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How???


Dyvthai

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This guy up here telling me it isn't an error, buddy if your counter counts the recently played and can't put two and f*cking two together and immediately adjust the owned counter, that's an error. the Recently played should never be a higher number than owned unless they're players that have already played and are already counted, you can't have Recently Played be higher than Owned, wouldn't every recently played be counted as an Owned too? How in God's name is the number lower? He can explain caching all he wants he's not getting what I'm saying. I'm saying, that shouldn't be an error, whatever process is fetching Recently Played information should easily just re-adjust the Owned information. Imagine 1,000+ Recently played by only 100 Owned. How the Hell would that even work. I know it isn't caching in real-time, but c'mon.

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