Dark_Poetry Posted September 23, 2021 Share Posted September 23, 2021 If you manage to turn on the rocket in Charlie's area without causing an alarm, it will kill Charlie and you get the "game over" trophy. This doesn't require doing the antennae defense. 1 Link to comment Share on other sites More sharing options...
Greyendar Posted September 23, 2021 Share Posted September 23, 2021 To do this, you need to eaves drop on the two people talking on the orange floor of the building. Very easy to do if you enter through the back entrance you sneak too. This will give you the command with 2-Bit. Then you add the 5 batteries to the Rocket Control area. 1 Link to comment Share on other sites More sharing options...
JD-D2 Posted September 24, 2021 Share Posted September 24, 2021 (edited) Also, you can cause as much of an alarm as you want after you get the prompt from eavesdropping that Greyendar mentioned. Once you have that — Colt will note it in his log — you’re free to wipe out everybody in the building besides Charlie (he’ll run away anyway), then collect the batteries, put them in the rocket, and “launch” the rocket in peace. Then you can kill Charlie, and it’ll pop. If you still need the “fried by a rocket” death for the other trophy, don’t forget to run to the top floor immediately after activating the rocket and reprise there before killing Charlie just to knock that off your list. Edited September 24, 2021 by JD-D2 2 Link to comment Share on other sites More sharing options...
PhantomFear94 Posted September 24, 2021 Share Posted September 24, 2021 As long as you eavesdrop on the conversation between 2 eternalits on the floor beneath 2-bit in the first instance (this is what unlocks the 2-bit conversation prompt, if you're stuck) it doesn't matter how loud you go from there. Charlie only starts zipping around if you try to access his bunker after being detected, but if you never get there, he'll be on the top floor. Link to comment Share on other sites More sharing options...
that_dude_cam_ps Posted September 29, 2021 Share Posted September 29, 2021 (edited) So I may have used some sort of exploit here. I fired off the rocket when Charlie had already made it into his bunker, so it didn't kill him. But then I flushed him out, as always and blasted him in the face. The trophy popped. I think the game may register the 2-Bit command and his death as having fulfilled the requirements, even if it doesn't actually work as intended. This also happened with another trophy: Violent Delights. I just drown them both and that counted. And yet, when I used Nexus and shoot one of them in the head, it did not count lol. Edited September 29, 2021 by that_dude_cam_ps additional info Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now