Andre3K1823 Posted March 17, 2022 Share Posted March 17, 2022 2 hours ago, pro_cow_tipper said: They've absolutely massacred the payouts. I don't know if this was truly done to push MTX, but the platinum just got a whole helluva lot longer. New Payouts Edit: oops didn't see the 1.07 thread I saw it coming, it seemed to high for how difficult it was. I wasn't complaining but I out over 1,000 miles on it because I knew it was coming... sucks. Link to comment Share on other sites More sharing options...
MonaSaxPayne Posted March 17, 2022 Share Posted March 17, 2022 This is really fucking scummy 1 Link to comment Share on other sites More sharing options...
joelda23 Posted March 17, 2022 Share Posted March 17, 2022 Do I have to update the game to play it? I wouldn’t say its scummy because that race did pay a lot Link to comment Share on other sites More sharing options...
Dantia_ Posted March 17, 2022 Share Posted March 17, 2022 15 hours ago, Septomor said: Thank you for this input, helped shaved off 30-40 seconds from afk runs. I also created an AHK script to farm this course meaning it's now 100% afk, no need to set it up every 4 minutes. Useful for those who want to farm while working or for those who enjoy sleep . I know there is occasional controversy around this method, but generally I believe it's acceptable when afk'ing is done with controllers already. Besides, even with this method it would take 111 hours to farm 60m credits so it's still better to just play the game (compared to windmill / fisher which would take about 40 hours). Reveal hidden contents DetectHiddenWindows, On #Persistent #NoEnv /* ==================== Script Notes ======================= = = = Script for farming credits in GT7 = = Using the course Special Stage Route X = = Set control scheme to directional button steering = = Set X to accelerate = = = = Have game ready with "Start" button before the race = = Press start on the script = = = ==================================================== */ ; --------- Controls accel := "Enter" turnLeft := "Left" turnRight := "Right" ; --------- Constants ; Time at turn in seconds and Stablizing control FTEnt = 101 FTExi = 137 STEnt = 467 STExi = 243 BO = 200 FTS = 400 STS = 401 script = 1 ; ---------- Gui Setup ------------- Gui, -MaximizeBox Gui, -MinimizeBox Gui, 2: -MaximizeBox Gui, 2: -MinimizeBox Gui, Color, c282a36, c6272a4 Gui, Add, Button, x15 y10 w70 default, Start Gui, Add, Button, x15 y40 w70 default gVariableWindow, Variables Gui, Font, ce8dfe3 s9 w550 Bold ;--------- Gui 2 Setup -------------- Gui, 2: Color, c535770, c6272a4 Gui, 2: Font, c11f s9 Bold Gui, 2: Add, Text,, First Turn Enter Gui, 2: Add, Edit, w40 vA, %FTEnt% Gui, 2: Add, Text,, First Turn Exit Gui, 2: Add, Edit, w40 vB, %FTExi% Gui, 2: Add, Text,, Second Turn Enter Gui, 2: Add, Edit, w40 vC, %STEnt% Gui, 2: Add, Text,, Second Turn Exit Gui, 2: Add, Edit, w40 vD, %STExi% Gui, 2: Add, Text, x125 y0, Beginning Overtake Gui, 2: Add, Edit, w40 x120 y25 vE, %BO% Gui, 2: Add, Text, x125 y50, First Turn Stabilize Gui, 2: Add, Edit, w40 x120 y70 vF, %FTS% Gui, 2: Add, Text, x125 y95, Second Turn Stabilize Gui, 2: Add, Edit, w40 x120 y115 vG, %STS% Gui, 2: Add, Button, x20 y192 gSaveVars, Save Gui, 2: Add, Button, x100 y192 gVarDef, Defaults Gui, Show,w220 h120, GT7 Special Track X AFK return VariableWindow: Gui, 2: Show, w260 h225, Variables return SaveVars: Gui, 2:Submit GuiControlGet, FTEnt, 2:, A GuiControlGet, FTExi, 2:, B GuiControlGet, STEnt, 2:, C GuiControlGet, STExi, 2:, D GuiControlGet, BO, 2:, D GuiControlGet, FTS, 2:, D GuiControlGet, STS, 2:, D return VarDef: FTEnt = 108 FTExi = 136 STEnt = 408 STExi = 245 BO = 90 FTS = 400 STS = 401 GuiControl, 2:, A, %FTEnt% GuiControl, 2:, B, %FTExi% GuiControl, 2:, C, %STEnt% GuiControl, 2:, D, %STExi% GuiControl, 2:, E, %BO% GuiControl, 2:, F, %FTS% GuiControl, 2:, G, %STS% return ButtonStart: Gui, Submit, NoHide id := "" SetKeyDelay, 100 Process, priority, , High gosub, GrabRemotePlay if (id = "") return gosub, PauseLoop CoordMode, Pixel, Screen CoordMode, ToolTip, Screen sleep 1000 gosub, AFKLoop ; ---------- Gui Setup End------------- AFKLoop: /* Actual Loop for the script, will switch between functions/subroutines