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Wait a year until DLC 2 comes out....

 

FF15 had 8 pieces of DLC, I hardly think FF7 remake is going to stop at one piece of DLC, not when Square can keep milking it while they spend the next 5-10 years to get around to making part 2 for PS6.

Edited by enaysoft
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1 hour ago, enaysoft said:

Wait a year until DLC 2 comes out....

 

FF15 had 8 pieces of DLC, I hardly think FF7 remake is going to stop at one piece of DLC, not when Square can keep milking it while they spend the next 5-10 years to get around to making part 2 for PS6.

 

The sad thing is, you're probably right. One of the reasons I've been hesitant to even start this game. I finally got around to FF15 when I thought all the DLC was out, then they throw episode Ardyn out of no where, which wasn't included in the season pass and I didn't bother to buy/play it since I was long just done with the game at that point, it wasn't even installed on my PS4 any more.

 

I kinda hate how for a lot of Japanese games nowadays, they either don't announce DLC at launch and then spring it out of no where later, or they make an "enhanced" edition of the game with extra content and charge full price for it once again (DQ11S, Persona 5 Royal, Metal Max Xeno Reborn, Dragon's Dogma Dark Arisen, pretty much every mainline Pokemon game until Black/White, then Ultra Sun/Moon brought it back briefly, etc), the latter of which has been going on long before the current generations.  People bitch about Western triple A games all the time, with their microtransactions and what not (which basically every Tales of and Falcom game has but no one seems to care about), but it's not like Japanese developers/publishers don't do some annoying BS themselves.

 

/rant

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2 hours ago, SuperSmexy500 said:

 

The sad thing is, you're probably right. One of the reasons I've been hesitant to even start this game. I finally got around to FF15 when I thought all the DLC was out, then they throw episode Ardyn out of no where, which wasn't included in the season pass and I didn't bother to buy/play it since I was long just done with the game at that point, it wasn't even installed on my PS4 any more.

 

I kinda hate how for a lot of Japanese games nowadays, they either don't announce DLC at launch and then spring it out of no where later, or they make an "enhanced" edition of the game with extra content and charge full price for it once again (DQ11S, Persona 5 Royal, Metal Max Xeno Reborn, Dragon's Dogma Dark Arisen, pretty much every mainline Pokemon game until Black/White, then Ultra Sun/Moon brought it back briefly, etc), the latter of which has been going on long before the current generations.  People bitch about Western triple A games all the time, with their microtransactions and what not (which basically every Tales of and Falcom game has but no one seems to care about), but it's not like Japanese developers/publishers don't do some annoying BS themselves.

 

/rant

 

If you don't start now, then well maybe you probably never will.

 

Making a profit legit on making games now is a very risky business, it's in their interest to go at snail's pace while making all the money in the world on the way.

 

You've got things like:-

 

Free to play mega games like Fortnite, Minecraft,

Forever multiple released supported games like GTA5, Skyrim

Microtransactions/loot box gambling games like FIFA, Overwatch.

F2P economy on mobile, pc and even consoles

 

Just making a full game, even Final Fantasy VII remake, arguably the most popular FF game ever, even that game isn't safe in this modern system of trying to make a profit from a recurring spending system. (Ask it's neighbor Shenmue III and how that's going/went)

 

Squaresoft is better than making announcements than finishing games. You only have to look at Final Fantasy 15 and how long that took and how much added DLC there was. Why would they be in a rush to finish games now? Games are no longer released and then forgotten to make the next game, they're ecosystems like mobile games, which will succeed or die.

 

I can tell you first hand that even in the first first FF7 game, Squaresoft would certainly be happy if it's your favourite game of all time, and that you've completed it from start to finish 10 times and it changed your life. Ultimately though, as opposed to you, two customers that bought it, played it a bit and forgot about it are worth more value than a super fan since the execs made more cash.

 

Giving the game away on PS+ was a pretty bold move in my opinion, I mean the trap is to snare you into it, get more people interested and hopefully get more money out of you for the DLC on PS5. In general though, so much quality stuff is being given away for completely free on the EpicStore and that stuff is literally free, you can get an Epic account without even being a member or giving your creditcard, this isn't like PS+, Epic Games is completely free.

