Blackmist_FFXI Posted April 25, 2022 Share Posted April 25, 2022 Wondering bout how the A.I scales to players power level. came back to this game after afew months, and tried one of the DLC missions ( Think DLC 3) and got some LV18-25 Part gear, it ramped my Builder level? to like 35 from 18.. Before this, I was rocking 1,700dmg saber and 4k dmg "Mega cannon" along with ~23k HP and was 2-4 shotting everything. dealing bout 2k a strike. taking maybe 500 dmg per hit. after fighting overpowered foe's in the dlc mission (on Hard core) everything has become... a grind, CH2 "Qualifying missions" For the next Tournament, it's taking nearly all my active ability's to kill a handful if not just one "mob" Gundam. - like an entire volly of my 3 "rocket pods" doing 2.5-5k per hit / splash hardly does a dent. and my HP is cleaved in half every time i'm hit. I've 230k hp, 20k melee 17-20k Ranged missions went from 5-6 min to 30+ but ya all that aside, What's triggering the A.I to send out more robust enemy's, is it equipped parts, builder level, I don't think it could be progress, as i'm only on Ch2 - unless tackling the dlc made the game scale to roughly its difficulty Link to comment Share on other sites More sharing options...
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