Xionx Posted June 24, 2015 Share Posted June 24, 2015 We aren't Japanese? last time i checkt i wasnt. wait is it possible that this change from one day to another? NFS: MW wasn't? Or you meant exclusive one? hm i never played NFS:MW ..... so i dont know. when you say it is a good racer i will maybe try it . Link to comment Share on other sites More sharing options...
Cobby Posted June 24, 2015 Share Posted June 24, 2015 (edited) Hm i never played NFS:MW ..... so i dont know. when you say it is a good racer i will maybe try it . You should try the Sonic racer on Vita too. I'm not a racing fan at all. But I really enjoyed it Edited June 24, 2015 by Cobby Link to comment Share on other sites More sharing options...
Xionx Posted June 24, 2015 Share Posted June 24, 2015 You should try the Sonic racer on Vita too. I'm not a racing fan at all. But I really enjoyed it maybe on next sale i have to be little bit careful with my backlog ..... 500 games at the moment. Link to comment Share on other sites More sharing options...
wildstwawberries Posted June 24, 2015 Share Posted June 24, 2015 Vita games are just too expensive and risky Link to comment Share on other sites More sharing options...
Cobby Posted June 24, 2015 Share Posted June 24, 2015 maybe on next sale i have to be little bit careful with my backlog ..... 500 games at the moment. Ouch Vita games are just too expensive and risky On PSN store it's mostly a rip off. Loom around at sites online and local stores you can find some good prices and deals. 2 Link to comment Share on other sites More sharing options...
killivincent Posted June 24, 2015 Share Posted June 24, 2015 It does have some good Indie titles that are fun to play on the go. Like Nihilumbra. Link to comment Share on other sites More sharing options...
thegirlruka Posted June 24, 2015 Share Posted June 24, 2015 I don't want to overestimate western perception of otaku, but I would be really surprised if someone actually did NOT know that otaku is an insult in Japan. I feel like the west did to the word otaku what they do to nerd and geek and the like. It's popular (now) to seem unpopular. I would agree that most of us do know that it's an insult in Japan just like most of us know the best games are in Japan. 3 Link to comment Share on other sites More sharing options...
Hanzoadam Posted June 24, 2015 Share Posted June 24, 2015 Theres a few games coming I think.I'll just carry on importing games Link to comment Share on other sites More sharing options...
Satoshi Ookami Posted June 24, 2015 Share Posted June 24, 2015 just like most of us know the best games are in Japan. This is not about knowing, this is an universal truth 1 Link to comment Share on other sites More sharing options...
wildstwawberries Posted June 24, 2015 Share Posted June 24, 2015 On PSN store it's mostly a rip off. Loom around at sites online and local stores you can find some good prices and deals. I meant for sony to produce. I get all mine really cheap! Link to comment Share on other sites More sharing options...
RedSkyKing Posted June 24, 2015 Share Posted June 24, 2015 Umm no? I don't buy games for those things and I don't buy crap. Do I claim to be an ´´Otaku``?! I meant the really crappy games that don't make any sense in anything: gameplay, characters etc...and the people who buy everything and watch everything just to be cool and prove something. I'm not like that at least as far as I know. Even though people may have different opinions about that. Appearently liking jrpgs and means means you're ´´Otaku``. Yuck.Sorry no thank you. I have a life. :/ Thanks for the insult though. I dunno which kind of Otaku you're insulting me to but. Even thought it has different use in western culture it doesn't change it original meaning. (not relevant to the topic though) I never mean't to lump you in with being an Otaku, my apologies. However, what I got from your first post was that you were looking down on people who like anime, but I now understand you were talking about the people who are obsessed, who take things too far, "Otaku's'. Sometimes I just get a little pissed because some people judge anyone who is interested in Japan or Japanese related content is an "Otaku" or "Weeboo" when anime is just like liking anything else, you can always go over board with it. I thought you were doing that, sorry. I an ´´Otaku``?! I meant the really crappy games that don't make any sense in anything: gameplay, characters etc.. Yeah I really hate those too! They gave J-games a bad rep to anyone who haven't played good ones. But of corse some people like them, just a matter of opinion 2 Link to comment Share on other sites More sharing options...