 

I worry about the future of how profit in games are being made because ultimately the game itself suffers the most. The more publishers can prevent you from properly owning the game the easier it will be for them to make you buy it again at a later date. I barely dare look at the new E3 stuff, I feel like I can't cope with the amount of games I want to play, that are out already.

 

So anyway, FF7 remake on PS5 is already technically a remaster of a year old game.

 

I mean it's been remade with extra content, better fps, better gfx, sure the extra stuff is known as DLC. But it's actually gated off/ disk locked content style, since it's not going to be available on PS4, we can technically call it a brand new game but with a pay wall. Going back to multiple trophy stacks like they did with FF15 is not a good sign (they know people will buy the game 4 or 5 times...)

 

I guarantee Squaresoft will not finish this game within the next 5 years, even if part 2 gets made in the next 3-4 years, you can bet the same thing will happen. All of a sudden we'll be in the world map screen and there will be tons of extra DLC for Golden Saucer mini game content. I already forsee them going to town in the Golden Saucer battle arena and maybe having seasons and season passes, the Golder Saucer is absolutely the perfect opportunity to have some sort of casino like content, just like what happened in GTA5. I hope it doesn't happen. But just how all these other games are being changed. I worry about it.

 

And for the amount of time we are going to have to wait. Many people alive today and who are big fans of the series will probably have passed away and not get to see the end.

 

(same as what happened with Shenmue fans, there are some really sad stories about Shenmue III backers where they give messages to their fallen friends where Shenmue happened to be their favourite game)

 

All these issues are going to get worse, not better.

 

Edited by enaysoft
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6 hours ago, enaysoft said:

 

If you don't start now, then well maybe you probably never will.

 

Making a profit legit on making games now is a very risky business, it's in their interest to go at snail's pace while making all the money in the world on the way.

 

You've got things like:-

 

Free to play mega games like Fortnite, Minecraft,

Forever multiple released supported games like GTA5, Skyrim

Microtransactions/loot box gambling games like FIFA, Overwatch.

F2P economy on mobile, pc and even consoles

 

Just making a full game, even Final Fantasy VII remake, arguably the most popular FF game ever, even that game isn't safe in this modern system of trying to make a profit from a recurring spending system. (Ask it's neighbor Shenmue III and how that's going/went)

 

Squaresoft is better than making announcements than finishing games. You only have to look at Final Fantasy 15 and how long that took and how much added DLC there was. Why would they be in a rush to finish games now? Games are no longer released and then forgotten to make the next game, they're ecosystems like mobile games, which will succeed or die.

 

I can tell you first hand that even in the first first FF7 game, Squaresoft would certainly be happy if it's your favourite game of all time, and that you've completed it from start to finish 10 times and it changed your life. Ultimately though, as opposed to you, two customers that bought it, played it a bit and forgot about it are worth more value than a super fan since the execs made more cash.

 

Giving the game away on PS+ was a pretty bold move in my opinion, I mean the trap is to snare you into it, get more people interested and hopefully get more money out of you for the DLC on PS5. In general though, so much quality stuff is being given away for completely free on the EpicStore and that stuff is literally free, you can get an Epic account without even being a member or giving your creditcard, this isn't like PS+, Epic Games is completely free.

 

I worry about the future of how profit in games are being made because ultimately the game itself suffers the most. The more publishers can prevent you from properly owning the game the easier it will be for them to make you buy it again at a later date. I barely dare look at the new E3 stuff, I feel like I can't cope with the amount of games I want to play, that are out already.

 

So anyway, FF7 remake on PS5 is already technically a remaster of a year old game.

 

I mean it's been remade with extra content, better fps, better gfx, sure the extra stuff is known as DLC. But it's actually gated off/ disk locked content style, since it's not going to be available on PS4, we can technically call it a brand new game but with a pay wall. Going back to multiple trophy stacks like they did with FF15 is not a good sign (they know people will buy the game 4 or 5 times...)

