Popular Post FreshFromThaDeli Posted July 18, 2021 Popular Post Share Posted July 18, 2021 Hello there. I was having to trudge through the wilds of the Internet to find more information on this old game and not a lot of new information is out there. After having just got the Platinum myself ? , I thought I'd share some tips for any newcomers who are looking to play this in 2021. This is meant as a supplementary source of information from my personal experience of playing the game in addition to the great guides already created. Story Guide Links: https://www.playstationtrophies.org/forum/topic/33235-gachi-battle-list-and-story-completion/ https://www.trueachievements.com/game/Battle-Fantasia/walkthrough/4 - The Xbox 360 Achievements are worded differently or in rare cases have different requirements but this is still a fantastic guide to use. Use both guides as opposed to just one when going for Story completion. Reason for this is because some of the text in one guide may contain more information on what you need to do right down to the exact specifics. Gallery Completion Link: https://www.trueachievements.com/viewcomment.aspx?commentid=356597#vch General TURN AUTOSAVE ON! - It was turned off for me at the initial startup of the game so remember to keep this on at all times as there is no reason to leave it off. As a bonus, I like to backup my saves to the Cloud/USB after every session. You don't want to lose any progress in a game where you have to 100% the CG Gallery. Story A general rule of thumb to cut down on repeat playthroughs is to lose first, then win in every fight (Use a normal to win the fight, not a Special or Super Special). That goes for the same match ups that may be found in alternate path line playthroughs. When you are trying to advance onto the Alternate path of a story playthrough, the Gachi fight requirements need to be fulfilled. I found myself doing repeat playthroughs of a character who I thought I had done the Gachi requirements of already. I had to pay special attention to some of the text and cut scenes that played out after every Gachi battle to see if I have moved onto the Alternate path or not. So don't be like me and just mindlessly skip every piece of text as this will make you have to do a repeat playthrough if you're not paying attention. You don't have to complete an entire playthrough if you know the fights you need to clear properly for the percentage to go up. Story mode percentages go up after every win and loss so if for example you remember the particular fight that you forgot to lose on purpose, you can restart the playthrough play up until the point where you have to lose the fight intentionally and then you are free to back out to the main menu to save your progress. Check to confirm if your percentage has gone up by going back on Story mode and hovering over the character you were using. Story (Character Specific) Olivia Gachi Battle - I done this path 5 times and played all the way to the end on each of those playthroughs before realising that my Gachi Battle requirements were not working. One of the guides vaguely states you need to use Standard D 10 times to attack and then finish off with Standard D to trigger the Alternate path for Olivia. I used jumping D on Coyori as in my mind it was still a 'Standard' D as it was a Normal, not a Special. That's wrong. The Achievement guide was a bit clearer in stating that it has to be standing D or crouching D so this is an instance of one guide having clearer instructions than the other one. Trust me, a minor detail makes a big difference in time saved by not having to play through a Story again. This is why I was saying earlier to use both guides before attempting the Story playthroughs to ensure you know exactly what you're doing. After having done just standing D all match long I still wasn't triggering Olivia's alternate path so what ended up working for me was spamming Crouching D with Olivia to trigger the Alternate path. Donvalve Gachi Battle - Time Outs were not working for me in triggering the Alternate path. I used the first step instead ( Path 01: Coyori – Perform Hip-de-Don (QCB+B/D) at least once and defeat her with any super move) Face - Texas Knee should just be spammed all game instead of just five times as it wasn't triggering the Alternate path for me otherwise. Arcade You can use a character that you are comfortable with in every fight up until The End of Deathbringer fight. Lose on purpose and then pick the character you still need a Win with in Arcade mode for the progress towards the 100% Gallery task of completing Arcade with every character. Arcade (You Want Me To WHAT?) The newly found Pause trick causes more harm than good. The split second pausing and unpausing messes up the precise moment you need to press the Gachi Parry button and causes you to Gachi earlier than you need to resulting in another fail. The 22 Parries are not as fast as you think. I would advise just get used to the rhythm of pressing the R1 button in sets of 4 to parry all 22 hits in one go without pausing. Playing with the volume of the sound effects up and the BGM down helps with the timing. I lost 5 times after parrying every hit of Apocalypse Flame because Deathbringer immediately charged another Apocalypse Flame and I couldn't parry it twice in a row. This is an awful feeling so unless you're feeling like a daredevil go into every round trying to deal as much damage as you can to End of Deathbringer before the first and hopefully last Apocalypse Flame. It can wear you down especially with the amount of attempts it took me over the course of 5 hours but it would be an awful feeling to land the parry and let Deathbringer charge another Apocalypse Flame and not parry it for the second time in a row. When Deathbringer does his Cursed Destrier attack (which I will be referring to as his Centaur attack from now on), react by jumping backwards and when you are landing execute your Gachi 3 times in time with his charge attack hits. I found this easier then the standing version of Gachi on the charge attack which is Gachi button 5 times..