Jump to content

Cassylvania's Miserable Little Pile of Platinums


Cassylvania

Recommended Posts

Did I platinum two games today or zero? I'll let you decide!

 

Not A Platinum - Observation

https://i.psnprofiles.com/games/4f13a0/L7ba99b.png

 

For the third time in as many months, a woman goes into space and her entire crew gets fucked. Fellas, think twice before you decide to date an astronaut. But is this quasi-horror sci-fi game from developer No Code OBjectively good or should you have some reSERVATIONs about it? (That's either my best or worst one yet.) Let's find out.

 

In our last two space adventures, we explored Mars as the nimble Kathy Johnson (Deliver Us Mars) and slaughtered an entire ecosystem as the tank top warrior Kate Ward (Scars Above). This time, our innocent harbinger of destruction is Emma Fisher. The twist is that we're not platforming or shooting guns. We're not even playing as Emma. In this game, you play as SAM -- essentially, the AI aboard the ship. You control the cameras and can hack into various pieces of machinery throughout the space station, with the end goal of helping Emma out of a very stressful situation. This typically involves opening or closing doors, solving simple puzzles, and interacting with objects both inside and outside of the space station to clear a path for Emma. Whether this is a unique reversal of traditional gameplay mechanics or a glorified escort mission is something you'll have to decide for yourself. I personally was too busy trying not to vomit to notice.

 

And that's problem #1 with this game. I do struggle with motion sickness. I've said this before. This game does a...number of things to make you queasy. The field of view is constantly through a camera lens. The lighting in the station is poor and the image often flickers because they're going for a realistic feel. There are a lot of reverberations and static. You're constantly flipping through menus, zooming in and out, and turning very slowly. When you take control of the sphere, it can rotate in every direction. You're in space, so you tend to drift when you fly, but you instantly come to a stop when you let go of the analog stick. From what I could tell, there's no way to simply move up or down, so you're often at odds with the controls. The corridors are very confined. The rooms are small. Bumping into anything, which happens a lot, causes the screen to flicker. The map flickers too. The font is very small. It's very easy to get lost. There's no way of telling what is up or down. Basically, this is one of the first times when I'd say when you should really pay attention to that epilepsy warning at the start of the game because I had to stop playing after about an hour. I'm not sure it ever got better, but I found I was okay if I played in short bursts. It's not a particularly long game and I suppose it does a good job of making you feel like you're in space.

 

Problem #2 is the horror aspect. So... space games don't have to be scary. Nothing Kat or Kate experienced got me rattled. Alien: Isolation, which is an amazing game featuring a female protagonist, is probably the gold standard. Here, there's the obvious threat of something onboard the ship, but the fact that you're playing as a computer... I dunno, I didn't really feel afraid. What's the alien (or whatever is going on) going to do? Unplug me? Now, Emma -- SHE has reason to be scared. Again, this goes back to the idea of role reversal. If this was a traditional game and you were playing as Emma and you had to rely on SAM to navigate you through the ship (keeping in mind that something is wrong with SAM -- I'm trying to keep the story out of this review, but a major part of the game is trying to rebuild your memory core, which is done by accessing various logs and data entries throughout the station), then yeah, I think this could qualify as a scary game. It has all the pieces there. It's just the threat doesn't really exist because you're not playing as the human. It'd be like if you were playing Five Nights at Freddy's, but you were the camera instead of the guy operating the camera. You know what I mean?

 

That said, I'm just shitting on the game unnecessarily. It's still good. I don't know that full-on scare mode is what they were going for. Unsettling is often good enough. In fact, in many ways, I think the best horror games are the ones that don't rely on cheap jump scares. I've said before that Alien: Isolation, despite being one of my favorite horror games and one of the best to DO horror, stopped being scary for me after a few hours. That's because I typically because desensitized to terror. There are only so many ways the alien can appear and kill you. Sometimes I'd just laugh when he got me or run right into him when I know there's no way out of my current situation. I get more scared when a game crashes and I can't remember the last time I saved. So, when a game comes along and just says, "You know what, Cass? I'm going to make you feel uncomfortable. I'm not going to give you the chance to adjust because you don't know what's coming. How about that?"... I can respect that. And I think anybody who has played Alien: Isolation would agree with me that the scariest part of that game is the beginning. It's not knowing that makes scary things scary. That's why space is scary. That's why the deep ocean is scary. That's why darkness in general is scary. And there is something to be said about powerlessness. When you can physically move a character around the screen, there's a sense of control there. But when you're confined to a small space or forced to watch together through a grainy camera lens, then yeah, it can be a bit nerve-wracking. For some reason, things are always scarier when you see them through a cheap monitor. That's why a lot of horror movies like those first-person shots. That's why Resident Evil 7 was scarier than the other games in the series I played. Especially the scenes that were shown on film.

