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[VIDEO/TEXT] Platinum Walkthrough in 02:00:00


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Another full text and video guide below, this time on how to get the platinum in 2 hours plus on Record of Lodoss War. Enemies are listed at the start of each area (stage), blue means that enemy is weak to that element and red means resistant to it. The numbered steps refer to what to do next and what direction to exit the current room you are in.

 

Deedlit in WONDER LABYRINTH: Record of Lodoss War

– Platinum Walkthrough –

 

 

STAGE 1 (start)

Goblin - Light.

Wolf - Wind.

Imp - Water/Dark.

Gargoyle - Fire.

Dragon Tooth Warrior - Water/Wind.

Lizardman - Fire/Wind.

Harpy - Fire/Wind.

Cockatrice - Wind.

Door Imitator - Dark.

Mummy - Water/Fire/Wind.

  1. TROPHY - Welcome to Wonder Labyrinth - Start the game.

  2. Left.

  3. Bottom right.

  4. Get Sylph, Spirit of Wind, right.

  5. Save room, same left.

  6. Left.

  7. Top right.

  8. Right.

  9. Top left.

  10. Top right.

  11. Warp room, same left.

  12. Opposite left.

  13. Left.

  14. Opposite left.

  15. Save room, right.

  16. Bottom Right.

  17. Get Salamander, Spirit of Flame, get Knife, left.

  18. Opposite left.

  19. Left.

  20. 2nd left.

  21. Left.

  22. Get Old Bow, right.

  23. Right.

  24. Opposite right.

  25. Save room, right.

  26. Right.

  27. Right.

  28. Bottom Right.

  29. Right.

  30. Blue switch, get Spirit Magic Will o' Wisp, left.

  31. Left.

  32. 2nd left above.

  33. Get Allium Bident, right.

  34. Secret bottom (jump on floor 50 times).

  35. Get Soul Cruncher, top.

  36. Bottom Left.

  37. Left.

  38. Left.

  39. Save room, left.

  40. 2nd left below.

  41. Warp room, same right.

  42. Opposite right.

  43. Vendor, get the trophy below, then same left.

    1. TROPHY - Ingrate - Attack Ghim.

  44. Bottom right.

  45. Right.

  46. Opposite right.

  47. Get HP UP, same left.

  48. Bottom left.

  49. Left.

  50. Get Jewelled Bow, Secret above right (just attack).

  51. Get Spirit Magic Undine, same left.

  52. Bottom right.

  53. Right.

  54. Opposite right.

  55. Right.

  56. Bottom left.

  57. Left.

  58. Bottom right.

  59. Save room, right.

  60. Kill boss Abram the Blue - Water/Light.

  61. Boss room, get Soul Crystal Blue, then go right.

    1. TROPHY - Abram's Defeat - Defeat Abram.

  62. Right.

  63. Top right.

  64. Get Sliding, same left.

  65. 2nd right.

  66. South warp room, FT to north warp room.

  67. North warp room, left.

  68. Bottom right.

  69. Opposite right.

  70. Slide right.

  71. Bottom right.

  72. Save room, right.

  73. Top right.

  74. Top right.

  75. Bottom left.

  76. Bottom right.

  77. Save room, right.

  78. Kill boss Pirotess - Light/Dark.

  79. Boss room, now go right

 

STAGE 2

Goblin Chief - Light.

Kobold - Light.

Centipede - Fire.

Scarlet Vulture - Fire.

Skeleton - None.

Djinn - Fire/Wind.

Efeet - Fire/Wind.

Pixie - Dark.

Will o' Wisp - Fire/Light.

  1. Right.

  2. Bottom left.

  3. Warp room, same right.

  4. Opposite right.

  5. Top right.

  6. Top left.

  7. Top right.

  8. Save room, right.

  9. Bottom left.

  10. Secret bottom right (attack).

  11. Get MP UP, left.

  12. Opposite left.

  13. Left.

  14. Secret top left (attack).

  15. Get Survival Knife, same right.

  16. Bottom right.

  17. Right.

  18. Bottom left.

  19. Save room, left.

  20. Kill boss Djinn & Efreet - Fire/Wind & Fire/Wind.

    1. TROPHY - Djinn & Efreet's Defeat - Defeat Djinn & Efreet.

  21. Boss room, left.

  22. Get Double-jump, same right.

  23. Right.

  24. Save room, right.

  25. Opposite right.

  26. Vendor room, same left.

  27. 2nd right above.

