Popular Post AuroraHistoire Posted April 1, 2020 Popular Post Share Posted April 1, 2020 TriUni Steals The Show Going over all the games I played for KYC 12. They're in no particular order. Trinity Universe (TriUni) ~ The longest game in the entire event by far. It was the first the game I played and I reached the 6th game before I got 100%. The story is pretty short but the game pads the trophy list with a lot of crafting and way too many dungeons. The game was still enjoyable most of the time. In TriUni, you craft most of your equipment. The problem is that there are many possible crafting ingredients and the drop rates are usually pretty stingy. Thankfully, you can get mana and monster souls very quickly. In new game plus, you get access to a special shop that eliminates crafting and sells almost everything. It requires you to exchange your equipment & materials for points that you can exchange for anything in the shop. The system can be exploited for infinite money & points. The longest grind in the game is getting 1,000,000 evaluation points. At best you can get 10,000 in a single dungeon run. I was able to constantly get 7,000 to 8,000 points. A dungeon run consists of killing every encounter in the hunting spot, collecting as much treasure as possible, defeating the boss, defeating the lurker (a mega-boss worth 3000 points), destroying the gravity core and escaping before the dungeon drifts. Hopefully, you escape the dungeon very fast to get a high points multiplier. The game has a day-night cycle with days of the week. Everyday has a morning, noon, evening and night. The time of day sometimes changes appearance of the dungeon, while days of the week may change what items a shop has. You can sleep at the Inn to change the time of day or sleep one day at a time. When the time of day changes, there is a chance random objects, dungeons and shops will drift in or out of orbit. The only way to get a new dungeon is to have one drift into orbit. It's total RNG if you get one but I generally had decent dungeon RNG. I would also like to point out that there is a evaluation points leaderboard for the top 100. A lot of the scores on the leadboard were not higher than 2,000,000 and the lowest ones where around 1,200,000. I found the story quite enjoyable. The game is split into two routes. The beginning of each route is really different but the middle and end are really similar. On a lighter note, I noticed that Pamela doesn't have any legs. I took me a very long time to notice since she wears a long dress and didn't get much screen time. Pamela is a ghost, so she can float and doesn't actually need legs for anything. I did some research and found out that Pamela is from the Atelier series. From what I could find, Pamela definitely has legs in a couple incarnations while it's impossible to tell most of the time. I think I'll be playing every Atelier game she appears in just to see if she has legs or not. Touhou Scarlet Curiosity ~ A flawless game that doesn't do anything interesting. The story is good, the gameplay is good, the visuals are good and the music is great. I can't think of anything else to say. Nekopara Vol. 3 ~ It's the best Nekopara in the series in my opinion. The bar was never set very high to begin with though. It doesn't do as much lewd stuff as it's predecessors and I actually enjoyed the romance. It took my least favorite character, Cinnamon, and turned them into a likable character. Scribblenauts Mega Pack (but I only played Unlimited) ~ Scribblenauts is the only game I haven't completed (I don't really count Final Fantasy 9 since it was a bonus). I don't really have a reason for not playing the game aside from not feeling like playing it. The controls and gameplay are a bit janky sometimes but the game is a lot of fun. Agatha Knife ~ A cutely dark point and click adventure that I really enjoyed. Agatha Knife is mechanically sound and the writing is amazing. Part of my house lost power at the perfect time at that end; made that scene more spooky. Ninja Pizza Girl ~ Honestly, the game looks like shovelware and I was getting that vibe from it before I played it. The game visually is okay, the story is just a anti-bullying PSA but the gameplay is perfection. Ninja Pizza Girl is a 2D platformer with really good platforming. There were a few instances of glitchy object physics and few ledges had questionable hitboxes. As a whole, the level design was really good. Platformers are probably my favorite gaming genre and any good platformer I'll instantly love; especially if it lets you go fast. Final Fantasy IX ~ It was the accidental winner of the bonus game spot. I felt like doing a bonus game since Ninja Pizza Girl didn't take me too much time to complete. I has list of 10+ candidates that came down to a coin flip between Final Fantasy 9 & Fallout 4. Fallout 4 won the coin flip. I was planning on making the coin flip the first paragraph or two the review and keeping a mystery of which game won the coin flip. I decided to play Final Fantasy 9 because I thought people would look at my trophy cards to figure out which game I played a few paragraphs early, so if Final Fantasy was on the trophy card, you wouldn't be able to cheat that way. My 1000 IQ plan failed because I forgot to stop playing Final Fantasy 9. Final Fantasy 9 is probably one of my favorite games of all time. A HD version with trophies was a least going to be a fun game for myself. It's not a huge improvement over the PS1 version but that's okay. Fallout 4 ~ Fallout 4 did win the coin flip, so I'll talk about the 5 or so hours I've played it so far. Not a lot has really happened so far. I've done a few