Popular Post Conor Posted August 3, 2019 Popular Post Share Posted August 3, 2019 5 minutes ago, KainDMD said: single player games die in a week anyway, nobody talks about them after the hype Well that's just not true at all 10 Link to comment Share on other sites More sharing options...
KainDMD Posted August 3, 2019 Share Posted August 3, 2019 27 minutes ago, Stan Lee said: Well that's just not true at all oh yeah? then explain what happened to all the single player games on twitch? they get a lot of viewers day one, then quickly drop off after a day or two and then completely gone in a week Link to comment Share on other sites More sharing options...
redquarter872 Posted August 3, 2019 Share Posted August 3, 2019 9 minutes ago, KainDMD said: oh yeah? then explain what happened to all the single player games on twitch? they get a lot of viewers day one, then quickly drop off after a day or two and then completely gone in a week Um...what do single-player games have to do with MTX in CTR? Link to comment Share on other sites More sharing options...
Popular Post Conor Posted August 3, 2019 Popular Post Share Posted August 3, 2019 (edited) 19 minutes ago, KainDMD said: oh yeah? then explain what happened to all the single player games on twitch? they get a lot of viewers day one, then quickly drop off after a day or two and then completely gone in a week Not that your initial comment was relevant at all to the conversation, but now you're using Twitch viewership as a metric for the popularity of single-player games? Such rubbish! ??? Apples and oranges, dude. Multiplayer may be entertaining to watch others play (not for me) due to their competitive nature but with single-player it's a far more personal experience so gamers prefer to play themselves than watch, simple as, with those initial views coming from those who want to see what it is like. Then they buy the game and play it themselves. The thing is, Twitch popularity and, as you put it, "hype" is completely irrelevant for single-player. It doesn't matter who else is playing them or how many people are playing them, they can enjoyed regardless, and really great ones are still talked about for weeks, months and years. SP games can't "die" in the same way MP games that aren't CoD or the latest flavour of the month because there are no servers that go dead or shut down. They can be played as intended at any time. Edited August 3, 2019 by Stan Lee 10 Link to comment Share on other sites More sharing options...
KainDMD Posted August 3, 2019 Share Posted August 3, 2019 7 minutes ago, Stan Lee said: Not that your initial comment was relevant at all to the conversation, but now you're using Twitch viewership as a metric for the popularity of single-player games? Such rubbish! Apples and oranges, dude. Multiplayer may be entertaining to watch others play (not for me) due to their competitive nature but with single-player it's a far more personal experience so gamers prefer to play themselves than watch, simple as, with those initial views coming from those who want to see what it is like. Then they buy the game and play it themselves. The thing is, Twitch popularity and, as you put it, "hype" is completely irrelevant for single-player. It doesn't matter who else is playing them or how many people are playing them, they can enjoyed regardless, and really great ones are still talked about for weeks, months and years. SP games can't "die" in the same way MP games that aren't CoD or the latest flavour of the month because there are no servers that go dead or shut down. They can be played as intended at any time. I don't see anybody talking about this game anymore so its a pretty dead game to me 11 minutes ago, redquarter872 said: Um...what do single-player games have to do with MTX in CTR? because games as a service is for keeping a game alive instead of dying a quick death 1 week after launch Link to comment Share on other sites More sharing options...
redquarter872 Posted August 3, 2019 Share Posted August 3, 2019 Just now, KainDMD said: because games as a service is for keeping a game alive instead of dying a quick death 1 week after launch Couple things: 1) I hate to say anything good about EAfront 2, but despite removing the MTX from it after the debacle, they've managed to keep it going despite no extra monetization. 2) None of that money is going to the devs; it's all going to the C-level execs and shareholders. Johnny in cubicle 42 -- the guy who works 80-hour weeks for minimum wage? He's not getting any of the money the microtransactions are bringing in. If he's lucky, he might get a bonus if those C-level execs are in a good mood, but that's it. 3) They stated beforehand that microtransactions wouldn't be in the game. Lying to your customer base is never acceptable. Never mind the fact that these weren't introduced until a month after launch -- I could at least give a tiny, infinitesimal amount of understanding if the game had launched with them, and they'd told us up-front that they'd be in the game. But they didn't. 4 Link to comment Share on other sites More sharing options...