 

I guarantee Squaresoft will not finish this game within the next 5 years, even if part 2 gets made in the next 3-4 years, you can bet the same thing will happen. All of a sudden we'll be in the world map screen and there will be tons of extra DLC for Golden Saucer mini game content. I already forsee them going to town in the Golden Saucer battle arena and maybe having seasons and season passes, the Golder Saucer is absolutely the perfect opportunity to have some sort of casino like content, just like what happened in GTA5. I hope it doesn't happen. But just how all these other games are being changed. I worry about it.

 

And for the amount of time we are going to have to wait. Many people alive today and who are big fans of the series will probably have passed away and not get to see the end.

 

(same as what happened with Shenmue fans, there are some really sad stories about Shenmue III backers where they give messages to their fallen friends where Shenmue happened to be their favourite game)

 

All these issues are going to get worse, not better.

 

 

Maybe, but I would like to play this game eventually. It was originally not the entire remake/parts being out that held me back, now it's the DLC. I'll (maybe) eventually get around to it, even if it's like 3 decades from now, if I haven't died by then.

 

I certainly understand why developers and publishers do what they do nowadays, doesn't mean I like it as a consumer, but I get they see their games as being "how can we squeeze as much profit out of this as possible?", rather than "how can we make this game as good as possible?"

 

I used to get pretty excited over E3, and while I do still watch the live streams I'm most interested in, I found myself actually dreading E3 this year. There's way too many games I want to eventually get around to before I die as well, and E3 throwing out all these new games all at once is often just overwhelming. At this point, I'd kinda be okay if new games just ceased to be a thing. I probably already have enough games to keep me occupied for the rest of my life anyway.

 

I wouldn't doubt if it took until the PS7/PS8 (assuming consoles are even still a thing by that point), till FF7 Remake was fully complete, assuming it doesn't go GTA online style. I also don't doubt FF16 is going to pull a lot of the same stunts FF15 did. I'm sure they'll milk it for all its worth during the PS5's lifespan, with a DLC or two once every year or something. So many games have 2 season passes nowadays, and/or content not even included in the season passes. And I actually used to (and still do, sometimes) enjoy DLC for some games, because it expanded upon a game I was already enjoying, but they just feel tacked on and unnecessary a lot of the time, and I generally don't really like going back to a game I've already completed a while ago just to do 3-5 extra hours of content that doesn't really add anything, or feels like it should have just been part of the main game to begin with.

 

It is sad seeing the state of a lot of modern games. There hasn't been a new GTA for nearly a decade because they just milked the online aspect out of GTAV. There hasn't been a new mainline Elder Scrolls in literally a decade because they just keep reselling Skyrim and I guess ESO is doing pretty well. Lots of games nowadays are basically games as a service. I know games have pretty much always been about money, but at least pre-PS3/360, games would release and that would be it. Aside from some PC games with their expansions, games were complete upon release.

 

But obviously that's not really what makes the big bucks any more, at the very least, they can make more profit for less effort by just reselling the same game over and over or trickling in new content to keep people buying new DLC/microtransactions/etc. from the same game. Sadly, that's just how a lot of things in the world work in general. I feel bad for any developers nowadays that have their passion for creating a game overshadowed by how much money can be squeezed out of it, rather than making a piece of art which can be enjoyed in its entirety upon release. I know there's still some games that are complete upon release and otherwise aren't just looking at the long game in terms of profits for a single game, but they sadly often tend to be overlooked or forgotten very quickly.

 

I don't doubt things are only going to get worse, and part of me kinda hopes it gets to a point where I can just check out of current/new gaming, and just focus on my current mountain of a backlog for the rest of my days without ever having to worry about buying new games or consoles.

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On 6/11/2021 at 2:46 PM, SuperSmexy500 said:

The DLC being a code in the box is why I'm not going to bother re-buying this physically on PS5. Already have the PS4 physical, and it's a free upgrade, so what's the point?