 

The game's a bit glitchy. Besides Emma's, uh...interesting facial animations, her movements are sometimes very stiff, like she's skipping frames. She also requires you to do things in order to advance to her next animation, which can lead to immersion-breaking moments where she's just hovering in space while waiting for you to trigger the next flag. It makes sense if a robot is doing that, but it's a bit weird for a human to wait for her AI companion to catch up. (It's hard to say if this was done because of technical limitations or because the developers didn't want the player getting separated from Emma, but I think I would have preferred if the game fully embraced the idea of you just being a backseat passenger.)

 

The puzzles and mini-games are fairly intuitive. I can't complain. I like when I'm not given four pages of text to figure out how to connect two lines. I've always said a good puzzle in a video game shouldn't require a tutorial at all. (And if I haven't said that, I am now.)

 

And you know what? Emma's alright. This game's alright. I'll recommend it with the caveat that you don't eat beforehand and take frequent breaks. Use a collectibles guide too because there's some missable stuff and it'd honestly be very hard to find everything on your first go, given how the collectibles are either documents or laptops, but most of the documents and laptops in the game cannot be interacted with. But you're looking at a 6-8 hour game that's currently free on PS+, so... why not? It's probably better than Madame Web.

 

Not A Platynum - The Touryst

https://i.psnprofiles.com/games/aa83f6/Leb7616.png

 

And on the complete opposite end of the spectrum, we have a chill little game about a guy going on a vacation. I can't say I ever thought the idea of playing as a tourist would be interesting or even remotely engaging, but hey, at least I'm not throwing up in space. I'm pretty sure that never ends well.

 

Let's get the basics out of the way. Graphics are cute and pixelated, music is bumping, and the story is just as silly and simplistic as you would imagine. Picture A Short Hike or Toem. This is actually very similar to both games. You're essentially tasked with exploring various islands (at your own leisure) and completing various platforming puzzles and mini-games. Or don't. You could just...I dunno, splash around in the ocean or take pictures. The game doesn't really care.

 

There's some progression. You collect coins, which allow you to buy various things, such as movement upgrades or travel guides, which unlock new islands. Each island is a little different, but they all keep to the same tropical island theme. On one island, you can surf... on another, you can play arcade games or fly a drone... It's simple, but it works. Just like Observation, these challenges are intuitive enough that the controls don't have to be explained, but I'd say they're a little harder on average than you might be expecting. In fact, some of them probably border on bullshit. They kinda need to be this way because this is actually a very short game, but I don't think they ever get to the point of wanting to put the controller through the screen. It's just some of them require near perfection, which COULD be problematic, but it's not really here because most of the challenges are over in under a minute. I guess surfing was the hardest for me (followed by the drums, because I suck at rhythm games), but there are actually some aggravating platforming sections because of the 2.5D nature of those areas. It makes it very difficult to judge where you are in space.

 

No missable trophies, which is cool, and you essentially just need to 100% the game for the platinum that doesn't exist. (Of course, neither this game nor the one above warrant having a platinum. They're simply too short.)

 

While I hesitate to call this is a relaxing game due to the difficulty of some of the challenges, I think the game is better for it. Still, this is a borderline recommendation. The reason I hesitate there is because while the easiest comparison to make with this game is A Short Hike...I mean, ASH is simply a superior game. Play that first. If you like that, then this is probably worth a shot. If not, I can't really see this game being more appealing. That's different than comparing, say, Observation, Deliver Us Mars, and Scars Above, which have similar themes but very different gameplay.

 

This, of course, will lead into my next platinum, which I may have as soon as tonight. Let me just grab some Thai first. I haven't eaten today because...well... Emma.

 

4 hours ago, Mr_Wright95 said:

I think you are the final boss of trophy checklist bro 😆 This thread is unbelievable.