(pause)..2 more times. Less parries means less room for error, even on the easier parry such as this one: the charging Centaur attack. I used Urs as he does more damage than Coyori. Coyori has a better way to get out of the corner with her jumping levitate but dealing more damage is more important in my opinion. With Urs you can side switch so that Deathbringer is in the corner and you are in the centre of the stage. Do this by punishing Deathbringer's Centaur charging dash by parrying all the hits and as he is landing use Heat into Crouching C + Bari Fire Shot cancel into Full-Throttle Road Master. You trade damage for the advantage of being out of the corner which is a better trade off. Time Attack (Faster Than Anything) Use Deathbringer and bring death to all with his Centaur attack.The difficulty of this mode is a joke compared to the next one coming up. I even lost once on End of Deathbringer and still had time to rematch and complete the mode in under 6 minutes for the trophy. Survival (Leonidas) Steel yourself as this is the hardest part of the Platinum journey (in my opinion) Use Deathbringer. I didn't even bother attempting this mode with anyone else There are two main moves you want to use. Centaur and Standing C. The standing C should only be used in poke out situations when you are low on health and can outreach the rest of the cast with this move except for maybe Donvalve. Jumping C is also good for hitting the smaller characters such as Marco and Watson but only in poke out situations where you are also low on health. The C version of Centaur attack causes a knockdown on hit but takes longer to come out but that 's a good thing because you can hold down the move for longer and also gain 1 hit of armour in the process. This move will be your best friend in the whole run. The strategy I used in Survival was in the first 10-15 fights just spam it as the AI doesn't do much in the ways of punish this attack so use it and abuse it. This move is heavily punishable on block and it will be blocked if you don't do it just right in the later fights. Land the Centaur attack, perform one back dash so you are sweeping distance and begin charging the attack again as soon as the AI is in the process of getting up. Not too soon as the AI then just tends to block and you are open to be full combo punished. Essentially, you want to bait the AI into attacking you when you have armour and as soon as you get hit once let go of the C button and perform your counter attack. Rinse and repeat. Survival (Character Specific) Donvalve - He's really hard to beat without the above strategy in the later rounds as he loves to command grab you out of the charge attack. Watch out for his long range normals, if you are low on health play it safe and poke with standing C. Ashley - Close the distance between you and him as the AI loves to use his sweeping glide attack from long range. Marco - His Dragon attacks hurt in Heat mode so play defensively when he enters this state. Face - Heat mode Quick Shots hurt and can combo for more damage, avoid playing aggressive when he is in Heat mode. Freed - His charge attack has a lot of range and can surprise you if you're not ready for it. Start charging Centaur from a distance if he is getting up from a knock down. Cedric - This game's version of Guile loves to spam his fireballs at range and makes it tough to close in on him. Luckily they can be armoured against so use your charging Centaur from a distance, absorb one hit and then get your free hit. Deathbringer - I would suggest slightly changing the above strategy of waiting until he is getting up to charge your Centaur attack. I would recommend you charge the move as soon as you can when is he is still knocked down and immediately go for the hit on his wake up. The AI on Deathbringer tends to not block this attack as much as the other characters. As you can see, later on in the fights, characters will start using their Heat Up mode. Don't take any chances and just block their pressure as they tend to be hyper aggressive in this state and can take out almost half of your health in one combo! That's all, hope that helps. If you have any more tips or any corrections I may need to make, just shoot them in this thread so it can be kept up to date for newcomers to this game. 16 Link to comment Share on other sites More sharing options...
Yuber6969 Posted July 18, 2021 Share Posted July 18, 2021 Thanks for posting this! Will definitely be using this when I get to this game. 1 Link to comment Share on other sites More sharing options...