 

I do hope they perhaps release some kind of "complete" edition in the future. Maybe a box set when all the "parts" of the remake are out, and everything is on the discs. But considering FF15 Royal Edition physically was just the base game on disc and a code for the Royal/DLC content, I'm not holding my breath.

 

The main issue with the DLC not being on the disc in my case, is that it means both me and my husband are going to have to buy the DLC individually, basically buying it twice just so we can each have it on our own PS5s instead of just being able to share it via the disc. But I'm willing to bet that's why some devs/publishers don't put all the content on disc, so you're pressured or forced to buy at least something if you dare to get the game pre-owned.

 

At least it's not as bad as some "physical" editions have been, like Life is Strange 2 physical not having the last episode on disc, and it's not even like the Telltale discs where the disc itself lets you download the rest of the episodes - it's a one use code. Anyone else that uses the same copy would need to buy episode 5. Imagine when that game either gets delisted one day or the PS4 store has long since shut down, and you can never play the last episode if you never redeemed it previously. One of the many reasons I feel so disillusioned with modern gaming.

You should look into game sharing with your husband. 99% of games and DLCs on PSN allow you to play the game on up to two systems at the same time. The PS5 made this even easier by just requiring you to use a switch on the account to enable it.

 

Thus you only need to buy the digital copy once and both can play it simultaneously.

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3 hours ago, sepheroithisgod said:

You should look into game sharing with your husband. 99% of games and DLCs on PSN allow you to play the game on up to two systems at the same time. The PS5 made this even easier by just requiring you to use a switch on the account to enable it.

 

Thus you only need to buy the digital copy once and both can play it simultaneously.

 

Wasn't really aware this was a thing, so thanks for bringing it up. We're both pretty attached to our own accounts though, wouldn't want to accidentally pop trophies on the wrong account or something, but I'm not sure if that's something that could happen or not with this, I'll have to look into it.

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10 minutes ago, SuperSmexy500 said:

 

Wasn't really aware this was a thing, so thanks for bringing it up. We're both pretty attached to our own accounts though, wouldn't want to accidentally pop trophies on the wrong account or something, but I'm not sure if that's something that could happen or not with this, I'll have to look into it.

You just need to make sure you sign out of the account. Essentially, you just log into go into the content library, hit download, and log out. Once it finished downloading, you can play it on your own account as long as you turned on game sharing.

 

It's great for multiplayer/co-op games because you can buy it once and play it together, You're essentially paying for two copies when you shop digitally, so it's much better than physical for families.

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8 hours ago, SuperSmexy500 said:

I wouldn't doubt if it took until the PS7/PS8 (assuming consoles are even still a thing by that point), till FF7 Remake was fully complete, assuming it doesn't go GTA online style. I also don't doubt FF16 is going to pull a lot of the same stunts FF15 did. I'm sure they'll milk it for all its worth during the PS5's lifespan, with a DLC or two once every year or something. So many games have 2 season passes nowadays, and/or content not even included in the season passes. And I actually used to (and still do, sometimes) enjoy DLC for some games, because it expanded upon a game I was already enjoying, but they just feel tacked on and unnecessary a lot of the time, and I generally don't really like going back to a game I've already completed a while ago just to do 3-5 extra hours of content that doesn't really add anything, or feels like it should have just been part of the main game to begin with.

 

Well think of it like this. In E3 2015 we got the emotional moment of learning that both Final Fantasy VII remake and Shenmue III were happening, both of them announced right after each other.

 

I didn't even have a PS4 in 2015 but I still backed Shenmue III on Kickstarter.

 

Both games took 5 years to be made, Shenmue III was not the final chapter and FF7R was just the first part. Back then however we were not aware of this and perhaps at the time we maybe thought we were playing those games in 2016 or 2017 at the least, let alone 2020. I even remember a rumour that FF7 remake would be released in 2017 to coincide with the 20th anniversary of the game. Of course that never happened.

 

Now 6 years later we're at E3 2021. Shenmue IV is probably never going to happen.

And FF7R is presumably the first part of at least three. And some of the 1st part isn't going to be available on PS4.

We didn't even get the entire first part complete in an entire console generation on PS4.

