EDGES Posted July 15, 2022 Share Posted July 15, 2022 preordered the Digital Deluxe version, this is the reason I got my PS5, to experience the sequel to the 2018 10/10 masterpiece in the best visual fidelity possible day one, planned a free week from work just for it 1 Link to comment Share on other sites More sharing options...
Snake2410 Posted July 16, 2022 Share Posted July 16, 2022 5 hours ago, Infected Elite said: and im ready! Purchased the Jotnar edition. was 280 or something. i didnt pay attention. Then ordered a standard on amazon. Hell. Yes. I did something similar. Got the Jötnar off Direct in the first wave they released. Then used a Best Buy voucher I'd had available to get the standard disc on PS4 for $50, because the steelbook will likely be like the Horizon FW one and have two disc slots to hold the PS4 version. Hopefully I can take the day off so I have time to download the PS5 version and actually get to play a little on release. Link to comment Share on other sites More sharing options...
Infected Elite Posted July 16, 2022 Share Posted July 16, 2022 (edited) 9 minutes ago, Snake2410 said: I did something similar. Got the Jötnar off Direct in the first wave they released. Then used a Best Buy voucher I'd had available to get the standard disc on PS4 for $50, because the steelbook will likely be like the Horizon FW one and have two disc slots to hold the PS4 version. Hopefully I can take the day off so I have time to download the PS5 version and actually get to play a little on release. Yeah, i knew i was getting Jotnar the day it was announced. Didnt need to worry. There are no set store allocations so it was open preorder. As for getting the physical... shelf. lol. Yeah i was thrown off when I opened the HFW case and it had 2 slots... im like how big is this game? got a ps5 physical copy.... 1 disc. im like what the hell?! realized ps4 was 2 disc haha. very weird it releases on a Wednesday though..... Edited July 16, 2022 by Infected Elite Link to comment Share on other sites More sharing options...
Apollo Posted July 16, 2022 Share Posted July 16, 2022 16 minutes ago, Infected Elite said: very weird it releases on a Wednesday though..... Nah, they're just staying true to the mythology! ? "Wednesday" is derived from "Wodan's day." Odin is the Norse variant of the Germanic god Wodan (or Woden/Wotan depending). Link to comment Share on other sites More sharing options...
Snake2410 Posted July 16, 2022 Share Posted July 16, 2022 13 minutes ago, Apollo said: Nah, they're just staying true to the mythology! "Wednesday" is derived from "Wodan's day." Odin is the Norse variant of the Germanic god Wodan (or Woden/Wotan depending). Yep, and Tuesday was named after Tyr, Thursday was named after Thor, and Friday was named after Frey lol. Link to comment Share on other sites More sharing options...
TrophyChief Posted July 16, 2022 Share Posted July 16, 2022 (edited) 32 minutes ago, Snake2410 said: Yep, and Tuesday was named after Tyr, Thursday was named after Thor, and Friday was named after Frey lol. Friday 11-11-22 named after Starfield and was the original release date for GOWR. https://imgur.com/a/X5mSEWB Edited July 16, 2022 by TrophyChief Link to comment Share on other sites More sharing options...
Snake2410 Posted July 16, 2022 Share Posted July 16, 2022 (edited) On 7/16/2022 at 1:39 AM, TrophyChief said: Friday 11-11-22 named after Starfield and was the original release date for GOWR. https://imgur.com/a/X5mSEWB I'm assuming you're just joking lol. Here is a little more information for those interested. https://www.livescience.com/45432-days-of-the-week.html Edited July 18, 2022 by Snake2410 Link to comment Share on other sites More sharing options...
Ghost Posted July 18, 2022 Author Share Posted July 18, 2022 (edited) Wallpaper worthy Edited July 18, 2022 by Ghost brightness adjustment 3 Link to comment Share on other sites More sharing options...
Popular Post Ghost Posted August 15, 2022 Author Popular Post Share Posted August 15, 2022 https://blog.playstation.com/2022/08/15/story-details-you-need-to-know-before-playing-god-of-war-ragnarok/ 7 Link to comment Share on other sites More sharing options...