  28. Get Spirit Magic Stone Blast, left.

  29. Opposite left.

  30. Left.

  31. Uncover top tile, bottom left.

  32. Save room, left.

  33. South warp room, FT to the east warp room.

  34. East warp room, right.

  35. Next left above.

  36. Left.

 

STAGE 1

Door Imitator - Dark.

Dragon Tooth Warrior - Water/Wind.

  1. Left.

  2. Save room, left 

  3. Top right.

  4. 1st right above.

  5. Uncover top map tile, 1st right.

 

STAGE 2

Obsidian Dog - Dark/Light.

  1. Get Katar, uncover the right map tile, attack an Obsidian Dog, same left.

 

STAGE 1

Dragon Tooth Warrior - Water/Wind.

Door Imitator - Dark.

  1. Bottom left.

  2. Bottom left.

  3. Bottom right.

  4. Save room, right.

  5. Right.

 

STAGE 2

Goblin Chief - Light.

Kobold - Light.

Scarlet Vulture - Fire.

Will o' Wisp - Fire/Light.

Skeleton - None.

Pixie - Dark.

Undine - Water.

Door Imitator - Dark.

Troll - None.

  1. Right.

  2. Bottom left.

  3. Warp room, left.

  4. Bottom left.

  5. Left.

  6. Opposite left.

  7. Get Sage's Bow, same right.

  8. Bottom left.

  9. Left.

  10. Top right.

  11. Right.

  12. Top left.

  13. Left.

  14. Left.

  15. Green Switch, get Maguro-bocho, right.

  16. Right.

  17. Right.

  18. Top right.

  19. Opposite right.

  20. Warp room, right.

  21. Top left.

  22. Get Zebra, get HP UP, same right.

  23. Opposite right.

  24. Top right.

  25. Get Spirit of Wind Power Up, same left.

  26. 2nd left below.

  27. Save room, left.

  28. Get Hat Trick, left.

  29. Game room, bet all your money and roll.

    1. TROPHY - Gambler - Bet all of your assets when gambling with Earthchuck.

  30. Now close game and reload.

  31. Save room, left.

  32. Get Hat Trick again, left.

  33. Game room, same right.

  34. Right.

  35. Save room, right.

  36. Bottom left.

  37. Bottom left.

  38. Warp room, FT to southern Stage 2 warp room then left.

  39. Left.

  40. Bottom left.

  41. Bottom right.

  42. Save room, same left.

  43. Bottom left.

  44. Kill boss Shooting Star the Red - Water/Fire/Wind.

    1. TROPHY - Shooting Star's Defeat - Defeat Shooting Star.

  45. Boss room, now go left.

 

STAGE 3

Bloody Petal - Fire/Light/Dark.

Ethnoa - Fire/Light/Dark.

Fria Harpy - Fire/Wind/Dark.

Troll - Light.

Zombie - Earth.

Zalbard - Water/Fire.

Lesser Dragon - Water/Fire/Wind.

  1. Left.

  2. Top left.

  3. Left.

  4. Opposite left.

  5. Left.

  6. Top right 

  7. Get Boomerang, same left.

  8. Opposite left.

  9. Top left.

  10. Left.

  11. Top right.

  12. Right.

  13. Top left.

  14. Top right.

  15. Yellow switch, get Soul Key, right.

  16. Top left.

  17. Opposite left.

  18. Save room, same right.

  19. Top left.

  20. Bottom left.

  21. Secret top left (attack).

  22. Get MP UP, same right.

  23. Right.

  24. Top right.

 

STAGE 1

Troll - Light.

  1. Right.

  2. Top left.

  3. Top right.

  4. Get Spirit of Flame Power Up, same left.

  5. Bottom right.

  6. Bottom left.

  7. Left 

 

STAGE 3

Troll - Light.

Ethnoa - Fire/Light/Dark.

Zombie - Earth/Light.

Fria Harpy - Fire/Wind/Dark.

