Popular Post Optinooby Posted September 2, 2022 Popular Post Share Posted September 2, 2022 (edited) Hi eveyrbody, got a full text AND video guide here so you can pick your fancy. We also collect ALL Parts & Supplements so you can upgrade if necessary and just to future-proof this guide against a possible update including a trophy for max upgrades.....ya never know! The guide will be updated as I get the videos done so I can place the text and video up together. LEGEND Red - Main Collectibles. Blue - Trophies. Black - Resources (only those mostly along the main path are mentioned). Green - Parts & Supplements. HOMETOWN -Prologue- No collectibles THE QUARANTINE ZONE – 20 Years Later – Optional Conversation 1/54 - Talk with a man and a lady at the end of the street opposite the checkpoint, next to some newspaper stands and an old bus stop. – Beyond The Wall – Weapon - 9mm Pistol - Inside your backpack, unmissable (be sure to keep 1 bullet for an upcoming collectible). Artefact 1/97 - Military Pamphlet - Inside your backpack, unmissable. Artefact 2/97 - Boston Q.Z. Map - Inside your backpack, unmissable. Optional Conversation 2/54 - Once you climb up into the restaurant, talk with Tess just outside the front door. Parts x 3 - Once you climb the ladder into the flat, these can be found on the kitchen counter. Firefly Pendant 1/30 - David Michael Vigil 000102 - While still inside the same flat, this can be found on the floor in the bedroom. Trophy 1/29 - Fallen Firefly - Find a Firefly pendant. Optional Conversation 3/54 - After putting on your gas mask and crouching beneath some rubble, this can be found on the corpse in the crawlspace. If you shuffle past a filing cabinet, then you have gone too far. Artefact 3/97 - Note to Brother - Once you reach the first group of enemies, this can be found upstairs in the back room on the table. Firefly Pendant 2/30 - Ben Glueck 000106 - After passing the plank up to Tess in the old warehouse, you will use it to exit the building and drop from a catwalk back to the ground. Shortly after, you will jump over a concrete barricade and then crouch beneath a fallen catwalk. This pendant can be found hanging from the tree on the left just after passing below the catwalk, you will need to shoot it down. If you enter the WPL store, then you have gone too far. – The Slums – Artefact 4/97 - Drafting Notice - After walking through the bus near the start, this will be on the floor shortly after. Don’t turn right to follow Tess, carry on towards the broken dishwasher and this is on the floor beside it along with some old newspapers. Artefact 5/97 - Wanted Poster - This is on the notice board in front of the artefact above. Shiv x 1 - On the 3rd encounter, head upstairs in the neighboring warehouse and this is on a desk in the office on the left. Health Kit - This is in the office in the opposite corner to the shiv above. Shiv x 1 - On the 4th encounter, this will be on the pipes beside you when you resume control. Shiv x 1- Still on the 4th encounter, go through the open containers on the left and this will be on some crates before the next set of open containers. Artefact 6/97 - Shipping Manifest - This is to the right near where you gained control to begin with on the 4th encounter. Follow the dock edge near the railing and you will find this on the floor near some netting, blue bins and some buckets. Artefact 7/97 - Docks Note - Behind the forklift inside is a large boat, this is on the floor beside the railing running alongside the docked boat, not far from a 2x4 Melee Weapon. – The Cargo – Parts x 7 - These are on the corner of some covered tables at the start, there are 2 portable toilets nearby and a blocked staircase. There are some Binding and Blade on the same cover. Parts x 3 - Once you drop into the attic, these will be on a broken shelf. There are also some Binding and Blade beside the Parts. Optional Conversation 4/54 - Kill the enemies in the 1st enemy encounter but don’t go past the bridge. Then go to the bodies on the bridge and you can trigger this with Marlene. If Marlene runs to the exit instead, load a recent autosave to trigger the conversation again. There is also some Binding and Blade in the workshop on the left on a workbench and a Health Kit on some pipes near the back. Firefly Pendant 3/30 - Philip Liu 000105 - When you gain control back with Ellie, this can be found beside a corpse sat against a newspaper stand straight ahead. THE OUTSKIRTS – Outside – Optional Conversation 5/54 - Talk to Tess at the start. Artefact 8/97 - Tess’ List - In the living room at the start beside a sofa. Artefact 9/97 - Patrol routes Map - On the floor at the bottom of the lift. Binding & Blade - After passing through the enemy encounter in the sewer trench with the enemies above, these will be in a locker on the right when you climb out the water. Parts x 5 - After raising the shutter, passing by some more enemies and then dropping into another sewer, these will be on a fallen locker in a large maintenance room in the far left corner. If you step into the large pipe leading to the exit that you can stand up in, then you have gone too far. Blade, Binding & Pistol Ammo - Same room as the Parts above. – Downtown – Supplements x 5 - Before you climb onto the broken road, crouch beneath it and these can be found just past it in some grass on the left beside a tree. Artefact 10/97 - Evacuation Leaflet - Once on the road, this is beside the traffic lights post on the right corner. Parts x 5 - These are in an old truck on the left just before you must ascend a slope. Firefly Pendant 4/30 - Joseph Lenz 000113 - Shortly after the truck, you will reach the Goldstone Building. This is hanging on a branch of the closest of the 2 large trees outside. Shoot it down with your pistol, there is a Brick beside the furthest tree if your ammo fell out of your pocket somewhere. Optional Conversation 6/54 - Go into the Goldstone Building and examine the corpse in the room ahead laid beside a doorway. Parts x 6 - These are in the room beside the stairwell on the counter. Artefact 11/97 - Field Ops Log - Go up the first set of steps and this will be beside a corpse just before the 2nd set of steps.There is also some Pistol Ammo nearby. Supplements x 5 - After moving the clicker and barging the door open, these are on a shelf on the right. Binding & Blade - These are on a desk in the next room where you will see a moving chair. Rag & Alcohol - These are in some kitchen cabinets in the next room after Tess kills the clicker. Whichever one you collect first, Tess will give you the other. Craft a Health Kit 1/6. Shiv Door 1/13 - This is in the next room. Craft a Shiv 2/6. Supplements x 10 - Inside the Shiv room. Parts x 25 - Inside the Shiv room. Binding, Blade & Pistol Ammo - Inside the Shiv room. Health Kit - After escaping the 1st encounter, this is beside a corpse just after dropping down. Weapon - Revolver - After climbing on the window cleaner lift outside, this will be beside a corpse shortly after going back inside the building. Alcohol, Rag, Binding & Blade - These will be in the room just after the 2nd encounter where you have to move a cabinet to enter. Supplements x 5 - Once you reach the ‘OLIVER’ sign, instead of descending the slope, go to the wall at the end and shimmy across to this. There is also some Alcohol and a Blade beside it. Rag, Blade & Binding - Descend the slope near the ‘OLIVER’ sign and these are halfway down it in a corner. Parts x 4 - These are immediately on your right after first dropping into the subway. Supplements x 5 - These are beside the telephone opposite the Parts above. Molotov, Alcohol & Rag - Beside a corpse near Tess. Artefact 12/97 - Firefly Map - This can be found beside a corpse on the stairs just after the Molotov. Get this before going through the crawlspace. Shiv x 1 - Once you reach the next encounter, this is in a storage locker directly on your left. Artefact 13/97 - Note to Derek - Inside the first store on the left, this can be found inside the cashier draw along with some Pistol Ammo. Safe 1/4 - (03-43-78) This is in the bookstore on the opposite side of the subway behind the counter. Parts x 50 - Inside the safe. Alcohol, Blade & Revolver Ammo - These are also inside the bookstore. – Museum – Artefact 14/97 - Medical Pamphlet - This can be found in the back of the lorry you must climb over. There is also a 2x4 Melee Weapon inside the lorry. Workbench 1/11 - This can be found inside the garage after raising the shutter, make sure you interact with this. Supplements x 5 - These are inside the back of the truck inside the garage. There is also some Alcohol inside. Revolver Ammo - These are in the next room. Alcohol & Blade - These are in the small back room to the right. Revolver Ammo, Blade, Binding & Rag - These are on a pallet below the ramp in the large room. Firefly Pendant 5/30 - Michael Kiper 000109 - Once you climb up the collapsed floor acting as a ramp, climb out on the left side onto a narrow ledge running alongside the exterior wall. Shimmy across this ledge to find this pendant at the end on a small cabinet. Blade & Binding - Inside the cabinet beside the crawlspace. Shiv Door 2/13 - After getting separated from your allies, this can be found in the canteen room. Craft a Molotov 3/6. Rag, Revolver Ammo, Alcohol, Pistol Ammo & Binding - These are inside the shiv room. Supplements x 10 - Inside the shiv room. Parts x 25 - Inside the shiv room. Blade & Binding - Inside the canteen on the counter, and some are also inside the drawer. Optional Conversation 7/54 - After the cutscene with the runners and the battle that follows, Tess will get this prompt when near the exit window. Optional Conversation 8/54 - Ellie will have the prompt for this straight after the conversation with Tess above. – The Capitol Building – Artefact 15/97 - Firefly Orders - Once you climb down the steps at the start, this can be found beside a corpse in the corner near the steps. There is also some Revolver Ammo nearby. Firefly Pendant 6/30 - Melinda Davidson 000214 - This can be found in the gazebo in the flooded area just before the steps leading into the Capitol Building. Rag, Blade & Alcohol - Inside the room on the table after departing from Tess. Binding, Blade, Rag & Alcohol - Upstairs in the conference room on the table at the back. Supplements x 5 - In the conference room, on the front desk. Rag & Alcohol - On the floor near the supplements above. Weapon - Hunting Rifle - This is beside the corpse after jumping through the huge hole in the wall. Supplements x 5 - These can be found during the enemy encounter after collecting the weapon above, inside the room to the far left on the desk. 2x4 Melee Weapon - This is halfway down the stairs after the enemy encounter above. Rag, Blade & Binding - These are inside the room at the bottom of the stairwell just before the next encounter. Rag, Alcohol, Binding, Blade & Health Kit - These are on the floor just after jumping over the ticket gate in the subway. Supplements x 5 - After the enemy encounter in the subway, follow the track to the right to find these at the end. Artefact 16/97 - Smuggler Note - After diving under water and surfacing by a ledge where Ellie will eventually stop, this can be found beside the corpse on the same ledge. Parts x 5 - Dive down the narrow path just past the artefact to find a submerged locker room with these inside. Firefly Pendant 7/30 - Shiyao Jiang 000178 - This is on the shelf inside the same room as the parts above. Supplements x 5 - These are on the roof of the locker room. Health Kit - This is on a bench on the upper platform after helping Ellie. BILL’S TOWN – The Woods – Supplements x 5 - Go right near the start and these will be in the grass by a large rock, if you reach the dried up stream then