FreshFromThaDeli Posted July 19, 2021 Author Share Posted July 19, 2021 11 minutes ago, yuber1234 said: Thanks for posting this! Will definitely be using this when I get to this game. You're welcome. Let me know how it goes with that pesky old Deathbringer 1 Link to comment Share on other sites More sharing options...
Copanele Posted July 19, 2021 Share Posted July 19, 2021 (edited) Nice post there! EDIT: Ok now having completed the Survival mode myself, I can contribute to this awesome post done by @FreshFromThaDeli. Bless your heart for getting through this madness first. So, an extra tip with DeathBringer. If you do a War Cry (⬇️↙️⬅️ + ), your next Centaur move will be fully invincible. It will help you greatly against spamming bastards or DeathBringer...as long as you're the first to input it . I'll do a "tier" list on Survival mode since yeah, that's the toughest mode out there. Punching Bag - you won't have issues with these characters: Watson - why is this character even in the game? Cedric - use War Cry and ignore his magic spit Easy to deal with: Donvalve - keep your distance and just poke his pork belly Ashley - he sucks at blocking the centaur. In later levels block low since he does his dash, he will bounce back and leave himself wide open Somewhat challenging: Face - he can do tons of gun combos randomly, best to normal block and use centaur when you are away. Olivia - she can be stupid fast, but she has one lame attack - flag dash. Block that and punish her. Difficult to deal with: Freed - this is Balrog in Pirate form. Fortunately he never blocks Centaur for some reason. Coyori - thank God she does pitiful damage. Try to knock her down then use War Cry and Centaur on her. She does TONS of combos Deathbringer - probably the hardest enemy to deal with...if you are next to him. Keep your distance and spam centaur. Try to get him into the corner, centaur, backdash then centaur. Being near him = instant death Urs - once he pops his chainsaw to max he blitzes across the screen like a madman. It's best to be patient and beat him with low pokes. He tends to Parry your regular pokes so be careful. What is this bullshit? Marco - the short bastard from hell. Just War Cry him and pray he doesn't do his Heat mode Odile&Dokurod - this character is here because it's the only character that can infinite you, as in combo your entire health barThis character can't infinite you but you can have a very hard time blocking all of her attacks. Her dive attack is the best way to punish her. Hope it helps abit the rest has been perfectly explained by @FreshFromThaDeli Edited July 20, 2021 by Copanele 3 Link to comment Share on other sites More sharing options...
FreshFromThaDeli Posted July 19, 2021 Author Share Posted July 19, 2021 (edited) 2 hours ago, Copanele said: Nice post there! Thank you ? Amazing tips. Thanks for sharing. I can personally vouch for them all. I forgot to mention how challenging Urs was with his Donkey Kong Banana Barrel Blasting move ? Well done on your hard earned trophy! Edited July 19, 2021 by FreshFromThaDeli 1 Link to comment Share on other sites More sharing options...
Honor_Hand Posted July 19, 2021 Share Posted July 19, 2021 Yo, @FreshFromThaDeli & @Copanele, thank you very much for sharing your tips & strategies with this game. I have a tough trip ahead of me with this one so it's really nice to get some fresh info and takes on this game from experienced players. That should make my experience on this one, hopefully, a bit less challenging at least. I will be taking to heart all the tips you post here, so don't stop. Maybe we can bring more light to this obscure title to prove that it isn't as impossible as people claim it out to be. If I find anything additional to add for when it's my turn to go for it, I'll be sure to share it out here as well. 2 Link to comment Share on other sites More sharing options...
FreshFromThaDeli Posted July 19, 2021 Author Share Posted July 19, 2021 51 minutes ago, Honor_Hand said: Yo, @FreshFromThaDeli & @Copanele, thank you very much for sharing your tips & strategies with this game. I have a tough trip ahead of me with this one so it's really nice to get some fresh info and takes on this game from experienced players. That should make my experience on this one, hopefully, a bit less challenging at least. I will be taking to heart all the tips you post here, so don't stop. Maybe we can bring more light to this obscure title to prove that it isn't as impossible as people claim it out to be. If I find anything additional to add for when it's my turn to go for it, I'll be sure to share it out here as well. You are fully welcome and best of luck to you when you do get round to this game ? 1 Link to comment Share on other sites More sharing options...