for racing/menuing Some data below for knowing when racing ends/menuing --------- Window Watches --- Next Button (race finished) Screen: 734, 855 (less often used) Window: 699, 823 (default) Client: 691, 792 (recommended) Color: CACACA (Red=CA Green=CA Blue=CA) --- Purple Banner (race finished) Screen: 761, 823 (less often used) Window: 726, 791 (default) Client: 718, 760 (recommended) Color: 481A63 (Red=48 Green=1A Blue=63) (Race Finished: Enter 6x) Right 1x) Enter 1x) */ ; Enter race loop{ gosub, PressX Sleep, 5600 ; This is dependent on load time, probably different for ps4 version gosub, Race gosub, Menu } return PressX: ; Just for menuing, does not hold X down ControlSend,, {%accel% down}, ahk_id %id% Sleep, 200 ControlSend,, {%accel% up}, ahk_id %id% return PressRight: ; For turning ControlSend,, {%turnRight% down}, ahk_id %id% Sleep, 50 ControlSend,, {%turnRight% up}, ahk_id %id% return Race: ; Hold Acceleration and manage turning timer := 0 ControlSend,, {%accel% down}, ahk_id %id% Sleep, 2200 gosub, BeginOvertake /* Potential tuning here start_time := A_TickCount firstTurnAt := FTEnt*1000+start_time firstTurnDone := FTExi*1000+start_time secTurnAt := STEnt*1000+start_time secTurnDone := STExi*1000+start_time Loop { timer += 1 Sleep, 1000 ToolTip, %timer%, 400, 400 } Until A_TickCount - start_time > FTEnt*1000 ;begin first turn Loop { timer += 1 Sleep, 750 ToolTip, %timer%, 400, 400 gosub, PressRight } Until A_TickCount - start_time > FTExi*1000 ;end first turn Loop { timer += 1 Sleep, 1000 ToolTip, %timer%, 400, 400 } Until A_TickCount - start_time > STEnt*1000 ;begin second turn Loop { timer += 1 Sleep, 750 ToolTip, %timer%, 400, 400 gosub, PressRight } Until A_TickCount - start_time > STExi*1000 */ loop, %STExi% { timer += 1 Sleep, 1000 ToolTip, %timer%, 400, 400 } loop, 19 { timer += 1 Sleep, 1000 ToolTip, %timer%, 400, 400 } /* ; This section detects the end of the race. Can be used to be faster/more accurate at the ending but good timing takes less computer resources loop { PixelSearch, x, y, 697, 821, 701, 825, 0xCACACA, 20, Fast RGB If (ErrorLevel != 0) { ; race finished Sleep, 1000 } else{ ToolTip, Race Finished, 400, 400 break } } */ ControlSend,, {%accel% up}, ahk_id %id% return BeginOvertake: ; Overtake the first car by going left of it towards the rail ; Stablize before hitting rail ToolTip, Adjusting Car, 400, 400 ControlSend,, {%turnLeft% down}, ahk_id %id% Sleep, %BO% ControlSend,, {%turnLeft% up}, ahk_id %id% Sleep, 5500 return Menu: loop, 8{ gosub, PressX ToolTip, %A_Index% X, 400, 400 Sleep, 1200 } Sleep, 2000 ToolTip, Press right, 400, 400 ControlSend,, {%turnRight% down}, ahk_id %id% Sleep, %BO% ControlSend,, {%turnRight% up}, ahk_id %id% Sleep, 500 ToolTip, Press X, 400, 400 gosub, PressX Sleep, 3000 return ;; General Functions for AHK GrabRemotePlay: WinGet, remotePlay_id, List, ahk_exe RemotePlay.exe if (remotePlay_id = 0) { MsgBox, PS4 Remote Play not found return } Loop, %remotePlay_id% { id := remotePlay_id%A_Index% WinGetTitle, title, % "ahk_id " id If InStr(title, "PS Remote Play") break } WinGetClass, remotePlay_class, ahk_id %id% WinMove, ahk_id %id%,, 0, 0, 1440, 900 ControlFocus,, ahk_class %remotePlay_class% WinActivate, ahk_id %id% return PauseLoop: ControlSend,, {%accel% up}, ahk_id %id% ControlSend,, {%turnLeft% up}, ahk_id %id% ControlSend,, {%turnRight% up}, ahk_id %id% return GuiClose: gosub, PauseLoop ExitApp ^Esc::ExitApp If you've not seen ahk before, it's a programming language for windows to run back keyboard inputs. You can use this with PS remote play to play your Playstation from your PC without being at either your computer or PS4/PS5. Currently been running for about 4 hours without major issues. If the community is interested I can write the full guide here but if yall believe it's better off out for potential abuse then that's ok too! Could you explain more in detail? Don't you need another program to be able to use a keyboard to control through Remote Play? Would be much appreciated as with the nerf, AFK farming seems to be the only reliable way now to farm credits without going completely rotting your brain. Much appreciated! 2 Link to comment Share on other sites More sharing options...