you have gone too far. Alcohol, Blade & Rag - At the end of the dried up stream. Upgraded Lead Pipe - Don’t skip the first puzzle, then this can be found on top of the small shack you must jump onto and use the plank. Rag & Blade - On a pallet on the right after jumping down after you use the plank. Shiv x 1 - On the floor in front after jumping down between a fence shortly after the materials above. Blade & Rag - Inside the shed on the right with a clicker inside. Parts x 5 - Go up the nearby steps into the central building and these will be in front. This is the upper door, not the lower door that you can also use. Supplements x 5 - On a chair behind the parts above. Blade, Binding & Pistol Ammo - Inside the next room. Parts x 2 - Inside the same room beside the far window. Artefact 17/97 - Pills Note - On the floor near the parts above. Shiv Door 3/13 - On the left just before the outside locked gate you must boost Ellie over to progress. Rag, Alcohol, Blade, Binding & Hunting Rifle Ammo x 5 - Inside the shiv room. Supplements x 15 - Inside the shiv room. Parts x 10 - Inside the shiv room. Melee Weapon - Lead Pipe - Ellie will take this out of the locked gate. Craft a Melee Weapon Upgrade 4/6 - Pick up the lead pipe Ellie just took out the gate and upgrade it, keep hold of this for later. Binding, Blade & Rag - Turn left after passing through the gate and these can be found in a garden in the corner with gnomes scattered around. Parts x 8 - In the same garden as the step above. Supplements x 10 - In the same garden as the step above. Parts x 8 - These are at the top of the steps outside the pizza house opposite the gate you just came through. Parts x 5 - These are on a bench outside the back of the pizza house. Optional Conversation 9/54 - Go inside the pizza house opposite the gate you just came through and Ellie will have the prompt for this once she goes over to the arcade cabinet. Rag, Blade & Alcohol - Inside the pizza house. Safe 2/4 - (05-17-21) Go down the street on the same side of the fence you just came through and this is behind a pick-up truck. Parts x 50 - Inside the safe. Supplements x 5 - Inside the safe. Hunting Rifle Ammo x 3 - Inside the safe. Firefly Pendant 8/30 - Hui Wang 000197 - Carry on down the street and this is on top of the camper van. Artefact 18/97 - Note to Bob - This is attached to the barricade at the end of the street. Rag, Alcohol, Binding & Revolver Ammo x 6 - These are inside the music store near the camper van. Artefact 19/97 - Perimeter Note - This is in the back room of the music store. Parts x 10 - These are in the music store toilets. Rag, Alcohol & Binding - Near the dumpster in the left corner behind the music store. Shiv Door 4/13 - Near the dumpster above, in the back wall of the music store. Alcohol, Blade, Rag, Binding & Pistol Ammo x 3 - In the shiv room. Parts x 25 - In the shiv room. Supplements x 15 - In the shiv room. Arrows x 2 - Stuck in a corpse just before the ladder you must pick up. Weapon - Bow - Don’t skip the ladder puzzle and this will be on top of the truck you must use the ladder to climb onto. Upgrade and Break a Lead Pipe 1/5 - Use the lead pipe that you picked up and upgraded earlier on the clicker you encounter on the roof to break the upgrade. Candy - On the floor near the clicker above. Rag - After jumping down from the rooftops, use the side door to enter the same building and this is in the bedroom. Artefact 20/97 - Note to Rachel - This is in the living room of the same building on a table. Revolver Ammo x 3, Blade, Alcohol & Candy - Inside the same room as above. Supplements x 5 - These are inside the bathroom. Revolver Ammo x 4 - This is on the floor beside the seated corpse after destroying the traps blocking the gate. Revolver Ammo x 8 - Inside the desk door of the room you go into after the traps. This draw is beside a door that triggers a cutscene once opened. Rag, Shiv & Candy - These are in the main room of the laundromat during the chase. Revolver Ammo x 3, Rag, Alcohol, Binding & Blade - These are in the side room of the laundromat. Upgrade and Break a Baseball Bat 2/5 - This is near the exit of the laundromat on a counter. Pick this up and upgrade it, then break the upgrade on an enemy during this same encounter. – Safehouse – Parts x 5 - In the back room. Revolver Ammo x 3, Binding & Blade - In the back room. Artefact 21/97 - Fences Note - In the back room. Artefact 22/97 - Bill’s Map - In the main room on a side table. Melee Weapon - Lead Pipe - On the floor in the main room where you start. Optional Conversation 10/54 - Interact with the chessboard on a table opposite the bar to trigger this. Blade, Alcohol, Binding, Rag, Pistol Ammo x 1, Hunting Rifle Ammo x 3 & Alcohol - These can be found around the bar area. Training Manual 1/12 - Shiv: Sharpening - This is on the corner of the bar. Trophy 2/29 - Self Help - Find one training manual. Artefact 23/97 - Hunters Note - When you go upstairs, turn right instead of following Bill and this is in the room at the end. Rag, Blade & Alcohol - Same room as above. Supplement x 5 - Same room as above. Parts x 4 - After walking across the balcony with Bill and hopping through the window, these can be found in the first room. Melee Weapon - Baseball Bat - This is in a room on the right that you walk past just before the stairwell. Candy - This is in the cafe downstairs. Blade, Rag & Revolver Ammo x 3 - These are near the car in front after leaving the cafe to go back outside. Firefly Pendant 9/30 - Alex Raymond Vincent 000266 - After killing the enemies in the encounter, this can be found hanging up high on the telegraph pole beside the bus in the corner. Blade, Alcohol & Rag - Before you ascend the steps after the encounter, these are in the shed beside the steps. -- Graveyard -- Weapon - Pump Shotgun - You start with this. Nail Bomb x 1 - Bill will put this on a table for you at the start when you approach him. Workbench Tool level 1 1/5 - After picking up the nail bomb, this will be in the far left corner on a small shelf. Parts x 15 - On the same shelf as the tool above. Arrows x 2 - Same shelf as the tool above. Workbench 2/11 - This is straight ahead from where you first gained control, make sure you interact with this. Binding, Alcohol, Explosive, Rag, Blade & Pump Shotgun Ammo x 2 - On the large shelf beside the workbench. Craft a Nail Bomb 5/6 - Craft this with the materials you just collected. Upgrade and Break a 2x4 3/5 - This can be found behind the stairs in the corner, pick this up and upgrade it, then break it on the next enemy you encounter. Shiv x 1 - After going upstairs, this can be found on the altar. Artefact 24/97 - Bombs Note - This is in the side room near the altar, make sure you get this before jumping out the window. Explosive & Alcohol - Same room as above. Supplements x 5 - Same room as above. Supplements x 5 - This can be found in the left corner near the fountain just before you leave the graveyard. Melee Weapon - 2x4 - On a bench beside the fountain. Candy Bar - This is in the kitchen of the first house you pass. Firefly Pendant 10/30 - Peter Mrozik 000263 - On the bathroom floor in the same house as above. Parts x 10 - In the garage of the same house above. Pistol Ammo x 3, Blade & Binding - Beside the parts above. Melee Weapon - 2x4 - Beside the parts above. Parts x 7 - These are inside a standalone garage down the hill just after the 1st house. Melee Weapon - Baseball Bat - On the floor outside in the far corner beside a bbq. Arrows x 3 - These are inside the far garage. Parts x 13 - Inside the same garage as the arrows. Blade, Binding, Rag & Pump Shotgun x 4 - After Ellie crawls through the hole in the door and opens it from the other side, these can be found in a side room in the next house. Parts x 5 - Inside the same house as above, these are on the left before the exit. Explosive - Next to the parts above. Supplements x 5 - After jumping down from the tree-house, turn left and these can be found in the grass in the left corner. Rag, Blade, Explosive & Alcohol - These can be found in the shed. Molotov x 1, Alcohol & Blade - These are in the kitchen of the house with the tree-house and swimming pool. Revolver Ammo x 3 & Pistol Ammo x 5 - This are in the hallway of the house above. Shiv x 1 & Alcohol - These are also in the hallway. Parts x 5 - Go upstairs in the same house and these are inside a cupboard immediately on your left. Explosive, Rag & Hunting Rifle Ammo x 4 - Same cupboard as the parts above. Supplements x 5 - Inside the parents bedroom of the same house above. Artefact 25/97 - Boy's Diary - This is inside the kids room. Optional Conversation 11/54 - Ellie will give you the prompt for this after leaving the kids room. Melee Weapon - Baseball Bat - In the garage of the same house as above. Arrows x 3 - Also in the garage. -- High School Escape -- Alcohol, Blade, Rag & Binding - On the small steps near the first enemies. Melee Weapon - Upgraded Baseball Bat - This is inside the first classroom. Candy & Nail Bomb x 1 - Same room as above. Melee Weapon - Baseball Bat - Inside the sports hall. Health Kit x 1, Alcohol & Rag - Also inside the sports hall. Parts x 10 - In the room where the bloater came from. Explosive, Blade, Alcohol & Pump Shotgun Ammo x 5 - Same room as the parts above. Supplements x 5 - Once you reach the garage after the bloater, these are in the kitchen. Artefact 26/97 - Note From Frank - This is in the bedroom of the same garage. Alcohol, Rag, Binding, Candy, Explosive, Pistol Ammo x 4 & Revolver Ammo x 3 - Inside the same bedroom as the artefact above. Parts x 8 - Inside the same bedroom as the artefact above. Optional Conversation 12/54 - Ellie will eventually give you this prompt while in the car. Pump Shotgun Ammo x 8 - On the floor beside Bill. Optional Conversation 13/54 - Talk to Bill after acquiring artefact #26. Artefact 27/97 - Note From Frank (discarded) - After the optional conversation with Bill, run around the car and pick this up. Collecting this discarded note will also pop the trophy below. Trophy 3/29 - In Memorium - Pick up Frank's note after it's discarded. Melee Weapon - Baseball Bat - This is on a car on the left during the encounter after the leaving the garage. Alcohol, Rag, Revolver Ammo x 1 & Hunting Rifle Ammo x 1 - Beside a house on the right. Explosive & Blade - In front of a garage on the left side of the road. Pump Shotgun Ammo x 9 - Beside a police car ahead on the right. PITTSBURGH -- Alone and Forsaken -- Artefact 28/97 - Siphon Hose - Automatically in your inventory from the start. Pump Shotgun Ammo x 8, Revolver Ammo x 2, Candy x 2, Binding & Alcohol - In the store you spawn in. Melee Weapon - 2x4 - In the corner of the store you spawn in. Rag - In the side alley beside the store above. Blade, Alcohol, Explosive, Health & Hunting Rifle Ammo x 3 - Before you go through the shutter, these can be found in the store opposite the one you spawn in. Parts x 8 - These are in the back room of the store above. Some are in a draw and some are on a desk. Alcohol, Rag & Binding - In the same back room as the parts. Revolver Ammo x 2, Alcohol, Binding, Blade & Health Kit - Inside the garage that you must raise the shutter to enter. Smoke Bomb x 1 - Inside the same garage as above. Artefact 29/97 - Tourists Manifest - This is on a cage in the same garage as above. Optional Conversation 14/54 - Ellie will have the prompt for this when looking at the corpses in the garage. Workbench Tool level 2 2/5 - This is on the tool bench in the same garage as above. Pump Shotgun Ammo x 2, Pistol Ammo x 5, Explosive, Blade, Alcohol, Rag & Revolver Ammo x 3 - These are upstairs after leaving the garage, in the big side room on the right. Supplements x 5 - Inside a suitcase in the middle of the room above. Training Manual 