SnowNinjaRaccoon Posted July 19, 2021 Share Posted July 19, 2021 (edited) So... I thought I add some of my experience into this, since I have finished that plat so many time I lost the count lol First of all @Copanele Odile can't do any infinite combos ^^ And now for some You Want me to What? shenanigans: - if you have parried the apocalypse flame once and don't want to do it again in the same fight, you can dash up to End of Deathbringer and grab him, a grab subtracts one of his 3 charges - you can manipualte him into doing what you want him to do, if you know what i mean lol reducing his distance between him and yourself, followed by going away (like a street fighter shimmy, but from a distance) baits him to do his centaur attack, you want to always be about half to 3/4 screen away from him - since i have done this trophy with all the characters I can tell you which characters to do it as and which to better avoid - the hardest characters to get the trophy with were Cedric and Freed for a very simple reason - usually you punish deathbringer by parrying, heating up and doing an easy bnb or a super, but those 2 characters' supers totally suck for that particular punish - number of parries you have to do during his centaur rush depends on the height of your character as well as the distance between you two, tall characters have to do either 6 parries, followed by 3, or 7 parries followed by 3 when up close, short characters have to parry between 5 and 7 hits followed by 2 depending on the distance, 7 is pretty rare though for them and has to really be in your face for that to happen Apocalypse Flame Parry: - for practice method use a metronome and set it to 212 beats per minute, that is your parry timing For time attack mode: Urs is faster than deathbringer yeah, really lol Use his QCB B or QCB D while in heat mode and you will melt the enemy hp in no time. Edited July 19, 2021 by SnowNinjaRaccoon 4 Link to comment Share on other sites More sharing options...
FreshFromThaDeli Posted July 19, 2021 Author Share Posted July 19, 2021 22 minutes ago, SnowNinjaRaccoon said: Snip I didn't know some of those things you mentioned such as the heights of the character you're playing as play a part in determining the amount of parries you need to do against Deathbringer's Centaur attack. I didn't even think of that. Thanks for clearing up those things. Link to comment Share on other sites More sharing options...
Copanele Posted July 20, 2021 Share Posted July 20, 2021 6 hours ago, SnowNinjaRaccoon said: - snip - Ok, if Odille can't do infinites, means my blocking really sucked in that fight will update my original post. Also i just need a confirmation. If I 100% the story with all characters do I unlock End of Deathbringer to use in practice mode? It will be easier to practice his apocalypse flame beforehand since yeah... Rhythm and me don't get along too well, metronome included. Link to comment Share on other sites More sharing options...
Popular Post Copanele Posted July 20, 2021 Popular Post Share Posted July 20, 2021 (edited) Finally managed to get the You want me to WHAT? trophy with the pause exploit. It can be done, however there's some trick to it. DISCLAIMER: Use this method only if you have no sense of rhythm, can't understand how a beat works, think that a metronome is a kitchen ustensile and girls avoid to dance with you because you can't feel the music. Basically if you handle yourself rather well in rhythm games, you shouldn't have any issues doing this the legit way. So first of all the basis is this video. People said that it's more harmful than good, I say that the info delivered here is only half-complete and that's why many might get confused: I will try to explain with specific pictures how to do it. First of all, when Deathbringer charges his Armageddon whatever, you should pause and unpause until you reach this specific picture, where the skull on his sword is fully revealed, you should have your game paused here: When you reach this segment, Deathbringer should slam his sword into the ground. You have to BLITZ FAST unpause, R1 and pause. Blitz fast = you are at a risk of losing a finger, that fast you must press. If done correctly, you should have parried the first attack and see your character (Urs) in a bubble. At this point, Unpause, R1, Pause, but don't do it blitz fast as in the first example. Do it tap-tap-tap mode....ok can't explain this too well, you will have to practice abit here. If done correctly, you should see this image where Urs has a ring in his front: That means that Urs has successfully parried the next move, but the bubble didn't register yet. You must UNPAUSE AND PAUSE BLITZ FAST here so you can see the bubble from Urs' parry. Pressing R1 here will make you whiff the next parry and you will eat the attack. Repeat all that 22 times then deploy your Heat attacks on Deathbringer once he finishes his lava shower. SO IN CONCLUSION: Pause and Unpause until you see the entire skull on the sword Unpause, R1, Pause Blitz fast If you see the bubble, unpause, R1, Pause moderately fast (not blitz) If no bubble yet, unpause and pause blitz fast. Eventually, remap the Gacha button R1 to another button. I mapped it to square because I felt more comfortable with it + it's near the pause button. This is what worked for me at least. If there's at least one other tone-deaf person out there who can't parry to save their lives and find any use in this post, I will be glad Edited July 20, 2021 by Copanele 7 Link to comment Share on other sites More sharing options...
