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Arcesius' Pursuit of Completion


Arcesius

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20 hours ago, Arcesius said:

So you started with the XIII trilogy and XV then? Well, those are definitley waaaay different than the ones you picked up in the sales... I hope you like turn based RPGs! (Although seeing how you mentioned Chrono Trigger and Golden Sun, omg GOLDEN SUN!, you probably do :D). In any case, you got yourself countless hours of entertainment right there! I would place X-2 and VIII at the bottom of the list, but XI and X are just... fantastic games overall.  

Ah, my first FF game was FF6 Advance on the GBA. Then I got FF3 and FF4 for my DS as well (but didn't play them until way later. They were remade for the DS so they had some cool new fancy stuff). Emulated FF5 on my computer for the gameboy then played FF12: Revanent Wings on my DS. Finally the wonders of graphical FF13 and FF15 came into my life a few years ago and here we are today with the FF7 remake. Haha. So it's been a journey so far. I really want to see pre-FF7 games be playable with trophy support. I feel like the entire collection is just... missing. Oh yeah, I also have some game called like.. Final Fantasy: Heroes of Light or something. It had bizzare scaling in the game and I really didn't like it.

 

Love love love turn based RPG's though (Dragon Quest is another favorite of mine) and action RPG's as well (Tales games I'll gobble up like candy). In fact I'll play almost any RPG on the market. Except for ONE, a game called Enchanted Arms I had on Xbox I think it was, don't really remember. UGH. I played 5 minutes of that game and it's the only RPG I've ever put down in my life uncompleted. Just... bleh! 

 

Oh goodness another person who knows about Golden Sun. Yesssss. :'D 

 

 

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2 minutes ago, Arcesius said:

But yeah, I think I will get Nioh 2 as my next plat and then try to do this minigame. I am now, due to the baby and all, not playing on my TV anymore but on a monitor, so I'm also sitting closer to the screen and hope that this will make the challenge slightly easier for me... Definitely not looking forward to the time I'll have to spend on this minigame, but I gotta finish it, you are right

 

Ugh, kids. I made a decision never to have kids.

 

As someone who hasn't even done the first Nioh, it'll probably be 2022 - 2023 that I'll play Nioh 2.

 

4 minutes ago, Arcesius said:

With this, and many other such games with no skill-ceiling. Trials is an absolutely perfect example, we have also discussed Trackmania  a while ago and how professional players just push the limits in that franchise. NecroDancer is another such example, where the devs really didn't believe that beating Coda would be possible (hence the trophy name "Impossible, right?") and meanwhile the best players worldwide have even beaten it without picking up items. 

 

But do you know what these players have in common? They have all poured thousands of hours into their respective game... With dedication, anything is possible 1f642.png

 

Spending dozens of hours to shave the time off of a world record by a millisecond requires so much practice and dedication I don't think I will ever be able to accomplish something like that.

 

Most of those players are specialists. Much like the Street Fighter players who compete in world tournaments and competitions who know every single trick in the book to beat their opponents. I think I'll put my skills to Chess than do something crazy like Trials Fusion.

 

Knowing you and your games, you already have an emphasis on challenging games that test your skill and mettle. Me personally, I'm content with just being average.

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12 hours ago, Arcesius said:

Oh that's a generous offer! I might take you up on it once I start with the runs, depending on how difficult it turns out to be for me :) I did many of the RedLynx times with the Roach since I actually like the bike quite a bit. Would you be "streaming" via Shareplay? 

 

I can stream through Twitch if you ever wanted to. I did that originally but went back to a few on Viper and found it way faster lol.

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On 11.05.2020 at 9:02 AM, Arcesius said:

It will take a while I'm sure... As far as I know, Fat Shady never got Top Roach...

 

Not that it matters, but Shady did get the 100% in Fusion, in fact he platinumed all extremes, which is not too shabby. I don't follow him closely so had to look up his channel and it appears that for some strange reason he only has a video on him failing Top Roach, but then there is also a video where he cleans up the last challenges and gets Is There Anyhing You Can't Do? Now Shady has never been a top speedrunner nor (even less so) a ninja player, but as a self-proclaimed instructor he's been solid enough to become involved in the development of the tutorial section (the University of Trials) in Trials Rising, I'd say he definitely earned his spot there. I catch his streams from time to time (he's a small-time streamer as side activity) and I quite like him for his very friendly personality.

