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1.04 Update


Gate_Guard

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  • Changed the “heavy” throwing animation for Corrosive Urns. Reduced corrosive damage to items when hit.
  • Increase in durability on Twin Blade Weapon / Decreased their durability degradation.
  • Moonlight Greatsword can no longer be enchanted and buffed. Attack animation has been slowed / adjusted.
  • The upward adjustment weight, the degree of toughness, the defense of “large helmet of Gerumu warrior” Armor (Thanks Google Translate. I have no idea what a Gerumu is).
  • Reduced damage from the Ring of Thorns.
  • Reduced damage from the Ring of the Old Sun
  • Damage will not decrease for every enemy that Soul Spear pieces trough.
  • Increase in casting time and decrease of damage for Soul Greatsword
  • Upward adjustment of the bullet speed “lump of Seoul to be tracked” magic “crystal mass of Seoul to be tracked”, and a lower adjustment of stamina take the amount of darkness surgery “those who follow” (Unsure of the horrible Google Translate)
  • The downward adjustment of the amount of damage “torrent of Seoul” magic (I’m guessing a nerf in Soul Geyser or Soul Vortex)
  • Casting speed on recovery spells being lengthened.
  • Increased casting time and decreased damage for Wrath of Gods
  • Decrease in damage and increase in casting time for all Fire Storm-esque pyromancies. Might also include a decrease in damage for Forbidden Sun.
  • Increased defense for Lucatiel, Benhart, and Manscorpion Tark (one other NPC mentioned).
  • The downward adjustment of the HP enemy “rupture the Dead” (???)
  • Female mages in Shrine Of Amana receiving nerf in both damage and their spell’s tracking ability.
  • Fire Lizards in Forest of Fallen Giants will not spit fire in slower intervals.
  • Downward adjustment period the occurrence of the shock wave of attack during downswing enemy of “backpack hammer” (???)
  • The Last Giant now does even less damage to players and Well-Mannered Pate.
  • The Lost Sinner now has less HP and does less damage.
  • Royal Rat Authority now has less HP and does less damage
  • Duke’s Dear Freja’s laser breath now does less damage.
  • Enemies around Sinner’s Rise now do less damage
  • Shadow Men in the Flexile Sentry’s Boss area in NG+ now do less damage

By far, the most stupid thing that From Software did.. luckily for me, i already did every boss (i'm in the Shrine Of Amana), but i wanted to fight the female mages without nerfeing them.. what a bummer.

it's available now.. sadly.

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seemed identical to last patch notes, I don't know if I've just lost it but yeah I haven't been on for a while... 

 

 I think they doing this now, with this patch.. i will play offline untill i will finish the Shrine Of Amana, becasue it's very stupid thing to do.

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I concur! There is really no need for nerfeing the enemies and bosses, since they were already easy enough. If they want to fix something, fix the use of poison in PVP. There were too many times I got instantly poisoned without knowning why, how, or what had hitted me. I saw no casting, no throwing, no nothing, so where did the poison came from?

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I concur! There is really no need for nerfeing the enemies and bosses, since they were already easy enough. If they want to fix something, fix the use of poison in PVP. There were too many times I got instantly poisoned without knowning why, how, or what had hitted me. I saw no casting, no throwing, no nothing, so where did the poison came from?

 

were they a butterfly?

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