FreshFromThaDeli Posted July 20, 2021 Author Share Posted July 20, 2021 3 hours ago, Copanele said: Snip Amazing tips for the people who opt for the pause trick. Thank you for sharing. 1 Link to comment Share on other sites More sharing options...
Yuber6969 Posted July 20, 2021 Share Posted July 20, 2021 @Copanele Thanks for providing more detail on that trick. I saw YouTube videos of it but it seemed to me like it would be harder that way. I'll try the regular method first, but I'll keep this one in mind if I don't succeed. 2 Link to comment Share on other sites More sharing options...
Honor_Hand Posted July 20, 2021 Share Posted July 20, 2021 Thanks for explaining the pause trick over here, @Copanele. It should prove helpful for the ones of us that have little to no sense of rhythm. ? Now, pause tricks have never worked for me before because they just throw off my combo even more. But here against Deathbringer, it could prove helpful, who knows. Any strategy is valid against this guy. 3 Link to comment Share on other sites More sharing options...
Yuber6969 Posted November 13, 2021 Share Posted November 13, 2021 (edited) How can you tell which version of the centaur attack he's about to use? Sometimes it hits 5 times before the pause, and other times it's 6 or 7. Edited November 13, 2021 by yuber1234 Link to comment Share on other sites More sharing options...
Copanele Posted November 13, 2021 Share Posted November 13, 2021 12 minutes ago, yuber1234 said: How can you tell which version of the centaur attack he's about to use? Sometimes it hits 5 times before the pause, and other times it's 6 or 7. It's all about the distance between you and Deathbringer. Edge of screen - 5 hits Mid range - 6 Close or 1 character distance away - 7 hits 2 Link to comment Share on other sites More sharing options...
Yuber6969 Posted December 4, 2021 Share Posted December 4, 2021 (edited) Just thought I should mention that I just got 100% gallery completion without clearing Arcade Mode with Face, Deathbringer, or Dokurod. At the time that I got 100%, I had finished Story Mode, Arcade Mode with all characters except those mentioned above, Time Attack Mode, 15 wins in Survival Mode, Arcade Mode on all needed difficulties, and Arcade Mode with no continues. The last thing I did was the 15 wins in Survival Mode and I noticed that I unlocked a lot of gallery images right after. I didn't do any of the combo trophies except for Coyori's, and I still have to do one character specific trophy each for Deathbringer and Freed. Edited December 4, 2021 by yuber1234 Typo 2 Link to comment Share on other sites More sharing options...
z99f Posted June 12, 2022 Share Posted June 12, 2022 This is mainly for people that are still struggling with the pause exploit. While I think much of this information is already fairly obvious, it might not be so straight forward for others. Alright, so after having extensively practiced parrying Deathbringer's AF both normally and with the pause exploit, I personally preferred the pause exploit method. While @Copanele did an excellent job in breaking down the strategy to use, one thing that I thought was missing was understanding how the visual cue (the parry bubble) affected the timing for the parries in order to allow for better consistency. I got to the point where my un-pause, parry, pause timings were so consistent that I parried Deathbringer's AF twice in one round and still got the flawless victory. I found, at least for myself, that the size of the bubble around Urs greatly affected how quickly I needed to un-pause, parry, and pause again. The size of the bubble after parrying a hit will give you all the information you need in order to successfully parry the next hit with almost 100% accuracy. Basically, there are 3 bubble sizes to look out for: ***As already explained above, if there is no bubble around Urs, un-pause and pause again lightning fast. Then you will see the bubble appear and can continue with the strategy.*** 1) If the bubble is very small, you can un-pause, briefly wait about half a second before parrying, and then pause again (it's scary intentionally having to wait half a second after un-pausing, but you have to do it because if you press the parry button too soon, you will eat the next attack). 2) However, if the bubble is very large, you will need to un-pause, hit the parry button very quickly (but not lightning fast), and then pause again. 3) Ideally, you want to try to aim for the bubble to be medium size as this allows for the best rhythm. You will need to practice the timing for these but once you find a rhythm that produces medium sized bubbles, you'd be surprised how easy it is to maintain that rhythm. In other words, a smaller bubble means you need to wait longer before parrying the next hit, while a larger bubble means you need to parry the next hit faster as the previous parry has already almost finished by the time you re-paused. Knowing this will allow for better consistency when parrying, while simultaneously preventing early parries from occurring. Additionally, sometimes what will happen is that you will un-pause, parry, and pause again too quickly and it might be hard to tell if your parry is going to hit or whiff because you re-paused too quickly and nothing has registered yet that you can see. If you're quick enough, you can repeat the steps and it's possible you can still parry the next hit (but there's also a chance it'll whiff if done too early). While this can sometimes be used to salvage a parry that might have been input too quick, I wouldn't rely on this as a safety net as more pausing and un-pausing will only add to the chances of failing. 3 Link to comment Share on other sites More sharing options...