Popular Post JavaNext Posted August 15, 2022 Popular Post Share Posted August 15, 2022 29 minutes ago, Ghost said: https://blog.playstation.com/2022/08/15/story-details-you-need-to-know-before-playing-god-of-war-ragnarok/ Great visual, straight to the point and fun to watch. Really nice way to do a recap, more games should it. 5 Link to comment Share on other sites More sharing options...
zulqarmessi Posted August 16, 2022 Share Posted August 16, 2022 7 hours ago, Ghost said: https://blog.playstation.com/2022/08/15/story-details-you-need-to-know-before-playing-god-of-war-ragnarok/ I am loving this ?, first it was Ming-Na Wen Elden Ring's. Now this ? 3 Link to comment Share on other sites More sharing options...
Popular Post ziggypossum Posted August 31, 2022 Popular Post Share Posted August 31, 2022 Game Informer cover reveal https://www.gameinformer.com/cover-reveal/2022/08/30/cover-reveal-god-of-war-ragnarok God of War Ragnarök's Combat Lets You 'Play With Your Food' https://www.gameinformer.com/2022/08/30/god-of-war-ragnaroks-combat-lets-you-play-with-your-food Lead combat designers Mihir Sheth and Denny Yeh have over 17 years of God of War experience shared between them, and both played prominent roles in the previous game’s success. The series’ current direction is inspired by an old studio motto: Playing with your food. “That’s an internal philosophy that we’ve had since back in the day,” Sheth says. “Kratos plays with his food. We tried to create systems you want to engage with that are fun, very playful, lots of different routes. And when we looked at the combat in the last game, we were like, ‘We can push this further; we can find new toys and ways of playing with enemies and strategies.’ That’s been the guiding principle more than anything else.” Sheth and Yeh constantly emphasized the importance of enemy variety, so expect a bunch of fresh, grotesque faces to smash. For seven minutes, I follow Kratos and Atreus across an enclosed arena chockful of explosive pots, advantageous high ground, wooden platforms, and bipedal lizards called Grims. The pair move in unison. Kratos pins a beast against the rock wall and then comes down on its skull with Olympian strength. Atreus fills stagger bars while locking enemies in place with sonic arrows. When a “Cursed” Grim tries to catch the bulky father off-guard, firing toxic bile from its swollen gullet, Kratos sidesteps the phlegm and masterfully deflects a second flurry with his arm shield. He throws his axe at a pot tucked between boxes, and the corner instantly erupts into flames, sending scaly appendages everywhere. Atreus demonstrates he’s as much a powerhouse as his father, swinging at unsuspecting Grims with his bow while always repositioning to shoot. The two notice a few stragglers perched above, and in one fluid motion, the god-slayer latches onto the ridge with his Blades of Chaos, climbs the structure, stomps on a healthstone for extra flair, and launches the remaining creatures into the sky. This adrenaline rush is tied to the versatility of Kratos’ kit. The battle axe and chain blades increase maneuverability and power, but a misleadingly small-scale change to the Triangle button makes all the difference. “In the last game, if you pressed Triangle, you recalled the axe,” Sheth says. “But if you already had the axe, nothing happened. If you had the Blades of Chaos and you pressed Triangle, you just went back to the axe. We looked at that concept and wondered, ‘What if you could do something a little bit different with that button – a whole new suite of moves.’” Triangle attacks are officially called Weapon Signature Moves. Depending on whether you have the Leviathan Axe or Blades of Chaos readied, Kratos can infuse the sharpened steel with ice or fire. These elemental moves, called “Frost Awaken” and “Whiplash,” do extra damage by freezing or incinerating aggressors. The shield is revamped, too. Yeh walked me through the pros and cons of the new Dauntless and Stonewall Shields, occasionally reminding me that the team wanted players to tailor their gameplay to immediate needs. The Dauntless Shield is all about twitch reactions. By parrying at the last possible moment, Kratos’ shield glows a menacing red, signaling the player can unleash a devastating smash that tosses and stuns enemies. Dissimilarly, the Stonewall Shield is for tank-lovers that prefer slower-paced bouts. Kratos can’t parry when equipped with the Stonewall, so keeping it raised is crucial to surviving barrages. The more hits the Stonewall Shield takes, the more kinetic energy it absorbs. And once it’s fully charged, players can bang the shield into the ground emitting a screen-wide pulse, knocking anything foolish enough to approach off its feet. But all that protection comes at a cost. The Stonewall Shield becomes increasingly unstable as it takes damage, opening Kratos up to otherwise ineffective block-breaking blitzes. Yeh says Kratos will have access to other powerful shields but warned players not to bite off more than they could chew: “Maybe don’t play with all your food, because there will be food that can eat you pretty easily.” Both designers confirm enemy aggression and lethality would be heightened on harder difficulties, but players still need to keep their wits about them regardless of selected settings. Old locations are periodically repopulated with more powerful fauna, and optional territories could be tough without a stronger crew. Yeh mentions that fans of realm tears will get a comparable sense of gratification from besting some of Ragnarök’s formidable side content. There’s no word on whether Kratos will obtain other primary weapons, but last year’s trailer unveiled an elk runic summon for Atreus to ride, so, hopefully, we’ll see other new abilities soon. 7 Link to comment Share on other sites More sharing options...