quests, did a little settlement building and ran around areas that were too difficult for my character. I name my character Fifi and I gave her a special of 10 in charisma and intelligence, a perception of 4 and all of her other special stats are a 1. They got rid of skills in Fallout 4, so when you level up you pick a perk or boost one of your special points by 1. Fifi is currently level 10 and I've spent all my perks on boosting her endurance and getting one rank of lockpicking. I decided to be a unarmed character despite only having a single point in strength (strength boosts the damage of melee and unarmed attacks) and it took me awhile to find an unarmed weapon. For awhile, enemies barley took any damage from my punches but I've started to deal decent damage to enemies. Fallout 4 feels like Fallout 76 but the game actually works. There are also friendly human NPCs in Fallout 4. I haven't met anybody I particularly like yet. During a few conversations, they looked like they were glitching out slightly and didn't look "right" in general. It was hard to tell if it was a bug or it's just always like that; It's really hard to tell with Bethesda games. 6 Link to comment Share on other sites More sharing options...
Popular Post Psy-Tychist Posted April 6, 2020 Popular Post Share Posted April 6, 2020 Dishonored 2 - New Place, Same Conspiracy Time Played: 2.5 hours Trophies Earned: 4/51 - 7% Times the Game says I've been caught or killed/Times I restarted or been killed: 0/26 Percentage Change: 63.58% - +0.38% Voodoo's Review: https://forum.psnprofiles.com/topic/75994-kill-your-completion-x/?do=findComment&comment=1878657 I played the original Dishonored back in 2013, not too long after the game came out and eas always struck on the aesthetic. The grimy washed out, caricatured look of Victorian style England and the architecture which mixes Victorian and European from the 18th/19th Century was striking yet familiar. It felt like something I knew but with a world which was completely alien all at once. The supernatural overtones, street gangs and steampunk feeling meld together into what would feel like a true representation of an alternate London a couple of parallel universes over. This continues in the aesthetic, style and quality from the original. The story is 12 years on from the assassination of Jessamine Kaldwin, her daughter Emily now stands on the throne as a young adult, with the Royal Protector and her father, Corvo Attano by her side. On the anniversary of her death, condolences still come in and small celebrations of her life are held in Dunwall. A new killer stalks the streets overshadowing the event, threatening Emily's seat of power as her political adversaries are being murdered, some blaming her as the culprit. The Duke of Serkonos visits bringing gifts and condolences all under the pretext of bringing Delilah Kaldwin in to usurp Emily. At this point, the first choice of your game begins. You can either play as Corvo as you do in the first game or choose Emily and have a slightly different game experience. I'm not sure what the difference in the campaigns will be, but I chose to have Emily be my first playthrough of the game and Corvo promptly was encased in dark marble by Delilah and Emily was detained by the bribed palace guard. Gameplay is very similar to the original game from what I've experienced so far. A mix of quite solid hand to hand combat and stealth options make the game very much play as you wish. There are no best or easiest ways to complete missions or objectives, it is all subjective. Personally, I have always thought that the best options were to be stealthy all the time and non-lethal takedowns would be how Corvo would teach Emily to be. The game is beautiful to look at but does have some graphical issues where pop-in or texture graining occurs, mostly as you look from the distance to something nearby. Karnaca however is a very different beast to Dunwall. Warm, sandy and full of Mediterranian architecture, open yet familiar it offers similar options as Dunwall in completing tasks, but at the same time expanding on them and feeling much more alive yet just as dangerous. Trying to go through the game unseen and without killing anyone is a very difficult task. Unlike in Dunwall where guards rarely look upwards, guards in Karnaca will have a much easier time locating you as the environs are much more open and looking for closed cover takes more strategy and timing. There are also little events you can do in conjunction with the main missions, a lot like doing favours for Granny Rags or Slackjaw but I'm unsure on whether they affect your story or give you consumables or Bone Charms. I haven't got that far yet, but I have a feeling that I will try my hardest to complete it without killing anyone even if I don't know if I can complete it without being seen. Trophy-wise, there are lots of miscellaneous trophies which do reward exploration and trying out new options. The hardest part will be going through the game without any powers whatsoever (this includes Blink) and will test the skills of any Dishonored player. That and completing the campaign as both Emily and Corvo means at least 2 playthroughs. Overall, the game is just as beautiful as the original and just as intriguing. We shall see if the conspiracy is wrapped up or whether there is more to the story that needs to be uncovered. I know I missed the last game of Bear With Me, I had to go help out a friend for the last 5 days of the month so I missed out on playing it over the period. I might do a round up, a little later or tomorrow. 6 Link to comment Share on other sites More sharing options...
