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Nintendo Switch thread for Nintendo Switch players


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Questions for Switch gamers (2022)  

206 members have voted

  1. 1. What is your favorite Nintendo exclusive on switch (2022)?

    • Splatoon 2/3
    • Xenoblade Chronicles 1/2/3
    • Mario Odyssey
    • Metroid Dread
    • Fire Emblem 3 Houses
    • Legend of Zelda: Breath of the Wild
    • Animal Crossing: New Horizons
    • Pokemon Legends: Arceus
    • Luigi's Mansion 3
    • Super Smash Bros Ultimate
    • Mario Kart 8: Deluxe
    • Kirby Forgotten Land
    • Other
  2. 2. How many hours do you have in your most played game?

  3. 3. What NSO feature would you like to see the most?

    • Custom Themes/Wallpapers
    • GB/GBA emulator
    • Game Cube emulator
    • Wii/Wii U emulator
    • Extra eShop discounts
    • Monthly free eShop games
    • More N64/SNES/NES/Genesis games


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7 minutes ago, Ash Williams said:

What did you enjoy about Terraria?

At the time I was probably feeling semi-creative, which is rare for me. Anyway, the game has enemies on the map, so it's not just unstructured "go explore" gameplay. That said, you can explore and build at your own pace. At the time I played it, I found that exploring into higher and lower levels was fun. The game has gotten lots of patches and new content since then, so I think it's worth playing.

 

You could always try it first on Steam, where it's regularly on sale dirt cheap. As long as the UI is good, it should be a great experience on Switch.

 

6 minutes ago, Crimson Idol said:

I really enjoyed my time with Grandia 1 when I played it back in 2001 or 2002. Never finished it, though. I was right at the door step to one optional dungeon right at the end of the game and there was any other game I prefered to play at that time so I never finished it. Only downsides I remember from the game were the fact that there's a lot of cut-off points which mean that you can't return to most prior regions after specific points and about half of the cast is only temporary, yet you can use special (and rather rare) items to teach them new spells. But otherwise there's nothing bad about it that comes to my mind. I just hope that put some effort into the remaster because IIRC both characters and the landscape were pixel-based so it could look rather ugly if they don't put much work into it.

The cut-off points and temporary cast sound a bit like the Trails in the Sky series (I haven't played Trails of Cold Steel yet so I don't know if it's the same). Neither thing is a deal breaker for me. I'd be more concened about dated or annoying gameplay (for example, I HATE random encounters in JRPGs to the point that it's usually a deal breaker).

Edited by MosesRockefeller
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1 minute ago, Ash Williams said:

Weren't the Hat In Time devs the people who said their game was "never" coming to the Switch on Twitter, by the way? Seems like they got a lesson in never saying never.

 

Yep they said that. Overall their communication towards Nintendo-fans was a bit difficult right from the start as the Kickstarter was partially successful because they considered to release the game on the Wii U (back in 2013). But it was never made an official stretch goal. Then back in summer 2017 they announced the ports for PS4 and X1 but still no word about anything Nintendo-related. And as you can expect some people where nagging them on Twitter and other channels about Switch all the time. I can understand both sides tbh.But I tend to ignore most of the nonsense that is posted on any social media and I don't use that to make a deicsion whether I buy a game or not.

 

6 minutes ago, Ash Williams said:

I didn't really like the look of A Hat In Time, [...]

 

To be fair, the game misses the graphical polish a Yooka-Laylee has but for me it was much more enjoyable than YL. If I should compare them it more felt like Yooka-Laylee was a Banjo-Threeie and A Hat in Time tries to be a tribute to Super Mario 64 and Super Mario Sunshine. What I disliked was the fact that the controls felt a bit off (like a small delay or the feeling that you actually do not really control the character itself but something that's a bit farther behind) but therefor the jump mechanic was much more forgiving.

I'm biased though as I backed AHiT. :P

 

3 minutes ago, MosesRockefeller said:

The cut-off points and temporary cast sound a bit like the Trails in the Sky series (I haven't played Trails of Cold Steel yet so I don't know if it's the same). Neither thing is a deal breaker for me. I'd be more concened about dated or annoying gameplay (for example, I HATE random encounters in JRPGs to the point that it's usually a deal breaker).

