Nutrageous69 Posted August 27, 2015 Author Share Posted August 27, 2015 So far I've seen luck being much more a factor in success than skill except on a few levels. For example you can start a level and the first note is right next to for <1 seconds of movement, then next time you start the level it could be across the screen for ~2-4 seconds. When you only have ~30 for most levels, even the starting amount of time can mean win or lose. I know skill still has a huge impact on beating a level, but I can't see how it is the only factor. Without the luck I don't see how you can beat any of the levels consistently. Link to comment Share on other sites More sharing options...
Just_Amaz1ng Posted August 27, 2015 Share Posted August 27, 2015 I'd rather have the whole game be Death Mode because the fun is in the challenge. >> the fun is in the challenge >> challenge Really? Random isn't a test of challenge, it's a test of luck. 2 Link to comment Share on other sites More sharing options...
Bullstomp Posted August 27, 2015 Share Posted August 27, 2015 I've played and plat'ed this "game". This wasn't fun in the least. The only reason I beat it was my OCD because I was pulling my hair out the whole time. I hate luck based gaming because the only luck I have is bad. Please don't compare Sound Shapes to Guacamelee. Guacamelee was frustrating at parts but it was skill based, which makes it much more fun. One of my prouder Platinums since I don't play many platformers and I enjoyed it. Link to comment Share on other sites More sharing options...
thegirlruka Posted August 27, 2015 Share Posted August 27, 2015 Really? Random isn't a test of challenge, it's a test of luck. Do I have to use the same video twice in the same thread? Link to comment Share on other sites More sharing options...
lesk8vaincra Posted August 27, 2015 Share Posted August 27, 2015 sound shapes involves some luck, but not that much... If you are fast enough, there are not many random sequences that are not doable. But yeah, sometimes the sequences are harder. Get used to it... Link to comment Share on other sites More sharing options...
Just_Amaz1ng Posted August 27, 2015 Share Posted August 27, 2015 (edited) Do I have to use the same video twice in the same thread? No, because it's not a personal opinion. You just had fun while checking your luck. You can send this video 3rd time. Of course you maybe wanted to say that you have fun while trying to complete this levels cause you encountered some problems but again, it was a luck with addition of some skill of course but even if you're Player #1 you still wouldn't be able to complete some levels everytime, most of times it's impossible. Anyone, who says that it's lucky-based but not enough, you're lucky. Cause I remember 3I had a problems with some levels (one was with 4 tubes with electrical impulses and lava), I tried all what I could. After some hours, I surrendered. I booted these levels next day and completed them from second-third attempts. I didn't do anything different so it's obviously was a luck. Edited August 27, 2015 by Just_Amaz1ng Link to comment Share on other sites More sharing options...
JaneAusten69 Posted September 17, 2015 Share Posted September 17, 2015 For me, death mode is the only fun thing about this game. I don't care for it much, but was free with PS+. Wouldn't call it hard, just not that fun. Link to comment Share on other sites More sharing options...
MMDE Posted September 17, 2015 Share Posted September 17, 2015 (edited) Both. Luck for the notes to appear in a certain order so you don't waste time,and skill to obviously don't die while jumping from one place to another beofre time runs out There's a little bit of skills, but it's unfortunately heavily outweighed by luck. What is worse than luck? Luck that requires some skills too. Edited September 17, 2015 by MMDE 3 Link to comment Share on other sites More sharing options...
ImLordell Posted December 30, 2015 Share Posted December 30, 2015 I got the plat and all dlc for 3 versions so it was very worth it boosted my stats fast and high Link to comment Share on other sites More sharing options...
Nexcus_Sxne Posted February 1, 2016 Share Posted February 1, 2016 yeah same here i enjoyed the standard campaign but after that i hate it still havent completed it Link to comment Share on other sites More sharing options...
Valyrious Posted February 5, 2016 Share Posted February 5, 2016 (edited) I just cleared the game for the first time in just under 9 hours, and that's with a lot of breaks. Lunch break, dinner break, mental exhaustion/anger breaks. Death Mode is frustrating. And I got pissed off a lot. But it isn't impossible. It's just tedious and ridiculous but the more you try, the better you get adapted to it and it feels amazing when you get it done. Mechanica and Thermogenica #2 were the ones that I absolutely despised. Kind of an endearing little game. I love platformers, especially artsy ones, and I admire the style of the game. The physics were driving me nuts though. Edited February 5, 2016 by Valyrious Link to comment Share on other sites More sharing options...
MMDE Posted February 5, 2016 Share Posted February 5, 2016 (edited) For those who wished the death mode wasn't so luck dependent, because then you think it would have been a lot more fun, I recommend checking out N++. N++ is rather similar in terms of gameplay of the death mode, but without any of the luck elements, just skills. Huge difference in how enjoyable that is. Edited February 5, 2016 by MMDE Link to comment Share on other sites More sharing options...
QuentinCle95 Posted February 5, 2016 Share Posted February 5, 2016 Spent months on Death Mode and hated every minute of it. That said, I do appreciate that they took into account how much effort it takes by giving out a silver trophy per level. I have no problem with the trophy distribution, only with, as you say, the luck-based and infuriating nature of Death Mode. Link to comment Share on other sites More sharing options...
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