 

Also, in a different context you mentioned that you play on a monitor now - this may actually be (very?) helpful - the "pros" play mostly on monitors due to less lag, I would be curious to know if you see any difference!

 

 

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6 hours ago, det_gittes said:

Now Shady has never been a top speedrunner nor (even less so) a ninja player, but as a self-proclaimed instructor he's been solid enough to become involved in the development of the tutorial section (the University of Trials) in Trials Rising, I'd say he definitely earned his spot there. I catch his streams from time to time (he's a small-time streamer as side activity) and I quite like him for his very friendly personality.

 

Totally agree, he actually kept me sane while I attempted several difficult challenges in the game and his videos also provided me with good and helpful info.

I am happy for him that he's been a part of Trials Rising.

 

6 hours ago, det_gittes said:

Also, in a different context you mentioned that you play on a monitor now - this may actually be (very?) helpful - the "pros" play mostly on monitors due to less lag, I would be curious to know if you see any difference!

 

I did Fusion on a monitor aswell. However I didnt feel a difference when I played Trials Rising on TV.

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On 12.5.2020 at 10:00 AM, Spaz said:

Ugh, kids. I made a decision never to have kids.

 

Well... I obviously didn't ?

 

 

On 12.5.2020 at 10:00 AM, Spaz said:

I think I'll put my skills to Chess than do something crazy like Trials Fusion.

 

Chess? What game do you have in mind there? ?

 

Honestly, Trials certainly is daunting, especially in the beginning. But it's also one most fun games I've played in... well, ever... It is such a good time (he said before starting to grind the most difficult challenges). 

 

 

7 hours ago, det_gittes said:

Now Shady has never been a top speedrunner nor (even less so) a ninja player, but as a self-proclaimed instructor he's been solid enough to become involved in the development of the tutorial section (the University of Trials) in Trials Rising, I'd say he definitely earned his spot there. I catch his streams from time to time (he's a small-time streamer as side activity) and I quite like him for his very friendly personality.

31 minutes ago, Mori said:

Totally agree, he actually kept me sane while I attempted several difficult challenges in the game and his videos also provided me with good and helpful info.

I am happy for him that he's been a part of Trials Rising.

 

Oh 100%. He always says so himself, he is about consistency, not speed. And I really appreciate that. I didn't spend too much time watching his videos, but certainly did watch some of his extreme track explanations to get some pointers on a couple of obstacles... Definitely glad to see that he was involved in Rising! I didn't know for certain, but I saw that there is a trophy for completing all "University of Trials" tracks and I thought that might be him ?

 

 

7 hours ago, det_gittes said:

Also, in a different context you mentioned that you play on a monitor now - this may actually be (very?) helpful - the "pros" play mostly on monitors due to less lag, I would be curious to know if you see any difference!

 

31 minutes ago, Mori said:

I did Fusion on a monitor aswell. However I didnt feel a difference when I played Trials Rising on TV.

 

I couldn't tell you... I started playing on a monitor about 2 months ago more or less, so I started playing Trials directly on the monitor... 

 

 

I just had some time after work and got the next challenge done: Rabbit's Survival Run! I wasn't too careful at all the beginning of the track, so that cost me a couple of faults, but it was enough regardless. After getting the flips on Storm Chaser earlier, I'm down to the three most difficult challenges. Now, should I do Be One with the Bike next, or leave it for last? Questions... ?

 

 

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56 minutes ago, Arcesius said:

I just had some time after work and got the next challenge done: Rabbit's Survival Run! I wasn't too careful at all the beginning of the track, so that cost me a couple of faults, but it was enough regardless. After getting the flips on Storm Chaser earlier, I'm down to the three most difficult challenges. Now, should I do Be One with the Bike next, or leave it for last? Questions... 1f61c.png

 

 

 

You are almost certain to get the invisible bike trophy on your first attempt (just make the first jump ?), so really it's down to whether you want to have it over with and focus on the last two challenges or whether you want to do the hard work now and then cap your Trials challenges with something easy.

