skateak Posted August 18, 2016 Share Posted August 18, 2016 Calling All Units is the second expansion for Ubisoft’s action-driving game, The Crew, and it’s pits racers against the police. The new multiplayer content allows players to choose between the roll as a cop or Street Racer. They will then drive across the entire US to become either the best police officer or the most wanted traffic violator. Players will be introduced to Police vs Racer gameplay through a 12 mission story which allows them to build a personalized own officer and and tactics. The player can build a souped-up police vehicle and collect parts, XP and more vehicles. Chase gameplay will impact the freedrive experience as racers can trigger a pursuit from anywhere on the map. Additionally upon release of Calling All Units, the level cap will be raised to 60 for all The Crew players, whether they own the expansion or not. Here’s a list of features and more information: Crates Racers will want to look for crates scattered around the map: they contain all kinds of rewards and their position is renewed daily. They’ll have to check them out as often as possible. Every time a racer picks up a crate, a chase is triggered and both cops AI and players are alerted. That means that a chase can be either PvE or PvP, but either way, no racer will ever go unnoticed. Plus, any player – cop or racer – can hop in a chase anytime, so a pure PvE chase may turn into PvP at any moment.Goals The goal for cops is to catch the player carrying the crate, while other racers help them escape. Each side has a set of special abilities to spice up the race: for example cops can block their target’s speed or shut down all controls with an electromagnetic pulse, while racers get a blinding flashbang and temporary unlimited nitro, among other cool gadgets. Chases can occur anywhere, anytime: through the city streets of New York on a busy morning, with the snow sticking to the tires in the Rockies or riding off to the sunset in the swampy Everglades. Plus, with changing terrains comes a matching set of vehicles, with their own style and sensations.Vehicles and Abilities More on abilities will be revealed at a a later date. New exclusive cop and racer vehicles as well as brand new rides available on both sides of the law will be available. Cops will also have access to vehicles from The Crew and The Crew Wild Run such as the Lamborghini Aventador or the Hummer H1 Alpha, fully tuned up with police livery and light bar. Access Players will not need need to complete The Crew to access Calling All Units gameplay. They can access the missions as well as the freeride gameplay after the Prologue. Players will have access to the racer gameplay, including all special abilities, unlimited freedrive chases and a new heat map providing them with the crates’ daily location. They will also get a glimpse of the cop gameplay and mood by playing the prologue mission of The Crew Calling All Units. Calling All Units requires the player to own the base game in order to play. The new content will be made available separately and though the digital or retail version of The Crew Ultimate Edition. The Season Pass does not include the vehicles or content from Calling All Units, but the Racer’s chase gameplay will be free for all owners. The Crew: Calling All Units will be released on November 29 alongside The Crew: Ultimate Edition. Source 1 Link to comment Share on other sites More sharing options...
skateak Posted August 19, 2016 Author Share Posted August 19, 2016 A lot more people on now than when I posted this last night so I will give it one bump. Link to comment Share on other sites More sharing options...
SuperSaiyan3985 Posted August 27, 2016 Share Posted August 27, 2016 I'm really excited! I love The Crew so much, been playing it since release. Wild Run was an epic expansion and although I don't think this one will beat it it's still promising. As good as it looks I was anticipating a map expansion to Mexico or Canada but regardless I will be buying it. Link to comment Share on other sites More sharing options...
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