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Enemy Stanima


exsentry

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Is it me, or is the enemy stanima appear to be unlimited or ridiculously high? Especially the knights in the first area...making it extremely difficult to squeeze in a counter-attack/hit.

 

also noticed this on quite some enemies, they seem to barely ever need to pause their attacks for whatever reason.

those big, red, bowl-throwing/sawblade-spamming enemies in the undead settlement area are another good example. only good thing is, they don't really change the direction of their attack-spam. so once you are at a safe distance or behind them, you can go to the bathroom or cook a meal. when you come back they should be almost finished... ;)

 

and some enemies have a strangely long death animation, so i keep attacking because i didn't notice they are already dead, or rather dancing themselves to death.

 

other than that: great game, already having tons of fun, especially with coop etc.

btw the password system from bloodborne is back. are we having a "psnp" password meta around here? i think fextralife and reddit have something like that. makes it easier to connect with players from the community, since there still seems to be no SL restriction if using a password! ;)

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Is it me, or is the enemy stanima appear to be unlimited or ridiculously high? Especially the knights in the first area...making it extremely difficult to squeeze in a counter-attack/hit.

 

It's outrageous. There are no rules to it, either. I would go for unlimited, but since they do pause, I will just say it's random.

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