karpathoulas667 Posted March 17, 2022 Share Posted March 17, 2022 For the Tomahawk in X track, be sure to also have the nitro button pressed. It comes with the car. Thus, the maximum speed is 500+. Link to comment Share on other sites More sharing options...
Popular Post Septomor Posted March 17, 2022 Popular Post Share Posted March 17, 2022 7 hours ago, Ashesheart said: Thanks @Septomor for this script. Can you just explain how to execute all the AFK Method. I think you : One another question : do you use the Tomahawk Road car for that boost ? 1 hour ago, Dantia_ said: Could you explain more in detail? Don't you need another program to be able to use a keyboard to control through Remote Play? Would be much appreciated as with the nerf, AFK farming seems to be the only reliable way now to farm credits without going completely rotting your brain. Much appreciated! Sure thing, I can't play the game right now because server maintenance, but here is how to setup remoteplay/ahk. Download these/Install: AutoHotKey PS4 Remote Play You can copy/paste the code from last post, or you can download scripts (hoping to push to github later) Setup: Navigate to the race Special Track X, you can start the race then pause, hover over "Retry" Change control scheme so steering is directional buttons (D-pad), X is accelerate Launch PS Remote Play, and press start to connect to your PS4/PS5 Personally I recommend using the Tomahawk S VGT (the road car version) with Racing Light tires and custom transmission/suspension. Running Script: Just double click on the script to open a small window The variables window shows what you can edit without actually editing the script. Right now, only STExi (second turn exit) is being used for these scripts so you only need to edit that (save after editing). Some notes in the script about other variables and where they'd be used. There is a tooltip that I placed for the script, if you enter the value you see in the tooltip into the appropriate box it should adjust timings correctly (this is to account for different car tunings). (PS4 may also have to edit the script to account for delays between menus) Assuming you did the setup, you should just have to press start and it'll run for you. It's also all control sending inputs, meaning you can minimize the ps remote play window and continue using your computer for other stuff. You can press Ctrl+Escape to close the script or the x button on the window. Other: And that's all, it was working really well but of course with nerfs there will probably be some questions of is it worth it? Assuming they keep this updated payout, for 60 million credits (highest possible cost of the 3 legendary cars trophy) it would take 220 hours of afk farming this way. Naturally people will find better farming tracks so the question is "can I make a script for these tracks?" and the answer is yes, but it would take a lot more work than special track x took. If the community wants to figure it out together then I'd be happy to help, the latest update is a shame imo since I'm against heavy grinds in video games and now it will be a second job for most people to plat. 10 Link to comment Share on other sites More sharing options...
LucasDragon570 Posted March 18, 2022 Share Posted March 18, 2022 I didn't imagine that this method would age badly so soon. Link to comment Share on other sites More sharing options...
Slxw_Motion Posted March 18, 2022 Share Posted March 18, 2022 (edited) So , there is no more farm race ? Edited March 19, 2022 by Slxw_Motion Link to comment Share on other sites More sharing options...
Popular Post Steven-Spiegel Posted March 18, 2022 Popular Post Share Posted March 18, 2022 10 minutes ago, Slxw_Motion said: So , there is no race for farm anymore ? There is no game to play anymore. 20 Link to comment Share on other sites More sharing options...