 

GTA6 will probably never happen, since doing so will kill GTA5. Why kill your cash cow when it's still turning a huge profit?

That's why there isn't a Candy Crush 2, Clash Royale 2, Clash Of Clans 2 etc on mobile. Once you get recurring profit on your current game, you don't make a new one.

 

The future of how games get made is certainly getting a bit uncertain.

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41 minutes ago, enaysoft said:

Well think of it like this. In E3 2015 we got the emotional moment of learning that both Final Fantasy VII remake and Shenmue III were happening, both of them announced right after each other.

 

I didn't even have a PS4 in 2015 but I still backed Shenmue III on Kickstarter.

 

Both games took 5 years to be made, Shenmue III was not the final chapter and FF7R was just the first part. Back then however we were not aware of this and perhaps at the time we maybe thought we were playing those games in 2016 or 2017 at the least, let alone 2020. I even remember a rumour that FF7 remake would be released in 2017 to coincide with the 20th anniversary of the game. Of course that never happened.

 

Now 6 years later we're at E3 2021. Shenmue IV is probably never going to happen.

And FF7R is presumably the first part of at least three. And some of the 1st part isn't going to be available on PS4.

We didn't even get the entire first part complete in an entire console generation on PS4.

 

GTA6 will probably never happen, since doing so will kill GTA5. Why kill your cash cow when it's still turning a huge profit?

That's why there isn't a Candy Crush 2, Clash Royale 2, Clash Of Clans 2 etc on mobile. Once you get recurring profit on your current game, you don't make a new one.

 

The future of how games get made is certainly getting a bit uncertain.


Knowing all the bad things you said about Shenmue III, I still say the first two games are worth playing. I played a little of Shenmue back in the day as a kid, was very impressed with how good it looked. 
 

After learning the other day that Assassin’s Creed Valhalla will have second year DLC, I’m slowly but surely losing my grip with modern gaming. Multiple Season Passes for one game? No thank you, I’ve already shelled out over a thousand dollars for DLC in the past few years. 
 

Greedy fucking bastards. Rockstar has lost my respect. Red Dead Redemption 2 is one of the most visually impressive games on the PS4. It looks awesome, the characters are solid and have real personalities, it takes place during a turbulent time period in America’s history. But it just plays like a chore, even if I only played the story it just looks like a drag. 
 

Rockstar’s decision to put Shark Cards in GTA V cemented my overall feelings for them.

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1 hour ago, enaysoft said:

 

Well think of it like this. In E3 2015 we got the emotional moment of learning that both Final Fantasy VII remake and Shenmue III were happening, both of them announced right after each other.

 

I didn't even have a PS4 in 2015 but I still backed Shenmue III on Kickstarter.

 

Both games took 5 years to be made, Shenmue III was not the final chapter and FF7R was just the first part. Back then however we were not aware of this and perhaps at the time we maybe thought we were playing those games in 2016 or 2017 at the least, let alone 2020. I even remember a rumour that FF7 remake would be released in 2017 to coincide with the 20th anniversary of the game. Of course that never happened.

 

Now 6 years later we're at E3 2021. Shenmue IV is probably never going to happen.

And FF7R is presumably the first part of at least three. And some of the 1st part isn't going to be available on PS4.

We didn't even get the entire first part complete in an entire console generation on PS4.

 

GTA6 will probably never happen, since doing so will kill GTA5. Why kill your cash cow when it's still turning a huge profit?

That's why there isn't a Candy Crush 2, Clash Royale 2, Clash Of Clans 2 etc on mobile. Once you get recurring profit on your current game, you don't make a new one.

 

The future of how games get made is certainly getting a bit uncertain.

 

Things like that are one of the reasons I find it hard to get truly hyped over games any more. I often miss being a kid/teen and eagerly anticipating a certain game release after it's announcement of its existence. I have a lot of fond memories like that, but in more recent years, it often feels like the anticipation is more exciting than actually playing the game itself when it releases.

 

There's been so many Kickstarter disasters that I just keep well away from that now, even though I know there's some that likely will result in good games, but there's been so many false promises and other disappointments that I'd just rather not be involved any more.

