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Trophy Thoughts


SairenOne

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On 1/18/2021 at 11:25 AM, SairenOne said:

What do you think about the list? Hard or easy? Quick or grind?

It takes one and a half playthrough to get all trophies.

Nothing is missables, as long you don't override the story related autosaves.

You can make a manuel save in front of Dave.

- Kill Dave, join the Community.

- Kill Dave, escape the Island (reload a save, for being to late).

- Don't kill Dave, free Ibrahim and kill Andre instead.

 

The hardest part are the three Bosses, stock around 20 Molotovs.

Throw one at the boss and smash him with your best weapon, once he get's up again throw another bottle and repeat.

 

The third Boss will disappear from the island, he's your final boss fight.

There is a truck with Crossbow ammo at the final fight, use the small platform with a cave and a water source to lose him. Get his attention and spam Arrows at him, go to the Truck to restock your ammo. Also, kill all regular enemies first, Molotovs are helpful here.

 

To get to the Hightower you will need to find the Climber Gloves, it's nearly impossible to climb to the top without them, just tried it myself. Google for Shortcuts, i'll made three short clips.

 

Difficult: 3/10

Time: 15-20 hours

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  • 10 months later...

Seriously, how the hell do I kill the executioner? I only manage to hit him twice with my crowbar before he takes me out. I’m still in the first area so I don’t have a crossbow or Molotov’s yet but is there a quick and easy way of taking him out early? I saw someone on YouTube find a glitch in the temple ruins and they took him out using stones but that didn’t work for me.

 

*edit* Sooo I went back much later in the game armed with 4 Molotov’s and a crossbow with 9 arrows. I got him to chase me to the edge of the temple ruins where I fell off the cliff onto a ledge with him just peering over looking at me. It turns out I didn’t need to use any of my weapons on him after all as he just stood there and let me kill him with stones! It took about ten minutes but at least it’s done now and I can move on with the end game!

Edited by Jimmy947
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  • 3 weeks later...

I got to unlocking the endings thanks to @VoltFieber’s post. I still wanna go into more details so as to save people the trouble to having to prolong progress to getting to the plat. 

I read Volt’s post, but I still forgot about the trophy in which you need to kill the “liar”, which is Andre. Can only kill him if you don’t kill Dave, which I did do, so I had to reload my save, not kill Dave, and pretty much go for the ending in which you escape the island, which is when you hear a radio call that has Andre talking, which reveals he killed Dave. You’ll hear said call after you do Ibrahim’s fetch quests and he gives you a password to give out, go back to the radio tower to give the signal for your escape with the password Ibrahim gave you. You then can go back to Pyre Beach, and kill Andre who is now tied just like how Dave was, I burned him with the torch, but I guess you can throw a Molotov to set him on fire. For killing Dave, just make a manual save;  there’s a bonfire before him, kill him, then reload, so as not having to backtrack via saves just to kill Andre. Also, the trophy for finding all of your friends, Dave and Andre are the only friends you’ll find via mandatory quests, the other friends you have to find by exploring the island, you just need to inspect their corpses to scratch them off your search list. 

 

To join the community, you just have to kill Dave, or Andre. Then you get an objective to go to a gate that leads to the Community fortress, all you have to do is drink some “water”, and after you pass out, you get a end cutscene, and that’s it regarding the Community ending.

 

For escaping the island, there’s several stuff you need to attain or accomplish to be able to get this ending. You need to give out a signal to escape. To be able to access the radio tower, you need to breach and get past the military base. The radio tower has no power, and you need a fuel can to be able to fill the generator that powers the tower. You find the fuel can inside the bio fuel facility, it’s a factory plant-looking building on the center of the Hollow Fields area. Can only reach the fuel can if you open the doors that are locked, you need to get to Pyre Beach and reach the segment in which Dave is tied up, so you can have the ability to craft torches and Molotovs. You need a lighter to set off an alarm inside the facility, you get a prompt to use a Molotov when near the alarm that is on a catwalk that you get to when breaking vents with your crowbar. 

Once you power up the radio tower, you can contact Andre, and the group that can help you escape if you find the code to call em, there’s a corpse outside the locked door that leads you inside the tower that has the code. You need to find Andre’s hideout because the room he’s locked himself in has a gas mask you need to be able to reach Ibrahim. You can only enter Andre’s hideout once you contact him via the radio, and he acknowledges that you’re coming to rescue him. Andre is in the mine site, he gives you clues to know where he’s possibly located. 

