mike_87 Posted February 16 Share Posted February 16 Not started the remastered games yet as backlogged but grew up with them in the 90s, my mate has filled me in on the ng+ requirements such as the fact theres no medipacks throughout the entire game and its offputting to me, unless theres a good reliable workaround how will we manage it? Link to comment Share on other sites More sharing options...
Hxwittz Posted February 16 Share Posted February 16 You recover full health at the end of every level but yes new game plus is not easy and I think its a cool challenge. Link to comment Share on other sites More sharing options...
Element_Razor Posted February 16 Share Posted February 16 There is also save Crystals that put you at full health. 1 Link to comment Share on other sites More sharing options...
JPageMartin36 Posted February 16 Share Posted February 16 (edited) It's very doable, and especially with the new save anywhere system. There are some hardcore fans of these games who do full run throughs without taking a scratch (except in rare cases it's unavoidable). With a full health bar, you've got wriggle room. Just needs practice. Take it one section at a time. Edited February 16 by JPageMartin36 Link to comment Share on other sites More sharing options...
Dark_Overlord Posted February 16 Share Posted February 16 (edited) Do cheat codes disable the trophies? If not just level skip to the end of the game EDIT - it seems some trophies allow the cheat codes Edited February 16 by Dark_Overlord Link to comment Share on other sites More sharing options...
HAILtoSTARSCREAM Posted February 16 Share Posted February 16 (edited) Here's breakdown of how NG+ works: https://raidingtheglobe.com/games/core-design/tomb-raider-1-3-remastered/new-game-plus-modes 1 hour ago, JPageMartin36 said: It's very doable, and especially with the new save anywhere system. Isn't that deactivated in NG+ and you have to use the save crystals? 1 hour ago, Dark_Overlord said: Do cheat codes disable the trophies? If not just level skip to the end of the game Cheats don't work in NG+ Edited February 16 by HAILtoSTARSCREAM Link to comment Share on other sites More sharing options...
Dark_Overlord Posted February 16 Share Posted February 16 1 minute ago, HAILtoSTARSCREAM said: Cheats don't work in NG+ Ah well Link to comment Share on other sites More sharing options...
mike_87 Posted February 16 Author Share Posted February 16 3 hours ago, JPageMartin36 said: It's very doable, and especially with the new save anywhere system. There are some hardcore fans of these games who do full run throughs without taking a scratch (except in rare cases it's unavoidable). With a full health bar, you've got wriggle room. Just needs practice. Take it one section at a time. Isnt there strict rules with the saving though? Link to comment Share on other sites More sharing options...
Maahniac Posted February 16 Share Posted February 16 It's pretty hard, but not unreasonably so. I did it in a couple of days, and I even managed to do it with pistols only (which I REALLY don't recommend... I have no idea what I was thinking). 2 Link to comment Share on other sites More sharing options...
HAILtoSTARSCREAM Posted February 16 Share Posted February 16 17 minutes ago, Maahniac said: It's pretty hard, but not unreasonably so. I did it in a couple of days, and I even managed to do it with pistols only (which I REALLY don't recommend... I have no idea what I was thinking). Knowing that that is probably the hardest trophy, how would you rate the platinum difficulty? Link to comment Share on other sites More sharing options...
HarryNinetyFour Posted February 16 Share Posted February 16 (edited) First game is not that bad, once you learn it you’ll finish it easily and a lot of areas can be skipped. If Tomb Raider 2&3 had the same save crystal feature then those would be really difficult, especially 3. But luckily they let you manual save on those ones during NG+ EDIT: Just checked, you CANNOT manual save in Tomb Raider 3 but you can in 2. That’ll make the difficultly for 3 about an 8/10 Edited February 16 by HarryNinetyFour Link to comment Share on other sites More sharing options...
Maahniac Posted February 16 Share Posted February 16 18 minutes ago, HAILtoSTARSCREAM said: Knowing that that is probably the hardest trophy, how would you rate the platinum difficulty? 6/10, I'd say. Link to comment Share on other sites More sharing options...
SirSephiroth Posted February 16 Share Posted February 16 Blue Crystal will heal you after you save it. Link to comment Share on other sites More sharing options...
Ptirle Posted February 18 Share Posted February 18 Do you obtain the trophy for 86 saves or less when you beat New Game+ ? Link to comment Share on other sites More sharing options...
Wilde_Flowers Posted February 19 Share Posted February 19 any tips for Atlantis on ng+? i cant even get past the 1st room with all the enemies Link to comment Share on other sites More sharing options...
Maahniac Posted February 19 Share Posted February 19 7 minutes ago, Wilde_Flowers said: any tips for Atlantis on ng+? i cant even get past the 1st room with all the enemies If you are really lucky, you can run past almost every encounter. That's what I did for the most part. Link to comment Share on other sites More sharing options...
