JimKillington Posted April 7, 2023 Share Posted April 7, 2023 Having got a lot of help from other people's tips on the forums, and seeing a lot of questions and opinions over 'is this a good time at this point' or 'do I have enough resources from this section', I thought I'd post what my times were at different points in the game, and resources (up until I got the infinite sweeper). Couple of notes I used the Chicken Hat and the Ashley armor throughout I bought FASs off the merchant at almost every opportunity- definitely a frustration saver The ptas are based off selling all the treasure I held at that point, then repairing the knife, and the ammo based on using all my gunpowder (crafting priority shotgun-rifle-handgun ammo). I didn't actually DO this at the points noted, so it's more a 'theoretical maximum' The saves were made BEFORE I interacted with the merchant, so the 'upgrades' of the next save are usually ones I got directly after the previous I used the free attachable mines from the church against the Bella sisters at the checkpoint, the gold egg from the throne room against Salazar, and a rocket launcher against Saddler. Verdugo can be stun locked with the Sweeper, though you have to be quick in following him when he ducks down! I got 1 spinel in a random pickup shortly after Del Lago, allowing me to skip the dangerous mutt and unlock the Sweeper exclusive after defeating the Garrador in the castle, before the water hall. If you have the 'extended treasure' DLC, you should have guaranteed spinel drops, which will make things easier. I didn't use the bonus weapons at all until unlocking the upgrade ticket, so I can go back at use the previous save for my 'no bonus weapons'; run I essentially had a 'spare' save from not doing the dangerous mutt, which I used at the end (saving before and Saddler)- if you decide to do dangerous mutt, I'd just save after Saddler. Save #8 is probably also skippable as well, I just hate the novistador ballroom. The difficulty was very frontloaded- I probably had as many deaths between starting and save #2 as the whole rest of the run. If you can get to that first merchant without saving, you've got what it takes to do this!! Save #1: Location: Chapter 2 merchant, after retrieving gear in factory Time: 19:00 Cash: 23,100 ptas Weapons: SG-09 R Pistol, W-870 Shotgun, Combat Knife Health: 5 Green Herbs Ammo: 59 handgun, 14 shotgun, 5 rifle Utility: 3 knives, 1 flash, 1 grenade Save #2: Location: Chapter 3, Merchant at dock, before Del Lago Time: 38:26 Cash: 48,492 ptas Weapons: SG-09 R Pistol, W-870 Shotgun, Combat Knife, Rifle + Scope Upgrades: Shotgun Pwr. 2 Health: 1 FAS Ammo: 77 handgun, 18 shotgun, 10 rifle Utility: 3 knife, 3 grenades Save #3: Location: Chapter 4, Merchant at dock, before Gigante (Note: I forgot to actually turn the heads into the church key before this save, so had to backtrack and waste time!) Time: 1:04:08 Cash: 125,402 ptas Weapons: SG-09 R Pistol, W-870 Shotgun, Combat Knife, Rifle + Scope, Bolt thrower, Red9 Pistol Upgrades: Shotgun Pwr. 2, Knife Dur. 3 Health: 1 FAS, 1 Red Herb, 1 Yellow Herb Ammo: 65 handgun, 23 shotgun, 12 rifle Utility: 2 knives, 3 grenades, 1 flash Save #4: Location: Chapter 5, Merchant at farm before cabin fight Time: 1:20:16 Cash: 83,202 ptas Weapons: W-870 Shotgun, Combat Knife, Rifle + Scope, Bolt thrower, Red9 Pistol Upgrades: Shotgun Pwr. 4, Knife Dur. 3, Red9 Pwr. 2 Health: 1 FAS, 1 Red Herb Ammo: 102 handgun, 24 shotgun, 12 rifle, 8 bolts, 5 mines, Utility: 2 knives, 4 grenades, 1 flash Save #5: Location: Chapter 6, Merchant before gorge/checkpoint Time: 1:29:36 Cash: 83,202 ptas Weapons: W-870 Shotgun, Combat Knife, Rifle + Scope, Bolt thrower, Red9 Pistol Upgrades: Shotgun Pwr. 4, Knife Dur. 3, Red9 Pwr. 3 Amm. 3. RldSpd. 2, Rifle Pwr. 2 Health: 2 FAS, 2 Red Herbs Ammo: 71 handgun, 19 shotgun, 16 rifle, 8 bolts, 5 mines Utility: 1 knife, 5 grenades Save #6: Location: Chapter 6, Merchant before Mendez fight Time: 1:40:36 Weapons: W-870 Shotgun, Combat Knife, Rifle + Scope, Bolt thrower, Red9 Pistol Upgrades: Shotgun Pwr. 4, Knife Dur. 3, 14 rifle, 70 handgun, 3 bolts, 26 shotgun Health: 1 FAS, 1 Red Herb Ammo: 14 rifle, 70 handgun, 3 bolts, 26 shotgun Utility: 1 knife, 3 grenades, 1 flash Save #7: Location: Chapter 7, Audience chamber merchant before water hall Time: 2:06:13 Unlocked the Sweeper exclusive at this point- resources not really relevant at that point! Save #8: Location: Chapter 10 start Time: 2:53:32 Save #9: Location: Chapter 10, Merchant before Verdugo Time: 3:08:50 Save #10: Location: Chapter 11, Before first minecart ride Time: 3:27:01 Save #11: Location: Chapter 12, Merchant before Salazar Time: 3:53:00 Save #12: Location: Chapter 14, Merchant before Krauser 2 Time: 4:31:17 Save #13: Location: Chapter 15, After destroying AA gun, and backtracking to merchant Time: 4:41:58 Save #14: Location: Chapter 16, Before Saddler Time: 5:02:13 Save #15: Location: Chapter 16, Before Jetski escape Time: 5:04:23 Final Time: 5:06:45 1 Link to comment Share on other sites More sharing options...
Pumpkin Head Cthulhu Posted April 7, 2023 Share Posted April 7, 2023 interesting Link to comment Share on other sites More sharing options...
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