Popular Post Kevvik Posted April 10, 2020 Popular Post Share Posted April 10, 2020 On 2020-03-22 at 0:49 PM, Kevvik said: Just touching base, I hope to get my Game #6 review up later today. That said, Game #7: Record of Agarest War, that I was meant to be playing the last 3 days went untouched due to RL so I'm just going to skip it. Hopefully, I'll have time to get into Game #8 today (won't say what it is yet). Work has just been insane with all the Real World stuff that has been going on but we think we have got all the modifications our current environment has forced us to put in place done so I'll cross my fingers and hope for a little less spinning from the powers that be. So needless to say things got interesting for me about half an hour after this last post. I’ve pretty much been off the grid since then and haven’t touched a game (or anything else electronic) since then. Work got into the way of pretty much everything. Hard to remember the last time I went this long without playing video games. I’m not going to do a review of Zombie Tycoon II but I look forward to going through all the reviews everyone else put work into through the end of the event. Thanks to our host @voodoo_eyes for the event and I hope everyone and their friends/loved ones are doing well in these difficult times. Here is hoping that we can come together in a few months again for another round. I'm back home now and hopefully will be for a little bit so that I can ease back into this. Take care all! 6 Link to comment Share on other sites More sharing options...
Kevvik Posted May 11, 2020 Share Posted May 11, 2020 Finished a few titles up. Medievil was a really good remaster of the classic PS1 game. While I thought the controls were a bit loose, they were definitely an improvement on the original’s which I came to really appreciate once on the pirate ship. I remember going a bit mad on the original in that area, often feeling like the controls were giving me cheap deaths. The gameplay gets a bit stretched with finding/helping the lost souls, essentially making you replay all the levels for the sake of a couple of trophies. Still a really good title overall. Zombie Tycoon II was a good RTS which wasn’t too hard (though a few of the challenges made you really work) and not too easy. I’m not a big fan of that genre but I liked this title. Working on Baldur’s Gate now... 4 Link to comment Share on other sites More sharing options...
Popular Post ladynadiad Posted May 11, 2020 Popular Post Share Posted May 11, 2020 I've finished up four out of six titles now, beat a fifth and haven't touched the sixth one again. May as well update some viewpoints on the new plats The Alliance Alive HD Remastered - Still would give this one a good rating. I really enjoyed the story and the world and the game was a blast. The plat wasn't too bad either other than it being a bit of a pain to get all the arts to awaken and one of the sub-endings was a bit tricky to get. About the only bad thing I'd give the game is that it honestly was a bit too short. I really would have liked to have seen some more fleshing out of the antagonists besides Grossa and Badr. The final boss honestly felt a bit tacked on because we barely understood his motivations. Still overall a great game with a good story and fun characters and would still recommend it. Hero Must Die. Again - This one actually surprised me in the end. I thought that it was never going to go past mediocre and then the true ending ended up being really good and I was in tears. If the rest of the game had been the same quality as the true ending, it would have been a great game that I'd highly recommend. Problem is, you have to trudge through a lot of bland stuff to get to the good stuff and there just isn't enough good to balance that out. MeiQ - My opinion really didn't change. It's a not so great dungeon crawler with a grindy plat. Though now that I have the plat, I can honestly say Sorcery Saga's plat was far worse. Not sure if it was Kevvik who told me MeiQ was more of a grind, but even if 30k monster kills and maxing out the forms was way too much and really boring, I'll give the game the fact that it gave me the tools to make that easy. You have an item to summon an encounter, with the right setup you can one shot any encounters you get at level 999. Took me about 70 hours to get the plat even with it being very grindy. Nier - Don't have the plat yet, but have gotten one of the four endings and finished up a good chunk of the farming needed for the most tedious trophy in the game. This game was great. The ending was a great twist and I had a blast playing it. Definitely would recommend this one, though it's sad to me that the version that will come to PS4 doesn't have the protag as Yonah's father (he's her older brother instead) because one of the things I really think made the game touching is the fact that you're playing as her father and it's such a refreshing change to play as a mature protag and to actually see a parent in a JRPG who is actually still around and actually cares about his kid. So many JRPGs have parents who are either dead, die within the game, or are terrible and you wish they were dead. So nice to see an actual decent parent who clearly loves his kid and all of that just makes the ending all that more touching. 5 Link to comment Share on other sites More sharing options...