Conor Posted August 3, 2019 Share Posted August 3, 2019 1 minute ago, KainDMD said: I don't see anybody talking about this game anymore so its a pretty dead game to me Good for you, but respectfully I don't see the relevance of how you see it, especially since you said yourself that you didn't get the game. For one thing, we're literally on a thread about this game right now. Take a look at the front page of this very site and you'll see it's the 7th most played on the site. And this site represents a very small proportion of the total gamer base for PlayStation. And PlayStation is just one of three platforms that the game was released on. Do something as simple as type the game's name into Google and you're gonna come across a bunch of active forums discussing the game, albeit not all of the discussion is positive because of the mtx. Never hit the blunt before typing, dude. 1 Link to comment Share on other sites More sharing options...
KainDMD Posted August 3, 2019 Share Posted August 3, 2019 3 minutes ago, Stan Lee said: Good for you, but respectfully I don't see the relevance of how you see it, especially since you said yourself that you didn't get the game. For one thing, we're literally on a thread about this game right now. Take a look at the front page of this very site and you'll see it's the 7th most played on the site. And this site represents a very small proportion of the total gamer base for PlayStation. And PlayStation is just one of three platforms that the game was released on. Do something as simple as type the game's name into Google and you're gonna come across a bunch of active forums discussing the game, albeit not all of the discussion is positive because of the mtx. Never hit the blunt before typing, dude. oh yeah? then let's go to a store and ask how many they sold of this game this week! Probably not much if even 1 Link to comment Share on other sites More sharing options...
Popular Post Conor Posted August 3, 2019 Popular Post Share Posted August 3, 2019 (edited) 16 hours ago, KainDMD said: oh yeah? then let's go to a store and ask how many they sold of this game this week! Probably not much if even 1 Dude, what are you trying to prove here? What has anything you have said to do with this thread? Like, literally what is your point? You contribute nothing but nonsense and gibberish. Are you 11? Please stop. You're embarrassing yourself. By all means, go and ask your local store yourself, whatever you think that will prove. It would probably be a much better use of your time than rambling such utter nonsense on the internet. Edited August 4, 2019 by Stan Lee 10 Link to comment Share on other sites More sharing options...
KainDMD Posted August 3, 2019 Share Posted August 3, 2019 12 minutes ago, redquarter872 said: Couple things: 1) I hate to say anything good about EAfront 2, but despite removing the MTX from it after the debacle, they've managed to keep it going despite no extra monetization. 2) None of that money is going to the devs; it's all going to the C-level execs and shareholders. Johnny in cubicle 42 -- the guy who works 80-hour weeks for minimum wage? He's not getting any of the money the microtransactions are bringing in. If he's lucky, he might get a bonus if those C-level execs are in a good mood, but that's it. 3) They stated beforehand that microtransactions wouldn't be in the game. Lying to your customer base is never acceptable. Never mind the fact that these weren't introduced until a month after launch -- I could at least give a tiny, infinitesimal amount of understanding if the game had launched with them, and they'd told us up-front that they'd be in the game. But they didn't. I think devs are paid already. It was the boss idea to have microtransaction of course he will get the money, it is his company. If those workers get minimum wage for working 80 hours -which should be impossible for a human- then they should go back to working at easy job mcdonalds, Link to comment Share on other sites More sharing options...
Dr_Shaneman Posted August 5, 2019 Share Posted August 5, 2019 On 03/08/2019 at 2:44 PM, Stan Lee said: Great. Doesn't matter. Not my point. They've still monetized the reward system. It's something people were still worried about that. Link to comment Share on other sites More sharing options...
Erkawest Posted August 5, 2019 Share Posted August 5, 2019 Well tbh as long as they don't nerf coins for us who aren't buying them and this helps improving the game, why not 1 Link to comment Share on other sites More sharing options...