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8 hours ago, Arcesius said:

Chess? What game do you have in mind there? 1f642.png

 

Honestly, Trials certainly is daunting, especially in the beginning. But it's also one most fun games I've played in... well, ever... It is such a good time (he said before starting to grind the most difficult challenges).

 

Oh I know, I've seen plenty of gameplay footage.

 

Speaking of which, Pumped BMX+ is sort of the same thing as Trials, only much much easier. It's currently on sale on the Store via the Hidden gems sale. Doesn't have a platinum and it's rather obscure and niche, which means only a small handful of people will pick it up.

 

I could go for Trials, but with how long that takes for most people plus the sheer backlog I have, I'm perfectly fine with avoiding it for a while.

 

Supposing I pick up the game anyway, what makes Is There Anything You Can't Do? 16Se90e2d.png so difficult?

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On 5/14/2020 at 2:52 AM, Spaz said:

Speaking of which, Pumped BMX+ is sort of the same thing as Trials, only much much easier. It's currently on sale on the Store via the Hidden gems sale. Doesn't have a platinum and it's rather obscure and niche, which means only a small handful of people will pick it up.

 

I could go for Trials, but with how long that takes for most people plus the sheer backlog I have, I'm perfectly fine with avoiding it for a while.

 

Supposing I pick up the game anyway, what makes Is There Anything You Can't Do? 16Se90e2d.png so difficult?

 

Well Pumped BMX+ is sort of the same thing as Trials the same way Mario Kart is sort of the same thing as Trackmania Turbo. Sure, you control a bike-rider in both games, but they aren't similar otherwise. ? It actually looks like it plays similar to OlliOlli2!

 

To answer your question... Lemme try, maybe more experienced players can chime in ? Goes without saying that if you watch some gameplay but have never played the game yourself, things might look pretty easy... But trust me, watching this game being played and playing yourself cannot be compared. 

 

Trials is a physics-based game. You don't control the bike, you control the rider, and indirectly control the bike by shifting the rider's position and weight distribution. The fact it's physics based is what makes it easy to pick up, as you pretty much should know what you have to do to overcome an obstacle just by intuition. How the bike needs to approach the obstacle, how to maintain momentum, how to deal with inertia, etc... All concepts that are crucial for this game.

 

But the the same time, that's also what makes the game super challenging. Intuition is one thing, but flawless execution is another story altogether. The slightest change in rider position can result in a messed up balance point. Acceleration is not just 0% or 100%, but requires finesse, and throttle control is probably among the most crucial concepts in this game. 

 

Now, for the trophy itself... You need to complete 120 challenges in the base game... Most of those are relatively easy, at least after you've familiarized yourself with the game somewhat... I started playing the DLC on purpose before really going for those just to get more practice, and indeed most challenges so far were pretty alright (there are a couple of DLC trophies that are pretty hard, however.. but you asked about Is There Anything You Can't Do?)

But then there are a couple of challenges that will put everything you have learned to the test. Specifically, Top Roach is for most the hardest challenge in the entire game. There you need to complete one of the extreme tracks (highest base-game difficulty) with a specific bike and with no mistakes. Since you haven't played the game and naming bikes won't help much, let me make an analogy... 

 

Imagine doing Zombie Boy in Super Meat Boy with The Kid. That's fine, as The Kid is tailor-made for Rapture

Now imagine having to do a no-death run on Dark Rapture using Flywrench only. Yeah, things just got 100x harder. That's Top Roach. ?

 

Obviously there are many other challenges that are difficult as well. So yeah, 100% in this game is no joke. Depending on how hard the remaining three challenges are for me, it might dethrone Trackmania Turbo as my hardest completion. We'll see. 

 

 

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On 5/14/2020 at 4:38 AM, Arcesius said:

Well Pumped BMX+ is sort of the same thing as Trials the same way Mario Kart is sort of the same thing as Trackmania Turbo. Sure, you control a bike-rider in both games, but they aren't similar otherwise. 1f642.png It actually looks like it plays similar to OlliOlli2!