Once you pick up the gas mask, go back to the military base. There’s a building that has jail cells, but there’s only the drugged workers jailed, Ibrahim is isolated from other prisoners. Outside the building upstairs, there’s an exposed manhole cover, put on your gas mask, and make your way through the sewers. Find a sole jail cell, Ibrahim is behind the door. Talk to him, he’ll give you a fetch quest, do it, then he’ll give you a password, which you can use at the radio tower, and that’ll give you the chance to escape the island. 
Go to a shelter, pick the option to rest until the next day, and go to the temple. Make sure to stock up, there’s a final boss and bunch of enemies. Was not of an issue for me since I was stocked up on Molotovs, arrows, health items, and I had a harpoon and pickaxe on me. Kill all the enemies before you solely focus on the boss. Apparently you can kill the boss beforehand, I think I read he can be found and killed in Pinewood, but I couldn’t confirm that. But it said if you do kill him, you still need to kill the enemies that ambush at the end.

After you eliminate all enemies, and the boss, you get an ending cutscene, and that’s it regarding the trophy in escaping the island. 

As for arriving too late to the temple, I just let my game run while I was inside a shelter menu screen, did have to back out once due to Daphne becoming dehydrated, so I had to give her something to drink and eat. I arrived at the temple at 9:05 AM, and I immediately triggered a cutscene showing that the enemies took down the Helicopter pilot. That’s the ending for arriving late, you won’t be triggering a final fight. 

 

That’s it for tips regarding how to get all 3 endings. Making that manual save before deciding to kill Dave at Pyre Beach is a thing you need to prioritize, but do be sure to always be making separate saves. For me, the Executioner disappeared off the island. Dunno if he bugged out, or if I progressed too much, or maybe because I was on Day 2 or 3 when I went back to the Sunflower field, but I made him appear when I reloaded back to Day 1, which was when I manually saved at Pyre Beach. Hunted the Executioner down with Molotovs and a crowbar.
A harpoon, pickaxe, or arrows do more damage on the bosses, but I still was able to eliminate him rather quickly with the Molotov stuns. 

 

Edited by Ruhkillmeez
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31 minutes ago, Lord_Bane999 said:

Outside trophy thoughts, how did everyome enjoy this game? Been eying it since it released seemed early on might be an fun game for fans of horror movies like Wrong Turn and stuff.

Didn’t enjoy it, though it did manage to amuse me here and then. Climbing that high tower was one of the most boring events I’ve experienced in a video game as of recently. Was climbing 20+ mins. nonstop. It was pretty tedious having to climb nonstop while the game screamed “meh socialism” at you, since the Community founded on this island is about pursuing “freedom”, and escaping from the grasps of social medial and whatever it keeps on blabbering  about. 

Game is a rip off off Dying Light and Far Cry 3, it fuses both games together. Except there’s no infected, or guns, besides a crossbow. Halfway through the game it starts to feel like an indie and jankier version of FC3. Game feels like someone tried to mod Dying Light within Far Cry 3…. in which case, it doesn’t work. 
The horror aspects are mostly nonexistent, tries to play horror ambience here and then, but it falls flat. The music choice is all over the place, it randomly plays and replays a lot, it’s mostly synth/techno music, most of the music used is music that Simon Chylinski composed, he composed music for Subnautica but later on was fired. The music here is stuff that people on YouTube used on their videos to avoid copyright. 
Only horror reference I liked was an “alpha dog” who’s bred that is named Cujo, and is an actual enemy boss. 

 

The enemies’ dialogue is pretty wacky, the workers, who are drugged, and wandering the island, say some weird shit. The female workers say some bizarre stuff, they’ll scream out loud “I think a demon possessed my tits!” and I had to stop and go “wait, what did she just say?!” The female workers say some sexual and vulgar shit, dunno what’s up with the dialogue, but some of it cracked me up, though it is all bad. One time my character found a corpse inside a sewer, it was all bloated. She looked at it, and said “well, this is a horrible place to die. Unless you’re a sponge named Bob.” Yeah, the tone of this game is all over the damn island. 

Edited by Ruhkillmeez
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1 hour ago, Ruhkillmeez said:

Didn’t enjoy it, though it did manage to amuse me here and then. Climbing that high tower was one of the most boring events I’ve experienced in a video game as of recently. Was climbing 20+ mins. nonstop. It was pretty tedious having to climb nonstop while the game screamed “meh socialism” at you, since the Community founded on this island is about pursuing “freedom”, and escaping from the grasps of social medial and whatever it keeps on blabbering  about. 

