big_bob002 Posted September 29, 2021 Share Posted September 29, 2021 (edited) @mr2k_pdh The quest is RNG when it is assigned. After some experimenting it seems to alternate between 2 quests. I saved before completing a quest that rotated a turn 8. It is alternating between 2 quests: A curse of Cold Clay and What the Well Holds. Both Major. I will continue to experiment further as I play. I am not sure if it takes 2 quests from the same category, in my case both Major, or if some people might get lucky and reroll for Minor. Edit: I'm also getting A Whistling in the Reeds, which is a Major. Edited September 29, 2021 by big_bob002 Link to comment Share on other sites More sharing options...
mr2k_pdh Posted September 29, 2021 Share Posted September 29, 2021 (edited) 2 hours ago, big_bob002 said: @mr2k_pdh The quest is RNG when it is assigned. After some experimenting it seems to alternate between 2 quests. I saved before completing a quest that rotated a turn 8. It is alternating between 2 quests: A curse of Cold Clay and What the Well Holds. Both Major. I will continue to experiment further as I play. I am not sure if it takes 2 quests from the same category, in my case both Major, or if some people might get lucky and reroll for Minor. Edit: I'm also getting A Whistling in the Reeds, which is a Major. The type of adventure is locked once its assigned because the dice roll won't change. The only way to get another adventure type is by altering your prestige level before completing the quest. There's a link in the guide's comments that should explain this in more detail. Edited September 29, 2021 by mr2k_pdh Link to comment Share on other sites More sharing options...
ThatDrunkGuy Posted December 11, 2022 Share Posted December 11, 2022 Just want to give some advice here that I read elsewhere... The game rolls the next adventure when you get the current one, so at turn 8 it decides what class adventure you'll get at turn 16. This isn't helpful for the low adventures, but you can save scum the highest 2 if that's what you're missing like I was. In act 3 stack up four bounties to be turned in and get The Champion of Berath quest ready to go. These will advance the game 11 turns. Then you just have to get within 3 turns of the next adventure and make a hard save. Kill the dude from the Berath quest, then turn in the bounties. If you don't get the adventure class you want, just reload and try again. Took me 3 tries to get the Legendary one. For the minor one, I would keep your prestige around 10 until you get it. Link to comment Share on other sites More sharing options...
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