 

It's pretty similar to OlliOlli, as they both rely on physics and pulling off a lot of stunts. One is skateboarding, one is stunt bicycles.

 

Pumped BMX+ is basically a much easier version of Trials Fusion, as well as a lot less time consuming.

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On 14/05/2020 at 0:38 PM, Arcesius said:

 

Well Pumped BMX+ is sort of the same thing as Trials the same way Mario Kart is sort of the same thing as Trackmania Turbo. Sure, you control a bike-rider in both games, but they aren't similar otherwise. 1f642.png It actually looks like it plays similar to OlliOlli2!

 

To answer your question... Lemme try, maybe more experienced players can chime in 1f605.png Goes without saying that if you watch some gameplay but have never played the game yourself, things might look pretty easy... But trust me, watching this game being played and playing yourself cannot be compared. 

 

Trials is a physics-based game. You don't control the bike, you control the rider, and indirectly control the bike by shifting the rider's position and weight distribution. The fact it's physics based is what makes it easy to pick up, as you pretty much should know what you have to do to overcome an obstacle just by intuition. How the bike needs to approach the obstacle, how to maintain momentum, how to deal with inertia, etc... All concepts that are crucial for this game.

 

But the the same time, that's also what makes the game super challenging. Intuition is one thing, but flawless execution is another story altogether. The slightest change in rider position can result in a messed up balance point. Acceleration is not just 0% or 100%, but requires finesse, and throttle control is probably among the most crucial concepts in this game. 

 

Now, for the trophy itself... You need to complete 120 challenges in the base game... Most of those are relatively easy, at least after you've familiarized yourself with the game somewhat... I started playing the DLC on purpose before really going for those just to get more practice, and indeed most challenges so far were pretty alright (there are a couple of DLC trophies that are pretty hard, however.. but you asked about Is There Anything You Can't Do?)

But then there are a couple of challenges that will put everything you have learned to the test. Specifically, Top Roach is for most the hardest challenge in the entire game. There you need to complete one of the extreme tracks (highest base-game difficulty) with a specific bike and with no mistakes. Since you haven't played the game and naming bikes won't help much, let me make an analogy... 

 

Imagine doing Zombie Boy in Super Meat Boy with The Kid. That's fine, as The Kid is tailor-made for Rapture

Now imagine having to do a no-death run on Dark Rapture using Flywrench only. Yeah, things just got 100x harder. That's Top Roach. 1f605.png

 

Obviously there are many other challenges that are difficult as well. So yeah, 100% in this game is no joke. Depending on how hard the remaining three challenges are for me, it might dethrone Trackmania Turbo as my hardest completion. We'll see. 

 

 

Y’now Im glad someone else out there puts Trackmania as one of their hardest completions, cuz I swear I felt like I had taken a trip to crazy land for a while whilst playing that shit.... yet the few people I actually speak to on psn seemed  to rinse it no problem.

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One trophy away from 100 percenting Trials Fusion. Honestly I don't know if I want to play through this game.

 

After all the posts I made on Super Meat Boy and a couple other hard games, you know I'm a big crybaby when it comes to tackling difficult games.

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On 17.5.2020 at 5:12 PM, KaKrackle said:

Y’now Im glad someone else out there puts Trackmania as one of their hardest completions, cuz I swear I felt like I had taken a trip to crazy land for a while whilst playing that shit.... yet the few people I actually speak to on psn seemed  to rinse it no problem.

 

Yeah those people are lying ? I get you though.. I'm sure that for someone that regularly plays racing games, this might be still hard but no nightmare.. But for me, holy shit, this game sure gave me trouble! It was fun, sure, but also extremely exhausting for me. One of the rare instances where I really laid down in relief once I popped the plat, instead of being happy about it. 

 

 

20 hours ago, Spaz said:

One trophy away from 100 percenting Trials Fusion. Honestly I don't know if I want to play through this game.

 

After all the posts I made on Super Meat Boy and a couple other hard games, you know I'm a big crybaby when it comes to tackling difficult games.

