Lady Lilith Posted December 6, 2014 Share Posted December 6, 2014 (edited) http://blog.us.playstation.com/2014/12/05/adventures-new-and-old-kings-quest-for-ps4-ps3/#sf6190371 I grew up playing the King’s Quest games at my uncle’s house, and it remains my favorite game series of all time. I still remember the simple joy of typing in “eat carrot” and discovering that Graham would actually respond. The day I solved the Cliffs of Logic puzzle before my uncle did stands as one of my proudest achievements in gaming. These titles were brimming with wonder, humor, engaging puzzles, and delightful gameplay, all wrapped up in a charming story that players of any age could appreciate. King’s Quest means something to everyone here at The Odd Gentlemen. It’s a part of who we are. And it’s why we are so proud to continue its tradition in a new and fully reimagined King’s Quest. Today we get to show the first footage of a game we’ve poured our hearts into for nearly a year now. From the beginning, we wanted to celebrate where King’s Quest came from while opening new areas for it to explore. Our game opens with King Graham — revered as the greatest adventurer who ever lived — sharing his life’s escapades with his curious granddaughter, Gwendolyn. It is through these tales that Gwendolyn discovers the true greatness of her grandfather. And it’s through these tales that we hope to impart to a new generation of gamers what makes King’s Quest so worth remembering. It was always very important to us to earn the approval of King’s Quest’s original creators, and so I was extremely nervous when we finally met Roberta and Ken Williams. We’ve felt so humbled to carry on Sierra’s legacy, and here were the people who actually founded the company — who gave us King’s Quest thirty years ago. Would they like our game? Did we find the right balance of gameplay and storytelling? Would our work resonate as powerfully for them as theirs had for us? It’s one thing to meet your heroes — it’s another thing entirely to try to live up to their accomplishments. My anxiety subsided as soon as the Williams’ stepped into the room. It was one of the most magical experiences of my career. Roberta and Ken are wonderful people, full of joy and true sages of adventure game knowledge. We showed them our concept art, dove into the overall story, and finally presented the game. The room was filled with smiles, laughs, and wows. We even got to have a very intimate conversation with Roberta on the future of Sierra, King’s Quest, and The Odd Gentlemen. Hearing advice from someone who has always inspired you is nothing short of amazing. Through the meeting we discovered how aligned our creative ideals are and how much we have in common. We left feeling very energized about the work we’re doing. And that was before we received this message from Roberta: To Matt and Lindsey, I, too, wish to thank you for a lovely morning yesterday re-living — to some extent — my old life as a Sierra game designer. I admit that I was a bit skeptical at first, and also somewhat nervous because I haven’t been in the computer game industry (notice I call it computer game industry rather that the video game industry; that shows how far back I go!) in too many years to contemplate! But you guys blew me away with your ideas, your creativity, and the beauty of the newest King’s Quest game. But best of all, I could see that you truly are the ones to take King’s Quest into the 21st century and reintroduce it to a whole new generation. You totally have it down! I can’t wait to see how it develops, I can’t wait to play it myself — and I truly can’t wait to see how it blows away the competition! Best to you — Roberta King’s Quest turns the page on a new chapter next fall on PS4 and PS3, and we can’t wait to share more with you in the coming months. Until then, we’ll be reading your questions and comments below and responding where we can. We’d love to hear what fond memories you’ve held onto from your own adventures! Love me some retro point n clicks. My first few real games were games like Myst and other early point and click games. Can't wait for this and Grim Fandango for PS4. Hopefully Syberia makes it to PS4 too. I'd like Phantasmagoria too, but that may be wishful thinking. Edited December 6, 2014 by Lady Lilith 2 Link to comment Share on other sites More sharing options...
DarknessKey92 Posted December 6, 2014 Share Posted December 6, 2014 Interested in getting this for PS3. Really liked the Trailer @ the Video Game Awards A while ago. Link to comment Share on other sites More sharing options...
LordHoBagBeater Posted December 6, 2014 Share Posted December 6, 2014 This looks interesting Link to comment Share on other sites More sharing options...
AndyLish79 Posted December 6, 2014 Share Posted December 6, 2014 I do remember loving the early Sierra games - unfortunately they got to a point where they tried to modernise their franchises and lost a lot of what made them special. Still, let's hope this year-long development and consultation with the original creators take this back to where it belongs to be (rather than the awful Leisure Suit Larry abortions of recent years) and mean that we get more Roger Wilco in future as well. Link to comment Share on other sites More sharing options...
MarsipanRumpan Posted December 6, 2014 Share Posted December 6, 2014 Oh, just posted an VGA reaction thread and said I was dissapointed with the games there, how could I forget this beauty? Looks intresting and I want it without a doubt! Link to comment Share on other sites More sharing options...
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