2/12 - Health: Splinting - On the mattress near the supplements above. Artefact 30/97 - Ambush Map - Inside the far room one wall, loot this room before you go outside. Arrows x 2 & Blade - Same room as above. Workbench 3/11 - Same room as above, be sure to interact with this. Parts x 7 - After dropping down onto the road, these can be found just on the left. Supplements x 5 - Opposite the parts above. Comic 1/13 - Termination Shock - This is inside the bus along the road. Trophy 4/29 - Savage Starlight Fan - Find a comic. Explosive, Blade, Binding & Rag - Inside the grass beside a car just past the bus above. Optional Conversation 15/54 - Ellie will have this for you beside a car just after the bus. Melee Weapon - 2x4 - This is a bit further up the road on the right. Candy - On the floor just past the 2x4 above. Joke 1/6 - Stand beside the bus at the end before climbing over it and Ellie will eventually give you the trigger for this. It will usually take a minute or 2 before the prompt appears (this joke doesn't affect the tracker). Optional Conversation 16/54 - Ellie will have this for you while she examines the graffiti on the wall after dropping down from the bus. Parts x 5 - After jumping down from the bus, These are on a table in the far right corner. Artefact 31/97 - Lost Hill Note - On the floor inside the small checkpoint beside the parts above. Alcohol, Rag & Explosive - After passing through the checkpoint gate, these can be found just behind the wall on the left. Artefact 32/97 - Traitors Flyer - This is attached to the wall near the marquee just head where the first bunch of enemies are. Explosive, Binding, Blade & Alcohol - These are in the alley running alongside the left of the marquee. Firefly Pendant 11/30 - Kazden Risk 000153 - This is at the end of the far right alleyway. Parts x 5 - Inside the bookstore, these are in a cabinet behind the counter near the window. Blade, Rag & Binding - These are beside the parts above. Arrows x 3 - Inside the bookstore on a crate. Artefact 33/97 - Applicant Checklist - On a shelf beside the stairs in the right corner beside an exterior window and entrance. Candy - On a shelf not far from the artefact above. Pistol Ammo x 3 - On a crate in the middle. Blade & Explosive - Beneath the far left staircase. Artefact 34/97 - Abandon Zone Note - This is inside the small kitchen in the far right of the bookstore. Pistol Ammo x 4 & Binding - Inside the kitchen drawer. Parts x 4 - On a shelf in the large room beside the kitchen. Sugar, Rag, Blade & Explosive - On another shelf in the same room as the parts above. Health - This can be found upstairs at the back on a shelf. Parts x 10 - These are on a counter upstairs beside a stairwell in the far corner on the same side as the exterior windows. Candy - On a shelf near the parts above. Candy - On the mattress near the burning barrel and sofas upstairs. Joke 2/6 - Ellie will eventually give you the prompt for this upstairs near the burning barrel, all the enemies must be dead for this to trigger. Sugar x 1, Alcohol & Binding - In the cabinet behind the counter near the burning barrel above. Craft a Smoke Bomb 6/6 - Once you collect the sugar above, you should be able to craft this. Trophy 5/29 - Geared Up - Craft every item. Shiv Door 5/13 - In the corner beside the burning barrel above. Supplements x 5 - Inside the shiv room. Parts x 50 - Inside the shiv room. Explosive x 1, Pistol Ammo x 5, Rag x 1, Blade & Alcohol x 1 - Inside the shiv room. Artefact 35/97 - Lost Areas Map - Inside the shiv room. Melee Weapon - Lead Pipe - Inside the shiv room. Binding, Blade & Alcohol - After dropping down from the bookstore, these are beneath the stairwell you just came down. Optional Conversation 17/54 - After seeing the enemies moving the plank on the bus in the distance which then jump into the hotel, turn around and head the opposite way to find a fashion store on the right. Ellie will give you the prompt for this while looking at the poster in the window. Joke 3/6 - While in the same area as the fashion store, Ellie will give you the prompt for this shortly after the optional conversation above. Blade, Binding & Alcohol - In the corner near the fashion store. Parts x 5 - On the floor in the corner opposite the fashion store. Shiv Door 6/13 - Carry on towards where the hunters were and this is on the left near the water. Artefact 36/97 - Mother's Letter - Inside the shiv room. Arrows x 6 - Inside the shiv room. Parts x 50 - Inside the shiv room. Supplements x 15 - Inside the shiv room. Revolver Ammo x 3, Hunting Rifle Ammo x 3, Blade, Binding & Rag x 1 - Inside the shiv room. Parts x 10 - These are at the bottom of the water beneath the pallet you must move for Ellie. Sugar x 1, Blade, Rag & Alcohol - These are in the bottom floor of the coffee shop behind the counter, the sugar is in a cabinet. Binding, Explosive, Blade & Shiv x 1 - These are upstairs in the coffee shop. Supplements x 5 - These are upstairs in the coffee shop on Artefact 36/97 - Stash Note - Near the supplements above. -- Hotel Lobby -- Supplements x 5 - Turn right at the start and these are on the reception counter. Blade & Explosive - These are also on the reception counter. Safe 3/4 - (22-10-56) This is inside the back part of reception. Training Manual 3/12 - Shiv: Reinforcement - This is inside the safe. Revolver Ammo x 4 & Explosive - This is inside the safe. Parts x 50 - This is inside the safe. Alcohol & Rag - On a counter beside the safe. Sugar & Alcohol - These are on the counter of the coffee bar on the opposite of the lobby. Optional Conversation 18/54 - Interact with the coffee machine behind the bar. Parts x 10 - These are on the middle scaffolding, use the ladder to climb up onto the opposite side to reach these. Joke 4/6 - After you use the ladder to climb up near the elevators, wait for Ellie to pull out her joke book. Don't skip the puzzle otherwise this may not trigger. Artefact 38/97 - Note to Staff - In the same spot as the joke above beside the elevators, turn right and shimmy across the broken floor and you will find this in a suitcase. Alcohol, Rag & Blade - Once outside on the rooftop, climb in the first window on the left into the first room with the enemies and these are inside a drawer. Candy - This is inside the room opposite to the room above. Explosive x 1, Blade & Candy - These are outside on the balcony near the room above. Melee Weapon - Baseball Bat - Outside on the balcony. Alcohol & Rag - Inside a bathroom near the balcony above. Candy - Go through the hallway into the open area and this will be inside vending machine on your left. Blade & Binding - While still in the open area,these should be inside one of the 2 rooms in the middle,behind a TV. Melee Weapon - Baseball Bat - Head past the burning barrels and go upstairs to the next floor, this can be found on a table in the first open area. Candy - Go through the hallway and this can be found in the 2nd room on the right. Optional Conversation 19/54 - In the 2nd open area you reach on this same floor, take the right path to reach room 304 and Ellie will give you the trigger for this inside the bathroom. Supplements x 5 - Inside the bathroom drawer. Rag & Alcohol - Inside the 2nd bathroom. Parts x 10 - inside the room with the huge hole in the floor connected to the 2nd bathroom. Alcohol & Blade - Inside room 302 on the floor beside room 304. Sugar & Alcohol - Go back to the previous open area and these can be found in room 305 on the right, inside the small fridge on the right side of the bed. Alcohol & Rag - Inside the bathroom of room 305. Parts x 2 - Inside the room 306, these are inside the drawer at the end of the bed. Supplements x 5 - inside the bathroom of room 306. Candy - Go out onto the balcony from room 306 and jump into room 310 via the window and this is inside the open fridge. Rag & Blade - These are inside the bathroom of room 310. Alcohol, Blade & Explosive - In a suitcase beside the elevator you must force open to progress. Binding, Blade & Alcohol - After falling from the elevator, these can be found in a engine room on the room on some racking. Parts x 25 - After going down the stairwell and diving through the flooded parts, then climb out through the large collapsed floor you soon pass and these are inside a small store room. Shiv x 1, Binding, Pump Shotgun Ammo x 3 & Alcohol - Same room as the parts above. Revolver Ammo x 3, Health, Explosive, Alcohol & Rag - Once inside the spore infested area, these are inside the first room on the left. Nail Bomb x 1, Blade, Binding, Hunting Rifle Ammo x 3 & Alcohol - Go back into the corridor and this are in the first room on the right. Parts x 5 - These are upstairs in the room on the right, inside a cabinet. Explosive & Pump Shotgun Ammo x 4 - Beside the parts above. Melee Weapon - 2x4 - Inside the bathroom connected to the room above. Artefact 39/97 - Hotel Keycard - This is inside the security room, you must pick it up to progress. Supplements x 10 - These are in the upstairs laundry room, on a upper shelf. Revolver Ammo x 4 & Arrows x 2 - After leaving the spore infested area and going upstairs, these can be found in the toilets on the right. Workbench 4/11 - This is inside the next room on the right, make sure you interact with it. Supplements x 5 - Inside the same room as the workbench. Parts x 5 - Same room as above. Parts x 10 - These are inside the storeroom opposite the room with the workbench. Binding, Blade, Alcohol & Rag - Inside the same room as above. Parts x 5 - Once inside the large kitchen area, these are inside the freezer on the left. Rag, Explosive, Sugar x 1 & Alcohol - Same room as above. Candy - Inside the kitchen on the left. Parts x 5 - In the far right corner of the dining area, on a seat. Parts x 13 - After using the ladder to leave the restaurant area, take your first left to reach a bar area. Shimmy over to the bar area and these are on a table. Comic 2/13 - Accretion - On another table in the same bar area as above. Melee Weapon - Baseball Bat - This is behind the bar. Blade, Alcohol x 1 & Rag - Also behind the bar. Firefly Pendant 12/30 - Colby Reed 000232 - Carry on through the hotel and you will drop down a broken stairwell. This can be found inside the 2nd toilet on the left, on the floor in the far corner. Rag & Alcohol - Same toilet as above. Hunting Rifle Ammo x 5 & Explosive - Go back into the corridor and these can be found in a drawer on the right. Training Manual 4/12 - Melee: Knots - This is on a table just before the table you must jump over to progress. Optional Conversation 20/54 - Once you enter the theatre area, Ellie will have the prompt for this beside the paradise stand in the corner. You will need to interact with her 3 times to register this. Parts x 4 - On the floor beside the paradise stand. Alcohol & Rag - Beside the parts above. Sugar - On a table near the parts above. Parts x 5 - After using the piano to climb up onto the upper floor, head around all the way to the opposite end to find these on the floor. Blade & Binding - Beside the parts above. -- Financial District -- Optional Conversation 21/54 - Once you have defeated the enemies at the start, go to the corpse hanging from the tree near where you first gained control, and examine it with the prompt that appears near its feet. If the prompt doesn't appear, you will need to close the game and then load it back up for the prompt to appear. Parts x 3 - On a sofa inside the back of the Bank on the left side of the starting area. Pump Shotgun Ammo x 4, Candy & Sugar - In the main room of the cafe on the right of the starting area. Alcohol & Rag - In the back room of the cafe. Candy - Upstairs in the cafe. Explosive, Rag, Blade & Arrows x 3 - Inside the office above the sandwich shop, accessed via the top of the cafe or by