 

Well it's one thing to make ranting posts, but you've always kept at it in the end... I saw your status update about giving up on OlliOlli, and yet you just finished that thing ?

 

And yeah one trophy left! There is still nothing new to report though... I was out of town over the holiday, so haven't touched the game in over a week now. I will focus on getting the plat in Nioh 2 (hopefully tomorrow.. let's see) and will then return to Trials Fusion

 

 

Also, guys.. Copanele and I have been working on the guide for Death's Gambit, and it has meanwhile been published! My first guide, and I gotta say it was a very fun process :) Won't be my last, that's for sure! 

 

I will write a proper update-post soon... maybe together with my pending Darkest Dungeon review ?

 

 

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Just now, Arcesius said:

Yeah those people are lying 1f62c.png I get you though.. I'm sure that for someone that regularly plays racing games, this might be still hard but no nightmare.. But for me, holy shit, this game sure gave me trouble! It was fun, sure, but also extremely exhausting for me. One of the rare instances where I really laid down in relief once I popped the plat, instead of being happy about it.

 

What truly impresses me are the fastest achievers for Trackmania Turbo. Doing that game in under a week is really impressive. I was having a hard time with a couple of Driveclub events.

 

Trials Fusion has some really fast completion times. Far beyond my ability and skill to even try to get this game done in under a week, because fuck that noise.

 

3 minutes ago, Arcesius said:

Well it's one thing to make ranting posts, but you've always kept at it in the end... I saw your status update about giving up on OlliOlli, and yet you just finished that thing 1f605.png

 

And yeah one trophy left! There is still nothing new to report though... I was out of town over the holiday, so haven't touched the game in over a week now. I will focus on getting the plat in Nioh 2 (hopefully tomorrow.. let's see) and will then return to Trials Fusion.

 

It's a stress reliever. Much cheaper than breaking a controller or punching a fist through a wall. I did both as a kid growing up with the Nintendo 64. Fun memories.

 

I didn't make my usual rambling post because I know a number of people are tired of me doing that. Made a quick status update and didn't even mention the game until somebody asked me. OlliOlli has extremely counter intuitive controls and they tend to be unresponsive. I hear the sequel is a lot better, which reminds me, what did you think of OlliOlli 2: Welcome to Olliwood? I see you finished it on your profile, so you should know a fair deal about the game.

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7 minutes ago, Spaz said:

I didn't make my usual rambling post because I know a number of people are tired of me doing that. Made a quick status update and didn't even mention the game until somebody asked me. OlliOlli has extremely counter intuitive controls and they tend to be unresponsive. I hear the sequel is a lot better, which reminds me, what did you think of OlliOlli 2: Welcome to Olliwood? I see you finished it on your profile, so you should know a fair deal about the game.

 

Well, personally I found the game to be alright... Nothing spectacular though. It was fun, the different worlds really have their unique characteristics, and the learning curve is pretty good. I also read that it is better than the original in all aspects. 

 

But the game was not really as challenging as I was expecting. Even RAD mode was pretty easy, since in order to complete all challenges in the Pro-career, you need to be flawless anyways. In fact, it is probably my easiest sub-1% platinum. However, I cannot compare it to OlliOlli, since I never played that one, so just as a warning, here a quote from 'kotaku':

 

"...there are tougher challenges in OlliOlli2, and more rails, hazards, collectibles to boot. The point totals for trick combos, for example, are so high that they make OlliOlli 1 feel like a tutorial for this game."

 

So if you had trouble with the first one, maybe stay away from the sequel 

 

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5 minutes ago, Arcesius said:

 

Well, personally I found the game to be alright... Nothing spectacular though. It was fun, the different worlds really have their unique characteristics, and the learning curve is pretty good. I also read that it is better than the original in all aspects. 

 

But the game was not really as challenging as I was expecting. Even RAD mode was pretty easy, since in order to complete all challenges in the Pro-career, you need to be flawless anyways. In fact, it is probably my easiest sub-1% platinum. However, I cannot compare it to OlliOlli, since I never played that one, so just as a warning, here a quote from 'kotaku':

 

"...there are tougher challenges in OlliOlli2, and more rails, hazards, collectibles to boot. The point totals for trick combos, for example, are so high that they make OlliOlli 1 feel like a tutorial for this game."

