Basherzz-789 Posted August 7, 2015 Share Posted August 7, 2015 So just wondering essentially what's required for these trophies. Any tips/suggestions for cards/decks are appreciated. Also, for reflect damage, is it just when your opponent attacks a card of yours in defense position and takes damage, or would cards like magic cylinder also count for reflect damage? Or would that be effect damage? Just gettin a little confused Thanks for any help Link to comment Share on other sites More sharing options...
Satoshi Ookami Posted August 7, 2015 Share Posted August 7, 2015 Unless the game has something special and doesn't work with the real YGO rules, ignore this post, if it works normally, it's like this: Effect Damage - literally ANYTHING that does indirect damage (meaning not by attacking in your phase), spell cards, monster effects and I believe that reflects should count towards this as well, unless the counters are strictly separate Reflect Damage - it SHOULD be only damage done as a reversal by using trap/spell/monster effect, because reflect damage should only be damage that you were supposed to take but instead, your opponent took it. If the game counts defense damage towards this, that's something you will have check for yourself, I believe. Link to comment Share on other sites More sharing options...
Basherzz-789 Posted August 7, 2015 Author Share Posted August 7, 2015 Ah, thanks for clearing things up. Makes a lot of sense Link to comment Share on other sites More sharing options...
Stargazer2600 Posted February 5, 2016 Share Posted February 5, 2016 Unless the game has something special and doesn't work with the real YGO rules, ignore this post, if it works normally, it's like this: Effect Damage - literally ANYTHING that does indirect damage (meaning not by attacking in your phase), spell cards, monster effects and I believe that reflects should count towards this as well, unless the counters are strictly separate Reflect Damage - it SHOULD be only damage done as a reversal by using trap/spell/monster effect, because reflect damage should only be damage that you were supposed to take but instead, your opponent took it. If the game counts defense damage towards this, that's something you will have check for yourself, I believe. spamming magic cylinder lol Link to comment Share on other sites More sharing options...
Satoshi Ookami Posted February 5, 2016 Share Posted February 5, 2016 (edited) spamming magic cylinder lol I believe Magic Cylinder is effect damage so you need reflect damage anyway =D Edited February 5, 2016 by Satoshi Ookami Link to comment Share on other sites More sharing options...
Ryuzaki1993 Posted February 5, 2016 Share Posted February 5, 2016 I sincerely thought that reflect damage was only that taken from attacking defense-positioned monsters :-S Link to comment Share on other sites More sharing options...
SeobabyGoguma Posted February 5, 2016 Share Posted February 5, 2016 Reflect Barrier (Trap Card frm 5 D'S) might work for the reflect damage. Link to comment Share on other sites More sharing options...
Seprith-2 Posted April 4, 2016 Share Posted April 4, 2016 Any deck with three Magic Cylinders is likely to get you this eventually. Combine that with general effect cards (from Hinotama to Poison of the Old Man and whatever else) and you should not have much trouble with this one. Effects that restore your life points (like Draining Shield) also seem to count towards this. It is also worth noting that piercing damage seems to count, too. I got my trophy for this after I pierced a low defense enemy with my Blue Eyes White Dragon. Link to comment Share on other sites More sharing options...
pyrotempestwing Posted July 22, 2016 Share Posted July 22, 2016 Like every Yugioh Game before it, it defines Reflection Damage as any battle damage your opponent takes when they attack your defense position monsters. So DEF > ATK works, but boosting ATK with Honest, for instance, or bouncing battle damage with Amazoness Sword Woman or Dimensional Wall work too. Link to comment Share on other sites More sharing options...
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