 

That's a fitting comparison actually. :) IIRC Grandia had no random encounters but you see the enemies in the area. 

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1 hour ago, Crimson Idol said:

To be fair, the game misses the graphical polish a Yooka-Laylee has but for me it was much more enjoyable than YL. If I should compare them it more felt like Yooka-Laylee was a Banjo-Threeie and A Hat in Time tries to be a tribute to Super Mario 64 and Super Mario Sunshine. What I disliked was the fact that the controls felt a bit off (like a small delay or the feeling that you actually do not really control the character itself but something that's a bit farther behind) but therefor the jump mechanic was much more forgiving.

I'm biased though as I backed AHiT. :P

I was with you until you said the controls felt a bit off. That's super important in platformers, and it has made me drop games in the past (I remember Hell Yeah being in that category).

 

1 hour ago, Crimson Idol said:

That's a fitting comparison actually. :) IIRC Grandia had no random encounters but you see the enemies in the area. 

No random encounters, eh? I'll keep an eye on it.

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1 hour ago, MosesRockefeller said:

At the time I was probably feeling semi-creative, which is rare for me. Anyway, the game has enemies on the map, so it's not just unstructured "go explore" gameplay. That said, you can explore and build at your own pace. At the time I played it, I found that exploring into higher and lower levels was fun. The game has gotten lots of patches and new content since then, so I think it's worth playing.

 

You could always try it first on Steam, where it's regularly on sale dirt cheap. As long as the UI is good, it should be a great experience on Switch.

 

... How does it compare to Stardew Valley? Because I liked that one much more than I thought I did.

 

And I know Terraria has more fighting. I'm not biased against that.

 

I haven't played a game on Steam in about two years now. That's not soon going to change.

 

1 hour ago, Crimson Idol said:

 

Yep they said that. Overall their communication towards Nintendo-fans was a bit difficult right from the start as the Kickstarter was partially successful because they considered to release the game on the Wii U (back in 2013). But it was never made an official stretch goal. Then back in summer 2017 they announced the ports for PS4 and X1 but still no word about anything Nintendo-related. And as you can expect some people where nagging them on Twitter and other channels about Switch all the time. I can understand both sides tbh.But I tend to ignore most of the nonsense that is posted on any social media and I don't use that to make a deicsion whether I buy a game or not.

 

I'm not saying I won't buy the game because of it, it's just what came to mind.

 

Though overall when talking about people in a professional capacity, I prefer to see them not lowering to other people's level and keep it professional. There's lots of idiots out there who shouldn't be heard, and wouldn't be heard if not for social media. People like Shigeru Miyamoto understand this. People like Phil Fish don't.

 

Still, everything's better than the absolute silence that that guy from No Man's Sky employed (I forgot his name and frankly I don't feel like it's worth the Google).

 

1 hour ago, Crimson Idol said:

 

To be fair, the game misses the graphical polish a Yooka-Laylee has but for me it was much more enjoyable than YL. If I should compare them it more felt like Yooka-Laylee was a Banjo-Threeie and A Hat in Time tries to be a tribute to Super Mario 64 and Super Mario Sunshine. What I disliked was the fact that the controls felt a bit off (like a small delay or the feeling that you actually do not really control the character itself but something that's a bit farther behind) but therefor the jump mechanic was much more forgiving.

I'm biased though as I backed AHiT. :P

 

I feel like many complainers about Yooka-Laylee got the wrong idea about what kind of game it was going to be. People expected it to breathe fresh air into the collect-a-thon platformer genre, to reshape itin a way, while it was never meant as anything more than a throwback.

 

I don't mind the Hat In Time gameplay, it's just the graphics that don't appeal to me. Yooka and Laylee were instant hit for me. They pop, I remember them. I've seen Hat In Time gameplay but I can't for the life of me recall any characters other than that main hat, and I only remember that it looked kind of bland.

 

To each their own, though. 

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21 minutes ago, Ash Williams said:

... How does it compare to Stardew Valley? Because I liked that one much more than I thought I did.