Bloody Petal - Fire/Light/Dark.

Shadow Stalker - Light/Dark.

Medusa - Light/Dark.

Karla - Light/Dark.

Zalbard - Water/Fire.

Shade - Light/Dark.

Lesser Dragon - Water/Fire/Wind.

  1. Bottom right.

  2. Bottom right.

  3. Opposite right.

  4. Bottom left.

  5. Bottom right.

  6. Secret top left (jump).

  7. Get Spirit Magic Invisibility, same bottom left.

  8. Right.

  9. 2nd left.

  10. Save room, same right.

  11. Bottom left.

  12. Left.

  13. Bottom right.

  14. Warp room, same left.

  15. Bottom left.

  16. Top left.

  17. Top left.

  18. Left.

  19. Bottom right.

  20. Right.

  21. Get Soul Key, same left.

  22. Left.

  23. Opposite left.

  24. Vendor, same right.

  25. 2nd left above

  26. Save room, left.

  27. Left.

  28. Bow Training, get 6500+ (S), same right.

    1. TROPHY - Master of Archery - Achieve S Rank at the Bow Training Area.

  29. Get Kashue's Bow, right.

  30. Save room, right.

  31. Next left above.

  32. Kill boss Karla & Flaus - Light/Dark & Fire.

    1. TROPHY - Flaus Defeat - Defeat Flaus.

  33. Boss room, now go left.

  34. Top right.

  35. Get Soul Key, same left.

  36. Bottom right. 

  37. Right.

  38. Top left.

  39. Get Soul Key, same right.

  40. Opposite right.

  41. Opposite right.

  42. Warp room, same left.

  43. 2nd right above.

  44. Top right.

  45. Bottom right.

  46. Bottom left.

  47. Get Soul Key, same right.

  48. Next left above.

  49. Top left.

  50. Opposite left.

  51. Use Soul Key x 5, bottom left.

  52. Opposite left.

  53. Save room, same right.

  54. Secret top left (attack).

  55. Get HP UP, same right.

  56. Top right.

  57. Top left.

  58. Warp room, same right.

  59. Opposite right.

  60. Right.

  61. Top left.

  62. Save room, left.

  63. Kill boss Karla & Demon God - Light/Dark & Wind/Light/Dark.

    1. TROPHY - Demon God's Defeat.

  64. Boss room, now go left.

 

STAGE 4

Goblin Shaman - Fire/Light.

Dark Elf - Fire/Light.

Valkyrie - Light/Dark.

Sandworm - Water.

Minotaur -  Water.

Giant Scorpion - Water/Fire.

Noble Lizardman - Fire.

Crocodile - Water/Fire.

Master Mummy - Water/Fire/Wind.

  1. Secret top left (attack).

  2. Get HP UP, same right.

  3. Opposite right.

  4. Opposite right.

  5. Right.

  6. Get Spirit Magic Windstorm, same top left.

  7. Left.

  8. Top left.

  9. Save room, left.

  10. Secret left (attack).

  11. Get Magician, same right.

  12. Right.

  13. Save room, right.

  14. Opposite right.

  15. Right.

  16. Opposite right.

  17. Right.

  18. Bottom right.

  19. Top right.

  20. Top right.

  21. Save room, right.

  22. Secret top right (attack).

  23. Get Spirit of Wind Power Up, same left.

  24. Get Water Breathing, top left.

  25. Save room, left.

  26. Top left.

  27. Opposite left.

  28. Left.

  29. Top right.

  30. Warp room, same left.

  31. Opposite left.

  32. Bottom left.

  33. Save room, same right.

  34. Top left.

  35. Left.

  36. Bottom left.

  37. Save room, same right.

  38. Top left.

  39. Kill boss Narse the Black - Wind/Light/Dark.

    1. TROPHY - Narse's Defeat - Defeat Narse.

  40. Boss room, now go left.

  41. Red Switch, get Mechanical, same right.

  42. Right.

  43. Bottom left.

  44. Save room, left.

  45. Warp room, FT to the southern warp room in Stage 1.

 

STAGE 1

Door Imitator - Dark.

