UlvenFenrir Posted November 6, 2017 Share Posted November 6, 2017 Dunno if im the only one but one thing ive noticed alot lately in open world games and ac origins is good at, is interupting dialogue whenever something “important” happens. Usually i try to ignore this but at the same time its really annoying. The dialogue just cuts off randomly. anybody else feels this way? 2 Link to comment Share on other sites More sharing options...
skateak Posted November 6, 2017 Share Posted November 6, 2017 I actually can't stand this. Link to comment Share on other sites More sharing options...
UlvenFenrir Posted November 6, 2017 Author Share Posted November 6, 2017 Glad its not just me then. Link to comment Share on other sites More sharing options...
Swotam Posted November 6, 2017 Share Posted November 6, 2017 Yeah, it's annoying. The other thing I dislike is when cutscenes or otherwise "important" events are interrupted by load screens. But hey, I'm no game designer, I have no idea how complicated it is to deal with all this stuff, but I'm pretty sure it's damn complicated. 2 Link to comment Share on other sites More sharing options...
starcrunch061 Posted November 6, 2017 Share Posted November 6, 2017 1 hour ago, UlvenFenrir said: Dunno if im the only one but one thing ive noticed alot lately in open world games and ac origins is good at, is interupting dialogue whenever something “important” happens. Usually i try to ignore this but at the same time its really annoying. The dialogue just cuts off randomly. anybody else feels this way? It's incerdibly annoying. I haven't played this particular game, but this crap happens all the time in RPGs. 1 Link to comment Share on other sites More sharing options...
Lawless_Llama Posted November 6, 2017 Share Posted November 6, 2017 I share this pet peeve of yours, ruins some of the immersion that I get from playing video-games most of the time. This was actually quite a bad problem that I had when playing Skyrim, as something completely out of my control would pull me out of a conversation with someone else such as a vampire attack or dragon attack in a town I was visiting for a simple quest. 1 Link to comment Share on other sites More sharing options...
NettoSaito Posted November 6, 2017 Share Posted November 6, 2017 Yeah.... When characters are talking most of the time I stand still, or walk far back behind them. As far as I know taking one more step will be enough to trigger a scene and cause me to miss another minute or so of dialogue :/ 1 Link to comment Share on other sites More sharing options...
skateak Posted November 9, 2017 Share Posted November 9, 2017 On 11/6/2017 at 0:22 PM, NettoSaito said: Yeah.... When characters are talking most of the time I stand still, or walk far back behind them. As far as I know taking one more step will be enough to trigger a scene and cause me to miss another minute or so of dialogue :/ Exactly what I do too. Freeze until the dialogue is over. Especially in the Grand Theft Auto games, I would pull my car over before I got to the mission marker if there was conversion going on. I would get so mad when an AI car would hit us and interrupt the conversation haha. Sometimes it would just skip to the next part of the script without completing what was previously said. Link to comment Share on other sites More sharing options...
deutschZuid Posted December 21, 2017 Share Posted December 21, 2017 It is a little annoying but it doesn't happen often enough so I forget about it really quickly Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now