 

Really loved the layout and the detail you go into! 

 

YOU HAVE NOT EVEN SEEN MY FINAL FORM!

 

But thank you. It's definitely been an experience tracking my gaming journey over the past seven (!?) years.

  • Like 4
Link to comment
Share on other sites

2 hours ago, Rally-Vincent--- said:

I quite enjoyed Observation's story and gameplay.  Except for the ending, I was entertained.

 

Ending was kinda lame. I actually wrote the entire review before finishing. I'd play for a few minutes, type a few sentences, and repeat. I actually do that a lot with my reviews, but normally because I'm grinding out the last few trophies and I'm bored. There, it was because of how queasy the game made me feel.

 

Well... The next month or so is all about wrapping up the last few games on PS+ before my subscription runs out. I'm trying to do as many as I can that were on the wheel, but obviously Tetris Effect isn't going to happen. (Not yet anyway, guys! Don't think I'm not going to give that game the old college try eventually.) Paradise Killer is on the list and I'm doing that. Returnal and Chorus... I mean, they're women in space... I don't think I can avoid making that joke some more. I definitely want to do The Forgotten City. You can already see what I'm doing with FF. The rest... we'll see. It's not like I won't buy games on the store when they go on sale. That's probably how I obtained most of my games.

 

We're on pace for 60 games this year, so let's see if we can accomplish that.

  • Like 2
Link to comment
Share on other sites

On 3/24/2024 at 11:54 PM, Cassylvania said:

The first piece in my new gaming room will be a Danganronpa statue. I bet you didn't see that one coming. 2023 Cass sure didn't.

I went to an otaku cafe and bought TWO anime girl statues which now adorn the windowsill over my computer - the left one is a girl wearing chef's attire holding a cooked steak, and the right one wears tight shorts and the boob-hugging strap dress that you see in award ceremonies worn by female celebs; and she also has bisected waist as for some reason she came in two parts and I couldn't force them together properly. :lol:

 

Luckily both were $25 a pop, but I think I will not go back to that otaku cafe, because it failed to get me to socialize. I need something like a book club. 😛 

  • Like 1
Link to comment
Share on other sites

I also liked the 2nd Danganronpa over the 1st, but not by much, they are both great. It's been a while so it's hard to remember some of the characters, but you're descriptions definitely helped.

 

I have the 3rd on my list to play as well as their new(ish) game on the switch, Master Detective Archives: Rain Code. Are you going to play the 3rd one at some point?

  • Like 1
Link to comment
Share on other sites

The DanganronpaV3  isn't as much fun as the first two (in my opinion).  I stopped midway and haven't yet felt the urge to pick it up again. But I will someday, so I'd have to read the review very carefully not to spoil something.

  • Like 1
Link to comment
Share on other sites

2 hours ago, Grotz99 said:

I have the 3rd on my list to play as well as their new(ish) game on the switch, Master Detective Archives: Rain Code. Are you going to play the 3rd one at some point?

 

Like Rally said, I heard the third game (and spinoffs?) isn't as good. I feel like I stopped at a good enough point for now. We'll put it the same tier as Kingdom Hearts and Ys, which are series I probably will finish someday, but I'll need to space them out for the sake of my own sanity. Maybe in a year or two. We got too many other bucket list games to focus on.

 

My goal this month is six games, I think. If we can finish 20 games by the end of April, that sets me up pretty well for 2024. Unfortunately, I started Let's Build a Zoo, unsure of whether it was a 20 hour platinum or an 80 hour platinum. Numbers were simultaneously missing and all over the place with this game. I'm fairly certain I'll be blowing some bullshit whistles by the end of this one.

 

We also have Dicey Dungeons, which is going to take some time. Potion Permit is hard to say. Is it just games that are really tedious or is it my preference in games? That's the existential question I'll be pondering this month as I try to pretend I didn't just see an announcement for another Rain World DLC.

 

  • Like 1
Link to comment
Share on other sites

So, guys... I've been thinking about this for a while, but I've finally decided I want to revamp the OP. I know it's cool to have the game images sorted by my attempt to put games into genres, but (a) I don't know how many people take advantage of this or care to click on the links, and (b) it's actually a pain in the ass to format. I think I came up with a pretty good solution to the square-shaped PS5 images, but it doesn't change the fact that it's taking progressively longer to load the first page with the more games I finish. I'm not sure if there's a limit to how many images I can fit into a single post, but I'd like to do something a little less intensive. I'm thinking of just a simple text list. I can still sort it by genre, but I think it'll be easier on your eyes -- and computer. I put a sample at the top of the OP to test it out.