Popular Post alexskill0714 Posted June 24, 2015 Popular Post Share Posted June 24, 2015 (edited) I'll only start to panic if for some reason, the Vita stops getting support by Japanese devs. Edited June 24, 2015 by alexskill0714 6 Link to comment Share on other sites More sharing options...
TheYuriG Posted June 24, 2015 Share Posted June 24, 2015 NFS: MW wasn't? Or you meant exclusive one? Don't ever mention Drifting Simulator 2012 as a vita game again. Link to comment Share on other sites More sharing options...
daftprophet Posted June 24, 2015 Share Posted June 24, 2015 I don't care if they have no plans for it. Third parties do and that's what matter right now since we have a decent amount of games already. 3 Link to comment Share on other sites More sharing options...
Ichiban-Hybrid Posted June 24, 2015 Share Posted June 24, 2015 So sony has no plans for the vita? Then my money has no plans leaving out of my wallet then.. Link to comment Share on other sites More sharing options...
Popular Post Guenter_G Posted June 25, 2015 Popular Post Share Posted June 25, 2015 (edited) The Vita was a long term project that had the bad luck to be released at about the same time Sonys financial struggle climaxed. I have realised that the Vita is considered dead as a business platform by Sony, and I will explain how. Accountants and controllers demanded a few years ago that more or less every single part of the company would be made profitable within a relatively short amount of time. If not, they were to be sold or shut down. Sony made it through, but we have to remember that Sony was actually on the verge of bankruptcy back then. The drop has stopped, but they are still not safe. https://en.wikipedia.org/wiki/Sony#Finances Their television branch, once the foundation of Sony, had lost its ground very much because of stiff competition from South Korean companies and was reshaped. Its computer branch was sold to a Japanese investment company, and they shut down all operations outside Japan. The Vita project was made to be a long term investment. The console itself was expensive with all its features and OLED screen, and sold with a loss. The decision of using an OLED screen was partly to bring their own production up, spread awareness of it and pave way for higher OLED screen sales which would mean lower costs and higher profit. But because of the financial difficulties in the company, and stiff competition and somewhat reshaped handheld gaming market because of smartphones, new orders emerged from above that basically meant that backing and investments in the Vita was put on hold. They deemed the risk was to high considering Sonys situation. A shame if you ask me, because the Vita was really something unique and had potential. But the timing was worst. The PS4 was originally made to be more or less profitable already at release, being as shitty as Xbone. They had strict orders from the superiors not to take any risks. They were doing the opposite from the Playstaton 3 project, which is said to have obliterated all earnings from the PS1 and PS2 and really scared the seniors. But the project managers or perhaps lead engineers for the PS4 managed in the last minute to pursue the superiors to push for a slight initial loss to most notably incorporate a more powerful graphics solution. This turned out to be a good move. The PS4 sold well over expectations at launch, taking Sony by surprise, and have had continued strong sales ever since, both hardware and software wise. The next step for Sonys seniors under existing circumstances was obvious for them: all backing of the Vita will cease and all assets (game productions, technology) will be transferred to the PS4 where it is possible. The Vita would be revised and stripped out of features that wasn't necessary to make it cheaper to produce, most notably the OLED screen, hence the Vita 2000. They had plans to release an HDMI cable and let people play some of their Vita games on a TV. That's what the mystery port on the Vita 1000 is for. It is a video out port with electronics that converts the Vita picture to a 1080i signal. That was scrapped to make the Vita cheaper and replaced with the Vita TV, later only Playstation TV (the Vita brand was considered that weak) to have a chance of making more use of the software and sell another device that was cheap to manufacture. No more games would be produced by Sony. Commercials would cease, PR kept to a minimum. System software updates will only be made to patch exploits, improve Remote play that rides on the PS4:s success, and progressively remove features if they deem the cost overweighs the benefit. It is not that the Vita would necessarily be a failure, but it didn't sell quite