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PS5 Physical Release


Vergil

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eastasiasoft (@eastasiasoft) Tweetade: We’re proud to announce that monster horror fighting game Omen of Sorrow is coming to Nintendo Switch, PS5 and Steam, with console versions getting physical release!

 

???https://t.co/UgNrOb80P8

 

Physical preorders open with @playasia 10am ET / 3pm UK Thursday, February 24th! https://t.co/h4SRkuXvCS https://twitter.com/eastasiasoft/status/1495775477621047301?s=20&t=jmV9WQ6YwEX_btq3-OvzXg

 

The ps4 version is glitched. Wonder how it will be with this 

Edited by Vergil
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Hello, will be fixed, in fact people from current xbox version that’s have our most recent update have all the achievements fixed.

 

&

 

There is plans to apply the fix to ps4 versions soon, q1, we changed specifically the glicko 2 rank to ELO so, the ranking will be reset.

 

 

^ the devs just answered about the PS4 version in a thread on Twitter. According to EAS the PS5 version is working as intended.

Edited by grifteskymfning
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4 minutes ago, lordzeze said:

I don't get how this game keeps getting released on other platforms. It was pretty much garbage on the PS4.


Developer/Publisher gives money to platform holder. Platform holder gives minimal list of requirements (fully working games clearly isn’t one of them). Developer/publisher submit game code and go through routine. Game is released on platform. 
 

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43 minutes ago, ArmoredSnowman said:

QA at Sony must be an easy job, between approving all the shovelware games and not caring about bugged trophies. 


QA at Sony wouldn’t be responsible for “shovel ware games”, that would be content curation (which Sony largely has never done), not Quality Assurance/Quality Control. 
And while I’m pretty sure trophy functions would not be included in the types of checks a Sony QA employee would be checking for, perhaps they should. It’s really on the Developers To QC their code functionality, but Sony should be implementing some kind of review process for both games functioning as expected (all the way to the end of the game), as well as trophy functionality.

 

Developers like this should be restricted from further releases on their platform until their existing products function as promised. 
 

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