Copanele Posted June 12, 2022 Share Posted June 12, 2022 @z99f thanks for the extra details, you are right that's how the pause bubbles work normally. Parrying Deathbringer legit is incredibly annoying especially since you can randomly experience some lag due to all the screen effects. 2 Link to comment Share on other sites More sharing options...
z99f Posted June 12, 2022 Share Posted June 12, 2022 (edited) 10 hours ago, Copanele said: @z99f thanks for the extra details, you are right that's how the pause bubbles work normally. Parrying Deathbringer legit is incredibly annoying especially since you can randomly experience some lag due to all the screen effects. Yeah, what I explained is pretty standard stuff. I mainly wanted to add it as a supplement on the off chance someone who isn't too familiar with the parrying cues stumbles across this hidden game and wants to give it a go. Even the more novice players shouldn't have too much difficulty with the pause exploit with all the good information listed here. I successfully parried Deathbringer legit a number of times but successfully getting the very first parry input got annoying so I decided to try out the pause exploit. I guess everyone has their own preference at the end of the day. Edited June 12, 2022 by z99f 1 Link to comment Share on other sites More sharing options...
FreshFromThaDeli Posted June 12, 2022 Author Share Posted June 12, 2022 Try as I might, the pause method just made me lose my timing to the point I had to activate my inner Daigo Umerhara and go all Ken Third Strike on Deathbringer and do it in real time. Great tips for those who find the pause method manageable though. 2 Link to comment Share on other sites More sharing options...
Gosaguro Posted December 18, 2022 Share Posted December 18, 2022 (edited) Thanks for the tips, they were very useful for the Survival and Time attack mode. Just to add something, you can unlock the final form of Deathbringer if you get 100% with every character in story mode, this can ONLY be used in training mode and I believe vs PC and 2P You don't need to complete arcade mode with every character to unlock the 100% gallery, but you need to do some trophies related to that mode, like using Donvalve ultimate attack and so on. In survival mode the hardest characters to go againts in my opinion are: Freed Face Marco Deathbringer Urs In wathever order, facing them in rounds 22+ will be a challenge. But just use the Centaur attack and block a lot, in higher rounds try not to use stand C,D,A,B because everyone will parry and punish you, some more than others. Finally I think the easiest way to fight against Deathbringer in arcade VERY HARD is using that same character, you can parry his Centaur attack just jumpíng straight and parrying, I've been trying for two days to parry the Apocalipse Flame but I'm unable to do so, I managed to do it twice in training mode but still can't in Arcade, hopefully I'll get it in this days Here is what I mean, use DeathB, jumps straight and parry his Centaur attack, pretty easy, this can only be done with DB and DonValve, I assume because of the "weight" of the characters they don't get pushed backwards after the first hit. After you parry his Centaur attack, do that same attack against him with the TRIANGLE button so you can load the attack and knock him down so you won't get punished, try to do this MAX twice, after the second one the AI tends to block it and then you're screwed, so two Centaurs after parrying him and dash backwards fast to reposition yourself for the next attack. Spoiler https://www.youtube.com/watch?v=Ve0OBHVqDeY&t=44 Edit: Finally got it, it took me a couple days. IMO the hardest part is getting the exact rythm every time, sometimes you will parry 1/22 , sometimes 2/22, sometimes 9/22 and so on until you parry the entire attack, DON'T stop parrying until the attack is gone, by this I mean you should not count every parry you do because you will distract yourself following the rythm, just parry until the attack finish, I suggest following these 2 tricks: 1 - 212 bpm sounding in the background until you get it by muscle memory. 2 - Don't give up, sooner or later you will get it, Today I parried his attack in arcade twice and lost because i tried to rush it, he blocked and grabbed me, so I had to restart. Afer a couple tries I finally beat him. I did it without the "pause techinique", don't reccomend it unless you start using it from the very beginning, because if you switch from one technique to the other you will get your timings messed up, stick to just one, I suggest the normal way parrying the 22 attacks non stop. Good luck to everyone. Edited December 22, 2022 by Gosaguro 1 Link to comment Share on other sites More sharing options...
