Archangel7704 Posted March 15 Share Posted March 15 Do you think Arrowhead will add some high-benchmark trophies in the future, such as obtaining rank 100, killing 100,000 enemies, etc? I think this will help add some longevity to the game outside of warbond progression. Link to comment Share on other sites More sharing options...
Jinkelz Posted March 15 Share Posted March 15 As long as they dont simply require time I dont mind trophies that require some kind of "farming", yet they are not inherently fun or increase the amount of fun a game provides. I doubt they really help a game stay relevant anyhow you look at it, either the game is fun without these trophies, then people will stick. Or it is not in which case I imagine you might see a reduced playercount that otherwise would be completionists not wanting to spend so much time on a single game (I dont know about this, this is just a personal thought). 1 Link to comment Share on other sites More sharing options...
SirShavesALot Posted March 15 Share Posted March 15 I'd be fine with more trophies. I absolutely love this game. I have over 100 hours in it already. Rank 50, fully upgraded ship, all stratagems, and maxed out requisition slips. I don't intend to stop playing any time soon. The way they are handling new content is one of the best that I've seen in a live service game. It's not just an update, but something the community actually has to work for. This game is staying on my PS5 for a long time. FOR SUPER EARTH!!! 1 Link to comment Share on other sites More sharing options...
poetic_justice_ Posted March 20 Share Posted March 20 On 3/15/2024 at 7:56 AM, Archangel7704 said: Do you think Arrowhead will add some high-benchmark trophies in the future, such as obtaining rank 100, killing 100,000 enemies, etc? I think this will help add some longevity to the game outside of warbond progression. I wonder if Arrowhead will add in-game benchmarks, but I hope they do not add benchmark DLC trophies. Based on experience, I do not believe adding more trophies will increase Helldivers 2's longevity in any significant way (e.g., keeping the player count consistently high over a 12-month period). Most of the HD2 player base doesn't care about trophies; they play the game because it is fun. Adding DLC trophies does not automatically equate to increasing a game's fun factor. In fact, the opposite is usually true; DLC trophies are often boring, grindy, manipulative requirements to strongarm players into sustaining a dying multiplayer game (looking at you, Battlefield: Hardline). It's been fifteen years since Sony introduced trophies; DLC trophies typically fail to bring casual players back to a game. I hope Arrowhead understands that, and I think they do. On 3/15/2024 at 8:10 AM, Jinkelz said: As long as they dont simply require time I dont mind trophies that require some kind of "farming", yet they are not inherently fun or increase the amount of fun a game provides. I doubt they really help a game stay relevant anyhow you look at it, either the game is fun without these trophies, then people will stick. ^Agreed. If a multiplayer game is fun, people will stick. Helldivers 2 is fun. Many people will eventually move on, but I think this game is going to be like Titanfall 2. There will be a hardcore fan base playing it years from now. I really like how the Warbonds are not timed like a typical battle pass. This allows casual players to unlock everything at their own pace. This may be another factor that keeps the community coming back to Helldivers 2 over the long run. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now