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Beyond: Two Souls - Train Escape footage


AndroidFox

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The demo opened at night, with Jodie curled up in a ratty hoodie riding a train. Cage informed us that she was a fugitive, though he wouldn't specify why; we assume it has something to do with the monstrously destructive entity tethered to her body.

Fondaumière played the whole demo while Cage commentated as he saw fit, usually to point out just how directly Fondaumière was controlling the characters. Quantic is widely recognized for its interactive narrative titles, most notably with its previous PS3 release, Heavy Rain, and Cage was eager to mention the rich action sequences and the amount of control players will have over Jodie and Aiden's every move, even when it appeared they were being controlled via cutscene or pre-determined paths.

Fondaumière used the Sixaxis functionality to first take control of Aiden, who was distinguishable on-screen through the thread that linked him back to Jodie. Otherwise, from a first-invisible-person perspective, Aiden ran amok in the train cabin, disturbing other passengers by knocking over their water bottles and generally making the air around them frigid.

Along with the Sixaxis control, Cage said he is "in the process of thinking about" Move integration as well.


I am still surprised that a game this beautiful can run on this generations "outdated" hardware. Get ready for some serious eye candy.
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