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Thoughts on (Herb) Collectibles...


J-S_93

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I was thinking about ways to make at least the (Herb) Collectible part of this game less tedious for players - and it would be great for the developers to patch in a Collectible Mode settings, where, when toggled on, you don't have to go to bed at night, you don't have to deal with having to eat food or your stamina depleting every second - and possibly a map and tracking for the Collectibles, as the way things are currently in-game, it is just is a nightmare.

I can understand dated troupes, themes and gameplay elements in games, they can add charm and some realism, but in context of the Herb collecting, it just isn't fun; it's really bad and honestly feels like punishment.  It's not fun game design in this context - I did enjoy the rest of the game though; and the previous games a lot.  But the Collectibles suck, and the Fishing amount also sucked...

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