as much as Sony hoped. Being in a tight spot, they couldn't sustain the business strategy, so it had to go. I think the reason Vita hasn't, and will not just yet be scrapped entirely, is not about costumer loyalty, but because ongoing agreements with other companies. As a business platform the Vita is dead in Sonys eyes. There will not be a single bet on it anymore. They are just waiting for the right time to cease production. But they might also keep it around as long as there actually are coming a few games to it. I love the Vita and think it is the best console I have ever bought, but it fell victim in a mishandled conglomerate. How long did it take Sony to give up on the Vita? Around a year. How long did it take Sony to give up on the Vita TV? Around a month. They need to realize that in order to achieve the sales they're looking for, they actually have to give us a reason to want to buy their product(s). Who's going to want to buy a Vita when there's practically no games coming to the console in the foreseeable future? Who's going to want to buy a Vita TV when they seem to have stopped supporting it before most people even know what it is? I blame Sony for the failure of the Vita/Vita TV, not the consumers. This will be a bit long, but I'll like to add some personal experience (now, please mind that I'm not gonna include indies, just...let's say, "games with plats" in general): Since yesterday at night, something just hit me: the vita's game catalog is beginning to die imo (I'm a HUGE Vita supporter btw). I believe that a console needs to have diversity for it to be successful, and the Vita did just that!...for a couple or 3 years anyway at simple view. There's also the issue with exclusives: almost every popular Vita exclusive is making its way to other consoles...seriously? that screams out: oh you know what? let's strip the Vita of it's exclusives and port them to Ps3/Ps4. Meh, potential vita buyers are gonna turn their eyes to our "main" hardwares and leave the little one to rot, or just an accessory to compliment Ps4. So, does the Vita needs more support from Sony? definitely, but they seem not to care much. I hope the portable gets more support on the near future. And in turn make it more diverse with more solid games in other categories. Ok there's my opinion regarding Sony, now I'm gonna touch something else: "Anime" games. Before you start reading this. the following is more of a personal impact than anything. There are amazing anime games on Vita: P4G, Zero Escape, Muramasa, I've heard about Danganronpa series being great also, etc. Now I don't know if this issue is on a lesser extent or major one, but having so many anime games, and more specific, so many games with a certain degree of "erotic content" is affecting Vita's popularity. In short, these games tend to cause the Vita to be seen as a "niche console", which in turn, is gonna be praised by certain people, and hated by many. This hate in turn, causes Sony to bet even less on the portable. Now the people who accept and like these games are growing each day. One time I found myself wondering how can localizers actually bet on these games, and leave many jewels only in Japan. Then I forgot a logical thought: "they must be really making money localizing these games, and it must be safer for them to do so." Companies' primary goal after all, is making money. Lo and behold, I found myself with 1 or two interesting statistics related to above. Now some of you might be saying: then why don't you just learn Japanese and buy those so called 'gems' that suit your tastes? don't worry, I will, in due time, and not only for that. But to prepare myself even more for job opportunities in my field while I'm studying. Let me tell you something though: what about those people who yearn for great japanese games and just don't find any other motivation for learning the language other than playing those? I'll leave that to you. I don't have anything against those who like "niche games", tastes are tastes after all. Don't get me wrong, I'll always consider the Vita as an awesome console, and a blast to play, though I'll have to involve myself on indies in the short future in order for it to suit my tastes, before I come back for a great Jrpg. So there are my thoughts regarding the little one. Maybe I'm just not seeing a great picture in certain parts, so you're free to voice your opinions. After all, there are tons of people who know more of this console and its market than me. Cheers! Sorry for any bad english. Not my first language. --- http://www.neogaf.com/forum/showthread.php?t=969122 Man, hush that fuss! Holy shit! Shame. I've been thinking of getting a Vita. I see a lot of games I want, mainly