Patrickosan Posted March 18, 2022 Share Posted March 18, 2022 3 hours ago, Slxw_Motion said: So , there is no race for farm anymore ? Fisherman still the best method, but cut in half... Maybe they will change rewards after the backlash, but that's highly doubtful. Link to comment Share on other sites More sharing options...
seblegamer Posted March 18, 2022 Share Posted March 18, 2022 18 hours ago, joelda23 said: Do I have to update the game to play it? I wouldn’t say its scummy because that race did pay a lot You can't play the game offline, need to be online all the time (that's why we can't play the game for now due to maintenance :/) And for being able to be online in the game, it needs to be updated ... so not possible to be back to previous situation where we could earn more credits Link to comment Share on other sites More sharing options...
Shorah- Posted March 18, 2022 Share Posted March 18, 2022 (edited) @Septomor Hey,what's your streering control setting. I was at 7 and script wasnt doing fine. Also could you explain what the variables are cause i have to change them. Script always bump into the pit lane wall after second turn and i can't really finish the race. I think it starts the menuing part by pressing X multiple time way to early. Edited March 18, 2022 by Shorah- Link to comment Share on other sites More sharing options...
Septomor Posted March 18, 2022 Share Posted March 18, 2022 (edited) 25 minutes ago, Shorah- said: @Septomor Hey,what's your streering control setting. I was at 7 and script wasnt doing fine. Also could you explain what the variables are cause i have to change them. Script always bump into the pit lane wall after second turn and i can't really finish the race. I think it starts the menuing part by pressing X multiple time way to early. I have "controller steering sensitivity" set to 0 if that is what you mean. These are my tunings on the Tomahawk The only variable in this version of the script that you probably need to edit is second turn exit. I have it set to 244. If you think it is pressing X too early, you can edit line 212 loop, 20 { .... ; The 20 is number of seconds after 2nd turn to start pressing X through the menus. Btw, my race time is about 4:20 with this, if your setup can get through faster then I'd like to hear about your tuning. I have a script that makes the turns as well, bringing the time to 4:09, but it's dependent on oil status so I'm trying to bring my car down to bad oil status again. Edited March 18, 2022 by Septomor 1 Link to comment Share on other sites More sharing options...
Fanatic_Frank Posted March 18, 2022 Share Posted March 18, 2022 (edited) 23 hours ago, Septomor said: Sure thing, I can't play the game right now because server maintenance, but here is how to setup remoteplay/ahk. Download these/Install: AutoHotKey PS4 Remote Play You can copy/paste the code from last post, or you can download scripts (hoping to push to github later) Setup: Navigate to the race Special Track X, you can start the race then pause, hover over "Retry" Change control scheme so steering is directional buttons (D-pad), X is accelerate Launch PS Remote Play, and press start to connect to your PS4/PS5 Personally I recommend using the Tomahawk S VGT (the road car version) with Racing Light tires and custom transmission/suspension. Running Script: Just double click on the script to open a small window The variables window shows what you can edit without actually editing the script. Right now, only STExi (second turn exit) is being used for these scripts so you only need to edit that (save after editing). Some notes in the script about other variables and where they'd be used. There is a tooltip that I placed for the script, if you enter the value you see in the tooltip into the appropriate box it should adjust timings correctly (this is to account for different car tunings). (PS4 may also have to edit the script to account for delays between menus) Assuming you did the setup, you should just have to press start and it'll run for you. It's also all control sending inputs, meaning you can minimize the ps remote play window and continue using your computer for other stuff. You can press Ctrl+Escape to close the script or the x button on the window. Other: And that's all, it was working really well but of course with nerfs there will probably be some questions of is it worth it? Assuming they keep this updated payout, for 60 million credits (highest possible cost of the 3 legendary cars trophy) it would take 220 hours of afk farming this way. Naturally people will find better farming tracks so the question is "can I make a script for these tracks?" and the answer is yes, but it would take a lot more work than special track x took. If the community wants to figure it out together then I'd be happy to help, the latest update is a shame imo since I'm against heavy grinds in video games and now it will be a second job for most people to plat. First thx so much for you work and for sharing this Scripts. Can u tell my the Button to use overdrive? Bc my car dont use it if i run ur sript. I look into it with Editor but nothing to find with overdrive. Edited March 18, 2022 by FrancoisHL Link to comment Share on other sites More sharing options...