climbing the truck at the back of the area. Candy - In the sandwich shop. Melee Weapon - Baseball Bat - Behind the counter in the sandwich shop. Artefact 40/97 - Fireflies Note - Inside the freezer at the back of the sandwich shop, on the floor. Parts x 25 - On a pallet table beside the truck at the back where the garage door is. Parts x 10 - On the floor to your right immediately after going into the garage. Rag & Alcohol - On the slope to your left when first entering the garage. Workbench 5/11 - This is inside the 2nd room of the garage, be sure you interact with it. Supplements x 5 - Near the workbench above. Artefact 41/97 - Final Attack Note - After the cutscene with the hunters in the military vehicle, you will shortly go upstairs into a bank. This can be found in the large office room with the exterior windows, the artefact will be on the floor in the corner. Explosive & Rag - Once back outside in the street, carry on to reach a building in the corner on the bend with a Liberty Military Surplus sign. Head inside this building and these can be found scattered around the room upstairs. Artefact 42/97 - Mob Attack Note - This is in the same building as the step above, upstairs in a small room near the furthest stairwell, on the floor behind the counter. Blade, Binding, Alcohol & rag - These are in the bookstore on the counter. Optional Conversation - At the end of the street near 2 tanks is a wall with Death For Freedom' graffiti on it, once all the enemies are dead, Ellie will have the trigger for this when looking at the wall. This doesn't have a number here as it may not count as a collectible in-game because this doesn't show up on the Activity Cards. Artefact 43/97 - Truck Note - This is inside the Rations Depot near the 2 tanks, this can be found on a desk. Pump Shotgun Ammo x 2 & Explosive - Inside the drawer near the artefact above. Candy, Rag, Alcohol, Binding & Blade - Inside the back room of the Ration Depot. Shiv Door 7/13 - In the back room of the Ration Depot. Supplements x 10 - Inside the shiv room. Blade, Sugar, Explosive & Pistol Ammo x 8 - Inside the shiv room. Parts x 50 - Inside the shiv room. Parts x 5 - On the floor by the corner of the tank nearest the ladder you must pull down to progress. Optional Conversation 22/54 - After climbing up to the catwalk and jumping from the truck back to the ground, go to the gate of the nearby school and Ellie will have the trigger for this. Optional Conversation 23/54 - Before heading down the alley, go to the Dawn of the Wolf sign on the wall opposite the school and Ellie will have the trigger for this. Blade, Alcohol & Rag - These are beside the dumpster below the poster in the previous step. Binding & Alcohol - Go down the alley and these are inside the first room in the building on the right. Melee Weapon - Baseball Bat - This is behind the counter in the same building as above. Melee Weapon - Lead Pipe - This is at the end of the alley where it turns back to the road. Pump Shotgun Ammo x 2, Explosive, Rag, Binding & Blade - These are in the building across the street, inside the back office. Revolver Ammo x 4 - After escaping the tank and going upstairs in a building, these can be found inside a drawer in the corner room. Rag & Alcohol - In the same building as the step above, these are upstairs in the room with the window upstairs that leads out onto the catwalk. Part x 2 - After exiting the building via a upstairs window and carefully moving along the wall ledge, these are inside the next room you jump into. Binding - Beside the parts above. Supplements x 5 - Inside the bathroom beside the step above. Blade & Alcohol - In the living room on the counter. -- Escape the City -- Training Manual 5/12 - Molotov: Construction - This is inside the kitchen of the apartment you start in. Parts x 8 - Also inside the kitchen. Sugar & Explosive - Inside the small living room connected to the kitchen. Shiv Door 8/13 - You will see this in front of you as you head down the stairs, if you reach the bottom, then you have gone too far. Hunting Rifle Ammo x 4, Pistol Ammo x 4, Explosive, Rag, Blade, Binding, Alcohol & Health - Inside the shiv room. Parts x 25 - Inside the shiv room, just left of the entrance. Comic 3/13 - Deep Phase - Inside the shiv room, in the bedroom. Supplements x 5 - Same room as the comic above. Supplements x 10 - Inside the shiv room kitchen. Parts x 10 - in the garage where you reach your 1st encounter, these are on the left after leaving the toy store. Rag, Explosive & Alcohol - Beside the parts above. Firefly Pendant 13/30 - Lucas Rios 000296 - After climbing onto the rooftop and reaching the 2nd encounter, you will enter another building soon after. This can be found in the toilet on the left. Artefact 44/97 - Trial Note - After passing through the door that Henry holds open for you, this can be found on the floor in the meeting room in the corner. Supplements x 5 - These are on the counter of the kitchen part of the office. Parts x 5 - After passing into another office and encountering a cutscene, you will shortly enter a room with large model of a bridge in the middle.These can be found inside a small storeroom on the left beside the model, inside a locker. Trophy 6/29 - Lights Out - While in stealth, turn off the spotlight generator in Pittsburgh - After going downstairs and reaching the 3rd encounter, you must reach the generator and turn it off while in stealth. You can still kill enemies and trigger this, but it must be in stealth. if you are having trouble getting this, just activate invisibility. Parts x 10 - After getting the trophy above, go back into the building you just exited and these can be found on the floor behind reception. Blade, Rag, Alcohol & Binding - Beside the parts above. Explosive, Blade & Binding - After raising the shutter and entering the garage, these are on the floor in front of you. Candy - This is on the bar counter. Supplements x 10 - In the next room after the bar, these are beneath the hot dog stand. THE SUBURBS -- Sewers -- Alcohol & Blade - Inside the small smashed boat near the start. Comic 4/13 - Antiparticles - Head to the large washed up boat in the distance, and you can find this in the cabin. Artefact 45/97 - Boat Note - Same cabin as above. Binding, Rag & Alcohol - Same cabin as above. Firefly Pendant 14/30 - Josh Scheffler 000127 - Inside the hull of the same boat above, there is a large hole on the deck you can drop into. Pistol Ammo x 3 - This is inside a small wrecked boat just past the big boat above, you must hop over a log to reach this. Melee Weapon - 2x4 - Beside the ammo above. Alcohol - On the floor beside the entrance to the sewer. Firefly Pendant 15/30 - Robert Righetti 000219 - Once in the sewer, climb into the first drain on the right to reach a small room. A corpse will be holding until this stuck in a drain on the wall. Parts x 5 - In the water beside the pendant above. Alcohol & Binding - Inside the same room as the parts above. Artefact 46/97 - Sewers Note - When the path forks, go right to find a caged area. Interact with the nearby crawlspace to send Ellie through and she will unlock the gate. This can be found inside the caged area on a table. Parts x 50 - Beside the artefact above. Revolver Ammo x 3, Rag, Sugar, Explosive, Binding & Blade - Same room as the parts above. Supplements x 5 - Same room as the parts above, on a shelf. Firefly Pendant 16/30 - Eddie Fuentes 000158 - Once you reach the waterlogged area, dive into the water and this is beside a submerged car. Hunting Rifle Ammo x 3, Blade, Binding & Rag - After unblocking the floodgate and passing through (do not skip this puzzle), climb out and enter the crawlspace on the right to find these. Parts x 25 - These are inside the room near the pallet you must knock down, on a shelf. Artefact 47/97 - Trading note - Same room as the parts above, on the floor in the corner. Rag, Candy & Explosive - Same room as the parts above. Trophy 7/29 - Waterlogged - Ride the sewer contraption with Henry and Sam - (Do not skip this puzzle) After moving Ellie across the water using the pallet, quickly go back to Henry and climb onto the contraption with him. Once you reach the other side, this trophy will pop. Workbench Tool level 3 3/5 - Carry on along the story path and this is on the first room on your left. Supplements x 5 - Same room as the tools above. Pistol Ammo x 6, Blade, Alcohol & Rag - Same room as the tools above. Weapon - Shorty - After triggering the improvised alarm, this can be found on a table shortly on your left. Training Manual 6/12 - Bomb: Containment - This can be found on a shelf just ahead from the weapon above. Rag, Binding & Rag - On the shelf beside the manual above. Supplements x 5 - Inside a locker near the manual above. Revolver Ammo x 3, Rag, Binding & Explosive - Beside the supplements above. Artefact 48/97 - Rain Catcher Note - After the next encounter, go into the storage room on the right to find this on a table. Shorty Ammo x 2, Alcohol & Rag - Inside the same room as the artefact above. Parts x 3 - Hop over the small blockade to progress and these can be found on a shelf on the right after ascending the stairs. Candy - Beside the parts above. Artefact 49/97 - Cornered Note - Enter the room opposite the parts above to find this on the floor beside a corpse in the corner. Supplements x 5 - Beside the artefact above. Parts x 10 - On the ledge above the arteact above. Melee Weapon - Machete - Beside the parts above. Upgrade and Break a Machete 4/5 - Pick this up and upgrade it, then use it on the next enemies to break the upgrade. Rag, Alcohol & Explosive - Carry on along the story path and these are below the next set of stairs you must descend. Parts x 10 - After triggering the trap and getting split up, these are on the floor in front of you once you resume control. Alcohol, Rag & Shorty Ammo x 3 - Beside the parts above. Parts x 12 - Carry on forward into another encounter and these are inside the 1st room on the left. 10 are on a shelf, the other 2 are inside a locker. Blade, Binding & Explosive - Same room as the parts above. Melee Weapon - Baseball Bat - This will be leaning beside a barrel in the main room. Candy & Explosive - In the same area as the melee weapon above. Pistol Ammo x 3 & Sugar - Climb the ledge beside the melee weapon above, and these are on a shelf on the right. Supplements x 10 - In the right corner is a small sleeping area you can climb into, these are beside the bed. Shiv x 1 - Near the supplements above. Melee Weapon - 2x4 - This is on the floor in the sleeping quarters in the corner. Alcohol, Rag & Shorty Ammo x 3 - Same room as the melee weapon above. Rag, Blade & Alcohol - In the intersection room that leads towards the exit. Artefact 50/97 - Kid's Drawing - In the kids area that you must pass through to exit, this is on a shelf on the right. Melee weapon - Lead Pipe - After reuniting with your allies, Sam will pull this from the gate so you can progress. Melee Weapon - Baseball Bat - In the end room at the blocked exit where the final encounter occurs. Pump Shotgun x 8, Candy, Nail Bomb x 1, Molotov x 2, Alcohol & Rag - Same room as the melee weapon above. -- Suburbs -- Parts x 13 - Inside the van at the start. Explosive & Blade - Follow the road and enter the 1st open house on the right, these are in the living room. Parts x 1 - Kitchen of the house above. Rag - Kitchen of the house above. Supplements x 5 - Downstairs bathroom of the house above. Hunting Rifle Ammo x 3, Blade, rag & Explosive - In the far upstairs bedroom, same house as above. Artefact 51/97 - Looting Note - In the kid's bedroom upstairs. Parts x 10 - Also in the kid's bedroom. Alcohol - Upstairs bathroom. Rag, Alcohol & Blade - In the downstairs basement of the same house above. Optional Conversation 