third party games. Do cartridge games take up a lot of space on the Vita or just downloads? mostly downloads. Get a 16G memory card and you are good to go Or even better, get the 32GB. There is a 64GB card too, but I think it is not produced anymore, and was only sold in Japan. You can still find them on Ebay, but they are getting scarce. And I'm not really sure if I would recommend them. I have heard very loosely that they tend to corrupt part of itself sometimes. A friend of mine have encountered that. I too have had corrupt stuff, but so far I cannot exclude that it was because of bad downloads. Will be back on this matter when I play some other games than Destiny of spirits And this is exactly why people should be worried about Project Morpheus. The tech might be the best there is but every time something doesnt go Sony's way they drop support quicker than politicians do their promises. No regards to the fanbase and honestly, I for one am tired of it. http://www.thesixthaxis.com/2015/06/17/sony-no-more-aaa-first-party-games-for-ps-vita/ This is exactly why im no longer going to support Sony. They don't want to redo their mistake with the Playstation 3, plus they are in a tight financial spot. Se my essay above last time i checkt i wasnt. wait is it possible that this change from one day to another? hm i never played NFS:MW ..... so i dont know. when you say it is a good racer i will maybe try it . It is basically Burnout Paradise rebranded as Need for speed. In fact it is partly what was supposed to be the successor to Burnout Paradise when EA wanted Criterion to shell out a new NFS. And shortly after Criterion was more or less killed of by EA... still a little sad for that. Edited June 25, 2015 by Guenter_G 5 Link to comment Share on other sites More sharing options...
Lord_of_Ra Posted June 25, 2015 Share Posted June 25, 2015 (edited) The Vita was a long term project that had the bad luck to be released at about the same time Sonys financial struggle climaxed. I have realised that the Vita is considered dead as a business platform by Sony, and I will explain how. Accountants and controllers demanded a few years ago that more or less every single part of the company would be made profitable within a relatively short amount of time. If not, they were to be sold or shut down. Sony made it through, but we have to remember that Sony was actually on the verge of bankruptcy back then. The drop has stopped, but they are still not safe. https://en.wikipedia.org/wiki/Sony#Finances Their television branch, once the foundation of Sony, had lost its ground very much because of stiff competition from South Korean companies and was reshaped. Its computer branch was sold to a Japanese investment company, and they shut down all operations outside Japan. The Vita project was made to be a long term investment. The console itself was expensive with all its features and OLED screen, and sold with a loss. The decision of using an OLED screen was partly to bring their own production up, spread awareness of it and pave way for higher OLED screen sales which would mean lower costs and higher profit. But because of the financial difficulties in the company, and stiff competition and somewhat reshaped handheld gaming market because of smartphones, new orders emerged from above that basically meant that backing and investments was put on hold. They deemed the risk was to high considering Sonys situation. A shame if you ask me, because it was really something unique and had potential. But the timing was worst. The PS4 was originally made to be more or less profitable already at release, being as shitty as Xbone. They had strict orders from the superiors not to take any risks. But the project managers or perhaps lead engineers managed in the last minute to pursue the superiors to push for a slight initial loss to most notably incorporate a more powerful graphics solution. This turned out to be a good move. The PS4 sold well over expectations, and have had continued strong sales ever since, both hardware and software wise. The next step for Sony was obvious for them: all backing of the Vita will cease and all assets (game productions, technology) will be transferred to the PS4 where it is possible. The Vita would be revised and stripped out of features that wasn't necessary to make it cheaper to produce, most notably the OLED screen, hence the Vita 2000. They had plans to release an HDMI cable and let people play some of their Vita games on a TV. That's what the mystery port on the Vita 1000 is for. It is a video out port with electronics that converts the Vita picture to a 1080i signal. That was scrapped to make the Vita cheaper and replaced with the Vita TV, later only Playstation