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DLC Trophies Tips & Tricks 2023


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  • 4 months later...
  • 4 weeks later...

The tip for slicing the helicopters missiles to get nano-pastes was a life saver on VR 30!

 

Some tips for others that might help that i've picked up along the way:

 

Sam's Sen.Armstong fight

- Just do it on Revengeance.

Yes he is more aggressive but compared to Hard, a charged taunt attack does a lot for damage

Phase 1 on Rev = 3 charges VS Hard = 4-5.

And pretty much the same for phase 2.

 

Also on Rev difficulty his opening moves are predictable.

-First hit and he does his buffing animation.

Then he will do a variation of an a ground attack:

Either the one or two fissure attack.

 

You should note that 2 charged attacks and then a regular attack will stagger him.

Allowing a 'taunt' buff or a charged attack - which will send him flying opening him for another charged attack!

 

Ultimately for me it came came down to the Ai RNG rolling in my favour.

That and getting lucky with destroying all the stupid helicopters he throws at you before the checkpoint.

This was the hardest part for me after I had master dealing with Armstrong's move set.

Phase 2 is more of the same as Phase 1 - just remember he always starts with that crappy 'charging inferno attack'.

 

Bladewolf's Khamsin boss

-Do this on Hard, he's faster and more aggressive on Rev.

-He is very weak to Heat Knives and Emp Grenades.

3 Heat knives to his 'flesh' part and he will stagger.

1 Emp Grenade will stagger him, just not for as long as the heat knives.

But you can essentially stun lock him for a bit. 

 

Most of his attacks can be avoided by jumping then attacking.

The exception being the 'Glowing Yellow over head attack' - use dodge-counter to the left or right (If you are in the air you can't dodge it).

And his 'jumping slam attack' which you should be blocking, as it allows you to sneak up on him to stealth attack him -doing 20% damage to his health!

 

 

VR Mission 27

Some general tips here:

- When dealing with the Mastiffs or Fenrirrs:

Lock onto one and keep attacking it, focusing on one enemy usually make the others Ai become a bit a passive.

And be aggressive with the Mastiffs if you can't perfect parry them.

Just keep attacking and and blocking and eventually they stagger for an instant takedown or turn blue for a torso zandatsu. 

 

For the Fenrirrs, the Pincers uncharged Triangle x3 attack will usually stun them for an instant take down.

Just don't go over board or you could accidently outright kill them.

 

Here is a little trick discovered that might make the round 2 Mastiffs + Gekko bit a little easier.

After you kill the 3 soldiers - immediately run back to Area 1 and stay in the middle with the central pillar between Area 1 and 2.

Often the Mastiffs will get stuck and keep trying to jump over it, while the Gekko will finds its way to you, making it easier to bait a charged attack for an easy instant takedown.

Then you might be able to coax one Mastiff at a time to fight you.

 

Be warned!

If you do this and are not quick you may end up taking to much time.

 

Hope this helps anyone!

 

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