Cyvnyde Posted December 21, 2023 Share Posted December 21, 2023 On 12/18/2022 at 9:54 PM, Gosaguro said: Thanks for the tips, they were very useful for the Survival and Time attack mode. Just to add something, you can unlock the final form of Deathbringer if you get 100% with every character in story mode, this can ONLY be used in training mode and I believe vs PC and 2P You don't need to complete arcade mode with every character to unlock the 100% gallery, but you need to do some trophies related to that mode, like using Donvalve ultimate attack and so on. In survival mode the hardest characters to go againts in my opinion are: Freed Face Marco Deathbringer Urs In wathever order, facing them in rounds 22+ will be a challenge. But just use the Centaur attack and block a lot, in higher rounds try not to use stand C,D,A,B because everyone will parry and punish you, some more than others. Finally I think the easiest way to fight against Deathbringer in arcade VERY HARD is using that same character, you can parry his Centaur attack just jumpíng straight and parrying, I've been trying for two days to parry the Apocalipse Flame but I'm unable to do so, I managed to do it twice in training mode but still can't in Arcade, hopefully I'll get it in this days Here is what I mean, use DeathB, jumps straight and parry his Centaur attack, pretty easy, this can only be done with DB and DonValve, I assume because of the "weight" of the characters they don't get pushed backwards after the first hit. After you parry his Centaur attack, do that same attack against him with the TRIANGLE button so you can load the attack and knock him down so you won't get punished, try to do this MAX twice, after the second one the AI tends to block it and then you're screwed, so two Centaurs after parrying him and dash backwards fast to reposition yourself for the next attack. Hide contents https://www.youtube.com/watch?v=Ve0OBHVqDeY&t=44 Edit: Finally got it, it took me a couple days. IMO the hardest part is getting the exact rythm every time, sometimes you will parry 1/22 , sometimes 2/22, sometimes 9/22 and so on until you parry the entire attack, DON'T stop parrying until the attack is gone, by this I mean you should not count every parry you do because you will distract yourself following the rythm, just parry until the attack finish, I suggest following these 2 tricks: 1 - 212 bpm sounding in the background until you get it by muscle memory. 2 - Don't give up, sooner or later you will get it, Today I parried his attack in arcade twice and lost because i tried to rush it, he blocked and grabbed me, so I had to restart. Afer a couple tries I finally beat him. I did it without the "pause techinique", don't reccomend it unless you start using it from the very beginning, because if you switch from one technique to the other you will get your timings messed up, stick to just one, I suggest the normal way parrying the 22 attacks non stop. Good luck to everyone. Seems like I'm having the same struggle as you. Sometimes I get 1 parry... sometimes it's anywhere between 2-8, but just can't get it consistently. I feel like I'm not doing anything differently from the second button press to the eighth. It's just obnoxious that the timing is so strict to the millisecond. There's no need for it. A steady pace should suffice, especially since you also have to beat him without getting hit. Did you still stick with the approach you mentioned of using Deathbringer's Centaur attack twice...? Am practicing in Practice Mode and find doing it once is a sure thing but twice is hit and miss. Sometimes it'll land, other times he'll block it and then it's pretty much game over. Link to comment Share on other sites More sharing options...