 

And I know Terraria has more fighting. I'm not biased against that.

 

I haven't played a game on Steam in about two years now. That's not soon going to change.

I don't know, because I haven't played Stardew. Terraria is closer to Dragon Quest Builders or Minecraft. It sits somewhere in between the two games in terms of limitations (as far as I could tell, DQB didn't have vast caves to dig down into underneath the surface, or floating platforms high in the air that could be built up to). Unlike Minecraft, Terraria doesn't look like shit. Being 2D helps with that. I'm not sure what era of graphics they planned, but to me it looks like it's in between a 16-bit game and something newer.

 

I know what you mean about Steam. I have gone longer since playing on PC. I will be forced to play on PC again soon, to conclude a trilogy series where the conclusion is only available on PC (unless I import the Japanese version, which I won't be doing). Thankfully it's not a graphical powerhouse so I won't need to upgrade.

 

 

21 minutes ago, Ash Williams said:

Though overall when talking about people in a professional capacity, I prefer to see them not lowering to other people's level and keep it professional. There's lots of idiots out there who shouldn't be heard, and wouldn't be heard if not for social media. People like Shigeru Miyamoto understand this. People like Phil Fish don't.

 

Still, everything's better than the absolute silence that that guy from No Man's Sky employed (I forgot his name and frankly I don't feel like it's worth the Google).

Agreed. I remember when the President of the US could get insulted (and he did, constantly) without responding in kind. Now, Trump tweets to defend himself if somebody says his hair looks bad. He's truly a leader for the current era of responding off the cuff and being outraged at the the smallest perceived slights.

 

I'm not sure I agree about Sean Murray. It's better to be silent than fly off the handle with irrational BS. He should have communicated better with the fans and potential fans though. Still, the fans didn't make things better with their death threats.

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1 hour ago, MosesRockefeller said:

I don't know, because I haven't played Stardew. Terraria is closer to Dragon Quest Builders or Minecraft. It sits somewhere in between the two games in terms of limitations (as far as I could tell, DQB didn't have vast caves to dig down into underneath the surface, or floating platforms high in the air that could be built up to). Unlike Minecraft, Terraria doesn't look like shit. Being 2D helps with that. I'm not sure what era of graphics they planned, but to me it looks like it's in between a 16-bit game and something newer.

 

Thanks. Still not sure if that makes it something I'd want to play. I hated Minecraft enough that I didn't even get through the demo.

 

Quote

I know what you mean about Steam. I have gone longer since playing on PC. I will be forced to play on PC again soon, to conclude a trilogy series where the conclusion is only available on PC (unless I import the Japanese version, which I won't be doing). Thankfully it's not a graphical powerhouse so I won't need to upgrade.

 

Personally my backlog is big enough that I wouldn't even bother with that trilogy closer until it was on consoles. Provided you played the first two on consoles, that is.

 

Quote

 

Agreed. I remember when the President of the US could get insulted (and he did, constantly) without responding in kind. Now, Trump tweets to defend himself if somebody says his hair looks bad. He's truly a leader for the current era of responding off the cuff and being outraged at the the smallest perceived slights.

 

Imagine someone like that having a nuke key.

 

Quote

I'm not sure I agree about Sean Murray. It's better to be silent than fly off the handle with irrational BS. He should have communicated better with the fans and potential fans though. Still, the fans didn't make things better with their death threats.

 

I actually meant what the Hat In Time devs did was better than absolute silence. Silence would have been better than what Phil Fish did.

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2 hours ago, Ash Williams said:

Though overall when talking about people in a professional capacity, I prefer to see them not lowering to other people's level and keep it professional. 

 

 

I wholeheartedly agree to this. Not lowering yourself to other people's level is actually what turns a person into a professional for this job or not. And I just wanted to provide some background to the whole story as I don't know how much you knew about it. No judging on my side. :)

 

2 hours ago, Ash Williams said:

I feel like many complainers about Yooka-Laylee got the wrong idea about what kind of game it was going to be. People expected it to breathe fresh air into the collect-a-thon platformer genre, to reshape itin a way, while it was never meant as anything more than a throwback.