  1. Warp room, left.

  2. Bottom right.

  3. Get Halberd, same left.

  4. Opposite left.

 

STAGE 3

  1. Get Spirit of Flame Power Up, uncover both tiles, same right.

 

STAGE 1

Door Imitator - Dark.

Imp - Water/Dark.

Lizardman - Fire/Wind.

Gargoyle - Fire.

Cockatrice - Wind.

Troll - Light.

Kobold - Light.

  1. 2nd right above.

  2. South warp room, FT to the middle warp room in Stage 1.

  3. Middle warp room, right.

  4. Bottom right.

  5. Right.

  6. Bottom right.

  7. Right.

  8. Top left.

  9. Save room, same right.

  10. Secret in the left wall below (attack).

  11. Left.

  12. Opposite left.

  13. Get MP UP, same right.

  14. Top left.

  15. Get Shuriken, same right.

  16. Opposite right.

  17. Get Iron Claws, same left.

  18. Bottom right.

  19. Right.

  20. Next left below.

  21. Left.

  22. Top left.

  23. Left.

  24. 1st left above.

  25. Warp room, FT to Stage 4 east warp room.

 

STAGE 4

Master Mummy - Water/Fire/Wind.

Noble Lizardman - Fire.

Crocodile - Water/Fire.

Giant Scorpion - Water/Fire.

Dark Elf - Fire/Light.

Sandworm - Water.

Valkyrie - Light/Dark.

Goblin Shaman - Fire/Light.

Minotaur -  Water.

  1. Warp room, left.

  2. Next right below.

  3. Right.

  4. Top right.

  5. Opposite right.

  6. Get Mechanical, same left.

  7. Top left.

  8. Save room, left.

  9. Get War Scythe, then top left.

  10. Top right.

  11. Right.

  12. Opposite right.

  13. Vendor, same left.

  14. Secret in the right wall below (attack).

  15. Get MP UP, same left.

  16. Bottom right.

  17. Right.

  18. Opposite right.

  19. Warp room, same left.

  20. Bottom right.

  21. Save room, right.

  22. Kill boss Pirotess - Light/Dark.

    1. TROPHY - Pirotess Defeat - Defeat Pirotess.

 

MEMORY

Lifeless King - Light/Dark.

  1. Get Heritage, then left.

  2. Save room, left.

  3. Left.

  4. Touch all NPCs until they disappear.

 

STAGE 4

  1. Boss room, now go right.

 

STAGE 5

Griffon - Earth/Wind.

Wight - Water/Fire/Light.

Wolf - Fire/Wind.

Claw Beast - Water/Wind.

Chest Imitator - None.

Gnome - Earth/Dark.

Dryad - Wood/Dark.

Gizmo - Dark/Light.

Oak - Fire/Wood/Dark.

Giant Tarantula - Fire/Earth/Wood.

Giant Rat - Water/Light/Dark.

  1. Bottom right.

  2. Bottom right.

  3. Get Spirit of Flame Power Up, same left.

  4. Top right.

  5. Opposite right.

  6. Get Homing Bow, get Magic Sword, top right.

  7. Uncover all tiles, same left.

  8. Opposite left.

  9. Top right (use Zebra to pogo on Wights, down + attack).

  10. Get Crimson Mallet, right.

  11. Opposite right.

  12. Warp room, same left.

  13. Slide 2nd right above.

  14. Right.

  15. 2nd left below.

  16. Save room, same right.

  17. Bottom left.

  18. Get HP UP, same right.

  19. Opposite right.

  20. Kill boss Beld - Fire/Earth/Light.

    1. TROPHY - Beld's Defeat - Defeat Beld.

  21. Boss room, now go right.

  22. Save room, right.

  23. Bottom left.

  24. Get Windstorm, same right.

  25. 1st right above.

  26. Vendor, same left.

  27. Top right.

  28. Top left.

  29. Save room, left.

  30. Left.

  31. Bottom right.

  32. Right.

  33. Bottom left.

  34. Make your way to the far left, then turn and keep killing the Oaks while standing still until the trophy below pops, then go left.

