Popular Post Vwt277227 Posted March 21, 2021 Popular Post Share Posted March 21, 2021 (edited) Okay, so I've never written a guide before, so if someone wants to use this info to write up a formal guide, please go for it! Overall, this trophy list is fairly simple, but it will take several playthroughs and uploading strategic saves to the cloud or a USB just in case. I think by the end, I had done 10ish playthroughs (though I bet it can easily be done in less since a lot of my playthroughs were just me trying things). I'll just break down how I got each trophy. General tips: -Try to have enough diamond and square cards to get through Old Marae on your second trip. Doing this makes all of the trophies a lot easier and will ultimately require fewer playthroughs. -Also, I recommend getting at least three Accommodate cards from Elias and just keeping them throughout the game. They're versatile and saved my ass several times. -If you quit to the menu when it's clear you're going to fail a conversation, it will reset the conversation when you return to the game. -After the cataclysm, make sure you keep a double spiral card in your deck (on day four I would collect one or two other spirals as well, but you can get rid of them on day five). -Unless specified, my guide assumes you succeed in the conversations. "Ride off into the sunset" (I've copied and pasted this info from Amynity on Steam Achievements). Unfortunately, the rest of my trophy tips will not be as thorough as this, but they should get the job done. On your first trip, you'll be able to play as normal, this will unlock important paths, once in Clifton you will meet either Klaus or Alexis, this does not matter, it only changes the story slightly. You do not need to succeed in either of their conversations.On your second trip, what you need to do changes depending on if you met Klaus or Alexis in the previous trip.- If you met Klaus:You will need to get at least one item from Pachenco before heading to Clifton.Once in Clifton speak to Klaus, succeed at her conversation to advance the story.You then have to speak to Alexis (he will become available) and succeed at his conversation to unlock the road to the Desert Oasis.Head there and speak to Klaus, a successful encounter is necessary to continue*You can use this moment to speak to Theo and Airat. You'll want to unlock the way to Long Gate as soon as possible by having a successful conversation with Theo, but you'll get another chance later if you fail on this trip. Collect a couple square cards to make this easier later, they will also be use in a couple of Klaus' conversations in the next trip.- If you met Alexis:You can head straight to Clifton if you desire, however stopping at Pachenco could help you build your deck.Speak to Alexis and succeed at his conversation to unlock the path to the Desert Oasis.Once there, have a successful encounter with Klaus to advance the story.*You can use this moment to speak to Theo and Airat. You'll want to unlock the way to long gate as soon as possible by having a successful conversation with Theo, but you'll get anther chance later if you fail on this trip. Collect a couple square cards to make this easier later, they will also be use in a couple of Klaus' conversations in the next trip.Return to Alexis if you want, this is not required.Whichever path you got, you can now play as normal or head straight back to Bartow, this is a good time to get better fitting cards in your deck.On your third trip, you will need to go to Bukam Boro, but you can try to unlock Long Gate first if you haven't yet succeeded. You will have other chances to do so later.Once in Bukam Boro, speak to Klaus, you don't have to do this first however.Succeed at her encounter and she will ask you to talk to Matilde. You need to have a successful encounter with her. (she will reappear as available if you already spoke to her before Klaus)Once this is done, continue to play as normal or go back to Bartow immediately. Keep filling your deck with a good balance or triangles and squares, a couple accommodates can be handy. Keep a couple square cards as well.On your fourth trip, you will need to go to Old Marae as quickly as possible, to avoid as many exhaustion cards as possible. However, you need to collect a few distressed cards (pink spirals), you'll need a couple for this trip. You can get them by talking to the people in Bartow or stop by a couple towns on your way to Old Marae. Bukam Boro, Aldhurst and Rimina are all on the way and offer possibilities to get this type of card.Once equipped, go to Old Marae and speak to Klaus, a successful encounter is required to continue. Head to Anka (you will get the path from Klaus) and speak to her again.A successful chat with her will continue the story.Then, you can continue as normal or go back to Bartow. This is a good moment to get rid of your spiral cards and most of the squares. On your fifth trip, go to Long Gate. If it isn't unlocked yet, this is your last chance. On your way there, you want to exchange any spiral cards and most of your squares back to circles and triangles (only if you already have the path to Long Gate unlocked, if not, squares are vital to do so). Keep a square or a couple accommodates, Klaus may still have a couple square cards, but this is uncertain.Once there, have a successful conversation with Klaus.You will need to do it a second time.And there you have your achievement.*You may be able to unlock the road to Long Gate in trips that do not mention it.