24/54 - Go back up to the road and resume following it to soon reach a bend with a house on it that has 'I'm Armed, No Trespassing' graffiti'ed onto it. Henry should give you the prompt while near this house. Optional Conversation (needed for Joke #5) - From the previous step, turn around to see another house with a hole in the wall and 'I Have a Gun, U loot, I Shoot' graffiti'ed onto it. Go into the hole in the wall to enter a kitchen and Henry start this conversation automatically once he comes over. Candy, Rag, Sugar & Alcohol - Inside the same kitchen as above. Optional Conversation 25/54 - Carry on following the road to reach an ice cream truck, there will be some wild dogs just past it. Wait here and Ellie will shortly have the prompt for this beside the truck. Workbench 6/11 - This is inside the garage opposite the ice cream truck, be sure you interact with this. Trophy 8/29 - Combat Ready - Fully upgrade a weapon - Use the workbench to fully upgrade the revolver. Blade & Alcohol - Go inside the house beside the house with the workbench and these are in the living room. Parts x 4 - These are in the kitchen of the house above. Blade & Binding - These are in a bedroom upstairs. Artefact 52/97 - Father's Note - This is in the other bedroom upstairs, on the desk. Binding, Explosive & Pistol Ammo x 3 - In the same room as the artefact. Training Manual 7/12 - Melee: Techniques - Interact with the attic beside the stairs, then boost Ellie up and she will fetch this for you. Joke 5/6 - Ignoring the last house, follow the road to the end and you will reach a roadblock. Wait for Henry & Sam to talk and eventually Ellie will pull out her joke book and tell the jokes automatically, assuming you have triggered the other conversations mentioned above. Once Ellie has told her jokes, let Sam tell his final joke before moving on. Firefly Pendant 17/30 - Matthew White 000118 - Climb into the nearby garden and shoot this down from the tree, there is a brick beside the tree if you need it. Safe 4/4 - (08-21-36) Head into the nearest house and go straight upstairs and you will find this in the 1st bedroom. Trophy 9/29 - Sticky Fingers - Open all Safes. Supplements x 10 - Inside the safe. Parts x 50 - Inside the safe. Pump Shotgun Ammo x 4 - Inside the safe. Revolver Ammo x 3 - Same room as the safe. Artefact 53/97 - Survivor's Note - Same room as the safe, on the floor. Comic 5/13 - Messenger Particle - Leave the current room and turn left, this is inside the next bedroom you reach, just beside the next set of stairs. Binding - Same room as the comic above. Artefact 54/97 - Matchbook - Carry on upstairs and this is in the loft. Arrows x 3 & Rag - Also in the loft. Supplements x 10 - Go back downstairs and these are in the living room in the corner. Revolver Ammo x 3 - Also in the living room. Optional Conversation 26/54 - Wait for Ellie and Sam to finish playing darts then pick up the dart they leave on the stall to register this conversation. Parts x 7 - This are in the small storeroom inside the kitchen. Candy - Once you reach the sniper encounter, this is inside the 1st house on the left, inside the kitchen. Sugar - Same house as above, in the living room. Blade & Explosive - These are in the next house on the left, behind the stairs, this house is almost completely destroyed. Sugar, Candy, Alcohol & Binding - These are inside the 3rd house on the left, also almost destroyed. Rag, Binding, Explosive & Hunting Rifle Ammo x 2 - Inside the 1st house on the right from the starting position, these are inside the upstairs bedroom. Candy, Sugar, Rag & Alcohol - Same house as above, in the kitchen. Melee Weapon - Lead Pipe - This is leaning against a car between the 1st and 2nd house on the right. Alcohol & Rag - Inside the 2nd house on the right, these are in the upstairs bedroom. Explosive, Rag & Blade - Same house as above, in the kitchen.] Candy & Sugar - Inside the 3rd house on the right, in the kitchen. Rag - Same house as above, in the living room. Supplements x 5 - Same room as above, in the upstairs bedroom. Alcohol & Rag - Same room as the supplements above. Parts x 5 - Exit the 3rd house above via the back door and these are in a crawlspace beneath the back porch. Parts x 25 - From the 3rd house on the right, carry on to the back of the area to find you can enter the next house via the back door. These are inside on the kitchen counter. Explosive & Alcohol - Beside the parts above. Rag & Blade - Head into the next house, which should be the house with the sniper upstairs and these are in the kitchen. TOMMY'S DAM -- Hydroelectric Dam -- Weapon - El Diablo - Follow the track forward from the start and this is beside the car at the top of the slope. Blade & Alcohol - Near the weapon above. Comic 6/13 - Foreign Element - After making your way down the cliff and you start heading towards the bridge, keep a look out for a track leading up a slope to the right and you will find this on the floor beside a wrecked car. Shiv Door 9/13 - Once you reach the dam, this will be in front of you when you climb the stairs. Arrow x 5, El Diablo Ammo x 3, Blade, Alcohol, Rag, Pistol Ammo x 5, Hunting Rifle Ammo x 5 & Explosive - Inside the shiv room. Parts x 50 - Inside the shiv room. Supplements x 10 - Inside the shiv room. TROPHY 10/29 - Left Hanging - Leave Ellie hanging after a job well done - After completing the dam puzzle, ignore Ellie's high five prompt and this will trigger soon after. You can skip the puzzle and still get this trophy! Optional Conversation 28/54 - After crossing the dam, go left to find a small campsite. Carry on past the campsite to find the teddy bear grave, inspect the grave using the prompt to trigger this. Binding & Blade - These are beside the tent you just passed. Supplements x 20 - Carry on along the story path to reach a tractor, these are on the left side of the tractor beside a tree stump. Artefact 55/97 - Power Plant Map - This is inside the small office opposite the tractor. Parts x 5 - On the floor of the same office above. Rag, Blade, Explosive & Alcohol - Inside the same office as the parts above. Optional Conversation 28/54 - After getting through the gate, follow Ellie to the horse and activate the prompt that appears. Optional Conversation 29/54 - After entering the building with Tommy, follow him to his bag and activate the prompt for this (this may be story related). Supplements x 10 - After the previous conversation with Tommy, you will follow him up some steps. Instead of following him outside, go left to the room at the end and you will find these inside on a chair. Parts x 10 - Same room as above on the shelf. Explosive, Pump Shotgun Ammo x 4, Revolver Ammo x 3, Alcohol & Blade - Same room as the parts above. Optional Conversation 30/54 - Head outside with Tommy, and while staying on this upper platform, head around to the woman on the right and she will have the prompt for this. Revolver Ammo x 3 - After crossing the dam with Tommy, you will go through a fence gate, these are down the path on the right on top of a cabinet. TROPHY 11/29 - Who’s A Good Boy? - Pet Buckley the dog - A little further on from the gate you just came through is a dog chewing on a ball. Interact with this dog to pet him and get this trophy. Alcohol & Rag - This are on the forklift just after the dog. Supplements x 5 - After entering the control room with Tommy, this is on the table in the middle. Rag, Alcohol & Binding - Beside the supplements above. Workbench 7/11 - This is also inside the control room, be sure you interact with it. Training Manual 8/12 - Smoke: Chemistry - Near the workbench above. Parts x 35 - Head downstairs into the room directly below the control room and you will find 25 of these are on a trolley, the other 10 are inside a tool cabinet. Nail Bomb & El Diablo Ammo x 2 - Same room as the parts above. Melee Weapon - Lead Pipe - Same room as the parts above. Firefly Pendant 18/30 - Ryan Oliverio 000194 - This is in the same room as the parts above, on the floor between 2 large engines. Artefact 56/97 - Plant Schematics - After the next cutscene and engaging in combat, defeat the enemies and you can find this upstairs on the middle table in the control room. Melee Weapon - Hatchet - This is outside leaning against a stack of bricks near where the cute dog was earlier. Upgrade and Break a Hatchet 5/5 - Pick this up and upgrade it, then use it on the next enemies to break the upgrade and trigger the trophy below. TROPHY 12/29 - Build Em Up, Break Em Down - Upgrade and then break one of every melee weapon. El Diablo Ammo x 2, Hunting Rifle Ammo x 3, Pistol Ammo x 1 - You can find these in the sleeping quarters where Tommy was searching through his bag earlier. Candy, Sugar & Alcohol - These can be found in the large room beside the sleeping quarters, on the kitchen counter. -- Ranch House -- El Diablo Ammo x 4 - These can be found on the back of the truck at the beginning of the 1st encounter. Candy - This is beside a large rock on the left, roughly halfway up the hill. Candy - This is between a large rock and a small fence on the right, roughly halfway up the hill. Arrows x 3, El Diablo Ammo x 3, Binding, Alcohol & Rag - These are inside the cabin on the right. Supplements x 10 - Once you enter the house, these are inside the first room the left, on the sink. Firefly Pendant 19/30 - Brent Pino 000317 - This is in the far right room, on a small cabinet. Sugar & Candy - These are in the kitchen. Shorty Ammo x 4, Blade, Rag & Alcohol - These are in the laundry room beside the kitchen. Comic 7/13 - Zero Point - Go upstairs and this is inside the 1st room on the left. Molotov x 1 - This is in the bathroom for the room above. Binding, Blade & Explosive - These are inside the 3rd bedroom. Alcohol & Rag - These are in the bathroom of the 4th bedroom. THE UNIVERSITY -- Go Big Horns -- Comic 8/13 - Free Radicals - Turn around at the start and go up the hill, you will find this inside a car at the top. Supplements x 10 - Head back down the hill and follow the road to the end, then take the last University entrance. Turn immediately left as you enter and you should find these in some grass on the right. Weapon - Flamehtrower - Carry on through the University grounds until you reach a barricade that you're supposed to jump over to progress. Don't jump over this, turn right instead to find a garage and this will be inside leaning against a forklift. Parts x 3 - On the shelf beside the forklift above. Parts x 5 - On the pallets beside the garage door. Workbench 8/11 - Beside the forklift above. Parts x 5 - On the crate beside the workbench. Supplements x 5 - On a crate in the far right corner of the garage. Parts x 10 - This is on a crate near the door leading to the stairwell. Melee Weapon - Machete - Near the parts above. Parts x 2 - On a plastic barrel tucked in the corner beside the door leading to the stairwell. Artefact 57/97 - Snipers Nest Log - Go up the stairwell to the upper floor and then enter the first door on the right to reach a balcony. This is on the floor in the corner. Pump Shotgun x 2, Explosive, Alcohol, Blade & Pistol Ammo x 3 - Beside the artefact above. Optional Conversation 31/54 - Immediately after jumping over the barricade, stop and look at the drawing on the wall to the left for this prompt. Firefly Pendant 20/30 - Hope Pino 000318 - From the conversation above, head up the stairs ahead and then take the first right. You will find this hanging in a tree near a dead-end, some bottles are nearby if you need them. Supplements x 5 - Once you dismount from your horse to go through the gate and leave Ellie temporarily, turn left and then left again to go up the stairs directly behind you and you will shortly find these on a couch on the left. Parts x 12 - Go back downstairs after starting the generator