EDGES Posted August 31, 2022 Share Posted August 31, 2022 (edited) sounds like the gameplay got expanded a lot and there's way more content, which is not a small thing because GOW4 was already pretty big Edited August 31, 2022 by The Investigator 1 Link to comment Share on other sites More sharing options...
Popular Post ziggypossum Posted September 1, 2022 Popular Post Share Posted September 1, 2022 gameplay 2morrow 5 Link to comment Share on other sites More sharing options...
Zephrese Posted September 2, 2022 Share Posted September 2, 2022 (edited) Well that was disappointing, especially considering how much Game Informer hyped it up. That said, the game still looks very fun to me regardless. The combat specifically appears to be faster-paced and more aggressive than the 2018 game as well, which I like quite a bit personally. Cringing super hard at the people acting like Sony's weird marketing automatically spells doom for the game, and at those calling it "DLC" for being what a sequel generally is. Edited September 2, 2022 by Zephrese 1 Link to comment Share on other sites More sharing options...
Ghost Posted September 5, 2022 Author Share Posted September 5, 2022 4 Link to comment Share on other sites More sharing options...
Popular Post Quink666 Posted September 5, 2022 Popular Post Share Posted September 5, 2022 On 2022-09-02 at 10:22 PM, Zephrese said: Cringing super hard at the people acting like Sony's weird marketing automatically spells doom for the game, and at those calling it "DLC" for being what a sequel generally is. What? Who thinks this is just DLC? That’s insane. I think Sony marketing is just as normal aswell, we will start seeing more gameplay as launch day comes closer and closer ? 5 Link to comment Share on other sites More sharing options...
Tsundokuist Posted September 5, 2022 Share Posted September 5, 2022 (edited) 1 hour ago, Quink666 said: What? Who thinks this is just DLC? That’s insane. I think Sony marketing is just as normal aswell, we will start seeing more gameplay as launch day comes closer and closer The director/studio head/whatever (Cory Barlog?) said it was originally intended to be DLC but they ended up with so much content it needed to become it’s own game. People leapt on that at the time. It’s just “Xbots” and trolls doing their thing, I mean I’m not a fan of God of War (2018), it’s probably the least enjoyable game I’ve ever tried to play and literally the ONLY PS4/PS5 game I’ve started and couldn’t face finishing BUT I loved Miles Morales (which looks to be the same DLC spin-off concept from PlayStation) so I don’t think the DLC comment is anything people should worry or get pissy about. Edited September 5, 2022 by Tsundokuist Link to comment Share on other sites More sharing options...