 

Now, what we can do is color code the games in a variety of ways. I think I tried this once before, where I made all the games I really like one color (say, green) and all the games I hate a different color (say, red). We could also color code them according to difficulty or length. It might be kinda cool to have the platinums I really struggled with stand out like that. I could maybe do a combination of both, using colors for one thing and maybe icons or emjois after the game to reflect how the game made me feel. Like, I could put fifteen barfing emojis after Deiland. I think that will be a good way to get my message across if somebody doesn't read my review.

 

I could also organize games with a tier list instead of by genre, but... I dunno. I spent a lot of time trying to organize games into their respective genres. I also have fun moving them around from time to time.

 

I'm open to ideas. Easiest thing would probably be to just highlight the extreme plats. I think all you know my favorite games by now. They're the ones I mention in every post.

  • Like 1
Link to comment
Share on other sites

On 4/2/2024 at 3:22 PM, Cassylvania said:

 

We also have Dicey Dungeons, which is going to take some time. Potion Permit is hard to say. Is it just games that are really tedious or is it my preference in games? That's the existential question I'll be pondering this month as I try to pretend I didn't just see an announcement for another Rain World DLC.

 

 

EwS9KgyXIBABLit.jpg

Finish Paradise Killer

  • Like 1
Link to comment
Share on other sites

On 4/4/2024 at 5:21 AM, Cassylvania said:

So, guys... I've been thinking about this for a while, but I've finally decided I want to revamp the OP. I know it's cool to have the game images sorted by my attempt to put games into genres, but (a) I don't know how many people take advantage of this or care to click on the links, and (b) it's actually a pain in the ass to format. I think I came up with a pretty good solution to the square-shaped PS5 images, but it doesn't change the fact that it's taking progressively longer to load the first page with the more games I finish. I'm not sure if there's a limit to how many images I can fit into a single post, but I'd like to do something a little less intensive. I'm thinking of just a simple text list. I can still sort it by genre, but I think it'll be easier on your eyes -- and computer. I put a sample at the top of the OP to test it out.

 

Now, what we can do is color code the games in a variety of ways. I think I tried this once before, where I made all the games I really like one color (say, green) and all the games I hate a different color (say, red). We could also color code them according to difficulty or length. It might be kinda cool to have the platinums I really struggled with stand out like that. I could maybe do a combination of both, using colors for one thing and maybe icons or emjois after the game to reflect how the game made me feel. Like, I could put fifteen barfing emojis after Deiland. I think that will be a good way to get my message across if somebody doesn't read my review.

 

I could also organize games with a tier list instead of by genre, but... I dunno. I spent a lot of time trying to organize games into their respective genres. I also have fun moving them around from time to time.

 

I'm open to ideas. Easiest thing would probably be to just highlight the extreme plats. I think all you know my favorite games by now. They're the ones I mention in every post.

 

I might actually reorganize my OP as well. I don't think I can keep adding platinum trophy icons as I am past 110 platinums and I might have to delete the images and just put a spoiler tag with a text list of the games I have platinums in... that or force people to link to a blog I made with the list of icons as Blogger.com might have better bandwidth. Not crashing on this site but bandwidth is a precious ocmmodity. :(

  • Like 1
Link to comment
Share on other sites

On 4/12/2024 at 9:43 AM, ProfSeajay7 said:

I might actually reorganize my OP as well. I don't think I can keep adding platinum trophy icons as I am past 110 platinums and I might have to delete the images and just put a spoiler tag with a text list of the games I have platinums in... that or force people to link to a blog I made with the list of icons as Blogger.com might have better bandwidth. Not crashing on this site but bandwidth is a precious ocmmodity. :(

 

Yeah, so what I decided to do was to trim down the OP to only include my absolute favorite genres. This is good for two reasons. First, it prevents me from having to contend with a lot of similar genres. It gets frustrating to consider what should be considered an RPG and what's not. Are Dark Souls, Skyrim, Atelier Rorona, and CrossCode in the same genre or different ones? But second, it means I can emphasize the genres I actually care the most about. You know, the ones I'm always talking about and the games I'm always circling back to because I want to complete the whole library of games within that genre. So, farming sims, survival games, and the like.

