CryptoNorge Posted September 6, 2021 Share Posted September 6, 2021 Hi there, I have been trying to build a exocraft. I ended up buying the exocraft blueprint from the anomaly station and built the exocraft but no trophy. (I have tried a different planets with no luck). I haven’t yet tried the method under the trophy description, which I may try on another save file. If anyone could give me some clarity on this that would be great. cheers Link to comment Share on other sites More sharing options...
HuntingFever Posted September 6, 2021 Share Posted September 6, 2021 (edited) The trophy should pop the moment you build your first Geobay, which is what happened everytime I did this trophy on my 3 accounts. If it hasn't popped, then all I can suggest is you delete all the saves off your hard drive and try again. The PSNP Guide for this trophy is out of date and has you do it the long way round - here's what I said in my Guide on .org: Quote You can get your first Exocraft by digging up 4 Buried Technology Modules, then redeeming them in the Construction Research Station on the Space Anomaly and buying the Roamer Geobay from the Transport Modules Tech Tree. Once bought, the Roamer Geobay requires the following items before you can actually build it: x5 Metal Plating x2 Ion Battery x50 Paraffinium (obtained either by mining it from deposits on certain planets or buying it from a Trader/Trade Terminal) The trophy will pop shortly after placing the Geobay. Also, make sure you're not in Creative Mode because that will disable trophies. Edited September 12, 2021 by HuntingFever Update. 1 Link to comment Share on other sites More sharing options...
CryptoNorge Posted September 8, 2021 Author Share Posted September 8, 2021 Thanks for the response I manage to pop the trophy. When the new update occurred it didn’t fully update properly so I uninstalled the whole game and re downloaded the update and I tried again and I managed to get it. Thanks for the help ?? Link to comment Share on other sites More sharing options...
Eispan Posted September 13, 2021 Share Posted September 13, 2021 (edited) You don't actually have to purchase any blueprints at all... During Expeditions 3 I just hopped on another player's Pilgrim and the trophy popped (using a different JP account for trophy testing purposes). I'm not sure if this is a new bug but that exocraft is now registered as if I own it on that game save. I can summon it on the menu despite not having built its 'base unit'. I hope this doesn't get patched coz it's surely going to be useful in Expeditions. It was quick and easy to harvest materials while getting a bit of protection from storms early in the game. This too works on the other Exo-crafts - Roamer, Minotaur etc... Edited September 13, 2021 by Eispan Link to comment Share on other sites More sharing options...
HuntingFever Posted September 13, 2021 Share Posted September 13, 2021 (edited) 3 hours ago, Eispan said: You don't actually have to purchase any blueprints at all... During Expeditions 3 I just hopped on another player's Pilgrim and the trophy popped (using a different JP account for trophy testing purposes). I'm not sure if this is a new bug but that exocraft is now registered as if I own it on that game save. I can summon it on the menu despite not having built its 'base unit'. I hope this doesn't get patched coz it's surely going to be useful in Expeditions. It was quick and easy to harvest materials while getting a bit of protection from storms early in the game. This too works on the other Exo-crafts - Roamer, Minotaur etc... That trick won't work in 6 weeks time when Expedition 3 goes offline and we (hopefully) get the next one. Also, the 3.66 patch is due in the next day or 2 and fixes multiple issues with the Exocrafts so don't bet of this glitch being around much longer. Edited September 13, 2021 by HuntingFever Update. Link to comment Share on other sites More sharing options...
Eispan Posted October 21, 2021 Share Posted October 21, 2021 On 13/09/2021 at 11:55 PM, HuntingFever said: ... the 3.66 patch is due in the next day or 2 and fixes multiple issues with the Exocrafts so don't bet of this glitch being around much longer. That's gonna be a bummer... good thing we don't really need any of them in Expedition 4. The starships are also easier to repair now compared to Expedition 3. Took me less than 10 minutes to jumps start my ship. Link to comment Share on other sites More sharing options...
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