TheSleepyBeauty Posted August 6, 2019 Share Posted August 6, 2019 ehh I sold my game. I just don't like how they fucked us over. I mean they purposely did this by waiting a whole month to get good reviews and then go ahead and give the okay to put microtransactions. That's a dirty and scummy way to say "fuck you" to the consumer. It's like your partner saying they don't have an std and then you enjoy the sex and whatever and then a few weeks later, your partner admits to having an std. Case closed. 2 Link to comment Share on other sites More sharing options...
Lance_87 Posted August 6, 2019 Share Posted August 6, 2019 15 hours ago, Erkawest said: Well tbh as long as they don't nerf coins for us who aren't buying them and this helps improving the game, why not They did nerf them, read the previous posts. 4 Link to comment Share on other sites More sharing options...
Popular Post James_Tonto Posted August 6, 2019 Popular Post Share Posted August 6, 2019 I found out about this last week, and my heart sunk. It's that same slimy tactic I've seen in so many potentially fun games, where they nerf the reward system to increase the grind and frustrate you into buying their monopoly money (In-game currency). Companies like Activision-Blizzard, EA and Bethesda always take the piss, when it comes to monetising a game. If given the opportunity to do so. Just look at the horror stories of kids being bullied for having normal/standard in-game skins. Or kids and adults with addictive personalities wasting their money or their parents money on all those 'optional' microtransactions. Lootboxes and Microtransactions disgust me, they claim to be 'live service' games, but these sorts of transactions don't serve the customer. All they do, is allow these companies to milk even more money from a customer who's already paid for their game. These tax-avoiding, multibillion dollar companies that cry poverty, have the gall to sneak in these predatory practices, after launch. I only bought Shadow of War, after the Microtransactions were pulled. For this game, I'm going to finish the remaining trophies and leave it on a shelf, maybe trade it in. Lesson learned, don't buy from Activision now too. The only way I can see us getting rid of microtransactions and lootboxes is to make them dirty concepts, loathsome and repugnant. A surefire way to kill a game that asks for money upfront. I know legislation is going to eventually catch up with these companies, especially for lootboxes. Or 'Surprise mechanics' or whatever made-up name EA and their ilk try to rebrand them. Sorry got a little fired up, I really dislike seeing a good game, tainted like this. Especially after all the good will that was built up via the N-Sane & Re-ignited trilogies. 8 Link to comment Share on other sites More sharing options...
scemopagliaccioh Posted August 6, 2019 Share Posted August 6, 2019 (edited) Kids being bullied for fucking skins sounds new to me, honestly if it weren't for skins they would find another way to bully you, that's not a MTX problem. I'm just glad they didn't add online trophies, so whatever, knock yourself out on cosmetics. Honestly, if I were Acti's CEO I would have probably done the same, it's difficult to please the Crash fanbase with their divided opinions on post-ND games (I still love Twinsanity), and making a new Crash game in the era where platformers are mostly dead and the average game time of a videogame far exceeds Crash's, testing the waters with the ND games and then try the live service model with team racing, and finally sell the crash brand when they're done with CTR would maximize profits. A sound strategy, though it leaves a sour taste Edited August 6, 2019 by scemopagliaccioh 3 Link to comment Share on other sites More sharing options...
TheSleepyBeauty Posted August 7, 2019 Share Posted August 7, 2019 15 hours ago, scemopagliaccioh said: Kids being bullied for fucking skins sounds new to me, honestly if it weren't for skins they would find another way to bully you, that's not a MTX problem. I'm just glad they didn't add online trophies, so whatever, knock yourself out on cosmetics. Honestly, if I were Acti's CEO I would have probably done the same, it's difficult to please the Crash fanbase with their divided opinions on post-ND games (I still love Twinsanity), and making a new Crash game in the era where platformers are mostly dead and the average game time of a videogame far exceeds Crash's, testing the waters with the ND games and then try the live service model with team racing, and finally sell the crash brand when they're done with CTR would maximize profits. A sound strategy, though it leaves a sour taste It's a scummy way though. Your putting in microtransactions in a 20 year old remake. That's the sad part. We know nostalgic factors into this and they used that to their advantage. I should've seen the red flags when the pit stop looked like the fucking Fornite store. This is definitely a good lesson learned for next time. *cough Jedi:Fallen Orders *cough. 3 Link to comment Share on other sites More sharing options...
