Have 7 of Junker Queen's wounds active on enemies at the same time in Quick or Competitive Play. [Bronze]

- Coup De Gracie -

Use Junker Queen’s Jagged Blade and Carnage to pull and kill an enemy in Quick or Competitive Play. [Bronze]

The method that worked for me is to throw your knife, through as many enemies as possible, pull it back to hit even more enemies, and then instantly activate your Ultimate. As follow-up, if you don´t inflict enough wounds with your Ultimate, activate Carnage or melee enemies close to you. Jagged blade throws, melee (with knife), Carnage and your Ultimate Rampage all inflict wounds. If the enemies have a Kiriko on the team, then it will be harder to get - she can purifiy their wounds instantly.

The 2nd achievement is alot either, pull an enemy in with a Jagged Blade throw and follow up with Carnage. If the enemy don´t die, let an teammate finish them off - you will still get the trophy/achievement.

 

 

- Purified -

Cleanse 5 negative effects with one use of Kiriko's Protection Suzu in Quick or Competitive Play.

- Yokai -

Restore 1500 health and land 5 critical hits without dying as Kiriko in Quick or Competitive Play.

 

Still some unresolved questions about the YOKAI trophy, but luckily the 5 critical hits don´t have to be during your Ultimate - as some people say.

Purified is all bout luck and timing - Like most trophies in Overwatch. It´s best to attempt while playing against Reinhart, Mei, Junker Queen or Ana for example - they all inflict negative effects on you and your teammates. Time your ability, Protection Suzu, after the enemies ultimate hit.

 

 

- On The Move -

Kill an enemy with a charged Railgun headshot while sliding in Quick or Competitive Play. [Bronze]

 

Sounds pretty simple but can be quite annoying. It's almost impossible to aim while sliding. Line up your shot before you slide. A easy target could be an aiming Hanzo or Widowmaker. Or even a big enemy with low health, like Reinhart or Roadhog. You know your Railgun gun is fully charged when it shows "100" by your crosshairs.

Still trying to get Sojourn ULTIMATE trophy "Taking Charge" - Yes... It´s hard..

Edited by Ben-Gun
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