 

So if you had trouble with the first one, maybe stay away from the sequel 1f605.png 

 

 

What makes the first game difficult is the unresponsive controls. Sometimes I would fail even if I pressed everything correctly and I pressed the X button to land a Perfect. Rad Mode in the first game is pretty much a crapshoot and whether the game is going to be nice to you or not. It was very frustrating to finish.

 

The sequel I hear has much more responsive controls, which I'm glad to hear because that reduces my frustration by a great deal. The biggest challenge from what people have told me are the Pro challenges. You have to nail down Perfects at pretty much every opportunity and do some crazy tricks. Titan Sky is basically a difficulty spike for most.

 

So are you basically saying OlliOlli2: Welcome to Olliwood was easier than Lumo and Bound?

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6 hours ago, Arcesius said:

 

Yeah those people are lying 1f62c.png I get you though.. I'm sure that for someone that regularly plays racing games, this might be still hard but no nightmare.. But for me, holy shit, this game sure gave me trouble! It was fun, sure, but also extremely exhausting for me. One of the rare instances where I really laid down in relief once I popped the plat, instead of being happy about it. 

 

 

Been playing a bit of Trackmania, about half way through the green tracks.  Any tips for the blind jumps with the seemingly exceedingly narrow landing zones?  I in general cant seem to land well consistently.  

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On 5/26/2020 at 9:10 AM, Spaz said:

The sequel I hear has much more responsive controls, which I'm glad to hear because that reduces my frustration by a great deal. The biggest challenge from what people have told me are the Pro challenges. You have to nail down Perfects at pretty much every opportunity and do some crazy tricks. Titan Sky is basically a difficulty spike for most.

 

Yeah, pretty much. The Pro Challenges can require a couple of retries, that's for sure. I remember some challenges like getting 5 million points on the very last level. Sounded ridiculous at first ?

 

 

Quote

So are you basically saying OlliOlli2: Welcome to Olliwood was easier than Lumo and Bound?

 

Hmm it just offers a different kind of challenge... They are all three similar in overall difficulty I would say, but OlliOlli2 probably requires the least focus to get and costs the least nerves. Why? Well, the main challenge in OlliOlli2 comes from getting all challenges done. But the levels are really short, and you don't even need to complete all challenges in a level in one go... So, you can really just keep restarting the level and focus on a challenge at a time. 

 

With Bound and Lumo, while not the most difficult games either, they challenge you in another way. With Bound it's all about speedrunning. The most notable trophies are for beating the entire game in an hour while getting 100% collectibles (pretty tight timer), and completing the entire game without dying. With Lumo, you gotta play through the entire game with a finite amount of lives and no saves, and due to the isometric camera, this can be quite frustrating. 

 

So yeah, overall I'd say that Bound and Lumo are slightly more challenging than OlliOlli2 because they require a focused, flawless run through the entire game, while OlliOlli2 only requires to get good very short runs, and so retrying is more forgiving. 

 

Of the three, Bound is definitely my favorite though ?

 

 

18 hours ago, Together_Comic said:

Been playing a bit of Trackmania, about half way through the green tracks.  Any tips for the blind jumps with the seemingly exceedingly narrow landing zones?  I in general cant seem to land well consistently.  

 

I'd love to give you some tips, but I really don't know which kind of blind jumps you mean ? Do you have a track number where this occurs? ?

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5 hours ago, Arcesius said:

Hmm it just offers a different kind of challenge... They are all three similar in overall difficulty I would say, but OlliOlli2 probably requires the least focus to get and costs the least nerves. Why? Well, the main challenge in OlliOlli2 comes from getting all challenges done. But the levels are really short, and you don't even need to complete all challenges in a level in one go... So, you can really just keep restarting the level and focus on a challenge at a time. 