 

I often find myself getting the most hyped over ports/remasters/remakes nowadays more than anything. The Spyro trilogy remakes are the last thing I remember getting moderately hyped for, they were some of my favourite 3D platformers as a kid. I was looking forward to see what else might get remade, namely Crash Team Racing, which inevitably did... Then they had to go and throw microtransactions into it. Sure, the base game is all still there, and you can ignore the rest, but it just felt kinda tainted after that.

 

But anyhow, I'm getting kinda off-topic. I still hope there ends up being some kind of complete edition of FF7 on disc, but I honestly doubt it, it's not like FF15 got a complete edition with everything on disc. I used to be excited for the FF7 remake, but it's honestly just waned so much in recent years, and now I just don't really even care much any more. Maybe I'll get around to it eventually, as I said, but it's definitely not a priority for me.

Edited by SuperSmexy500
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1 hour ago, SuperSmexy500 said:

 

Things like that are one of the reasons I find it hard to get truly hyped over games any more. I often miss being a kid/teen and eagerly anticipating a certain game release after it's announcement of its existence. I have a lot of fond memories like that, but in more recent years, it often feels like the anticipation is more exciting than actually playing the game itself when it releases.

 

There's been so many Kickstarter disasters that I just keep well away from that now, even though I know there's some that likely will result in good games, but there's been so many false promises and other disappointments that I'd just rather not be involved any more.

 

I often find myself getting the most hyped over ports/remasters/remakes nowadays more than anything. The Spyro trilogy remakes are the last thing I remember getting moderately hyped for, they were some of my favourite 3D platformers as a kid. I was looking forward to see what else might get remade, namely Crash Team Racing, which inevitably did... Then they had to go and throw microtransactions into it. Sure, the base game is all still there, and you can ignore the rest, but it just felt kinda tainted after that.

 

But anyhow, I'm getting kinda off-topic. I still hope there ends up being some kind of complete edition of FF7 on disc, but I honestly doubt it, it's not like FF15 got a complete edition with everything on disc. I used to be excited for the FF7 remake, but it's honestly just waned so much in recent years, and now I just don't really even care much any more. Maybe I'll get around to it eventually, as I said, but it's definitely not a priority for me.

 

Yep I have those feelings too, I guess it's just a sign we are getting old. And the youth of today, well this is their only experience of gaming, their standards are low.

Bugs on release, patching of games, non physical complete releases, they've never had it, it's the norm now.

 

If you still haven't played FF7 remake, then here is the takeaway you should have.

 

FF7 remake is a good game, well no, it's an absolutely fantastic game.

 

The issues however are

 

- It's no longer a RPG

- The story starts to differ from the original game

- It's not the entire game

 

A lot of people who complain about the game including myself are people who liked the original game mechanics. It's now a Dynasty Warriors/Dark Souls style game with RPG elements in it.

You can't for example, just stay somewhere and grind until you can then kill the bosses within a few hits.

 

There are limits now, even if you have the maximum levels up and materia, you are still up against the gate of having to play an action game, learning boss patterns, learning to roll and dodge projectiles. This is not the original FF game and coming into it. If you want your turn based combat, well that's all gone now. I enjoyed running around in random battles mashing the square button to kill enemies because I love Dynasty Warriors games, and I got on pretty well with the combat since I have platinum on Bloodborne.

 

But for pure RPG games, this is something different, and unfortunately not being a complete 100% world package like a traditional RPG. Requiring twin stick analogue play in battles is already a new skill that differs from a typical dpad only style RPG.  Who knows how the sequels will work.

To complete hard mode you need to do all sorts of levelling up and maxing your stats and materia, but in the next part. You're going to be fighting low level monsters again, and what happens to people who just start at part 2? Is the cap going to be changed from lvl50 to lvl99? How are going to be able to get weapons and accessories that you missed on part 1. What happens to all the materia in the game (such as for me, 3 pray materia so you can heal without using any MP which in many ways breaks the game a bit)

 

They'll probably just make up some bullshit story that you lose half your materia in a crash or something so you have to level up your materia again from scratch.