TV (the Vita brand was considered that weak) to have a chance of making more use of the software and sell another device that was cheap to manufacture. No more games would be produced by Sony. Commercials would cease, PR kept to a minimum. System software updates will only be made to patch exploits, improve Remote play that rides on the PS4:s success, and progressively remove features if they deem the cost overweighs the benefit. It is not that the Vita would necessarily be a failure, but Sony is in a tight spot, and it had to go because of that. I think the reason Vita hasn't, and will not just yet be scrapped entirely, is not about costumer loyalty, but because ongoing agreements with other companies. As a business platform the Vita is dead in Sonys eyes. There will not be a single bet on it anymore. They are just waiting for the right time to cease production. But they might also keep around as long as there actually are coming a few games to it. I love the Vita and think it is the best console I have ever bought, but it fell victim in a mishandled conglomerate. Thinking about it, when Vita was launched, it promised a lot, but suddenly it began "misteriously" declining in its game catalog and other functions. I knew Sony was making a new Vita model in order to save money, but I was an ignorant of their situation. Glad you could shed some light here. From what I've heard, Sony Pictures itself is suffering massive losses. Not only this, but news months ago stated that Sony would be centering their efforts on the entertainment (AKA gaming) sectors. This is logical seeing how Ps4 was faring in sales. It is basically becoming their pillar in economy from what I know so far. By the way, a nice insight there, you deserve recongnition for taking your time and stating your points (no sarcasm or joke intended). As a side and off-topic question: what did you mean by "---"? Just out of curiosity Cheers. Edited June 25, 2015 by Lord_of_Ra Link to comment Share on other sites More sharing options...
Guenter_G Posted June 25, 2015 Share Posted June 25, 2015 Thinking about it, when Vita was launched, it promised a lot, but suddenly it began "misteriously" declining in its game catalog and other functions. I knew Sony was making a new Vita model in order to save money, but I was an ignorant of their situation. Glad you could shed some light here. From what I've heard, Sony Pictures itself is suffering massive losses. Not only this, but news months ago stated that Sony would be centering their efforts on the entertainment (AKA gaming) sectors. This is logical seeing how Ps4 was faring in sales. It is basically becoming their pillar in economy from what I know so far. By the way, a nice insight there, you deserve recongnition for taking your time and stating your points (no sarcasm or joke intended). As a side and off-topic question: what did you mean by "---"? Just out of curiosity Cheers. One senior even slipped the word "legacy" about the Vita. Says a lot. The PS4 is about the only real success for Sony in a long time now, so it's no wonder they focus their efforts on that. Most other divisions are just doing damage control. Thanks "---" is just a separator. I wanted to address you and Goro, but I didn't want to start my post with quotes, so I put them after the text. I used "---" to separate those two quote from the rest, so there wouldn't be any confusion about what I really answered and addressed, since I wanted to answer some other stuff too. But it looks like I failed Link to comment Share on other sites More sharing options...
Satoshi Ookami Posted June 25, 2015 Share Posted June 25, 2015 Don't ever mention Drifting Simulator 2012 as a vita game again. Drifting is the best part of racing games, though I'll only start to panic if for some reason, the Vita stops getting support by Japanese devs. If that ever happens, I'm making my own studio. Link to comment Share on other sites More sharing options...
Neputyunu Posted June 25, 2015 Share Posted June 25, 2015 (edited) If that ever happens, I'm making my own studio. 11/10 would bake. Don't ever mention Drifting Simulator 2012 as a vita game again. It was a solid aracderacer imo. And somehow it was for me better on Vita than on PS3. The drifting isnt thaaat brutal... Maybe you just need to re-coordinate the usage of the break and the LS Or change the tires. I used driftingtires only for trophy related stuff. ... I only disliked the rubberbanding-AI, but, well, it seems thats normal today... On topic: I dont care that Sony isnt caring about their adorable little daughter...There is enough stuff to keep me busy for years. Edited June 25, 2015 by Neputyunu Link to comment Share on other sites More sharing options...