    1. TROPHY - Reformation - Use Spirits to automatically increase your level.

  35. Bottom right.

  36. Right.

  37. Bottom left.

  38. Uncover lower tile, top left.

  39. Top left.

  40. Opposite left.

  41. Slide left.

  42. Secret opposite left (attack).

  43. Kill Giant Rat enemy, get MP UP, same right (do NOT slide left).

  44. Top right.

  45. Secret in middle ceiling (jump).

  46. Top right.

  47. Get Spirit of Wind Power Up, same left.

  48. 1st left below.

  49. Opposite left.

  50. Top left.

  51. Save room, left.

  52. Kill boss Ashram & Imperfect Ashram - Water/Wood/Dark & Water/Light/Dark.

    1. TROPHY - Ashram's Defeat - Defeat Ashram.

  53. Boss room, now go left.

  54. Bottom right.

  55. Purple Switch, get Bow of Life, same left.

  56. Top right.

  57. Right.

  58. Save room, right.

  59. Bottom right.

  60. Bottom left.

  61. Bottom left.

  62. Top left.

  63. Bottom left.

  64. 2nd right below.

  65. Save room, same left.

  66. Uncover lower map tile, top right.

  67. Top left.

 

STAGE 6

Deela Harpy King - Fire/Wind/Earth.

Manticore - Wind/Wood/Dark.

Ragnakang - Water/Fire or Fire/Water.

Lifeless King - Light/Dark.

Basilisk - Wood/Dark.

Stealth Stalker - Wood/Light/Dark.

  1. Left.

  2. Bottom right.

  3. Right.

  4. Bottom left.

  5. Get Apollon, same right.

  6. Top left.

  7. Left.

  8. Top left.

  9. Bottom left.

  10. Top left.

  11. Left.

  12. Left.

  13. Top right.

  14. Save room, right.

  15. Bottom right.

  16. White Switch, get Desperado, same left.

  17. Bottom left.

  18. Save room, left.

  19. Opposite left.

 

STAGE 4

Minotaur -  Water.

Noble Lizardman - Fire.

Giant Scorpion - Water/Fire.

Master Mummy - Water/Fire/Wind.

  1. Top left.

  2. Get Spirit Magic Hamadryad, same right.

  3. Bottom right.

  4. Bottom left.

  5. Bottom right.

  6. 2nd left below.

  7. Left.

  8. Opposite left.

  9. Opposite left.

  10. Get Chakram, same right.

  11. Bottom right.

  12. Save room, right.

  13. Opposite right.

  14. Right.

  15. Top right.

  16. Warp room, FT to the southern warp room in Stage 2.

 

STAGE 2

Skeleton - None.

Undine - Water.

Crocodile - Water/Fire.

  1. Warp room, left.

  2. Left.

  3. Bottom left.

  4. Bottom right.

  5. Save room, right.

  6. Top left.

  7. Get Indra, same right.

  8. Opposite right.

  9. Right.

  10. Get Spirit Magic Shade, same left.

  11. Left.

  12. Bottom left.

  13. Save room, left.

  14. Top right.

  15. Top right.

  16. Right.

  17. Warp room, FT to middle warp room in Stage 3.

 

STAGE 3

Zombie - Earth/Light.

Shadow Stalker - Light/Dark.

  1. Middle warp room, left.

  2. Secret top (jump).

  3. Get Spirit Magic Firestorm, same left.

    1. TROPHY - Spirit Magic 100% - Acquire all Spirit Magic.

  4. Bottom right.

  5. Warp room, FT middle warp room in Stage 4.

 

STAGE 4

Minotaur -  Water.

Noble Lizardman - Fire.

Giant Scorpion - Water/Fire.

Master Mummy - Water/Fire/Wind.

  1. Warp room, left.

  2. Top left.

  3. Top right.

  4. Top left.

  5. Next right above.

 

STAGE 6

Lifeless King - Light/Dark.

Manticore - Wind/Wood/Dark.

Ragnakang - Water/Fire or Fire/Water.

Stealth Stalker - Wood/Light/Dark.

Basilisk - Wood/Dark.

  1. Opposite right.

  2. Save room, right.

  3. Bottom right.

  4. Secret bottom right (fall down hole).

  5. Right.

  6. Opposite right.

  7. Right.

  8. Top right.

  9. Vendor, buy the items below, then same left.

    1. Healing Potion x 10 (150 each).

    2. Magic Stone x 10 (150).

  10. 1st left below.