and you will find these on a table near the fuse box. Artefact 58/97 - Wall Panel Note - This is on the wall beside the fuse box. Firefly Pendant 21/30 - Alex Rohner 000260 - Just before the next barricade you must jump over is a broken window on the right. Use the dumpsters to climb up through it and this is on a table. Supplements x 5 - Same room as the pendant above. Parts x 10 - Same room as the pendant above. Blade, Alcohol & Explosive - Just after jumping over the 2nd barricade, go down the steps ahead to see some monkeys near a overturned truck on the right. These are inside the back of the truck. Training Manual 9/12 - Health: Sterilisation - From the truck above, go to the building on the right that the back of the truck is facing, then jump onto the roof and then in through the upper window. This will be on a desk inside this upper room. Parts x 11 - Beside the manual above Parts x 5 - In a cabinet opposite the manual above. El Diablo Ammo x 2 - In the middle part of the room on a trolley beside the back wall. Parts x 5 - In the middle part of the room, beside the el diablo ammo above. Binding & Blade - On a mattress at the end. Supplements x 10 - On a container beside the far right window. Pump Shotgun Ammo x 2 - Beside the supplements above. Optional Conversation 32/54 - Carry on forward and you will see some firefly graffiti on the wall that you can interact with, there are actually 3 of these along the wall leading to the next story objective. You can interact with any of these for this conversation, but on the original, only the far firefly graffiti nearest the objective actually counted towards the tracker. So just to be safe, use the furthest graffiti nearest the archway to trigger this conversation. Supplements x 5 - After crouching into the next building, these can be found on the middle table. Parts x 7 - This are on a round table along the same wall of the door you came through. Artefacts 59/97 - UEC Campus Map - On the reception counter near the supplements above. Candy - Once you go upstairs, this is in the vending machine near Room 200-A. Rag & Blade - Inside Room 200-A. Alcohol - Inside the bathroom between Room 200-A and B. Supplements x 5 - Same bathroom as above. Artefact 60/97 - Student's Journal - In Room 200-B, inside the desk drawer. Blade & Rag - Same room as the artefact above. Parts x 10 - Inside Room 201-A, Inside the desk cabinet. Blade, Explosive & El Diablo Ammo x 2 - Same room as the parts above. Alcohol - Inside the bathroom for Room 201-A. Nail Bomb, Explosive, Sugar, Arrows x 3 & Binding - Inside Room 201-B. Melee weapon - Baseball Bat - Also inside Room 201-B. Melee Weapon - 2x4 - In front of you when you drop down into the enemy encounter. Firefly Pendant 22/30 - Joe Warren 000310 - You must kill the bloater during the encounter and it will drop this. Blade, Binding & Explosive - During the encounter, these can be found in the 1st room from the left. Binding, Blade & Flamethrower Ammo x 30 - These can be found inside the 2nd room. Arrow x 3 - Inside the 3rd room. Shorty Ammo x 4 - Inside the bathroom between the 3rd and 4th rooms. Rag - Inside the final 4th room. Artefact 61/97 - Newspaper Clipping - Once you go back upstairs, turn right and this is inside the first room on your right; Room 205-B. Supplements x 10 - Inside the desk cabinet of the same room as the artefact above. Revolver Ammo x 3 - Same room as the artefact above. Rag - Inside the bathroom for the room above. Binding & Explosive - Inside Room 205-A. Alcohol, Blade & Explosive - Once back on your horse, these can be found beside a tipped dumpster by the wall on the right. Alcohol, Binding, Explosive & Blade - After jumping over the 3rd barricade, you will reach a open area with tents, these can be found inside the 1st tent. Parts x 10 - These are inside the 2nd tent on the bottom shelf. Parts x 11 - these are inside the 3rd tent. Hunting Rifle Ammo x 3 & Pistol Ammo x 5 - In the 3rd tent beside the parts above. Parts x 7 - These are on the shelf inside the 4th tent. Firefly Pendant 23/30 -Erik Griggs 000111 - This is inside the last tent. Parts x 8 - Inside the same tent as the pendant above. -- Science Building -- Shorty Ammo x 3 - In the starting room inside a drawer. Workbench 9/11 - In the corner room on the left. Parts x 25 - Same room as the workbench inside a locker. Supplements x 5 - Go through the closed door beside the workbench to enter a large room and these are inside a cabinet on the left. Rag, Alcohol & Blade - Same room as the supplements above. Candy - This is inside a vending machine at the end of the corridor back near where you started. Parts x 5 - These are inside a cabinet at the end of the corridor, beside the main doorway to the large room where the supplements were. Explosive & Blade - Beside the parts above. Shiv Door 10/13 - This is the furthest door on the right. Workbench Tool level 4 4/5 - This is inside the shiv room. Training Manual 10/12 - Molotov: Development - Also inside the shiv room. Parts x 50 - Inside the shiv room. Supplements x 15 - Inside the shiv room. Molotov, Flamethrower Ammo x 20, Pistol Ammo x 4, Rag, Blade, Alcohol & Sugar - Inside the shiv room. Optional Conversation 33/54 - Head along the balcony and examine the clipboard on the containers in the next room you reach. Artefact 62/97 - Office Recorder - Once upstairs, take the first door on the left to enter a corridor, then enter the 1st door on the left again and you will see this on a counter in the science room. Blade & Alcohol - Inside the same room as the artefact above. Supplements x 5 - These are in the room beside the room above with the artefact, you will find these inside a drawer at the end. Parts x 4 - In the next room beside the room with the supplements above, these will be in a drawer at the end. Supplements x 10 - These are inside the storeroom beside the room with the parts above. This storeroom has 3 adjoining doors and the supplements are on a shelf. Candy - Same room as the supplements. Parts x 10 - In the final room on the left before the tunnel, these are inside a cabinet below the exterior windows. El Diablo Ammo x 1 & Binding - These are inside a drawer back in the corridor. Parts x 5 - These are inside a desk outside the windows for the last room on the left, just before the tunnel. Artefact 63/97 - Fungal X-Rays - This is inside the 1st room after the tunnel, on the left counter. Artefact 64/97 - Lab Recorder - Inside the room with the monkeys, this is on the table in front of the chalk board. Firefly Pendant 24/30 - Sadie Pearle Hickman 000231 - Inside the same room as the artefact above, this is on a worktop in the far corner on the same side as the chalk board. Parts x 5 - These are inside the room after the monkey room with the previous 2 collectibles, inside a cabinet on the left. Rag, Explosive & Alcohol - Same room as the parts above, inside a drawer. Artefact 65/97 - Firefly’s Recorder - After the next cutscene, this will automatically be in your inventory. LAKESIDE RESORT -- The Hunt -- You start with these 8 artefacts inside your inventory. Artefact 65/97 - Joel & Sarah Photo. Artefact 66/97 - Switchblade. Artefact 67/97 - Note from Mom. Artefact 68/97 - Walkman. Artefact 69/97 - Sam's Robot. Artefact 70/97 - No Pun Intended: Volume Too. Artefact 71/97 - To Get To The Other Side. Artefact 72/97 - No Pun Intended. Comic 9/13 - Uncertainty - When you enter the ruined cabin, this is in the first room on the left, inside the desk drawer. Rag, Explosive & Blade - Same room as the comic above. Health Kit - During the cabin siege, this is in the locker in the corner. During this whole encounter, David will drop ammo occasionally when you get very low. So when on higher difficulties, it can be more resourceful to leave dropped ammo on the floor so you get ammo from David more often and then pick up the dropped ammo afterwards. Candy - After the initial cabin siege, David will reveal a passage ahead in which you will run through and David will try to block the passage with a cabinet. This can be found on the left in this small room. Rag, Alcohol & Blade - After going through the double doors and entering the factory, these are in the small office immediately on your left. Rag, Alcohol & Explosive - After falling from the catwalk, these will be in the corner behind you, beside a gap in the wall that you can crouch through. Blade, Alcohol & Rag - These are in a hole in the floor that you can drop into. Rag & Explosive - After climbing the ladder and reuniting with David, these will be on the left. Alcohol, Rag & Blade - After climbing the ladder and reuniting with David, these will be on the right. Firefly Pendant 25/30 - Travis Kristof 000283 - After David gives you a boost back up onto the catwalk, this will be in a room on the left that you pass just before you reach the ladder. Alcohol, Blade, Pistol Ammo x 3, Rag & Explosive - Same room as the explosive above. Optional Conversation 34/54 - After using the ladder to climb up, you will head through a bridge and into a square room with an elevator in the middle where the 2nd siege will begin. Examine the corpse on the upper platform in the area for this, do this quickly before the siege begins otherwise you will have to restart the chapter to obtain this. Hunting Rifle Ammo x 5 - During the 2nd siege, these are inside a drawer in the left corner. Blade - This is beside the bottom of the steps. Arrows x 4, Explosive, Rag, Alcohol, Blade, Binding Molotov x 4, Nail Bomb x 2, Hunting Rifle Ammo x 4 & Pistol Ammo x 7 - These materials are all scattered around on the upper platform where the recent optional conversation was. -- Cabin Resort -- Alcohol & Blade - After the horse chase, you will reach a cabin with 2 windows you can enter. Enter via the window on the left to enter a small room and these are in the drawer inside. Pistol Ammo x 3 & Explosive - These are in the drawer inside the neighboring small room connected to the other window. Health, Arrows x 3, Rag, Blade, Alcohol, Explosive & hunting Rifle Ammo x 4 - These are inside the living room of the same cabin. Firefly Pendant 26/30 - Paul D. Braun 000153 - After exiting the 1st cabin, this is inside the wooden gazebo on the right. Rag, Alcohol, Hunting Rifle Ammo x 3, Blade, Explosive & Candy - these are inside the 2nd cabin. Candy, Blade & Explosive - Inside the 3rd cabin. Candy, Rag, Alcohol & Blade - These are inside the snack bar on the beach. Alcohol & Rag - These are inside the female toilets. Comic 10/13 - Negentropy - After the 1st encounter after the chase sequence, you will have to crawl through a pipe. Turn around immediately after and go up the nearby steps to find this on a bench. Pistol Ammo x 3, Rag & Alcohol - After moving the dumpsters and dropping into the resort, these are inside the drawer directly behind you. Blade, Alcohol & Rag - These are on a table in the lower dining area. Hunting Rifle Ammo x 3 - These are in a drawer behind the bar counter. Blade, Rag, Alcohol & Explosive - After entering the lobby, these are on the reception counter. Candy, Rag & Alcohol - These are beside the pillar on the right just before the exit. Hunting Rifle Ammo x 3, Revolver Ammo x 6 - Once you get control back as Joel, these are beside you at the start. Alcohol - this is upstairs in the kitchen. Rag - This is in the garage. Melee Weapon - Machete - Once outside, you will eventually see some enemies appear from a gate on the left. Go through here to reach a garden with a red shed, this is stuck in a tree to the right of the red shed, if you go through a fence into another garden, then you have gone too far. Parts x 7 - Go into the next garden and into the house you pass with the back door open. These are on the kitchen counter. Candy, Explosive, Rag & Alcohol - Beside the parts