**A few conversations may allow a failure, but success is required in most of them if not otherwise mentioned. Spark Revolution Make sure you build up enough diamond and square cards before getting to Old Marae on your second trip. If you're not going for Caravaneer on this playthrough, going to Anka with Ramir on your first trip can help with this! Also, talk to the stranger every chance you get. For trophy purposes, they aren't important but they can give you a good card or two. Once through the Old Marae checkpoint, talk to Tariq if they are there. If not, talk to them on the next trip. I found it easiest to do each of these trophies in separate playthroughs so I could go straight to the location I needed and not accumulate fatigue cards. Talk to Tariq every trip and succeed in their conversations, and on the last day you will have the opportunity to have a second conversation with them to start the revolution! Visit Hara This one's pretty easy. Throughout your playthrough, make sure you are succeeding in Isabella's conversations (in Pachenco), and on the fifth day, they will give you the info on the road to Hara. Triangle and Cirlce cards are needed! Visit Persarrey This one's a bit trickier, but still pretty easy. Make sure you are doing well with Aurora's conversations (in Aldhurst) using circle and diamond cards, and on the fifth day they will give you the info on the road to Parsarrey. Visit The Wave Dancer Make sure you talk to the folx in Old Marae and keep on their good side (diamond and square cards). I'm pretty sure it's Deion who will give the road to you, but it might be Talia (can't remember for sure). Visit the Long Gate You'll need to do this to get "Ride Off Into the Sunset," but you get this road from Theo in Desert Oasis (triangle and square). Pet the Dog Almost unmissable. At the end of the second day, you will meet Thunder at Bartow. You have to actively try to fail these conversations, so just don't be heartless. Repair Oscar This one takes some doing. I don't think it matters if you talk to Oscar until after the cataclysm, but I would suggest trying to talk to them and being their friend. After the cataclysm, head to Tosende Canals and talk to Oscar (make sure you have a deck of spirals, diamonds, and squares and a few triangles). After that, take them to Anka and talk to Big Basilio (triangle and squares) and he will be able to repair Oscar. I think you can also go to Anka first to get scraps and repair Oscar yourself, but I did it the other way and it for sure works. Settle Down After Oscar is repaired, he will go to Rimina (I can't remember if they go there on day four or just day five). Talk to Oscar twice in Rimina on day five and you will unlock this ending. The rest of the guide will be added soon Edited March 22, 2021 by Vwt277227 5 Link to comment Share on other sites More sharing options...
PMD_E1337Pete Posted March 28, 2021 Share Posted March 28, 2021 This helped me a lot, there isn't too much information out there it seems. Maybe the best part is the team's discord spoiler section. Thank you Vwt277227! I'll add some additional trophies. A Home for Lars Lars is available on Trip 3 in Tosende Canals (bring Squares and Diamonds). Talk to Maya in order to get him to appear. Succeed with Lars in this conversation and he'll tell you of his secret stash. Don't snitch on him to Maya (I spoke to Maya and intentionally failed, though it might be enough to just not talk to her). After the cataclysm before Trip 4, Lars will move to Aldhurst. (Add some Distressed/Grieving symbols to your deck, though he will still have Squares and Diamonds). Success with him here. When you start Trip 5, Lars will be in Bartow. He has Circles now too, but regardless of if you succeed or fail here, you'll unlock the trophy. Caravaneer All you have to do for this trophy is follow the path of the caravan. Every trip (except for Trip 1 where you're sent home early and potentially Trip 4 when the caravan is stopped, but probably safe to do it anyway), you'll want to travel Bartow -> Pachenco -> Clifton -> Bukam Boro -> Aldhurst -> Rimina -> Old Marae -> Tosende Canals -> Anka (in order). You're not required to speak to anyone at these locations specifically for this trophy. You can verify that you're doing it correctly on your calendar (each caravan stop will get a check mark). By far the hardest part of this trophy is getting to continue past Old Marae on Trip 2. This is because you are required to speak to Gull and if you fail the conversation with her, Nadine will kick you off of this Trip. Gull has Squares and Diamonds. You'll want to load up on: 3 accommodates from each of the Elias conversations you can have up until this point. Diamonds can be obtained from Aldhurst and Rimina Squares are where the problem is. It's hard to get Squares from Anka before the Gull conversation. The only way I know to get there and not void the trophy would be to pass the conversation with Ramir in Clifton, then ignore the quest to drop him off there (since you need to follow the caravan), then double back to Anka after you're sent home. But by then you'll have a ton of fatigue cards. I find it easier to ignore Anka on Trip 1 and when you get home to Bartow, have a conversation with Elias to get a second accommodate. Then speak with the stranger to get one of his cards. At the start of Trip 2, Nadine is holding on to a very desirable Square/Diamond to Square/Diamond card. Play the card you got from the stranger to get her to play it. You can encounter the stranger again before reaching Old Marae, though it's not always possible to get him to play a card before you fail the conversation. Then just load up on Diamonds from Aldhurst and Rimina and cross your fingers when you get to Old Marae. Once you get past this check, the rest of the trophy is just walking between the locations each Trip. Play Matchmaker This trophy is in the top-left of the map. Theo is located in the Desert Oasis. He will give you a quest to go to Long Expanse (and gives you the path) to deliver a letter to Mimi. (Depending on how quickly you get to Desert Oasis, his first conversation may be something else). Talking to Mimi in Long Expanse will give her the letter. If she's not packing when you arrive, you'll have to come back on the next trip. Succeeding with her packing conversation will prompt her to ask you to take her to the Desert Oasis. After dropping her off, you may need to come back on Trip 5 and speak with each of them (Theo/Mimi) one more time to unlock the trophy. 4 Link to comment Share on other sites More sharing options...