  11. Left.

  12. Save room, left.

  13. Kill boss Abram the Blue - Water/Light.

  14. Kill boss Djinn & Efreet - Fire/Wind & Fire/Wind.

  15. Kill boss Shooting Star the Red - Water/Fire/Wind.

  16. Kill boss Karla - Light/Dark.

  17. Kill boss Flaus - Fire.

  18. Kill Demon God - Wind/Light/Dark.

  19. Kill Narse the Black - Wind/Light/Dark.

  20. Kill Pirotess - Light/Dark.

  21. Kill Beld - Fire/Earth/Light.

  22. Kill Ashram - Water/Wood/Dark.

  23. Kill Imperfect Ashram - Water/Light/Dark.

    1. TROPHY - Karla's Defeat - Defeat Karla.

  24. Boss room, now go left.

  25. Warp room, left.

  26. Top right.

  27. Right.

  28. Bottom left.

  29. Left.

  30. Top right.

  31. Right.

  32. Save room, bottom left.

  33. Kill Memory - Light/Dark.

  34. Kill Nihil - Water/Earth/Light/Dark.

    1. TROPHY - Map 100% - Fill in 100% of the map.

    2. TROPHY - Nihil's Defeat - Defeat Nihil.

    3. TROPHY - Bestiary 100% - Discover all monsters.

 

MEMORY

  1. Left.

  2. Left.

  3. Left.

    1. TROPHY - All Clear - View the ending.

    2. Boss Rush unlocked.

    3. All Spirit Magic acquired unlocked.

    4. All Weapons acquired unlocked.

    5. Level 1 fixed unlocked.

    6. HP 1 fixed unlocked.

    7. Spirit Level 1 fixed unlocked.

 

– GAME END –

 

NEW GAME

  1. All Weapons acquired ON.

  2. All Spirit Magic acquired ON.

 

STAGE 1

Goblin - Light.

Wolf - Wind.

Imp - Water/Dark.

Dragon Tooth Warrior - Water/Wind.

  1. Left.

  2. Bottom right.

  3. Get Sylph, Spirit of Wind, same left.

  4. Top right.

  5. Right.

  6. Top left.

  7. Top left.

  8. Left.

  9. Bottom Right.

  10. Get Salamander, Spirit of Flame, same left.

  11. Opposite left.

  12. Left.

  13. Next right below.

  14. Save room, right.

  15. Right.

  16. Right.

  17. Bottom Right.

  18. Right.

  19. Blue switch, same left.

  20. Left.

  21. Bottom Left.

  22. Left.

  23. Left.

  24. Save room, left.

  25. Next right below.

  26. Vendor, sell Behemoth for 750g and Longsword for 57g. Then buy Longsword for 230g.

    1. TROPHY - Weapons 100% - Acquire all weapons.

 

BOSS RUSH

(Select your cleared save and then choose this).

  1. Kill boss Abram the Blue - Water/Light.

  2. Kill boss Djinn & Efreet - Fire/Wind & Fire/Wind.

  3. Kill boss Shooting Star the Red - Water/Fire/Wind.

  4. Kill boss Karla - Light/Dark.

  5. Kill boss Flaus - Fire.

  6. Kill Demon God - Wind/Light/Dark.

  7. Kill Narse the Black - Wind/Light/Dark.

  8. Kill Pirotess - Light/Dark.

  9. Kill Beld - Fire/Earth/Light.

  10. Kill Ashram - Water/Wood/Dark.

  11. Kill Imperfect Ashram - Water/Light/Dark.

  12. Kill Memory - Light/Dark.

  13. Kill Nihil - Water/Earth/Light/Dark.

    1. TROPHY - Boss Rush Cleared: B Rank - Achieve B Rank in Boss Rush.

    2. TROPHY - Boss Rush Cleared: A Rank - Achieve A Rank in Boss Rush.

    3. TROPHY - Boss Rush Cleared: S Rank - Achieve S Rank in Boss Rush.

    4. TROPHY - Deedlit in Wonder Labyrinth - Unlock all trophies.

Edited by Optinooby
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