Popular Post voodoo_eyes Posted May 11, 2020 Author Popular Post Share Posted May 11, 2020 I ended up only going back to Darkwood and eventually abandoned the game. I've tried to find one NPC for over 2 hours, with dozens of deaths resulting from it, which meany doing the walk to the NPC area again,, dying, rinse and repeat. Essentially it's just frustration in it's essence, and not real difficulty. I've come to despise every single mchanic this game had to offer, as half of them are pointless and the other half don't work well. There was anotehr time where I ran past an NPC for an hour in another area, because the NPC was the same color as the surroudnings and it being top-down view it's hard to make out what's a person and what's a rock. Massively disappointed, and would only recommend this to die hard survival game fans. Still only a , abrely. 5 Link to comment Share on other sites More sharing options...
Kevvik Posted May 11, 2020 Share Posted May 11, 2020 2 hours ago, ladynadiad said: MeiQ - My opinion really didn't change. It's a not so great dungeon crawler with a grindy plat. Though now that I have the plat, I can honestly say Sorcery Saga's plat was far worse. Not sure if it was Kevvik who told me MeiQ was more of a grind, but even if 30k monster kills and maxing out the forms was way too much and really boring, I'll give the game the fact that it gave me the tools to make that easy. You have an item to summon an encounter, with the right setup you can one shot any encounters you get at level 999. Took me about 70 hours to get the plat even with it being very grindy. Yeah, it was probably me. I hated the grind for this game. I went through Sorcery Saga and maybe I was just lucky on RNG or whatever but I have no real negative memories of that game. MeiQ’s grind just seemed so pointless to me, sort of like Omega Quintet’s but even more so. Absolutely no purpose except the trophy. My least favourite grind ever and I put thousands of hours into each of Guild Wars and Guild Wars 2, though the latter pissed me off so badly a couple of years ago I’m lucky if I’ve logged in once a year since. Still love the original though. Link to comment Share on other sites More sharing options...
ladynadiad Posted May 12, 2020 Share Posted May 12, 2020 4 hours ago, Kevvik said: Yeah, it was probably me. I hated the grind for this game. I went through Sorcery Saga and maybe I was just lucky on RNG or whatever but I have no real negative memories of that game. MeiQ’s grind just seemed so pointless to me, sort of like Omega Quintet’s but even more so. Absolutely no purpose except the trophy. My least favourite grind ever and I put thousands of hours into each of Guild Wars and Guild Wars 2, though the latter pissed me off so badly a couple of years ago I’m lucky if I’ve logged in once a year since. Still love the original though. I won't argue that MeiQ, Omega Quintet and Sorcery Saga had pointlessly long grinds. However, I do think MeiQ was the most bearable of them because it didn't add to it by making it more annoying than it had to be. If I have to deal with a grind, I'd much rather summon monsters, kill monsters in one hit and repeat. In Omega Quintet I had to search out very powerful monsters and set up a very particular combo to max approval and then when farming for the 10k after that I had to wait for monsters to respawn and attack. In Sorcery Saga I had to keep running dungeons over and over again just to have my level reset to 1 each time and there was nothing more pointless than forcing me to use staffs that were worthless and couldn't even kill the weakest of monsters in one hit. So yeah, of the three pointless grinds, Sorcery Saga was the worst to me. It just would be nice if Compile Heart would make more games like Mary Skelter where there is no pointless grind. 2 Link to comment Share on other sites More sharing options...