SalarymanDaishi Posted March 31, 2021 Share Posted March 31, 2021 (edited) Well done, both of you! Everything else holds true apart from A Home for Lars, which seems to have some additional prerequisites. Simply talking to Maya on day 3 won't get him to show up. He does show up as a refugee on day 4 and winning his game makes him consider Bartow but because of that no-show on day 3, he's back in Aldhurst on the final day. This only leaves Reunite the Brothers, which is clearly about Li'l Basilio and Big Basilio in Anka. Getting them to reunite, though, seems to be touchy indeed. Possibly requires some very careful management of winning/losing their games throughout the journey. On day 4, Big Basilio asks to bring Mimi over from Long Gate to help but even if you do that and the whole trio is there on the final day, Li'l Basilio just seems to have loads of different flags that didn't trigger previously and the whole ordeal goes down the drain. Edited March 31, 2021 by SalarymanDaishi 1 Link to comment Share on other sites More sharing options...
PMD_E1337Pete Posted April 1, 2021 Share Posted April 1, 2021 8 hours ago, SalarymanDaishi said: Well done, both of you! Everything else holds true apart from A Home for Lars, which seems to have some additional prerequisites. Simply talking to Maya on day 3 won't get him to show up. He does show up as a refugee on day 4 and winning his game makes him consider Bartow but because of that no-show on day 3, he's back in Aldhurst on the final day. This only leaves Reunite the Brothers, which is clearly about Li'l Basilio and Big Basilio in Anka. Getting them to reunite, though, seems to be touchy indeed. Possibly requires some very careful management of winning/losing their games throughout the journey. On day 4, Big Basilio asks to bring Mimi over from Long Gate to help but even if you do that and the whole trio is there on the final day, Li'l Basilio just seems to have loads of different flags that didn't trigger previously and the whole ordeal goes down the drain. Reunite the Brothers is actually about Haruto in Rimina and Tosuto in Aldhurst. Just completing both of their dialog every day should cover it. 1 Link to comment Share on other sites More sharing options...
SalarymanDaishi Posted April 1, 2021 Share Posted April 1, 2021 (edited) 3 hours ago, PMD_E1337Pete said: Reunite the Brothers is actually about Haruto in Rimina and Tosuto in Aldhurst. Just completing both of their dialog every day should cover it. Oooh, thank you so much for that! I was driving myself nuts trying various ways to affect the story of the Basilio brothers ? Edit: Also, the prerequisite for Lars to appear for A Home for Lars is to succeed in the Maya conversation on day 2 (and then day 3). I guess I missed/failed that on my previous attempts. Edited April 1, 2021 by SalarymanDaishi 1 Link to comment Share on other sites More sharing options...
callmecluee Posted April 19, 2021 Share Posted April 19, 2021 Hey all, With such limited availability around the trophies for this game. I was thinking about trying to make a flushed-out guide. Still getting a few last trophies, and I've never written more than a few thorough reviews for games, but I thought I would give it ago. I'll update again when I've accomplished both getting all the trophies then writing the guide (as I feel I should have gotten all the trophies first). 2 Link to comment Share on other sites More sharing options...
Vwt277227 Posted April 22, 2021 Author Share Posted April 22, 2021 On 4/18/2021 at 10:26 PM, callmecluee said: Hey all, With such limited availability around the trophies for this game. I was thinking about trying to make a flushed-out guide. Still getting a few last trophies, and I've never written more than a few thorough reviews for games, but I thought I would give it ago. I'll update again when I've accomplished both getting all the trophies then writing the guide (as I feel I should have gotten all the trophies first). Let me know if you get stuck! I can explain all of them, I just ran out of time and energy to do so! Link to comment Share on other sites More sharing options...
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