tampines11 Posted October 25, 2023 Share Posted October 25, 2023 I'm finding more and more often that we no longer have Bronze = easy Silver = medium Gold = hard I'm finding that a lot of games just seem to almost make the trophy type random and just see what fits. Are there any good examples of games that anyone can name where the trophy type is reflective of the actual difficulty of the trophy? Link to comment Share on other sites More sharing options...
GothGirlMaxine Posted October 25, 2023 Share Posted October 25, 2023 I think generally speaking, it's more the PS3 era that reflects that (aside from the exceptions), but perhaps it's not always about the difficulty. Perhaps in some cases, it's due to the time you'll spend unlocking the trophy. However, there are very clear outliers to that theory. Example: Mein Leben from Wolfenstein 2. All of that for a bronze! To answer the main question however: I might say the Mass Effect trilogy (PS3), that's the main one that comes to mind. 1 Link to comment Share on other sites More sharing options...
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