 

It's something that will divide fans and keep us all arguing for decades to come no doubt.

Edited by enaysoft
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14 hours ago, enaysoft said:

 

Yep I have those feelings too, I guess it's just a sign we are getting old. And the youth of today, well this is their only experience of gaming, their standards are low.

Bugs on release, patching of games, non physical complete releases, they've never had it, it's the norm now.

 

If you still haven't played FF7 remake, then here is the takeaway you should have.

 

FF7 remake is a good game, well no, it's an absolutely fantastic game.

 

The issues however are

 

- It's no longer a RPG

- The story starts to differ from the original game

- It's not the entire game

 

A lot of people who complain about the game including myself are people who liked the original game mechanics. It's now a Dynasty Warriors/Dark Souls style game with RPG elements in it.

You can't for example, just stay somewhere and grind until you can then kill the bosses within a few hits.

 

There are limits now, even if you have the maximum levels up and materia, you are still up against the gate of having to play an action game, learning boss patterns, learning to roll and dodge projectiles. This is not the original FF game and coming into it. If you want your turn based combat, well that's all gone now. I enjoyed running around in random battles mashing the square button to kill enemies because I love Dynasty Warriors games, and I got on pretty well with the combat since I have platinum on Bloodborne.

 

But for pure RPG games, this is something different, and unfortunately not being a complete 100% world package like a traditional RPG. Requiring twin stick analogue play in battles is already a new skill that differs from a typical dpad only style RPG.  Who knows how the sequels will work.

To complete hard mode you need to do all sorts of levelling up and maxing your stats and materia, but in the next part. You're going to be fighting low level monsters again, and what happens to people who just start at part 2? Is the cap going to be changed from lvl50 to lvl99? How are going to be able to get weapons and accessories that you missed on part 1. What happens to all the materia in the game (such as for me, 3 pray materia so you can heal without using any MP which in many ways breaks the game a bit)

 

They'll probably just make up some bullshit story that you lose half your materia in a crash or something so you have to level up your materia again from scratch.

 

It's something that will divide fans and keep us all arguing for decades to come no doubt.

 

I've seen snippets of FF7 remake, and it does seem more like a re-imagining than a remake. Which I would be fine with, but as you said, it's no longer an RPG, and it's not even the full story. Many of my friends who have played it haven't played the original, but those that have generally don't like it much, which just makes me all the more hesitant. I've been kind of indifferent to Final Fantasy since the PS2, but it just took a turn for the worse with the PS3. Haven't been a huge fan of how they've handled the combat since then, especially in FF15 where I felt like I was basically just holding down a button most of the time.

 

Thanks for sharing your thoughts on the game. I honestly don't think I'm going to like it much but I still hope to get around to it eventually. I finally got around the FF13 trilogy last year, after dropping the first game very early in like a decade ago now. I enjoyed them more than I thought I would, but they still weren't great. The gameplay and combat got progressively better with each new entry, while the story just got more and more ridiculous.

 

I think there's undoubtedly going to be some controversial decisions with future FF7 Remake entries. I've already heard so many rumours like not making Vincent a member of your party, and from what I understand, Red XIII is no longer part of your party, at least in this first "part" of the remake. I've got a feeling the original game will still generally be considered the "definitive" way to experience FF7 long after the remake is complete for many fans.

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23 hours ago, SuperSmexy500 said:

 

Things like that are one of the reasons I find it hard to get truly hyped over games any more. I often miss being a kid/teen and eagerly anticipating a certain game release after it's announcement of its existence. I have a lot of fond memories like that, but in more recent years, it often feels like the anticipation is more exciting than actually playing the game itself when it releases.

 

There's been so many Kickstarter disasters that I just keep well away from that now, even though I know there's some that likely will result in good games, but there's been so many false promises and other disappointments that I'd just rather not be involved any more.