Conor Posted August 7, 2019 Share Posted August 7, 2019 17 hours ago, James_Tonto said: I found out about this last week, and my heart sunk. It's that same slimy tactic I've seen in so many potentially fun games, where they nerf the reward system to increase the grind and frustrate you into buying their monopoly money (In-game currency). Companies like Activision-Blizzard, EA and Bethesda always take the piss, when it comes to monetising a game. If given the opportunity to do so. Just look at the horror stories of kids being bullied for having normal/standard in-game skins. Or kids and adults with addictive personalities wasting their money or their parents money on all those 'optional' microtransactions. Lootboxes and Microtransactions disgust me, they claim to be 'live service' games, but these sorts of transactions don't serve the customer. All they do, is allow these companies to milk even more money from a customer who's already paid for their game. These tax-avoiding, multibillion dollar companies that cry poverty, have the gall to sneak in these predatory practices, after launch. I only bought Shadow of War, after the Microtransactions were pulled. For this game, I'm going to finish the remaining trophies and leave it on a shelf, maybe trade it in. Lesson learned, don't buy from Activision now too. The only way I can see us getting rid of microtransactions and lootboxes is to make them dirty concepts, loathsome and repugnant. A surefire way to kill a game that asks for money upfront. I know legislation is going to eventually catch up with these companies, especially for lootboxes. Or 'Surprise mechanics' or whatever made-up name EA and their ilk try to rebrand them. Sorry got a little fired up, I really dislike seeing a good game, tainted like this. Especially after all the good will that was built up via the N-Sane & Re-ignited trilogies. A-fuckin'-men, wish I could upvote this more than once! Ridiculous seeing this kind of crap in our games being defended even here on the forums, sad when fans can't see when they're being screwed and games are being screwed with. Link to comment Share on other sites More sharing options...
BlackSabre500 Posted August 7, 2019 Share Posted August 7, 2019 https://www.google.com/amp/s/www.gamerevolution.com/news/577761-crash-team-racing-wumpa-coins-prices-revealed-will-release-tomorrow/%3famp Welp, the micro transactions are going live tomorrow, I was really hoping the silence from Activision and Beenox meant no micro transactions but guess I was wrong Link to comment Share on other sites More sharing options...
Erkawest Posted August 9, 2019 Share Posted August 9, 2019 Apparently Friday weekend bonus has been removed? So now only 2 days from 3 Link to comment Share on other sites More sharing options...
Lance_87 Posted August 9, 2019 Share Posted August 9, 2019 Told ya. Link to comment Share on other sites More sharing options...
RachelCharlotte Posted August 9, 2019 Share Posted August 9, 2019 This week I had the weekend bonus on Monday, so maybe they just shifted it. Link to comment Share on other sites More sharing options...
Erkawest Posted August 10, 2019 Share Posted August 10, 2019 Electro Avenue still gives 800 with x2 weekend, x5 daily for 1st place Cortex castle 500 for 1st place Was afraid they would nerf coins more Link to comment Share on other sites More sharing options...
ManOfHope567 Posted September 4, 2019 Share Posted September 4, 2019 Screw it. The only cosmetics and characters I care about are the ones you earn playing single player (such as Aviator Crash and Digital N. Tropy). I will just play the game, get the platinum trophy, and play this game for a quick burst of fun every now and then. 2 Link to comment Share on other sites More sharing options...
terminatorx0606 Posted October 27, 2019 Share Posted October 27, 2019 Ruining childhoods is Activision job these days. On 9/3/2019 at 10:19 PM, ManOfDeath567 said: Screw it. The only cosmetics and characters I care about are the ones you earn playing single player (such as Aviator Crash and Digital N. Tropy). I will just play the game, get the platinum trophy, and play this game for a quick burst of fun every now and then. Agreed, but still what they did was still sinister. Link to comment Share on other sites More sharing options...
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