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Titanfall 2 Pt2 Beta Live


skateak

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Just click the link.

 

Test goes until Sunday the 21st but then on 26th-28th they are opening it again with a higher level cap, couple new weapons, new mode and new map.

 

 

The Titanfall 2 multiplayer "tech test" AKA beta starts later today on PlayStation 4 and Xbox One. Now, developer Respawn has announced exactly when you can get started.

You can start playing at 8 AM PT / 11 AM ET today, August 19. That's still a few hours away. Thankfully, you can pre-load on both consoles; this feature came online last night.

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For those who received an early access key and played before 9 PM PT / midnight ET last night, Respawn said it will "try to let you keep playing." Newcomers, even those with early access keys, will have to wait until 8 AM PT / 11 AM ET today to jump in.

This Titanfall 2 beta ends on Sunday, August 21, though Respawn has not yet announced a specific end-time. If you're not able to join, or like it so much you want to play again, there will be a second beta coming the following weekend, running August 26-28.

As for what you'll actually be able to play in the Titanfall 2 beta, here are EA's descriptions of the includes maps and modes.

 Modes

  • Bounty Hunt (5v5): A brand new mode that pits Pilots and their teammates against an opposing team as well as the Remnant Fleet. Earn bonuses by killing grunts and enemies, but make sure and deposit all your points at the bank between waves without getting killed.
  • Pilots vs. Pilots (8v8): Players can be the best Pilot on the Frontier and put their combat and mobility skills to the ultimate test in this classic 8 vs 8 Pilots only mode.
  • Amped Hardpoint (6v6--second weekend only): A new twist on Hardpoint Domination from the original game; now defending a Hardpoint will let you amp it, giving your team double score. Team work is the key to securing victory.

Maps

  • Boomtown: A secret underground IMC facility where the latest in R&D is put to the test. In this facility Pilots can use the many peaked roofs to use as cover against combatants below. With tight lanes through the middle, Titans can also be easily ambushed.
  • Homestead: The IMC have claimed Imminent Domain on a small commune's plot of land. With a series of raised, rocky plateaus and a river running down the middle, Pilots are mostly safe from Titans among the rocks and trees but they also can duck into the caves and building when needed. However, the Titans control the large rolling fields.
  • Forward Base Koda (second weekend only): Militia forces have taken over an IMC substation and set up a forward operating base. Pilots can find safety from Titans in the hallways and chambers of the main building, while Titans can walk over the roof to get a better view of the action.
Edited by skateak
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It feels a little slower than the original Titanfall but the movement, shooting and titan mechanics feel better. I enjoyed what little I played but it seems to be superior to the original, a game which I enjoyed immensely, so this will probably be a purchase as well. I'm glad they're including a single player campaign as well, I always enjoyed the IW CoD campaigns (MW2 and earlier) more than any of the other developers so I think they can make a compelling single player game with Titanfall lore as well. 

 

 

Parker

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