Dark_Overlord Posted May 12, 2022 Share Posted May 12, 2022 Spanws on top of you insta grabs you (bye bye 50% health), throws you off then insta grabs you again to kill you. Take cover the bestiary says... well I would but this fucker can grab you through walls. So many ruined runs due to this broken POS Link to comment Share on other sites More sharing options...
Helyx Posted May 12, 2022 Share Posted May 12, 2022 So, you're saying he's properly named? 1 Link to comment Share on other sites More sharing options...
Dark_Overlord Posted May 12, 2022 Author Share Posted May 12, 2022 8 hours ago, Helyx said: So, you're saying he's properly named? No, a certain word beginning with C is more appropriate 1 Link to comment Share on other sites More sharing options...
dieselmanchild Posted May 12, 2022 Share Posted May 12, 2022 6 hours ago, Dark_Overlord said: No, a certain word beginning with C is more appropriate Hey it looks like we have the same nickname for our old buddy Nemesis. ? 1 Link to comment Share on other sites More sharing options...
HuntingFever Posted May 16, 2022 Share Posted May 16, 2022 (edited) The PC version has been patched a few times since Season 2 came out over there and given the Nemesis a a major rework so hopefully these fixes will make it to the PS4/5 soon : - Increased the time it takes for a Rival Nemesis tentacle to see you until it starts grabbing - Decreased the size of the area you have to get outside to escape the grab of the Nemesis slightly - Reduced how quickly the Nemesis sheds heat to improve direct heat weapon viability - Tweaked the range at which the Nemesis will try to grab you to be more consistent - Fixed bug with the Nemesis igniting too quickly from Incendiary Grenades, Sticky Flames and other heat sources. - Extended the cooldown for Nemesis spawn a bit - Rival Nemesis now only gets alerted when it sees the players or takes damage - Fixed Nemesis being able to grab hacking pod - Fixed Nemesis being able to grab Hack-C (and the hacking pod) - Fixed issue where the Nemesis had a much higher chance to spawn repeatedly in Rival Incursions than what was intended - Reduced the chance of multiple Nemeses spawning in a row and scaled it based on team size - Fixed the spawn effects and sound for the Nemesis - Extended the delay between when a Nemesis spawns and when it can attack giving players more time to relocate - The Nemesis should now consistently die when set on fire - Made the Nemesis a little less aggressive on low hazards - Fixed typo in Bestiary (Nemesis) I think some of these made it into our 1.12 patch that introduced Season 2 but I'm not sure. Edited May 17, 2022 by HuntingFever Update. Link to comment Share on other sites More sharing options...
Dark_Overlord Posted May 17, 2022 Author Share Posted May 17, 2022 18 hours ago, HuntingFever said: The PC version has been patched a few times since Season 2 came out over there but the Nemesis just got a major rework so hopefully these fixes will make it to the PS4/5 soon : I did see the PC version got that patch, just waiting patiently for it to eventually come over Link to comment Share on other sites More sharing options...
HuntingFever Posted May 19, 2022 Share Posted May 19, 2022 The 1.16 patch is now live and includes the Nemesis fixes . Link to comment Share on other sites More sharing options...
Dark_Overlord Posted May 20, 2022 Author Share Posted May 20, 2022 (edited) On 19/05/2022 at 9:11 PM, HuntingFever said: The 1.16 patch is now live and includes the Nemesis fixes . I've not seen him once since the patch dropped yesterday, I'll take that as 'fixing' it EDIT - Just encountered him 3 times in 1 Elimination mission, wow just wow, he's no threat at all now. Killed all 3 without even getting hit. Edited May 21, 2022 by Dark_Overlord Link to comment Share on other sites More sharing options...
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