Satoshi Ookami Posted June 25, 2015 Share Posted June 25, 2015 http://www.siliconera.com/2015/06/24/this-week-in-sales-is-sanity-the-price-to-pay-for-power/ Just another jab at how Vita is dead and so on. 2 times sales of PS4. Still on pair with PS4 sales per week. Definitely a dead console. And also why Japanese games are on Vita and not on PS4. Because Vita just sells while PS4 does not. 1 Link to comment Share on other sites More sharing options...
TheYuriG Posted June 25, 2015 Share Posted June 25, 2015 Drifting is the best part of racing games, though You certainly didn't play NFS: Shift 2! It was a solid arcaderacer imo. And somehow it was for me better on Vita than on PS3. The drifting isnt thaaat brutal... Maybe you just need to re-coordinate the usage of the break and the LS Or change the tires. I used driftingtires only for trophy related stuff. ... I only disliked the rubberbanding-AI, but, well, it seems thats normal today... How come? I crashed way more often on the vita crap port than on the PS3 version, tried racing corners and BOOM, crashed on the side. I can't mention how painful Needle Point was on the vita. The point is not how I can't drift, but how I'm forced to drift without trying to. There wasn't any drift tires, only 4 types were Stock, Track, Off-Road and Reinflates. Normal people used Track tires 90% of the time. Yeah, rubberbanding AI seems quite normal nowadays which is a shame. Link to comment Share on other sites More sharing options...
Neputyunu Posted June 25, 2015 Share Posted June 25, 2015 (edited) How come? I crashed way more often on the vita crap port than on the PS3 version, tried racing corners and BOOM, crashed on the side. I can't mention how painful Needle Point was on the vita. The point is not how I can't drift, but how I'm forced to drift without trying to. There wasn't any drift tires, only 4 types were Stock, Track, Off-Road and Reinflates. Normal people used Track tires 90% of the time. Yeah, rubberbanding AI seems quite normal nowadays which is a shame. Dunno, maybe they are part of one of these DLCs for PS3. Well, Im not normal, but... Track-Tires, of course. Most times Im even not breaking in NFS. It is enough when you stop accelerate in time. Have you seen the Trailer for the new NFS? THIS looks like a Drifting Simulator Edited June 25, 2015 by Neputyunu 1 Link to comment Share on other sites More sharing options...
TheYuriG Posted June 25, 2015 Share Posted June 25, 2015 Dunno, maybe they are part of one of these DLCs for PS3. Most times Im even not breaking in NFS. It is enough when you stop accelerate in time. Have you seen the Trailer for the new NFS? THIS looks like a Drifting Simulator Maybe, I didn't play the DLCs, so I can't recall if there were any on the EasyDrive for that. That is exactly the point, I usually don't brake either and I started sliding like an icerink and crashed the whole time! It was certainly a frustrating experience and not rewarding to go through. The PS3 version was far more enjoyable (even though it's annoying to crash (cutscene) and gas away like nothing happened). I did and I certainly agree on that. I'm not against drifting IF that is something well implemented that you can feel like you have control over. Link to comment Share on other sites More sharing options...
Neputyunu Posted June 25, 2015 Share Posted June 25, 2015 Maybe, I didn't play the DLCs, so I can't recall if there were any on the EasyDrive for that. That is exactly the point, I usually don't brake either and I started sliding like an icerink and crashed the whole time! It was certainly a frustrating experience and not rewarding to go through. The PS3 version was far more enjoyable (even though it's annoying to crash (cutscene) and gas away like nothing happened). I did and I certainly agree on that. I'm not against drifting IF that is something well implemented that you can feel like you have control over. It also depends on the car. I cant drive eg Koenigsegg Agera ... it has a horrible handling imo. I cant drive it in any game ... In GRID2 I kissed nearly every wall with that car. 1 Link to comment Share on other sites More sharing options...
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