Popular Post Septomor Posted March 18, 2022 Popular Post Share Posted March 18, 2022 3 minutes ago, FrancoisHL said: First thx so much for you work and for sharing this Scripts. Can u tell my the Button to use overdrive? Bc my car dont use it if i run ur sript. I look into it with Editor but nothing to find with overdrive. By overdrive do you mean nitro? Sorry I'm not sure what you mean. The only buttons used are for accelerating and turning left/right. I set the controller in the settings menus. Pause -> settings -> Controller Settings -> "Buttons Configuration Open" -> Steering Controls -> Directional Buttons x button -> Accelerate Also just wanted to let people know, if you go to Pan American Championship (at the menu America/Europe/Asia at the bottom) you can do the first race for 50k right now and is about $1M/hr. It's also very simple, so will attempt to get something working for this race as well. 7 Link to comment Share on other sites More sharing options...
Fanatic_Frank Posted March 18, 2022 Share Posted March 18, 2022 (edited) 8 minutes ago, Septomor said: By overdrive do you mean nitro? Sorry I'm not sure what you mean. The only buttons used are for accelerating and turning left/right. I set the controller in the settings menus. Pause -> settings -> Controller Settings -> "Buttons Configuration Open" -> Steering Controls -> Directional Buttons x button -> Accelerate Also just wanted to let people know, if you go to Pan American Championship (at the menu America/Europe/Asia at the bottom) you can do the first race for 50k right now and is about $1M/hr. It's also very simple, so will attempt to get something working for this race as well. Yes i meen the nitro/boost what the car have from Stock wich u can use by hold r3 default. Sorry für mein schlechtes english ^^ Edited March 18, 2022 by FrancoisHL Link to comment Share on other sites More sharing options...
Shorah- Posted March 18, 2022 Share Posted March 18, 2022 (edited) 2 hours ago, Septomor said: I have "controller steering sensitivity" set to 0 if that is what you mean. These are my tunings on the Tomahawk The only variable in this version of the script that you probably need to edit is second turn exit. I have it set to 244. If you think it is pressing X too early, you can edit line 212 loop, 20 { .... ; The 20 is number of seconds after 2nd turn to start pressing X through the menus. Btw, my race time is about 4:20 with this, if your setup can get through faster then I'd like to hear about your tuning. I have a script that makes the turns as well, bringing the time to 4:09, but it's dependent on oil status so I'm trying to bring my car down to bad oil status again. I'm testing with the exact tuning you have (for some reasons i dont have the exact same values but close) to see if it goes smoother. But at the start the script steers left and bump into the rail then kinda bumped into car number 6 or 7. Is that normal ? Finished first race in 4:23 and got the script to restart the race just fine. I'll try more runs to see if its consistent. EDIT: second run 4:24 and script saved replay instead of restarting game. My first sector can go from 46.5 to 47.9, which can mess with the menuing after race. Edited March 18, 2022 by Shorah- Link to comment Share on other sites More sharing options...
Septomor Posted March 18, 2022 Share Posted March 18, 2022 4 minutes ago, Shorah- said: I'm testing with the exact tuning you have (for some reasons i dont have the exact same values but close) to see if it goes smoother. But at the start the script steers left and bump into the rail then kinda bumped into car number 6 or 7. Is that normal ? Finished first race in 4:23 and got the script to restart the race just fine. I'll try more runs to see if its consistent. EDIT: second run 4:24 and script saved replay instead of restarting game. My first sector can go from 46.8 to 47.9, which can mess with the menuing after race. I had it bump on occasion if it hits this piece of railing right at the beginning of the race. I'd say it happened 1/10 times so I'd just quick reset the race and restart the script. It may be clicking too quickly with x maybe, line 255 is how long between x presses, I set it to 1200 milliseconds. You can increase it, gives more room for menu timings, it's somewhat tight maybe. If possible I'd like some help with scripting and such, so if anyone ever gets script settings to work for them you can pm me the file and I'll compare. I'm also making a git project for any developers who'd like to make more scripts, hopefully we could make it modular. Again pm me if it interests you, it's difficult maintaining everything alone ? Link to comment Share on other sites More sharing options...
Shorah- Posted March 18, 2022 Share Posted March 18, 2022 It failed again after 4 rounds because i got another 4:24:5 I feel like the best solution would be to get a 5 sec delay between end race and the start of menuing. I have no clue on scripting but it might just be a small tweek. I'd rather have a "slow" but consistent setup instead of optimizing the speed but loosing precision. 1 Link to comment Share on other sites More sharing options...