Popular Post DamagingRob Posted May 12, 2020 Popular Post Share Posted May 12, 2020 I went back and finished up everything from this round. Except for RDR2. Lol. I don't know when I'll return to that.. Too many games, too little time. Keep buying more, and now have EA Access for a month. Dragon Quest XI stayed mostly enjoyable throughout, though the third and final act felt a bit weak. Kiwami turned into my worst nightmare, and I almost gave up on it. :/ A real bitch to Plat. And Digimon World... it fooled me into thinking it might not take 90-100 hours. But the post game grind is real. And painful. 60+ hours of my Platinum time was spent on it, after a roughly 30-35 hour story playthrough. 5 Link to comment Share on other sites More sharing options...
Popular Post Kevvik Posted May 19, 2020 Popular Post Share Posted May 19, 2020 Completed the platinum for Baldur's Gate! Still as awesome as it was 20 yrs ago though I have to admit getting the trophy for finishing in Legacy of Bhaal mode (aka nightmare) was tricky. Only two parts were really brutal, a mob of greater dopplegangers where you need to keep 2 NPCs alive that they are trying to slaughter (though you can get away with letting one get killed) and killing the 3 henchmen of the final boss. The rest was all fairly manageable with a good exported character from the regular mode. As a bonus? This was also my 200th platinum! Woo hoo! Really happy to have this for that benchmark. 6 Link to comment Share on other sites More sharing options...
Popular Post kingofbattle8174 Posted May 27, 2020 Popular Post Share Posted May 27, 2020 So I did end up beating MechaNika. It was way shorter than Agatha, which I enjoyed better I believe. Very simple point and click game. In you are girl too smart for her own good. So you decide to build a giant robot to destroy everything since everyone basically gives you shit for being so smart. The game is a giant collection quest to gather what you need to finish your robot. No real direction after the opening. You can collect it all in any order. Find it all, game over for all of humanity. Two other games are really close to completion as well. By coincidence both trophies involve 50. House Flipper. All I need to do is sell 50 houses. I actually did that already but it glitched so I have restarted and now past the intro. 1 house sold and 49 to clean, sell furniture and sell hopefully for a profit. Coffee Talk. All I have left here is the get 50 drinks correct in timed challenge mode. In the last few days I went back and cleaned out everything else. I let the game sit so I could get the hour spent doing latte art. I redid the chapters to get the true ending. This also unlocked the last artwork I needed and I got the 25 drinks in endless mode. This mode is tough. There are 3 spikes in difficulty. First it tells you what ingredients you need, order does not matter. Then sort of the same but order does matter. Then it is a specific drink, but you can open the recipe book and if you are quick does not take off too much time. Lastly it goes off of flavor. There are four, warm, cool, sweet and bitter. There are also levels of none, little, just enough, more and extra. So you need to get the flavor profile right using the ingredients you have on hand. It gets complicated. You start doing these at around 20 drinks into a run. My max drinks made so far is 30. Hopefully only a few more runs to get it down. 7 Link to comment Share on other sites More sharing options...
voodoo_eyes Posted May 31, 2020 Author Share Posted May 31, 2020 So I've tried to go back to Toukiden 2 a few times, and it never takes long until it becomes a bore. Enemies are sponges and for them to be less spongy you need to farm them for materials to impove the weapons. It's a catch 22 really. At this point I'm not even sure, iIt's visually also not very appealing when it comes to enemies. A lot of cycled vairations pop up in the different regions, so there isn't really a whole lot of variety. This one drops down to a . In a few weeks I'll post the new event.for July. I hope you all saved up on some games on the side ?. 2 Link to comment Share on other sites More sharing options...
Popular Post voodoo_eyes Posted June 19, 2020 Author Popular Post Share Posted June 19, 2020 Just a heads up. I'll be posting the new thread for the next KYC on Monday the 22nd. 6 Link to comment Share on other sites More sharing options...
voodoo_eyes Posted June 22, 2020 Author Share Posted June 22, 2020 It's sign up time. Hope to see you there. Link to comment Share on other sites More sharing options...
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