above. Health Kit - Once you get control back as Ellie, this is in the 1st room you enter, you must crouch beneath some fallen cabinets. Health Kit - This is in the 2nd building you can enter, inside a drawer in the back room. Health Kit - Once you drop into the restaurant, this is in the kitchen beside the microwave. Health Kit - This is on a shelf in the kitchen. Health Kit - Still in the restaurant, this is on a crate beside the toilets. Artefact 74/97 - Lake Resort Map - Once you get control back as Joel in the snowstorm, this will automatically be in your inventory. Arrow x 1, Sugar, Blade, Binding & Explosive - This are in the petrol station near the start, behind the counter. Arrows x 3 - These are stuck in the side of a car, just outside the back door to the petrol station behind the counter. Blade, Alcohol & Rag - From where you start, these are inside a truck in the far left corner. Melee Weapon - Machete - This is on the floor in the house opposite the petrol station. Shiv Door 11/13 - This is at the end of an alleyway behind the house with the machete in above. Training Manual 11/12 - Smoke: Shaping - Inside the shiv room. Supplements x 10 - Inside the shiv room. Parts x 50 - Inside the shiv room. Hunting Rifle Ammo x 4, Explosive & Blade - Inside the shiv room. Artefact 75/97 - Meat Ledger - Once you find Ellie's backpack, this is on a shelf immediately to your right. BUS DEPOT -- Highway Exit -- Optional Conversation 35/54 - At the very start, go over to Ellie and wait for this prompt to appear with her. Artefact 76/97 - Family Photograph - This can be found inside the camper van ahead. Parts x 3 - Also inside the camper van. Supplements x 5 - Inside the same camper van above. Pump Shotgun Ammo x 2, Pistol Ammo x 3, Revolver Ammo x 2, Binding, Blade, Rag, Sugar & Alcohol - Inside the same camper van above. Melee Weapon - Baseball Bat - Also inside the camper van. Optional Conversation 36/54 - After passing the camper van, Ellie will have the prompt for this when she stops and looks at the bus a little further on the right. Firefly Pendant 27/30 - Katerina Perich 000149 - Go down the highway exit, then take an immediate left at the bottom and this is on the floor just behind the 1st car, beside 2 cones. Parts x 9 - These are on a car beneath the highway a few of these will be on the floor. Supplements x 5 - Go towards the security checkpoint and these are in the grass on the right almost immediately past the highway exit. These are very difficult to see, they are tucked right in the middle beside the bushes. Parts x 5 - Once you pass over the checkpoint, these are on the floor tucked behind the military vehicle on the right. Parts x 10 - When you enter the bus depot, these are in the lockers down the stairs to the right. Blade, Hunting Rifle Ammo x 2 & Pistol Ammo x 2 - These are in the same set of lockers as the parts above. Supplements x 10 - These are in the next set of lockers just to the left of the lockers above. Explosive, Binding & Blade - In the same set of lockers as the supplements above. Optional Conversation 37/54 - Ellie will have the prompt for this while sat down on the bench in the middle of the bus depot. Artefact 77/97 - Note to Wife - This is in the open suitcase on the floor in the far left corner. Binding, Alcohol, Blade & Rag - Near the artefact above. Alcohol & Rag - On the floor in the far right corner. Optional Conversation 38/54 - Once you climb up the ladder, keep following Ellie and she will eventually lead you to a giraffe with a prompt that triggers this. Optional Conversation 39/58 - When you reach the rooftop, Ellie will have the prompt for this as she looks on at the giraffes. Parts x 10 - When you climb back down some stairs after the rooftop and enter the large square room, these are on the floor on the left. Explosive, Rag & Sugar - Near the parts above. Explosive, Alcohol & Rag - These are beside the tents opposite the parts above. Comic 11/13 - Precipitate - This is on the floor in the mens toilets. Parts x 5 - Once outside, turn left and head into the left corner and these are on the floor between the portable toilets and the dumpster. Blade, Binding, Rag & Alcohol - Heading in a clockwise manner around the area, these are in the 1st tent you pass. Binding, Blade, Rag & Alcohol - These are in the 2nd tent you pass. Supplements x 10 - These are also in the 2nd tent you pass. Workbench Tool level 5 5/5 - Also in the 2nd tent you pass. TROPHY 13/29 - Sharpest Tool in the Shed - Find all workbench tools. Firefly Pendant 28/30 - Nicole Hoo 000201 - Keeping to the left side of the area, head past the 3rd tent which is closed to reach the 4th tent where you can look up to see this hanging from the floodlight beside this 4th tent. There are bricks and bottles around the area if you need them. Workbench 10/11 - Go over to the tent on the far right corner and you can find this inside. Be sure you interact with it. Artefact 78/97 - Salt Lake Q.Z. Map - On a table beside the workbench above. Parts x 25 - Beside the artefact above. Arrows x 2, El Diablo Ammo x 3, Blade, Alcohol & Rag - Beside the parts above. Optional Conversation 40/54 - Once ready to move on, head over to the bus at the end, but turn around as you get closer to it and Ellie will have the prompt for this. Artefact 79/97 - Joel & Sarah Photo - You can take this from Ellie during the conversation above. -- Underground Tunnel -- Arrows x 3 - These are stuck in the ground in front of the military vehicle on the left at the start. Firefly Pendant 29/30 - Natalie Hoo 202 - This is tucked behind the bus on the left as you go down the ramp. Arrows 3 - After jumping over the lorry, these are stuck in the wheel of the police car ahead. Revolver Ammo x 4 & Blade - These are beside the car in front of the police car in the step above. Melee Weapon - Hatchet - If you go back to the lorry you jumped over and follow the wall to the left and onto the other lane, you will find this beside the bus blocking the exit. Parts x 10 - This are on the walkway beside the bus, just behind the hatchet above. Rag, Blade, Rag & Explosive - Beside the parts ahead. Alcohol, Explosive, Blade & Binding - Continue down the left outer walkway and you will find these on the floor beside a short barrier just after passing the truck on the right. Melee Weapon - 2x4 - This is beside a pillar between the 2 lanes just past the camper van. Flamethrower Ammo x 30 - This is beside a vertical lorry protruding through the highway above. El Diablo x 4, Binding, Rag & Blade - These are between the bus and the car after the vertical lorry. Melee Weapon - Lead Pipe - This is on the floor just behind the bus mentioned in the step above. Flamethrower Ammo x 50 - This on on the right walkway just after the vertical lorry. Parts x 3 - Go through the doorway on the right just after the vertical lorry and these are on the floor in the right corner. Melee Weapon - Lead Pipe - Near the parts above. Blade, Alcohol, Rag, Explosive & Pump Shotgun Ammo x 3 - Beside the parts above. Parts x 25 - Head forward through this room to reach another room at the opposite end where you will find these on a shelf. Explosive, Blade, Rag, Alcohol, Binding, Hunting Rifle Ammo x 3 & El Diablo Ammo x 3 - Beside the parts above. Melee Weapon - Machete - once you exit the side rooms, this will be beside the bus on the left. Flamethrower Ammo x 30, Blade, Rag, El Diablo Ammo x 2 & Alcohol - These are at the end of the walkway on the right. Training Manual 12/12 - Bomb: Shrapnel - This is on top of the truck in the left lane after leaving the side rooms below. This is one of the final vehicles you pass just before you have to boost Ellie onto the lorry to progress. TROPHY 14/29 - Something to Fight For - Find all training manuals. Comic 12/13 - Catalysis - After helping Ellie climb up by passing the ladder down to her, head along the suspended ventilation ducts and you will find this just before the broken portion. You can skip this puzzle and still acquire this. Revolver Ammo x 5 - This is on the floor in the corner where you must boost Ellie over the fence. Binding. Rag, Alcohol & Blade - After Ellie unlocks the gate, you will find these on a shelf on the left. Workbench 11/11 - This is along the far right wall in the room after Ellie unlocks the gate. TROPHY 15/29 - Prepared For the Worst - Find all workbenches. Shiv Door 12/13 - Go through the corridor and turn right at the fork to find this. Arrows x 3 - Inside the shiv room. Binding, Blade, Explosive & Flamethrower x 30 - Inside the shiv room. Supplements x 10 - Inside the shiv room. Sugar, Blade, Binding, Arrows x 2 & Alcohol - Inside the shiv room. Parts x 50 - Inside the shiv room. Hunting Rifle Ammo x 3 - Inside the shiv room. THE FIREFLY LAB -- The Hospital -- Alcohol, Rag & Blade - These are inside the room you are hiding against when the chapter starts. Blade, Binding, Rag & Explosive - Head left down the corridor and these are on a hospital bed in the left corner. Rag, binding & Blade - These are in the middle room near the start. Rag, Blade, Binding & Alcohol - Go into the room behind where you started, and these are in its bathroom. Supplements x 5 - These are in the room on the right on a middle table. Blade, Binding, Alcohol & Rag - Same room as the supplements. Weapon - Assault Rifle - Killing an enemy wielding one of these can drop it as loot. Sugar, Blade, Alcohol & Health - These are on a table in the large L-shaped room in the far right corner. Binding, Rag, Blade, Alcohol & Flamethrower Ammo x 50 - These are in the far middle room, connected to the large L-shaped room mentioned in the step above. Rag, Explosive & Alcohol - These are in the office on the left just before the corridor leading to the exit. Binding, Blade, Explosive & Alcohol - These are behind a counter on the right as you head down the corridor leading to the exit. Rag, Binding, Blade & Alcohol - Once you reach the final room before the exit, these are inside a small office on the right. Supplements x 5 - These are on a chair in the seating area to the left right before the exit. Artefact 80/97 - Marlene's Recorder 1 - Once you get upstairs, turn right and then take the 1st door on your right to enter a office and this can be found inside. Blade, Alcohol, Explosive, Rag & Binding - Inside the same room as the artefact above. Artefact 81/97 - Surgeon's Recorder - Go back out the doorway you came through and loot this from on top of the counter near the stairwell you came up. Shiv Door 13/13 - This is behind the counter where the artefact above was. TROPHY 16/29 - Master of Unlocking - Break into every locked door using shivs. Firefly Pendant 30/30 - Bryony Stewart-Seume 000304 - Inside the shiv room. TROPHY 17/29 - Look for the Light - find all Firefly pendants. Supplements x 10 - Inside the shiv room. Binding, Blade, Rag, Alcohol & Explosive - Inside the shiv room. El Diablo Ammo x 4, Pump Shotgun Ammo x 4, Revolver Ammo x 3, Assault Rifle Ammo x 10 & Flamethrower Ammo x 10 - Inside the shiv room. Melee Weapon - Lead Pipe - Inside the shiv room. Rag, Alcohol, Blade & Binding - Now follow the story path slightly to reach a green tent just before the surgery entrance, these are on a counter inside the green tent. Artefact 82/97 - Marlene's Journal - This is inside the green tent at the end on the left. Candy - Once you reach the next encounter, this is inside the kitchen of a room on the right. Candy - This is on a hospital bed in the 2nd to last room on the right. Artefact 83/97 - Marlene's Recorder 2 - Once you get past this encounter and you barricade the door behind you, this can be found in the first room on the right. JACKSON -- Epilogue -- Comic 13/13 - Singularity - Go through the fence at the start, then go right to reach a car beside a tree with this