Wampo666 Posted February 19 Share Posted February 19 8 minutes ago, Wilde_Flowers said: any tips for Atlantis on ng+? i cant even get past the 1st room with all the enemies Hatch them 1 by 1 and as soon incubator hatches start firing with uzis or other gun this usually makes them shoot you rather than charge at you, then jump from side to side till enemy dead. Link to comment Share on other sites More sharing options...
Shemhazat Posted February 19 Share Posted February 19 So, just finished New Game Plus and i have two things to say - (1) Atlantis was unreasonably punishing, particularly the hallway with three mutants. I had to run in with the Uzis while jumping back and forth, hoping i didn't die. The final gauntlet to the Scion also was brutal. Two mutants in the doppleganger room were fine. But the centaur and mutant right before the end of the level were frustrating to kill. (2) Natla's three goons were bullet sponges. I only killed the cowboy and bald guy, leaving the skater boy alone (because the first thing you pick up in Atlantis are the Uzis if you're missing them). And the only way I killed the bald guy was because his AI pathing got him stuck running circles on the top of one of the buildings. Link to comment Share on other sites More sharing options...
HarryNinetyFour Posted February 19 Share Posted February 19 2 hours ago, Shemhazat said: So, just finished New Game Plus and i have two things to say - (1) Atlantis was unreasonably punishing, particularly the hallway with three mutants. I had to run in with the Uzis while jumping back and forth, hoping i didn't die. The final gauntlet to the Scion also was brutal. Two mutants in the doppleganger room were fine. But the centaur and mutant right before the end of the level were frustrating to kill. (2) Natla's three goons were bullet sponges. I only killed the cowboy and bald guy, leaving the skater boy alone (because the first thing you pick up in Atlantis are the Uzis if you're missing them). And the only way I killed the bald guy was because his AI pathing got him stuck running circles on the top of one of the buildings. Those 3 in the corridor are the worst part of the whole run as you need to maintain enough health for the lone one after it too, and you’ve gotta do the lava jump each time. The long way is to bait them one by one back to the block in the lava, they’ll walk past the opening and you can get a shotgun blast in. You can avoid the two mutants in doppelgänger room, but the centaur at the end if you are careful you can pull his aggro while the mutant doesn’t get pulled and deal with one by one. Link to comment Share on other sites More sharing options...
Shemhazat Posted February 19 Share Posted February 19 6 minutes ago, HarryNinetyFour said: Those 3 in the corridor are the worst part of the whole run as you need to maintain enough health for the lone one after it too, and you’ve gotta do the lava jump each time. The long way is to bait them one by one back to the block in the lava, they’ll walk past the opening and you can get a shotgun blast in. You can avoid the two mutants in doppelgänger room, but the centaur at the end if you are careful you can pull his aggro while the mutant doesn’t get pulled and deal with one by one. You don't know how long I tried the skater boy cheese (stand in the exit from the secret) before finding out you don't need to kill him to get back the uzis. And those mutants were just...awful. I somehow got through them without getting hit, but the mutant after was nerve-wracking. It must've taken me, maybe, an hour of dying before I got that lucky. Link to comment Share on other sites More sharing options...
Wilde_Flowers Posted February 21 Share Posted February 21 Well i ended up using a speedrun glitch to skip the whole Atlantis level. Couldn't be asked to deal with this bs difficulty. Link to comment Share on other sites More sharing options...
Shemhazat Posted February 21 Share Posted February 21 16 minutes ago, Wilde_Flowers said: Well i ended up using a speedrun glitch to skip the whole Atlantis level. Couldn't be asked to deal with this bs difficulty. You managed to get the corner bug right before the bear trap at the bottom of the large room to work? I tried for like 15 minutes and it never worked for me. Link to comment Share on other sites More sharing options...
Wilde_Flowers Posted February 21 Share Posted February 21 (edited) 11 minutes ago, Shemhazat said: You managed to get the corner bug right before the bear trap at the bottom of the large room to work? I tried for like 15 minutes and it never worked for me. Yes, there's a new way to do those corner bugs on the remaster. The OG ones don't work. Edited February 21 by Wilde_Flowers 1 Link to comment Share on other sites More sharing options...
Shemhazat Posted February 21 Share Posted February 21 2 hours ago, Wilde_Flowers said: Yes, there's a new way to do those corner bugs on the remaster. The OG ones don't work. Some still work. I got the normal corner bugs to work and the fence bug in TR II to work, but thanks for the update! Link to comment Share on other sites More sharing options...
breakbeatkaos Posted February 21 Share Posted February 21 I'm not sure of it's known or not, but on my pistol and zero meds run I found the three Atlanteans in the corridor can be easily dealt with by simply entering that corridor and as soon as you step on the slope leading up, you start running in circles; which for some reason makes them all stand together and start shooting at you. Their ranged attacks will 99% miss if you continue to run in circles - preferably in a semi-wide arc. This behaviour has persisted for every time I've replayed that part; turning a nightmare corridor into an actual joke. 1 Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now