EDGES Posted September 5, 2022 Share Posted September 5, 2022 (edited) 54 minutes ago, Tsundokuist said: The director/studio head/whatever (Cory Barlog?) said it was originally intended to be DLC but they ended up with so much content it needed to become it’s own game. People leapt on that at the time. that's not true, they never said that, you're getting things mixed up, what they said was: 1) they wanted to make DLC for GOW 2018 at the same time as making the next GOW game, they decided to go full on the next game and NOT do DLC for the 2018 game 2) they said that the original plan was to have a trilogy of the norse myth but didn't want people to have to wait 10 years to see the story finished so they decided to tell the whole story in a single game with GOWR, and the result of this is that GOWR is a HUGE game with more content and more complex than any other game they have done in the past and for the people that look at the footage they've released so far and think there's not much new vs the old game, think about how they never showed the blades in marketing for the 2018 game, you think they're showing you everything there is in the game this time? why would they spoil their own game? Edited September 5, 2022 by The Investigator 3 Link to comment Share on other sites More sharing options...
Tsundokuist Posted September 5, 2022 Share Posted September 5, 2022 2 hours ago, The Investigator said: that's not true, they never said that, you're getting things mixed up, what they said was: Ah, interesting. As I said, I didn’t like the 2018 game so wasn’t really following. I just remember seeing people jump on the dev making a throwaway comment about their initial scope being DLC and that annoys me as I thought Miles Morales (which had the same “DLC” narrative attached) was perfect and not every game needs to be a 60-100+ hour epic. 1 Link to comment Share on other sites More sharing options...
Zephrese Posted September 5, 2022 Share Posted September 5, 2022 (edited) 6 hours ago, Quink666 said: What? Who thinks this is just DLC? That’s insane. I think Sony marketing is just as normal aswell, we will start seeing more gameplay as launch day comes closer and closer I just know that I've seen a lot of people throw that word around lately, and not even just with this game. Guess people forgot what a sequel is or something. lol 2 hours ago, Tsundokuist said: not every game needs to be a 60-100+ hour epic. God, amen to this. lmao I recall being really annoyed with the people that were complaining about Devil May Cry 5 being full price due to the fact that the story was only about ten or so hours long, even though the game was fantastic and had plenty of extra content. But since it wasn't a hundred-hour-long slog fest, I guess said extra content doesn't count for some arbitrary ass reason unless it's filling up a bland open-world (I say as someone who plays a lot of open-world games). lol Edited September 5, 2022 by Zephrese 1 Link to comment Share on other sites More sharing options...
Vault-TecPhantom Posted September 5, 2022 Share Posted September 5, 2022 9 hours ago, The Investigator said: that's not true, they never said that, you're getting things mixed up, what they said was: 1) they wanted to make DLC for GOW 2018 at the same time as making the next GOW game, they decided to go full on the next game and NOT do DLC for the 2018 game 2) they said that the original plan was to have a trilogy of the norse myth but didn't want people to have to wait 10 years to see the story finished so they decided to tell the whole story in a single game with GOWR, and the result of this is that GOWR is a HUGE game with more content and more complex than any other game they have done in the past and for the people that look at the footage they've released so far and think there's not much new vs the old game, think about how they never showed the blades in marketing for the 2018 game, you think they're showing you everything there is in the game this time? why would they spoil their own game? Your last sentence is somewhat reassuring especially because the recent footage does look like a glorified expansion for the 2018 game. I'm not a fan of the reviewer, ACG, but I remember one video he made that I think rang true about how a reused HUD in a game can affect our immersion and, furthermore, whether we see it as a reskin or not. If you had told me that recent footage released was from the 2018 game I would have absolutely believed it. Only the enemy type gave it away. Still, I am cautiously optimistic. I think it's gonna be a Horizon Forbidden West situation, i.e. a great follow-up but not necessarily a groundbreaking one. Link to comment Share on other sites More sharing options...
Popular Post ziggypossum Posted September 6, 2022 Popular Post Share Posted September 6, 2022 5 Link to comment Share on other sites More sharing options...
Popular Post Abby_TheLastofUs Posted September 13, 2022 Popular Post Share Posted September 13, 2022 New trailer, maybe the best yet. 6 Link to comment Share on other sites More sharing options...
Popular Post ziggypossum Posted September 13, 2022 Popular Post Share Posted September 13, 2022 5 Link to comment Share on other sites More sharing options...
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