Popular Post JoaLoft Posted May 13, 2019 Popular Post Share Posted May 13, 2019 (edited) I figured I'd help out some people who are trying to ace the trophy list of this game. Below you'll find a small guide to get some of the more diverse trophies, requiring you to perform certain actions in specific chapters. I recommend gathering plenty of supplies and resources to craft the various ammunition types, of which you'll need a few to complete some of these events. If you explore the chapters thoroughly, you should find an abundance of supplies to craft loads of ammo, so you should be fine. I'm only going to focus on the event trophies at the bottom of the list. The chapter trophies will come naturally as you play through the game, and I suggest you go look at other trophy guides for the collectibles (which are not that hard to find, honestly). All of these trophies are missable, but if you follow my guide, you should be able to acquire them easily. There will be spoilers below for each chapter mentioned, so take caution. More Practice - Complete the aiming training (Chapter I: The De Rune Legacy) Once you return to the estate, head right immediately past the stables. The stableboy Theo will remind you that he set up some targets for target practice in the back. Once you passed the stables, take a left, go through the archway and you'll see the targets (pots) lined up on barrels to your right. Destroy all the pots with your sling to unlock the trophy. Feeding The Hungry - Find a lunch for Hugo (Chapter II: The Strangers) Enter the city, and head deeper until you reach doors marked with white crosses, indicating its inhabitants are sick. Once you reach these doors, keep an eye out for the first alley to your right. Head into the alley and on your left you'll see an apple tree in a corner. Pick an apple for Hugo to give him something to eat, and the trophy will unlock. Found! - Play hide-and-seek (Chapter IV: The Apprentice) Head to Laurentius's farm, and at a certain point you'll be walking along a brook (a small stream). Once you cross it and approach an orchard, Hugo will run off to play hide-and-seek. It's very important not to run off in the "wrong" direction and go too far, or Amicia will simply shout his name, he'll come running and Amicia will scold him for being reckless, thus voiding the trophy. Hugo is hiding on the left side of the orchard (left side of the central path forward), so sneak into the left section (crouched). Specifically: Hugo is hiding on the left side of the orchard, behind the sixth row of trees, close to the central path. Keep your distance, sneak up to him and once the button prompt appears, press it. You will have found Hugo legitimately by playing hide-and-seek, and the trophy should pop. Important note: Amicia will scold Hugo, regardless. But it's important you find him by pressing the button prompt, indicating you participated in the hide-and-seek game. If you ever mess it up, just restart the checkpoint before it overwrites, which happens once you leave the orchard, I believe. Savior - Save a soldier (Chapter V: The Ravens' Spoils) As you cross a battlefield swarming with rats, you'll make your way through a toppled siege tower at one point. There will be an English soldier stuck in the back behind a metal grate. Take the torch and move into the next section, and put it back in a holder on the left side. Don't advance with the torch too far, or you'll push the rats in his direction, making them eat the soldier alive, which is what we're trying to avoid. You should have a clear shot at an extinguished torch to the right of the soldier. Equip some Ignifer ammunition and use your sling to light the torch for him. The trophy should pop, and it's now safe to use your own torch to progress without making the rats eat the English soldier alive. Tribute - Find the tomb (Chapter VIII: Our Home) Having made your home in Château d'Ombrage, you'll get to explore the castle freely for a bit. At the very beginning of the chapter, follow Hugo down the stairs, but don't follow him into Lucas's laboratory. Instead, keep descending and you'll reach an unnamed tomb at the bottom. The trophy should pop once you get close to the tomb, and Amicia and Hugo will comment on whoever could be buried there. The Hard Way - Enter through the main door (Chapter IX: In the Shadow of Ramparts) At the very end of this chapter when you reach the university in the city, the obvious route would be to enter the building through the side entrance, seeing as how the main entrance is blocked by a few soldiers. To get this trophy, you need to enter through the front door. First, quietly and quickly kill the two soldiers on the right side. Then, dispose of the two soldiers at the main entrance by removing their helmets with Devorantis and hit them with a rock in the head. Use the big inquisition cart in front of the university as cover if you're having trouble keeping your distance from them. Break line of sight around the cart, sneak up behind them and then use the diverse ammunition types to take them down. Once the coast is clear, enter the university through the main door and you should get the trophy. Merciful - Save the dying (Chapter XII: All That Remains) Returning to your home, you'll make your way up to the entrance. Once you approach the estate after solving a very simple puzzle with two lanterns, you'll see a wounded soldier sitting against the wall underneath a lantern. Amicia will comment on this by telling Lucas they're not alone. Do NOT destroy the lantern, you want to save this soldier and another wounded one sitting against the inquisition cart a bit further. The goal is to get through the main gate of the estate and past the rats without having them kill both soldiers. Aim the second lantern you used to bring Lucas back on the main road to the first soldier. Head towards the soldier's location and craft two Odoris bombs. Throw the first Odoris bomb at the group of rats in front of you, and run to the light source at the inquisition cart. The second soldier is sitting here. Throw your second Odoris bomb behind the group of rats between your location and the gate in front of you (I tend to throw it a bit more to the left, away from the gate, to keep the rats away from your destination). Run to the gate and hit the button prompt instantly to go through the gate. Lucas will comment on how you decided to save them, and the trophy will pop. Important note: you can also use two Luminosa bombs, but I find it saves more resources by using only two Odoris bombs to distract the rats. If you find the second group of rats is a bit tricky, considering Amicia's