 

With Bound and Lumo, while not the most difficult games either, they challenge you in another way. With Bound it's all about speedrunning. The most notable trophies are for beating the entire game in an hour while getting 100% collectibles (pretty tight timer), and completing the entire game without dying. With Lumo, you gotta play through the entire game with a finite amount of lives and no saves, and due to the isometric camera, this can be quite frustrating. 

 

So yeah, overall I'd say that Bound and Lumo are slightly more challenging than OlliOlli2 because they require a focused, flawless run through the entire game, while OlliOlli2 only requires to get good very short runs, and so retrying is more forgiving. 

 

Of the three, Bound is definitely my favorite though 1f642.png

 

I'm almost done with the Carnival area in OlliOlli2 on my alt account so I'll be playing Titan Sky soon enough. So far the controls are responsive and I enjoy the music. I wish AAA games would infuse more underground/techno music into them instead of the generic cinematic music you hear in Marvel's Spider-Man and Days Gone.

 

I did Super Meat Boy so I should be more than capable of doing OlliOlli2. I actually have Bound through Plus, but not sure when I'll get around to that. Just picked up A King's Tale: Final Fantasy XV and will likely buy Castlevania Anniversary Collection.

 

Of all the games I have, Wolfenstein II: The New Colossus will probably be the most difficult, because of Mein Leben. I'm not skilled at first person shooters, plus the consoles lack the precision and accuracy of the PC. It will be a challenge for sure.

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Too easy, it's almost unfair ? Now you need to find the flow on the Rock of Rages and you'll get the last trophy in no time! But please, don't walk away from this game right after you get the 100% - there is a lot of challenge left in the game and I am sure that you'll get plenty of satisfaction from completing a couple of ninja tracks. I will be more than happy to send some reasonable suggestions your way :D

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Trials Fusion is basically a 3-D version of Pumped BMX +, since both games have you doing stunts. Trials is a bit more involved honestly, Pumped BMX + is obviously a much easier game.

 

I'm stoked on seeing it, but I know it will just get thrown in the backburner the moment I buy it and add it to my backlog. Can't really afford that right now, if I ever get Trials Fusion it won't be for quite some time.

 

You're almost there @Arcesius, you can get the last challenge done in a day.

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On 1.6.2020 at 1:49 PM, det_gittes said:

Too easy, it's almost unfair 1f602.png Now you need to find the flow on the Rock of Rages and you'll get the last trophy in no time! But please, don't walk away from this game right after you get the 100% - there is a lot of challenge left in the game and I am sure that you'll get plenty of satisfaction from completing a couple of ninja tracks. I will be more than happy to send some reasonable suggestions your way :D

 

Haha I'm sure there was a lot of luck involved in me getting that one so quickly ?

 

No planning on abandoning the game just yet. Not only that, but I'm really looking forward to playing Rising soon as well! I want to improve some of my times in Fusion before moving on, and will try some ninjas and see how it goes ? But not yet. For the moment, I'm only going to grind Top Roach to build up muscle memory. 

 

Feel free to share some good ninjas to try out though! 

 

 

11 hours ago, Spaz said:

Trials Fusion is basically a 3-D version of Pumped BMX +, since both games have you doing stunts. Trials is a bit more involved honestly, Pumped BMX + is obviously a much easier game.

 

I'm stoked on seeing it, but I know it will just get thrown in the backburner the moment I buy it and add it to my backlog. Can't really afford that right now, if I ever get Trials Fusion it won't be for quite some time.

 

Well in Trials you really don't need to do stunts at all. 95% of the game is overcoming obstacles with as few faults as possible, but there are some challenges that indeed want you to do some supermans or flips or wheelies. Just not all that often. 

 

You could also just get Trials Rising and put it in the backlog, which if I'm not mistaken is currently being offered for a very good price ?

 

Was Pumped BMX+ fun to do?

 

 

Quote

You're almost there @Arcesius, you can get the last challenge done in a day.

 

Yeah it feels like I just really need to grind the last challenge out... But it's gonna take a while. It takes most people anywhere from 6 to 20 hours to get the challenge done that I'm still missing... I hope I'll get it soon! The grind starts tonight ?

 

Edited by Arcesius
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