Septomor Posted March 18, 2022 Share Posted March 18, 2022 15 minutes ago, Shorah- said: It failed again after 4 rounds because i got another 4:24:5 I feel like the best solution would be to get a 5 sec delay between end race and the start of menuing. I have no clue on scripting but it might just be a small tweek. I'd rather have a "slow" but consistent setup instead of optimizing the speed but loosing precision. can you try this one dropbox. Please give it a few attempts on overtaking, it's not a perfect system since we have to adjust for your internet connection for remote play. Let me know how menuing works out for you. Link to comment Share on other sites More sharing options...
Fanatic_Frank Posted March 18, 2022 Share Posted March 18, 2022 (edited) 50 minutes ago, Shorah- said: I'm testing with the exact tuning you have (for some reasons i dont have the exact same values but close) to see if it goes smoother. But at the start the script steers left and bump into the rail then kinda bumped into car number 6 or 7. Is that normal ? Finished first race in 4:23 and got the script to restart the race just fine. I'll try more runs to see if its consistent. EDIT: second run 4:24 and script saved replay instead of restarting game. My first sector can go from 46.5 to 47.9, which can mess with the menuing after race. 31 minutes ago, Shorah- said: It failed again after 4 rounds because i got another 4:24:5 I feel like the best solution would be to get a 5 sec delay between end race and the start of menuing. I have no clue on scripting but it might just be a small tweek. I'd rather have a "slow" but consistent setup instead of optimizing the speed but loosing precision. At the beginning i have problems too. What helped me was to activate the autopilot in options and set controller steering sensitivity to zero. With this the "bump" become a big decrease and all run smooth. Edited March 18, 2022 by FrancoisHL Link to comment Share on other sites More sharing options...
wowbagger_84 Posted March 18, 2022 Share Posted March 18, 2022 2 hours ago, Septomor said: By overdrive do you mean nitro? Sorry I'm not sure what you mean. The only buttons used are for accelerating and turning left/right. I set the controller in the settings menus. Pause -> settings -> Controller Settings -> "Buttons Configuration Open" -> Steering Controls -> Directional Buttons x button -> Accelerate Also just wanted to let people know, if you go to Pan American Championship (at the menu America/Europe/Asia at the bottom) you can do the first race for 50k right now and is about $1M/hr. It's also very simple, so will attempt to get something working for this race as well. You are a hero. Fuck Poliphony. Link to comment Share on other sites More sharing options...
Shorah- Posted March 18, 2022 Share Posted March 18, 2022 (edited) 1 hour ago, Septomor said: can you try this one dropbox. Please give it a few attempts on overtaking, it's not a perfect system since we have to adjust for your internet connection for remote play. Let me know how menuing works out for you. So far really good and consistent. What did you change cause even the driving time has less variations. Menuing delay is good. But i do loose the clean race bonus quite often. So this method is superslow if you can play instead of runing a script. Edited March 18, 2022 by Shorah- Link to comment Share on other sites More sharing options...
Popular Post Septomor Posted March 19, 2022 Popular Post Share Posted March 19, 2022 (edited) On 3/18/2022 at 11:35 AM, FrancoisHL said: Yes i meen the nitro/boost what the car have from Stock wich u can use by hold r3 default. Wow I feel dumb, I didn't realize the tomahawk came with nitro. I went ahead an found a way to use it for scripts as well. In the controller settings I set set D-pad down to nitro, which is relevant to below. 23 hours ago, Shorah- said: But i do loose the clean race bonus quite often. So this method is superslow if you can play instead of runing a script. Good news! I made another script this time for Pan America 1. It's 52k for a clean race which we can cheese. I've gotten the race time to be a consistent 4:02-4:07 times always with clean race bonus. This is the time a lot of people use when they say Credits/Hour, which would make this a 780k/hr method. But I'm including menu times which are way higher for this particular method. The actual amount you can expect is 550k/hr, 100% afk. If you race manually it takes a minute less so it's still more effective of course to play the game. Here's the AHK script for Pan American (you can edit this) Here is an executable for people who don't want to download autohotkey (cannot edit) Add a settings page for tuning your Tomahawk, and only change the tires to Sports: Hard (I found these consistently the fastest). And that's all, let me know how it works guys! Edited March 19, 2022 by Septomor format 7 Link to comment Share on other sites More sharing options...
wowbagger_84 Posted March 19, 2022 Share Posted March 19, 2022 (edited) Nvmd, I'm an idiot. Edited March 19, 2022 by wowbagger_84 Link to comment Share on other sites More sharing options...
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