 

It's still a work in progress, but I think I prefer this.

 

On 4/9/2024 at 6:09 PM, realm722 said:

 

EwS9KgyXIBABLit.jpg

Finish Paradise Killer

 

Somebody's got a thing for Lady Love Dies.

 

Unfortunately, I've been a little preoccupied with...well, my profile gives everything away, but I do plan to get back to that this week. I mean, I kinda have to. April is halfway over and I'm 0-for-6 on my goal of completed games this month. It's going to have to be a whirlwind for the next two weeks to get that done in time. Can we do it?

 

Yes, we can!

  • Like 1
Link to comment
Share on other sites

On 4/15/2024 at 6:43 AM, Cassylvania said:

Unfortunately, I've been a little preoccupied with...well, my profile gives everything away, but I do plan to get back to that this week. I mean, I kinda have to. April is halfway over and I'm 0-for-6 on my goal of completed games this month. It's going to have to be a whirlwind for the next two weeks to get that done in time. Can we do it?

 

Yes, we can!

 

I have goals to complete FFXIV up to Endwalker before the 7.0 drop date of June 28(and I have to log out on June 26 because they are taking 48 hours to re-work all the character models for the new graphical update as well as add Dawntrail content) and I also have to complete Pokemon XD before they announce the completion shutting down of Pokemon Bank. In hindsight, I wasted my money on old Pokemon games as now that Pokemon 3DS is dead in the water online-wise, Pokemon will eventually be trapped on their old systems. I know Nintendo had to do this, and you can still, probably, transfer Gen 1 Pokemon to your Pokemon HOME since they added those games to their Virtual Console on the Switch, but it's clunky and difficult to run Pokemon Red and Blue on the Switch. :(

 

Sorry, I just have a lot of work to do. I hope your enthusiasm rubs off on me as I have a lot of backlog to run through.

Link to comment
Share on other sites

On 4/20/2024 at 12:25 AM, Cassylvania said:

If all of this sounds a little grandiose, I want you to triple that amount because it gets a lot more crazy once you meet the other characters on the island. Every NPC that you'll interact with has a name, an appearance, and a background story that screams for attention. For example, you have Crimson Acid, who is...I dunno, some kind of sex model with the head of a goat and sells secrets to the highest bidder? It's hard to tell what's going on in the game because it sounds like the writers are just making it up as they go -- kinda like Square Enix.

 

Hahahha, you did a great job of encapsulating a lot of the weirdness you'll feel when first starting off with the game. I probably should have prefaced that when recommending the game with such exuberance. Paradise Killer isn't like the other girls. I remember once we started getting to the casual mention of real demons in the universe as lore and a possible explanation for the murders it was like: "oh aight the game's just here fair enough time for me to get on board".

 

On 4/20/2024 at 12:25 AM, Cassylvania said:

But that, of course, is the charm of the game. It definitely...stands out. The developers' approach to this game was to make the characters and dialogue as flamboyant as possible. This will come across in one of two ways. If you're somebody who likes that kind of thing, you'll probably enjoy this world and its inhabitants. If you're not, I think this is going to rub you the wrong way. Just imagine Alice in Wonderland, but every character is the Mad Hatter. (Actually, I think just about everybody in that universe talks in riddles... Bad example.) I'm somebody who likes eccentric characters -- I mean, they're usually the best ones in any form of media -- but...I don't know about this one, guys. This story is a little too out there for my tastes. It doesn't help that voice acting is done in my least favorite way possible, which is where only bits and phrases are recorded and then occasionally played while a character is talking. This is done a lot with Japanese games. Usually, the VOs will only involve grunts or small snippets of dialogue -- just enough to give you a sense of tone in which the character is speaking. Here, you get almost complete sentences. This gets annoying when somebody like LD says, "It's time to breathe life back into paradise" for the eight millionth time. On the other hand, the music in this game is good enough that you won't want to put it on mute.

