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Mini-Guide & Complexity


TheBlaskar

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Liberated is a 2d action shooter/stealth game set in the panels of a graphic novel, detailing a dystopian society that we must navigate and survive.

 

Difficulty: 2/10

Playthroughs: 2

Hours: 4

 

Stage 1: Chapters 1-4

Each chapter has at least one trophy tied to it for doing something special within that chapter. The only thing you should keep in mind across all four of them is to shoot every drone you see. If the drone flies to YOU, it'll explode and not count towards the trophy. There are maybe 18 drones in the game, so you'll have to play it a second time. If a drone happens to explode on you, then restart the checkpoint and make sure to shoot it instead.

 

For Chapter 1, there are three things: 1) you have to complete a QTE without failing. Yes, that's it. But, it's possibly the most ridiculously fast QTE I've ever seen - by a mile. This takes place at the end of the chapter and has a checkpoint directly after so if you fail, you'll have to restart the mission which is around 20-30 minutes. Fortunately, if you fail, you can pause it immediately after and go back to the menu, where you can "continue" from the top of the page. There are four button presses, and each one gets faster, until the last one which gives you half a second maybe. 2) you also have to from the police and survive. It's not hard, just remember to run and not surrender or you'll force yourself into another playthrough of the chapter. 3) once captured by the police (no matter what you chose to do), they'll ask you three questions. You have to answer arrogantly to all three. There are only three opportunities to answer questions in the game and they're all in chapter 1

 

For Chapter 2, you have to find the collectibles. There are only 5 and while a couple of them may be slightly out of your way, they're not hard to find. I was able to find all five of them without a guide so you should be fine, but there is a guide available on Steam if you'd like to save yourself the risk.

 

For Chapter 3, you don't have to do anything special, just play. You'll get "BOOMSTICK" in this chapter naturally.

 

For Chapter 4, you have to vote pro-rebels and vote pro-government- usually this would take two playthroughs of the chapter but you can "continue" from the main menu and it'll allow you to restart the page. I'm not sure what makes either of these trophies pop but if you just vote (liking / disliking comments on what's essentially Facebook) as if you're a rebel or a representative, you should get the trophies. 

 

Stage 2: Chapters 5 and 6 (Bonus Chapters)

Chapter 5 has literally nothing to do in it, just press X to advance the story.

 

Chapter 6 is short and sweet, just a little bit of required stealth, followed by chances to run and gun before the end. You'll get some opportunities to kill drones in this chapter so make sure to do that.

 

Stage 3: Replaying Chapters 1-3

The only reason we're replaying at this point is to kill drones. If you need more stealth kills, now's the time to do it. You should have gotten 50 Kills and most likely 50 Headshots by now but if not, make sure to do those as well. 

 

And that's plat! Well done and thanks for playing small indie games

 

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  • 9 months later...
On 6/3/2022 at 8:52 AM, APeskyAxolotl said:

Liberated is a 2d action shooter/stealth game set in the panels of a graphic novel, detailing a dystopian society that we must navigate and survive.

 

Difficulty: 2/10

Playthroughs: 2

Hours: 4

 

Stage 1: Chapters 1-4

Each chapter has at least one trophy tied to it for doing something special within that chapter. The only thing you should keep in mind across all four of them is to shoot every drone you see. If the drone flies to YOU, it'll explode and not count towards the trophy. There are maybe 18 drones in the game, so you'll have to play it a second time. If a drone happens to explode on you, then restart the checkpoint and make sure to shoot it instead.

 

For Chapter 1, there are three things: 1) you have to complete a QTE without failing. Yes, that's it. But, it's possibly the most ridiculously fast QTE I've ever seen - by a mile. This takes place at the end of the chapter and has a checkpoint directly after so if you fail, you'll have to restart the mission which is around 20-30 minutes. Fortunately, if you fail, you can pause it immediately after and go back to the menu, where you can "continue" from the top of the page. There are four button presses, and each one gets faster, until the last one which gives you half a second maybe. 2) you also have to from the police and survive. It's not hard, just remember to run and not surrender or you'll force yourself into another playthrough of the chapter. 3) once captured by the police (no matter what you chose to do), they'll ask you three questions. You have to answer arrogantly to all three. There are only three opportunities to answer questions in the game and they're all in chapter 1

 

For Chapter 2, you have to find the collectibles. There are only 5 and while a couple of them may be slightly out of your way, they're not hard to find. I was able to find all five of them without a guide so you should be fine, but there is a guide available on Steam if you'd like to save yourself the risk.

 

For Chapter 3, you don't have to do anything special, just play. You'll get "BOOMSTICK" in this chapter naturally.

 

For Chapter 4, you have to vote pro-rebels and vote pro-government- usually this would take two playthroughs of the chapter but you can "continue" from the main menu and it'll allow you to restart the page. I'm not sure what makes either of these trophies pop but if you just vote (liking / disliking comments on what's essentially Facebook) as if you're a rebel or a representative, you should get the trophies. 

 

Stage 2: Chapters 5 and 6 (Bonus Chapters)

Chapter 5 has literally nothing to do in it, just press X to advance the story.

 

Chapter 6 is short and sweet, just a little bit of required stealth, followed by chances to run and gun before the end. You'll get some opportunities to kill drones in this chapter so make sure to do that.

 

Stage 3: Replaying Chapters 1-3

The only reason we're replaying at this point is to kill drones. If you need more stealth kills, now's the time to do it. You should have gotten 50 Kills and most likely 50 Headshots by now but if not, make sure to do those as well. 

 

And that's plat! Well done and thanks for playing small indie games

 

Im watching a playthrough of the game on youtube To understand the QTE but I don't see it anywhere?  Can You tell me where to found this to be ready for this?

 

And is Barry Trophy to pass the chapter without dying?

Edited by Titanomachy_75
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  • 5 months later...
On 4/2/2023 at 9:19 AM, Titanomachy_75 said:

And is Barry Trophy to pass the chapter without dying?

Yes. You obtain Barry (Survive the visit to Chinatown in Issue 01) by completing the four-button QTE at the end of Issue 01. This QTE is the platinum breaker for Liberated. The sequence is stupidly hard because:

 

A. the four button QTE pattern is always random, and 

B. the last sequence gives players less than half a second to recognize and press the correct button.

 

Idk what the developers were thinking, but on Player difficulty, this single trophy is a 10/10. In fifteen years, Barry is honestly one of the dumbest trophies I have ever encountered. It has practically nothing to do with the narrative and the difficulty spike is completely out of sync with the rest of the game, killing the relaxed comic book vibe. All other QTEs have the same amount of time per button press, but the Barry QTE has a decreasing amount of time for each button press.

 

 

TWO TIPS TO MAKE BARRY EASIER

1. Press Options and change the difficulty from Player to Reader. Reader difficulty tends to repeat buttons in QTEs more frequently than Player difficulty.

2. I recommend backing up your save to a USB drive or the PSN Cloud in case you accidentally trigger the next checkpoint. If Barry becomes too much of a hassle, you can finish the rest of the trophies and come back to your USB save later.

Edited by poetic_justice_
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