Selbaek-Plays Posted July 27, 2015 Share Posted July 27, 2015 (edited) They have apparently been revealed across two different sites. Separate trophy list from the Vita one. http://ps3trophies.com/trophies/09014-sword-art-online-re-hollow-fragment/&s=xmb http://www.exophase.com/game/sword-art-online-re-hollow-fragment-ps4/trophies/ The major differences I see are the level trophy - 200 now instead of 150 (EDIT: and also reduced to a bronze!) - and seemingly an extra trophy, probably for the extra chapter they're bringing to this updated version. I wonder how many of these will (pretty much) auto-trigger when you load your save file from your Vita. Edited July 27, 2015 by ScottKeables Link to comment Share on other sites More sharing options...
Pumpkin Head Cthulhu Posted July 27, 2015 Share Posted July 27, 2015 that is a good question about auto-triggering. Link to comment Share on other sites More sharing options...
Wavergray Posted July 27, 2015 Share Posted July 27, 2015 None of the trophies will auto pop because the transfer caps. http://gematsu.com/2015/06/sword-art-online-re-hollow-fragment-save-data-import-elements-detailed The following elements can be imported: Your level (up to 199)Your money (up to 99,999,999 Col)Your equipment, possessions, items, etc.Avatar dataHeroine level and other player levels Clear flags, downloadable content items, event items, and such cannot be imported. You'll also have to start the game from the beginning. As previously announced, downloadable content from the PS Vita version will be unlockable in the PlayStation 4 version at a later date. Link to comment Share on other sites More sharing options...
Satoshi Ookami Posted July 27, 2015 Share Posted July 27, 2015 High-difficulty test area...? Is it gonna be something new, or climbing the freaking Hollow Area tower? =D I'm glad they didn't nerf the trophy list much, I'm looking forward to another UR. But ffs... why level 200... I'm not gonna like the grind... None of the trophies will auto pop because the transfer caps. Um... nothing about implements... I don't like that... Link to comment Share on other sites More sharing options...
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