 

Very fair criticsm. I'll admit, I am somebody who will frequently grow tired of a lot of the vanilla takes or tropes you'll see in a lot of video game media. To the point where I will unintentionally just totally zone out of story sections and browse Reddit on my laptop or something while waiting for the cutscene to end. Paradise Killer ensured I didn't do that because everybody is cracked out and I just have an admiration for a developer just willing to GO FOR IT with this concept. They're taking 30ft 3-pointers every time down the floor and it's understandable why that approach won't be appealing for everybody. I also agree with the voice acting. It's about as close as you'll get to Pokemon-tier without just having the characters say their own name over and over again. Glad you enjoyed the music as I did.

 

On 4/20/2024 at 12:25 AM, Cassylvania said:

That's honestly all there is to this game, outside of the end-game trial, which seems to be dependent on how much evidence you collected during your journey. You have as much time as you want, and there's actually a speedrun trophy for just skipping right to the trial with zero evidence on hand. Probably won't convince the Judge of anything, but I'm not entirely sure there is a "right" answer to this game. I got an ending of sorts, but I couldn't tell you whether any of my assumptions were right or not. I think the story is supposed to be what you make of it.

 

Um... yeah. This is a rare instance where I did zero research into the game and I've yet to read, watch, or listen to another review. This is probably the purest review I've ever written in that sense. I'm now going to read realm's review because we're usually on the same page and I'm curious how he ranked this game any higher than a 5 out of 10.

 

While I'm a bit saddened you did not enjoy the game as much as I did, I'm happy to hear I was able to provide a unique experience if nothing else. I think at least partially one of the reasons I enjoyed the game as much as I did was the review afterward and being able to talk at length about somebody I've seen NOBODY else on the forum talk about.

 

On 4/20/2024 at 12:25 AM, Cassylvania said:

*commence me reading an entire book -- wow, this puts my Plague Tale 2 review to shame*

 

OK, I have no idea how he took notes during this game. The game's journal actually does a decent job at tracking things like the timeline, alibi breakers, and evidence you've gathered. This helps during the trial because it means you don't have to rely on your memory. He actually took the time to reason his way through each mystery (yeah, there's the one overarching mystery, but you're asked several questions during the trial that require you accusing someone each time). I simply picked whoever had the most evidence against them. That said, I bailed towards the end of the game because I was tired of running back and forth between NPCs. I still think I unlocked 90% of the dialogue because, unlike realm, I actually found One Last Kiss fairly early in my playthrough. The red skeleton was the one I struggled to find, and he's actually on the map. He's also the first one realm claimed to find, so we're clearly not playing games the same way.

 

Even rereading my own review... wow damn, that thing is long!

 

I love taking notes for games like these! As I wrote, it's not exactly necessary. But I enjoy seeing how much speculation evolves as I learned more and more about the case. There's also definitely a "meta element" at play with some of my accusations early on. The fact you and I had such wildly different experiences with who we found first and last is hilarious.

 

On 4/20/2024 at 12:25 AM, Cassylvania said:

I'm actually surprised realm rated this game as highly as I did, given he pointed out every negative thing I said AND several I did not (like how bad the platforming can be and how much of a letdown the ending was). I can't rate this game that highly because, I mean, I just got done playing back-to-back Danganronpa games. I have a Junko statue sitting on my desk. You won't see me shopping for Lady Love Dies merchandise. It wasn't a terrible game, but there's a reason I wasn't compelled to finish the story for a month. In short: good visuals, great music, solid character design, questionable writing, and mediocre gameplay. Can't recommend it.

 

Now, before you say, "Oh no, Cass, does that mean your streak of good games is at an end?", let me assure you it was never going to last. In fact, I've known for weeks it was over with my next platinum. I just thought it was going to be a different game than this one. Which game? You're about to find out.

 

Damn I totally forgot I lambasted the game for the entire back end of that review lmao. I think ultimately I just loved the concept, loved the ambition, and while I acknowledge the game is wickedly flawed, there's something in the sauce of the game that draws me to it. Thanks for playing it and giving it you honest take :D

 

Now, if you want to play an AMAZING murder mystery solver... The Forgotten City. It goes on sale for $14 damn near every month. There's NO WAY I can be wrong two times in a row!

