Sign in to follow this  
Followers 0
damon8r351

FFXIV Shadowbringers Job Changes (Preliminary)

5 posts in this topic

Posted (edited)

Here's a link to articles on the changes to each job (except Blue Mage because nobody likes youuuuuu) that Shadowbringers is going to bring: https://gamerescape.com/page/1/?s=shadowbringers+hands-on

 

Here you can read all the tooltips so you can get an idea of what you're going to get at what level and what's going to be different with each abilities. Keep in mind this is still a product in development so the end result might be different on release.

 

EDIT: New official Job Guides.

Edited by damon8r351
1

Share this post


Link to post
Share on other sites

I'll let u all know how great it is in...7days.

0

Share this post


Link to post
Share on other sites

Paladin looks great, they gave it more damage potential, simplified the melee combo, got rid of the janky stances so I'm never in the "wrong" Oath again, got rid of all the useless defensive cooldowns (Convalescence, Anticipation, Awareness) so I have less opportunity to get yelled at by the healer.

 

The only thing I don't like is that they nerfed Cover so that you don't get the default 15% damage resistance when you use it on a party member. Cover's what I consider the showcase ability of the Final Fantasy Paladin, like Jump for the Dragoon.

0

Share this post


Link to post
Share on other sites

I for one welcome our new nerfing overlords.

0

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now
Sign in to follow this  
Followers 0

  • Recently Browsing   0 members

    No registered users viewing this page.