Gosaguro Posted December 21, 2023 Share Posted December 21, 2023 (edited) 2 hours ago, Cyvnyde said: Seems like I'm having the same struggle as you. Sometimes I get 1 parry... sometimes it's anywhere between 2-8, but just can't get it consistently. I feel like I'm not doing anything differently from the second button press to the eighth. It's just obnoxious that the timing is so strict to the millisecond. There's no need for it. A steady pace should suffice, especially since you also have to beat him without getting hit. Did you still stick with the approach you mentioned of using Deathbringer's Centaur attack twice...? Am practicing in Practice Mode and find doing it once is a sure thing but twice is hit and miss. Sometimes it'll land, other times he'll block it and then it's pretty much game over. Hello, YES!I did it using Deathbringer with the method I said, I feel like this method is a no brainer, if I had to do it again I would use this same strategy 100%, I suggest you to try it on arcade mode directly since the AI is kinda weird on practice mode, sometimes the character react different for some reason but trust me, most of the times (85% the times I'd say) you can safely land 2 hits, 3 hits it's extremerly risky, I never connected 4 hits. That being said I wouldn't recommend more than 2, if you want to gain confidence try doing it once at a time, you'll quickly notice that you can go for more than 1 hit most of the times, but if you feel unsure go one at a time, the only difference is that the battle will be longer and maybe he will use his super twice in the same round, trust me you don't want that to happen lol that's when you'll notice 2 hits is the way to go. If you're still unsure about using DB, just as I said before, when you have to parry HIS centaur attack, just like in the video I shared, simply jump upright and parry (3 hits max IIRC), If you've seen this trophy with other characters you'll see that they use two parry timings, one timing for the front attack and a second timing for when his attack goes upwards, believe me when I say that learning just one timing for this attack is good for the mental because you just have to worry about his ultimate. This is one more reason I recommend using DB, plus his Centaur deal a lot of damage, no need to learn any combos. And a plus, you can get to the final match of arcade simply by spamming the Centaur Attack in a couple minutes. And just remember that this trophy is a lot of trial and error and perseverance, don't give up, you'll get it eventually. 🙂 I get what you say about ultimate parry, I felt the same way but just as you said the timing is very strict at the beginning I only managed to parry a couple hits but you'll progress. The hardest thing about this is to parry all the hits for the first time, once you do it you'll realize that you're capable of, you just need to replicate it, the night I got the trophy I parry the full combo and died two or three times, I managed to get it in my third or fourth I don't remember, just keep trying, and remember to use the app for the 212 bpm, just search on google. If you have any questions let me know. Edited December 21, 2023 by Gosaguro 1 Link to comment Share on other sites More sharing options...
Cyvnyde Posted December 22, 2023 Share Posted December 22, 2023 (edited) 19 hours ago, Gosaguro said: Hello, YES!I did it using Deathbringer with the method I said, I feel like this method is a no brainer, if I had to do it again I would use this same strategy 100%, I suggest you to try it on arcade mode directly since the AI is kinda weird on practice mode, sometimes the character react different for some reason but trust me, most of the times (85% the times I'd say) you can safely land 2 hits, 3 hits it's extremerly risky, I never connected 4 hits. That being said I wouldn't recommend more than 2, if you want to gain confidence try doing it once at a time, you'll quickly notice that you can go for more than 1 hit most of the times, but if you feel unsure go one at a time, the only difference is that the battle will be longer and maybe he will use his super twice in the same round, trust me you don't want that to happen lol that's when you'll notice 2 hits is the way to go. If you're still unsure about using DB, just as I said before, when you have to parry HIS centaur attack, just like in the video I shared, simply jump upright and parry (3 hits max IIRC), If you've seen this trophy with other characters you'll see that they use two parry timings, one timing for the front attack and a second timing for when his attack goes upwards, believe me when I say that learning just one timing for this attack is good for the mental because you just have to worry about his ultimate. This is one more reason I recommend using DB, plus his Centaur deal a lot of damage, no need to learn any combos. And a plus, you can get to the final match of arcade simply by spamming the Centaur Attack in a couple minutes. And just remember that this trophy is a lot of trial and error and perseverance, don't give up, you'll get it eventually. 🙂 I get what you say about ultimate parry, I felt the same way but just as you said the timing is very strict at the beginning I only managed to parry a couple hits but you'll progress. The hardest thing about this is to parry all the hits for the first time, once you do it you'll realize that you're capable of, you just need to replicate it, the night I got the trophy I parry the full combo and died two or three times, I managed to get it in my third or fourth I don't remember, just keep trying, and remember to use the app for the 212 bpm, just search on google. If you have any questions let me know. Thanks for the tips. Very helpful. I've managed to start parrying him and have got the overall flow down... kinda. Had a few very close calls against him. I also suffered immense heartbreak. Had a perfect, parried his AF and went in with the final Centaur attack needed to kill him, but he blocked it and ended up with essentially no health left before he then struck me. Think the game just trolled me on a huge scale. Was like "yea, nah, don't think so!" 😑 EDIT: After about 6 hours of trying, I finally managed to get it. That sucked. That's the only way to describe it. Edited December 22, 2023 by Cyvnyde 1 Link to comment Share on other sites More sharing options...
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