  • Like 3
Link to comment
Share on other sites

18 hours ago, Cassylvania said:

You know, it was actually between that and Paradise Killer when I was debating what to play that night. I went with the game that only needed one playthrough. The other is on my list to do soon. Not sure if I'll make it before my PS+ subscription runs out... What date was that again? May 27? It's going to be close.

 

If I may push the envelope, Forgotten City while technically requiring multiple playthroughs, ensures that for the most part, you're not exactly repeating content if that makes sense. I feel quite confident in stating that it has GOTY potential despite its brief length. I think you can knockout it out in a weekend in May while breaking it up between Elden Ring and lengthier titles.

 

Aside from that, elite work this week with the reviews.

 

I'm quite saddened to hear how Potion Permit was such a flop. I've gotta admit, I've had it on my wishlist for ages and it looked super promising. I can forgive a lot of grievances with a game but "creatively bankrupt" is a bit damning. If it goes on a DEEP sale in the future I'll consider giving it some run but it's been banished to Cassy Hell.

 

and I'm happy to hear you enjoyed Dicey Dungeons! Just a fundamentally damn good game. It finished as my 4th highest rated game last year and while that "felt" high, I couldn't exactly argue anything else over it.

 

  • Like 4
Link to comment
Share on other sites

On 4/23/2024 at 9:14 AM, Cassylvania said:

Platinum #424 - Final Fantasy

https://i.psnprofiles.com/games/2d603d/trophies/1Lcde2e6.png

 

I don't even need to read this review as I had gotten the platinum for this game a long time ago. ^_^

 

I recommend the other Final Fantasy Pixel Remasters, they are very good.

 

Mini-Me: *GLARE*

 

Okay, I'll read the review. *reads it* Sheesh, Cass, you sure paint a grim picture of pre-1990 society. 1990 wasn't the dawn of modern society, that was 1972, when I was born. What was born in 1990 was Nintendo and Sega. Back in 1989, when I was seventeen, the closest thing to video games I played were Super Mario Bros in some dinky pizza parlor arcade or Dragon Warrior IV on the NES. The Super Nintendo came out when I was in early college. Playstation didn't show up until I was 35. I still recall staying up all night to play Phantasy Star IV because the copy I had rented had a damaged battery and couldn't save your game so I had to play the entire game in one go. :lol:

 

The first Final Fantasy I played was Final Fantasy IV and I recommend that game as it has aged well. ^_^

On 4/23/2024 at 9:14 AM, Cassylvania said:

To be serious for a second

Oh, my bad. I am terrible at taking jokes. That's why my parents decided to stop pranking me on April Fool's Day. 😜

Edited by ProfSeajay7
  • Like 1
Link to comment
Share on other sites

10 minutes ago, Rally-Vincent--- said:

 

Did they declare that on April 1st by any chance? 😶‍🌫️

Nope, they didn't say they wouldn't do it, they don't do it anymore.

 

Also, Cassy, I also have no nostalgia of the original Final Fantasy. As I said, my first FF was FFIV when it was called FF2 on the Super Nintendo, and before that my first RPG was Dragon Warrior IV, which was Dragon Quest IV but they had to call it Warrior because D&D copyrighted "Dragon Quest" for their board game. Yeah, it's confusing. 😛

 

I did revisit FF1 on an emulator but since I had access to save states it wasn't as punishing for me. I do recall Dragon Warrior IV being punishing, though. This is where Persona 3 got its "companions do random sh** and you can't control them" BS from, the only person you could control was the hero, at least at the end chapter of the game. (This game had chapters where you played as the various companions. Gypsy's Dance is still my favorite BGM. ^_^)

On 4/23/2024 at 9:14 AM, Cassylvania said:

I don't know why I always gave Pokemon a pass.

Cass, as a Pokemon veteran who has been a fan of the series up to Generation 8, I can tell you that you were right to give Pokemon a pass. Modern Pokemon is not as great as old Pokemon used to be. Generations 3-5 were the Golden Age before they went 3D and started devising these ridiculous battle gimmicks. (To be fair, I do play Scarlet and Violet now and then but I'd like to be reborn in an alternate reality where Game Freak never went 3D with Pokemon and make Generations 6-9 into amazing sprite-based RPGs that survived over time and innovated. Not saying I hate 3D Pokemon, but the battle gimmicks, save Mega Evolution, are dull and stupid. :angry:) Here's hoping that Legends Z-A is somewhat interesting.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...