 

I often find myself getting the most hyped over ports/remasters/remakes nowadays more than anything. The Spyro trilogy remakes are the last thing I remember getting moderately hyped for, they were some of my favourite 3D platformers as a kid. I was looking forward to see what else might get remade, namely Crash Team Racing, which inevitably did... Then they had to go and throw microtransactions into it. Sure, the base game is all still there, and you can ignore the rest, but it just felt kinda tainted after that.

 

But anyhow, I'm getting kinda off-topic. I still hope there ends up being some kind of complete edition of FF7 on disc, but I honestly doubt it, it's not like FF15 got a complete edition with everything on disc. I used to be excited for the FF7 remake, but it's honestly just waned so much in recent years, and now I just don't really even care much any more. Maybe I'll get around to it eventually, as I said, but it's definitely not a priority for me.

 

I'm the same way. I remember looking at stuff like Metal Gear Solid 3: Snake Eater, God of War 1 & 2, Tony Hawk's Underground 1 & 2 and being completely awe struck by them. Even in the early PS3, Xbox 360 generation I was still impressed with stuff like Ratchet & Clank: Tools of Destruction, the original Assassin's Creed, the first Bioshock and Dead Space. The first time I saw Metal Gear Solid 4: Guns of the Patriots in a magazine I was completely blown away by the graphics.

 

The thought of Ratchet & Clank: Tools of Destruction, one of the older Killzone games getting a remake/remaster excites me more than a lot of the new stuff coming out, which is truly sad.

 

Back to Final Fantasy, I played the original Final Fantasy VII as a kid, but didn't get more than a few hours into it as I never owned a PS1. Graphic wise it hasn't exactly aged the best. If there is one Final Fantasy game I want to put on my profile it is the original Final Fantasy VII. I've heard so many mixed feelings about the remake I have decided I'm not going to go headfirst into it until I have a basic understand of how the original game plays out.

 

What has killed my anticipation in gaming to a great extent is that many of us just sit in our houses all day and buy up whatever is available on PSN. The microtransactions and lootboxes are proof gaming is more about big business than anything else. It's no longer the niche hobby that some computer geeks and wizards created in their garage, as was the case with id Software regarding John Romero and John Carmack. Now you have billion dollar publishers having the say in things like the Final Fantasy VII remake, and the fact that we can access so much with a few button clicks on the internet has contributed greatly to killing off my anticipation for most anything at this point.

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  • 2 weeks later...
On 13/06/2021 at 1:23 PM, proud2bNs said:

That's not true, it does. The Intergrade physical version is one disc only. Got my copy recently. And even if it didn't fit on one disc, it would certainly fit on two, like the PS4 version.

 

The point is having an actually complete and patched version of a game on your shelf. It's as simple as that. Some people like collecting games, others do it for preservation purposes, some have a shitty internet connection and can't download huge updates/DLCs, a few are planning to sell the game later on or want to lend it to friends or family. Whatever their reason is, none of the aforementioned use cases are possible with downloaded, digital-only games. You don't even OWN digital games, you just have permission to play it until .. you don't, because someone decided to close the store / revoke your license / close your account or whatever.

Yeah, it's one disc. With a hefty download. The games 94gb it can't fit on a disc. So no you won't ever have the full game sat on your shelf for preservation. 

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6 hours ago, Footos22 said:

Yeah, it's one disc. With a hefty download. The games 94gb it can't fit on a disc. So no you won't ever have the full game sat on your shelf for preservation. 

 

Max capacity of triple-layer UHD Blu-ray is 100 GB: https://en.wikipedia.org/wiki/Ultra_HD_Blu-ray 


The PS4 (Pro) doesn't have a UHD Blu-ray drive and therefore the game was released on two discs.

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  • 11 months later...
  • 3 months later...

I claimed the free PS5 upgrade that came with the PS+. I want to play the DLC but have not bought it yet. I really like this game, so would be interested in buying the physical disc version, but I'm concerned whether it would mess up my ability to play Intermission. If i bought a new sealed version of Intergrade that comes with an unused code, would that code work fine or will having the ps+ version downloaded cause a problem? Does anyone know? I'm considering just buying the DLC digitally and then once I've played it just getting a disc version for collection purposes.

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