Mickzilla10 Posted March 1, 2014 Share Posted March 1, 2014 This year and next year we are going to start getting the big next-gen RPGs and sandbox games for our new generation, games like the Witcher 3, Dragon Age: Inquisition, Second Son, The Crew and hopefully Fallout 4. Just wondering with the more powerful hardware how big these worlds could get or should get, while in the same time having a lot of depth and detail. Which would ye prefer? Massive open worlds or smaller ones but with more detail? Link to comment Share on other sites More sharing options...
DEMON Posted March 1, 2014 Share Posted March 1, 2014 It depends on the game.. but I rather big ones like the kind you get in MMOs. Link to comment Share on other sites More sharing options...
Beyondthegrave07 Posted March 1, 2014 Share Posted March 1, 2014 I'd keep them about the same. Add more details. Games that are too open are kind of intimidating and usually turn out to be grindy or repetitive. Link to comment Share on other sites More sharing options...
xVolloxx Posted March 1, 2014 Share Posted March 1, 2014 The bigger the better as long as it doesn't decrease the overall quality of the game . Link to comment Share on other sites More sharing options...
gerardNL0 Posted March 1, 2014 Share Posted March 1, 2014 for games such as fallout and TES i would love to see a 100-150 KM squared world. and one feature i'd love to see in MMO's is online trading. just a small plaza, that is online connected (like in fallout if you need something for quests you can just trade it) games like gta i think 30-50 KM squared would be great. tbh i was hoping for gta V a city as big as gta iv's (maybe just a little bit bigger) and a forest , rdr style of about 30 to 40 km squared. Link to comment Share on other sites More sharing options...
Arkthur Posted March 2, 2014 Share Posted March 2, 2014 I'd keep them about the same. Add more details. Games that are too open are kind of intimidating and usually turn out to be grindy or repetitive. Pretty much this. I believe a world as big as the one in RDR is good enough. I don't care about how big the rold is, but how diverse they can make it. Nobody wants to walk 15 min just to get to the other corner of the map. Link to comment Share on other sites More sharing options...
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