limelight1979 Posted July 7, 2015 Share Posted July 7, 2015 Its one thing to have a secret trophies but when a developer has the opportunity to put the description listed for each one these guys have to be completely vague and mysterious about it. It just annoys the hell outta me, especially now- developers know that people like us here on this site are completionists/trophy hunters but yet they gotta put in a bunch of b.s. instead of using the description box to actually *describe* the trophy requirements...ugh! 2 Link to comment Share on other sites More sharing options...
thegirlruka Posted July 7, 2015 Share Posted July 7, 2015 I actually kinda like it. o.o The descriptions are creative little riddles. Most of them seem pretty straightforward. 1 Link to comment Share on other sites More sharing options...
Happy Posted July 7, 2015 Share Posted July 7, 2015 At least these descriptions give you a rough hint of what to do, ever seen the trophy descriptions to Proteus? 2 Link to comment Share on other sites More sharing options...
TheYuriG Posted July 7, 2015 Share Posted July 7, 2015 Doesn't matter that much, when the trophy guide is made the trophy 'riddles' will be solved. Unless you play this close to day one, it won't do any harm to you. The Hungry Horde had some like these and I enjoyed solving them. Link to comment Share on other sites More sharing options...
Angel Posted July 7, 2015 Share Posted July 7, 2015 What did you expect, that is how the trophy list was set in the first Skullgirls and encore. I like them this way, they add to the charm of this game. 2 Link to comment Share on other sites More sharing options...
DaivRules Posted July 7, 2015 Share Posted July 7, 2015 If I were in charge of trophies for a game, I'd just give them numbers with no description. I think it would make figuring out what triggers them FUN for the initial players. Right up until the trophy guides get completed. 1 Link to comment Share on other sites More sharing options...
Neputyunu Posted July 7, 2015 Share Posted July 7, 2015 (edited) At least these descriptions give you a rough hint of what to do, ever seen the trophy descriptions to Proteus? Ever seen the trophy descriptions to Project Diva F? Edited July 7, 2015 by Neputyunu 2 Link to comment Share on other sites More sharing options...
STFUxDxD Posted July 7, 2015 Share Posted July 7, 2015 Interesting to see this one actually has a platinum trophy. Yeah, I'm not a huge fan of vague trophy descriptions either. Although some of them are clearly repeats from the first two games so you can probably just check out some older trophy guides. The others likely have you doing a specific move 50+ times with the character seen on the trophy image. Link to comment Share on other sites More sharing options...
Beyondthegrave07 Posted July 7, 2015 Share Posted July 7, 2015 Is it weird that I wish more companies would do this? Make trophies unique where not everyone will simply get at first glance. Link to comment Share on other sites More sharing options...
Goekie Posted July 7, 2015 Share Posted July 7, 2015 I dont like it. Most of these requurements are really farfetched Link to comment Share on other sites More sharing options...
Senbon Kaguya Posted July 7, 2015 Share Posted July 7, 2015 I had to deal with that on the other Skullgirl games (dunno if I'll go back and 100%) but some of them seem really eh on what you need to do. Pretty awesome that it has a platinum though, that's a nice incentive. Link to comment Share on other sites More sharing options...
Xillia Posted July 7, 2015 Share Posted July 7, 2015 Dunno, I like it when the descriptions aren't something boring like "Do x y-amount of times." I understand why it would bother some but the requirements get found out by the community pretty fast anyway. It would be troublesome if you're trying to get onto the leaderboards. Link to comment Share on other sites More sharing options...
madbuk Posted July 7, 2015 Share Posted July 7, 2015 If I were in charge of trophies for a game, I'd just give them numbers with no description. I think it would make figuring out what triggers them FUN for the initial players. Right up until the trophy guides get completed. https://psnprofiles.com/trophies/2667-The-Swapper The problem is, if it's a trophy that requires 50+ hours of grinding, you'd probably never figure out what it is you need to do. 4 Link to comment Share on other sites More sharing options...
playdemos1 Posted July 7, 2015 Share Posted July 7, 2015 My fav: "The joke is that she's not a joke." Philosophy level over 9000 1 Link to comment Share on other sites More sharing options...
Happy Posted July 7, 2015 Share Posted July 7, 2015 Ever seen the trophy descriptions to Project Diva F? I have, actually, playing the game right now. At least most of those trophies are things you'd do naturally as a completionist, play all the songs buy all the things etc. Link to comment Share on other sites More sharing options...
Nihiris- Posted July 7, 2015 Share Posted July 7, 2015 "They already took one family from her, and like hell she's going to let them do it again" C'mon, that couldn't BE anymore clear! 1 Link to comment Share on other sites More sharing options...
DaivRules Posted July 7, 2015 Share Posted July 7, 2015 https://psnprofiles.com/trophies/2667-The-Swapper The problem is, if it's a trophy that requires 50+ hours of grinding, you'd probably never figure out what it is you need to do. That is fantastic! I love it! Link to comment Share on other sites More sharing options...
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