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The Order: 1886 Premium Edition, Evolution of Half Breeds video


Lady Lilith

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http://blog.us.playstation.com/2014/06/26/the-order-1886-unveils-the-lycans/

 

 

 

It’s been an amazing E3. From the PlayStation Press Conference to the days that followed, we had a series of reveals that shed more light onto The Order: 1886. We went into E3 with two demos that illustrated different aspects of the game: the battle in the streets of Whitechapel and the Lycan reveal in the London Hospital.
 

 

Learn more about The Order: 1886

It was great to see players finally get their hands on the demo and accustom themselves with one of our signature weapons, the Thermite Rifle. We also debuted Blacksight, a gameplay mechanic based on the Knights’ use of Blackwater, and saw many players make good use of it against the Rebels.

Now, with the show behind us, we are diving back into development. Thanks to everyone who came by our booth and everyone else who sent us feedback. We really appreciate it.

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At the top of this post, you can watch the second video in our behind-the-scenes series entitled “The Evolution of the Half-Breeds.” It will give you some insight into the work we did to create the Lycans and show you some of our early work as well as the final design of our main antagonists.

I hope you enjoy it.

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And in case you missed it, we recently announced the Premium Edition of our game, which includes a 13” statue entitled “The Endless Duel.” It depicts a battle between Galahad and one of the Half-Breeds we describe in the video; the Elder Lycan.

Until next time.

 

 

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With a growing number of weapons manufacturers around the world and Nikola Tesla as their chief scientist, the Knights of the Order have a vast array of armament at their disposal. The inclusion of Tesla into the game allowed us to ground many of the technological advancement we wanted to add to our history in reality. We used weapons based on existing technology in the Victorian era but also created others that stretched the realm of what was possible at the time.

 

 

Because our Industrial Revolution is a result of the war between humans and half-breeds, many of the inventions of our timeline are primarily focused on ways to aid in this fight. Guns such as the Carbine, the Coach Gun or the Maschinenpistole are common occurrence in the game and represent the technology of the era. Others based on electricity – such as the Arc Gun – or based on alternate ammunition – such as the Aluminum Iron Oxide of the Thermite Rifle – provide a way for us to use real technologies and materials of the times, while building weapons that did not exist.
 

 

Whether real or invented, we always made sure that every weapon we designed followed specific guidelines regarding their assembly, their material use and their craftsmanship. They needed to feel grounded in the real world of the late 1800s. The end goal behind fusing all these weapons into the game was to provide diversity in combat and a fun-factor for the player by showcasing their advantages in different combat scenarios.

 

 

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