inside. TROPHY 18/29 - Endure and Survive - Collect all comics. GAME COMPLETE TROPHY 19/29 - No Matter What - Complete Part 1. New Game+ unlocked. You have approximately 700P+ by the time you have finished the main story 100%. Speedrun Mode unlocked. New Character Skins unlocked. Weapon Skins unlocked. Filter Modes unlocked. Gameplay Modifiers unlocked (do not disable trophies). Mirror World - 15P. Mirror on Death - 15P. Slow Motion - 20P. Bullet Speed Mode - 20P. Infinite Ammo - 20P. Infinite Crafting - 20P. infinite Melee Durability - 20P. Infinite Listen mode Range - 20P. One Shot - 20P. Touch of Death - 20P. Explosive Arrows - 20P. 8-bit Audio - 5P. 4-bit Audio - 5P. Helium Audio - 5P. Xenon Audio - 5P. LEFT BEHIND – Back in a Flash – Artefact 84/97 - Combination Note - From the start, head up the escalators ahead, then carry on forward an turn right at the statue of an archer. Then go into Weston's Pharmacy at the end on the left and you will find this on the floor behind the counter. You must collect this anyway to progress. Artefact 85/97 - Pharmacy Key - Leave the Pharmacy, then turn right and unlock the American Princess on the corner beside the archer statue now that you have the combination to the lock. Examine the clicker corpse at the back of the store on the left to acquire this. Artefact 86/97 - Pharmacist's Note - This will drop from the clicker above once you have the key. Artefact 87/97 - Salon Note - When you jump into the mall with the crashed helicopter, you will need to enter the Pixitek camera store on the right. Once in the store, go through the Crawlspace to enter the Rarity Nail Salon and this will beside a corpse in the far left corner. – Mallrats – Artefact 88/97 - Wanted Poster - Follow Riley upstairs and you will soon have to crouch beneath a doorway. This can be found in the living room afterwards on the middle table. Optional Conversation 41/54 - After climbing into the apartment above, you will head into a bedroom where there is a hole in the wall you must crouch through. Examine the firefly logo on the wall in this same bedroom to trigger this. Optional Conversation 42/54 - Once you enter the mall, go down the escalator and turn fully right back on yourself and you will need to examine the Hawaii poster on the left for this. Optional Conversation 43/54 - Straight ahead from the escalators, just where the path bends, there will be a sign for a water pistol advertisement, examine this. Optional Conversation 44/54 - Now stay as close to Riley as possible and the trigger for this should appear after descending the 2nd set of escalators and you approach the campsite just ahead. Optional Conversation 45/54 - Straight after the conversation above, follow Riley into the nearby tent and examine the papers at the back. Optional Conversation 46/54 - After the conversation above, go to the bench opposite the tent and examine the horse saddle resting on it. Optional Conversation 47/54 - Once you enter the Halloween store and put on the wolf mask, interact with the skull to the right of the entrance until Riley comments about it which will register this. You don't need to fully exhaust every prompt here, refer to your activity card tracker if you want to confirm it has registered. Optional Conversation 48/54 - From the skull above, go down the left aisle and put on the bird mask to trigger this. Optional Conversation 49/54 - Go down the middle aisle and put on the witch mask, then talk with Riley who appears nearby to trigger this. Optional Conversation 50/54 - Go to the far corner of the store and examine the jar of eyeballs. Optional Conversation 51/54 - Once you examine the eyeballs in the conversation above and Riley bursts out the coffin, follow her into the vampire themed corner and talk with her once she puts on the dracula mask. TROPHY 20/29 - Brick Master - Win the brick throwing contest - After exiting the Halloween store, Riley will want to play a brick throwing game with you where you must break the windows on the red car below before she breaks them all on the blue car. Simply beat her for this trophy. Optional Conversation 52/54 - Talk with Riley after winning the brick throwing game, any option will register this. Artefact 89/97 - Warning Note - Once you head down the stairs with Riley, enter the first door on the left and this will be on the back counter in the kitchen. – So Close – Artefact 90/97 - Atrium Note - At the start, turn right and you will find this on the floor beside a gurney, just before the food stands in the left corner. Artefact 91/97 - Generator Note - Once you enter the loading dock, you can find this on a crate beside the generator. Artefact 92/97 - Atrium Recorder - After following the story and you get back to the starting area, go up the escalators and then left to find this on the floor inside the tent. Artefact 93/97 - Medical Supplies - This is automatically placed in your inventory during the cutscene in the helicopter. – Fun and Games – Optional Conversation 53/54 - At the start, go over to the carousel ahead and jump on the horse once the prompt appears. Artefact 94/97 - No Pun Intended Volume Too - Riley will give you this automatically after the conversation above. Joke 3/3 - Once you get control of the joke book, tell Riley every joke from it. TROPHY 21/29 - That's all I got - Survive all of Ellie's jokes. Optional Conversation 54/54 - Go beneath the escalator and interact with the Sharesnap photo booth. You will acquire this once the cutscene has finished. TROPHY 22/29 - Getting to Know You - Engage in all optional conversations. Artefact 95/97 - Kitchen Note - Go into the Fast Burger restaurant near the carousel and this is on a counter in the back left corner. TROPHY 23/29 - Nobody's Perfect - Played the Jak X game in Left Behind - This is in the far left corner of Raja's Arcade, simply interact with it. TROPHY 24/29 - Angel Knives - Defeat Black Fang without getting hit - Interact with the Black Fang cabinet on the right side of the arcade and beat your opponent without getting hit! You can use the mini-game accessibility settings to make this easier. TROPHY 25/29 - Skills - Win the water gun fight - Just beat Riley on the water gun game, you don't need to win the very first round, just the rounds where one hit will win. – The Enemy of My Enemy – Artefact 96/97 - Crew Photo - At the start of the chapter, enter the first door you pass on the right and you will find this beside a corpse. If you reach the enemies then you have gone too far. Artefact 97/97 - Duct Recorder - Once you enter the vent after the 1st encounter, this will be beside a corpse at the end of a path on the left. TROPHY 26/29 - Chronicles - Find all notes and artefacts. TROPHY 27/29 - Live Bait - Use bricks or bottles to lure an infected into attacking a human - Once you leave the vent, you will see some Hunters and clickers below. Pick up a nearby brick and throw it near the hunters to cause the clickers to attack them. – Escape from Liberty Gardens – TROPHY 28/29 - Don't Go - Complete Left Behind. TROPHY 29/29 - It can't be for nothing - Collect all trophies. Edited September 16, 2022 by Optinooby 24 Link to comment Share on other sites More sharing options...
foxische Posted September 2, 2022 Share Posted September 2, 2022 Can’t express how much I love the full text guides with the video support on top of it, thank you! 1 Link to comment Share on other sites More sharing options...
breakXedge Posted September 2, 2022 Share Posted September 2, 2022 11 minutes ago, foxische said: Can’t express how much I love the full text guides with the video support on top of it, thank you! same here, sick to only videos! 2 Link to comment Share on other sites More sharing options...
Popular Post Optinooby Posted September 2, 2022 Author Popular Post Share Posted September 2, 2022 (edited) 34 minutes ago, foxische said: Can’t express how much I love the full text guides with the video support on top of it, thank you! 22 minutes ago, breakXedge said: same here, sick to only videos! I personally just feel like it's bad to use a website to spam your videos without giving anything back to said site. It's why I write guides here and also upload text guides with my videos, proper text guides take a bit too much time which is why I don't do them too often! Plus as a guide writer, your job is ultimately to help out as much as possible and your not really doing so if you just make videos, what about those players that prefer text, can't leave you guys out!! Edited September 2, 2022 by Optinooby 11 Link to comment Share on other sites More sharing options...
Malachen Posted September 2, 2022 Share Posted September 2, 2022 Bloody hell that was fast. Haven't even started following Greedfall yet. 2 Link to comment Share on other sites More sharing options...
dieselmanchild Posted September 2, 2022 Share Posted September 2, 2022 Great job on the guide as always Optinooby! 1 Link to comment Share on other sites More sharing options...
breakXedge Posted September 4, 2022 Share Posted September 4, 2022 On 2/9/2022 at 5:16 PM, Optinooby said: I personally just feel like it's bad to use a website to spam your videos without giving anything back to said site. It's why I write guides here and also upload text guides with my videos, proper text guides take a bit too much time which is why I don't do them too often! Plus as a guide writer, your job is ultimately to help out as much as possible and your not really doing so if you just make videos, what about those players that prefer text, can't leave you guys out!! Yeah that's true. You only need to check this forum, with like 5 or 6 recent threads al with the same info (videos). I know sometimes it's easier to show something on a video rathen than writing it down but I still prefer text guides. Just go, read like "next collectible is inside the room, on the table" and you're done. Sometimes following videos is a really waste of time. 2 Link to comment Share on other sites More sharing options...
PeachyJacobs Posted September 5, 2022 Share Posted September 5, 2022 Great work, mate! Text guides are so much better and yours are really easy to follow. 2 Link to comment Share on other sites More sharing options...
Optinooby Posted September 14, 2022 Author Share Posted September 14, 2022 The guide is complete, the text is all here, full platinum along with Supplements, Parts and Materials all in one place!! Perhaps the only walkthrough with everything currently, keeps it future proof! Videos will go up over the next few days and I hope it all helps! Link to comment Share on other sites More sharing options...
emailking Posted September 14, 2022 Share Posted September 14, 2022 Are there enough parts to upgrade all weapons fully in 2 playthroughs without using any of the pre-order codes? Link to comment Share on other sites More sharing options...
Optinooby Posted September 14, 2022 Author Share Posted September 14, 2022 12 minutes ago, emailking said: Are there enough parts to upgrade all weapons fully in 2 playthroughs without using any of the pre-order codes? Same as the first, takes like 1 and a half playthroughs or so. I only fully upgraded the Revolver and end up with approx 1300 parts at the end 1 Link to comment Share on other sites More sharing options...
ibiris Posted September 15, 2022 Share Posted September 15, 2022 As always, brilliant guide mate, thanks very much. Also appreciate your advice on one of the other threads regarding tracking missed collectables, cheers ? 1 Link to comment Share on other sites More sharing options...
Dragonslayer_023 Posted September 23, 2022 Share Posted September 23, 2022 This is such a great guide, much appreciated. 2 Link to comment Share on other sites More sharing options...
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