animation takes a few seconds to open the gate and leaving her exposed: throw an Odoris bomb and then destroy the cluster of rats with a Luminosa bomb. Captain Sidekick - Stay with the captain (Chapter XIV: Blood Ties) Definitely the trickiest out of all the trophies, and one you'll need prior knowledge about to pull it off successfully, by either having played the chapter before or knowing about the solution. In this chapter, you control Hugo as he's sneaking through the cathedral, trying to find his mother. Once you reach the half-way mark, you'll get a cutscene with Grand Inquisitor Vitalis, the Archbishop and Captain Nicholas of the Inquisition. After the cutscene ends, the objective is to follow the captain as he makes his way to the dungeon where Beatrice is being kept. Playing this traditionally by staying behind the captain, you will get cut off from the captain's trail after you go through an open courtyard (or a garden, as Hugo puts it), when he locks a door behind him, making you take a different route around the locked door. Here is how you stay with him: following the captain and staying closely behind him, you'll hit an open courtyard at a certain point. Hugo will comment on this by saying: "I can see the sky". The captain will go right, and stop for a moment to talk to one of the guards, talking about how they captured Hugo. The way forward is at the opposite end of the courtyard, so take advantage of the captain halting by getting ahead of him. Keep moving and progress on the left side of the courtyard. Sprint underneath the covered hallway to gain a bit of ground before sneaking past the guard outside at the end to stay ahead of the captain and not getting spotted. Once you are out of the courtyard and into the building again, DO NOT TAKE THE TRADITIONAL LEFT ROUTE UP THE STEPS, but sneak forward through the door that Nicholas traditionally locks. After you go through the door, immediately hide underneath the wooden gurney on the right side of the hallway. Don't go forward, because there is a guard waiting around the corner. Sit still and wait for the captain to catch up to you again. Once he is through the door and closes it, the trophy should pop, congrats! You'll have to go around another door he locks down in the dungeon, but this one is scripted, so don't worry about this one. You only need to stay with him right after the courtyard to unlock the trophy. The Blacksmith - Find Rodric's forge (Chapter XVI: Coronation) In the story's climax, you'll re-enter the city to confront and kill Grand Inquisitor Vitalis. Rodric will join you, and as you make your way towards the cathedral, you'll head through a burning building. Once you're out, you'll save two captives near an inquisition cart, who get shot down by arrows as they're trying to flee. The forge you're looking for, is nearby. To progress the story, you need to push the inquisition cart, but do NOT push it yet or enter the button prompt. Instead, look for the forge first. There is an alcove with a workbench next to the cart. As you're facing it, turn 180°. You'll see a "corrupted" alleyway on the left. Go through it and turn right at the end. You should have a clear shot at the lock of a gate. Rodric should comment on this and say "This place ... I know it all too well." Destroy the lock with your sling, go back and go through the now unlocked gate. Run all the way to the back of the road to find Rodric's forge, a conversation will trigger with Rodric finding his parental home and forge, and the trophy should pop. I hope this guide has been of use to you all, to unlock some of the trickier event trophies. If you do use my guide to implement in your own full guide of A Plague Tale: Innocence, all I ask is that you mention my username as a contribution. If you have any constructive feedback, be sure to drop a comment down below and I'll get back to you asap. Thanks in advance, and I hope you enjoy(ed) the game! Edited May 13, 2019 by Aponac1987 Adjusting the title 17 Link to comment Share on other sites More sharing options...
Baldy_Buoy Posted May 13, 2019 Share Posted May 13, 2019 Looking forward to getting this maybe payday. Thank you for the clear, well written guide. Link to comment Share on other sites More sharing options...
JoaLoft Posted May 13, 2019 Author Share Posted May 13, 2019 Just now, Sayaaaargh87 said: Looking forward to getting this maybe payday. Thank you for the clear, well written guide. Thanks! I hope it's clear enough and that everything makes sense. I usually don't write guides at all, but considering I got a very early review copy and I was able to get the platinum trophy well before release, I thought I'd help out people who are stuck trying to get some of the trophies they're having trouble with. 1 Link to comment Share on other sites More sharing options...
Fr_0zt Posted May 14, 2019 Share Posted May 14, 2019 Thanks. ? Link to comment Share on other sites More sharing options...
syn1905 Posted May 14, 2019 Share Posted May 14, 2019 Is there chapter select when done incase you miss these? Link to comment Share on other sites More sharing options...
JoaLoft Posted May 14, 2019 Author Share Posted May 14, 2019 5 hours ago, syn1905 said: Is there chapter select when done incase you miss these? Yes, you can easily get these with Chapter Select after you finished the game. Link to comment Share on other sites More sharing options...
syn1905 Posted May 14, 2019 Share Posted May 14, 2019 Thanks for the reply it will help once a collectable guide comes out. Havnt found 1 flower yet Link to comment Share on other sites More sharing options...
JoaLoft Posted May 14, 2019 Author Share Posted May 14, 2019 23 minutes ago, syn1905 said: Thanks for the reply it will help once a collectable guide comes out. Havnt found 1 flower yet In Chapter Select, you'll see how many collectibles are hidden in each one, so it's easy to keep track of them. Link to comment Share on other sites More sharing options...
GoldenShaka Posted May 14, 2019 Share Posted May 14, 2019 Cool, not just chapter select but you can track your collectibles. I'd hope all games do that. Thanks for the guide Link to comment Share on other sites More sharing options...
hamrelius Posted May 14, 2019 Share Posted May 14, 2019 (edited) great job! really helpful! 2 hours ago, syn1905 said: Thanks for the reply it will help once a collectable guide comes out. Havnt found 1 flower yet you can find all of them here: http://www.powerpyx.com/a-plague-tale-innocence-all-collectible-locations-herbariums-curiosities-gifts-carts/ Edited May 14, 2019 by hamrelius Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now