Game is a rip off off Dying Light and Far Cry 3, it fuses both games together. Except there’s no infected, or guns, besides a crossbow. Halfway through the game it starts to feel like an indie and jankier version of FC3. Game feels like someone tried to mod Dying Light within Far Cry 3…. in which case, it doesn’t work. 
The horror aspects are mostly nonexistent, tries to play horror ambience here and then, but it falls flat. The music choice is all over the place, it randomly plays and replays a lot, it’s mostly synth/techno music, most of the music used is music that Simon Chylinski composed, he composed music for Subnautica but later on was fired. The music here is stuff that people on YouTube used on their videos to avoid copyright. 
Only horror reference I liked was an “alpha dog” who’s bred that is named Cujo, and is an actual enemy boss. 

 

The enemies’ dialogue is pretty wacky, the workers, who are drugged, and wandering the island, say some weird shit. The female workers say some bizarre stuff, they’ll scream out loud “I think a demon possessed my tits!” and I had to stop and go “wait, what did she just say?!” The female workers say some sexual and vulgar shit, dunno what’s up with the dialogue, but some of it cracked me up, though it is all bad. One time my character found a corpse inside a sewer, it was all bloated. She looked at it, and said “well, this is a horrible place to die. Unless you’re a sponge named Bob.” Yeah, the tone of this game is all over the damn island. 

Omfg ? sounds like one of those terrible games that make it onto Steam Greenlight as "early access"

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26 minutes ago, Lord_Bane999 said:

Omfg 1f602.png sounds like one of those terrible games that make it onto Steam Greenlight as "early access"

Well, it was early access, and still feels like it. It’s a survival game throughout and throughout. I did compare it to Dying Light and Far Cry 3, but when it comes to upgrades in this game, there’s no skill tree. You can upgrade your backpack to increase inventory slots, can also  upgrade so that you can carry more types of materials, and later on you can upgrade your quivers to carry more arrows. When it comes to stats, can’t upgrade your character per se, but you can equip gear, such as gloves, one pair of gloves helps in losing less stamina when climbing (you need climber’s gloves to reach the high tower, unless your game glitches and your stamina doesn’t deplete and is infinite, happened to me 6 times) and another pair of gloves helps reduce your stamina used when in combat. Got a hat to reduce at the rate your hydration depletes, you got pants to help reduce fall damage, or another pair of pants that lowers the amount of damage you receive from four legged animals, you got a shirt that makes enemies take longer in spotting you, and you got shoes that slightly or greatly reduce stamina you use when sprinting. I haven’t found all gear pieces. 

The game is nothing convoluted or complex like The Forest or Stranded Deep when it comes to the survival mechanics. You can become dehydrated, get poisoned, but that’s about it. Have the ability to craft, but it’s only weapons or items, only other thing you can build is a bonfire, but that’s only to quick save your game. Game has some sort of foundation that it’s inspired by, but it never sets a type of structure that helps grow said foundation. Definitely a game you need to experience for yourself, watching previews and seeing people share their thoughts on it did nothing for me. I only played this cause some compared it to Dying alight, but they didn’t really elaborate in what manner. 

Edited by Ruhkillmeez
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On 08/12/2021 at 9:06 PM, Lord_Bane999 said:

Outside trophy thoughts, how did everyome enjoy this game? Been eying it since it released seemed early on might be an fun game for fans of horror movies like Wrong Turn and stuff.


I actually REALLY enjoyed this game! Having said that, I did pick it up in the sale for about £5 so didn’t pay full price. The island is MASSIVE and really was a pleasure to explore. In that sense it didn’t feel like an indie game because of the sheer size and variety of locations (Lots of very different areas to visit).
 

The massive climb half way through the game did slow things down a bit and you will die A LOT in this game, forcing you to reload saves which can be frustrating. So be prepared for that, I did also have to consult a guide and a couple of YouTube videos as I got completely lost in the mountains during that section too.

 

Overall though I would definitely recommend picking this up when it’s on sale, especially if you’re a fan of the movies you mentioned as it definitely has that same creepy unsettling vibe. The executioner chasing you is actually quite terrifying I must say!

 

I can’t really defend the script during cutscenes as it is laughably bad but the overall story itself is quite complex. If you collect all the various notes and clues around the island, they reveal the full extent of the weird shit that is going on on the island.

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