 

I don't mind the Hat In Time gameplay, it's just the graphics that don't appeal to me. Yooka and Laylee were instant hit for me. They pop, I remember them. I've seen Hat In Time gameplay but I can't for the life of me recall any characters other than that main hat, and I only remember that it looked kind of bland.

 

To each their own, though. 

 

Most of YL's gameplay is okay but I found it rather annoying that most of the feathers didn't feel well-placed as they barely guided you to interesting places to discover. Another thing I disliked where the minigames. Neither the arcade-games nor the mine cart were really fun and the boss of the casino world was most likely the one where I struggled the most thanks to the mine cart.

In the end of the day it's just a matter of taste.

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44 minutes ago, Ash Williams said:

Thanks. Still not sure if that makes it something I'd want to play. I hated Minecraft enough that I didn't even get through the demo.

I never even tried playing Minecraft. I see my little brother playing it every time I visit my parents, and it makes me run away in terror. But the gameplay loop of Terraria worked for me. Minecraft is the easiest comparison to make since they both involve digging and building blocks/cubes of terrain. But they are very different games from what I've seen.

 

47 minutes ago, Ash Williams said:

Personally my backlog is big enough that I wouldn't even bother with that trilogy closer until it was on consoles. Provided you played the first two on consoles, that is.

Yeah, that's understandable. In this case, it's a JRPG series that was on PSP originally. By the time they finally made an English translation of the third game, it was decided to drop the PSP version because nobody plays those games anymore. So it came to the English-speaking world on PC only. It MIGHT somebody get a PS4 remaster, but it seems like a long shot. For all intents and purposes, it is probably going to only have a PC version. I'm invested in the story so I'll have to play it. I have a few laptops so it won't be too bad. But I would kill to have it on Switch (the first two games have digital PSP versions that I can play on my Vita, so it's the next best thing for me).

 

50 minutes ago, Ash Williams said:

Imagine someone like that having a nuke key.

Right, well, good thing that's just a fantasy, and people in the real world would never elect a reality TV mogul as the leader of the free world! :awesome:

 

51 minutes ago, Ash Williams said:

I actually meant what the Hat In Time devs did was better than absolute silence. Silence would have been better than what Phil Fish did.

Ah okay, that makes sense. I don't know the whole story about Phil Fish, but I know that he basically told gamers "screw you" and quit games development.

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6 hours ago, Ash Williams said:

 

... How does it compare to Stardew Valley? Because I liked that one much more than I thought I did.

 

And I know Terraria has more fighting. I'm not biased against that.

 

I haven't played a game on Steam in about two years now. That's not soon going to change.

To give you a bit more information on Terraria I'm going to compare it to Minecraft and Stardew Valley.

First Stardew Valley is a completly different type of game. At least I wouldn't compare them and I played Terraria for 175h. Stardew Valley is like Harvest Moon and Rune Factory which I also wouldn't compare to Terraria.

It's more comparable to Minecraft but still very different. It already was said that Terraria is a 2D game which is the first big difference. Second Terraria focuses more on advancing whereas Minecraft is more for the creative people. I never really build fancy stuff in Terraria but in Minecraft it's the biggest part of gameplay.

You have 4 directions in Terraria: left, right, up, down. There's more or less a specific order you should visit the different bioms/locations as some are just to hard before beating the previous boss and getting things you need from him to upgrade your gear. Some are even impossible. The bosses also have an order you should defeat them in. One activates hardmode which unlocks tons of new stuff and makes everything much harder.

I would see Terraria more as an adventure game with minor RPG elements (upgrading armor/weapons/items) compared to Minecraft's sandbox/survival/building gameplay. Also Terrarias world is limited whereas Minecraft is nearly infinite

Last but not least: I played Terraria on the 360 and it was awful. The most annoying part of the console version are the controlls. It's a game best played with a mouse. The same with Minecraft. The console versions are far inferior to the PC version in my opinion.

 

Maybe that helps you a bit more.

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13 hours ago, Crimson Idol said:

 

I wholeheartedly agree to this. Not lowering yourself to other people's level is actually what turns a person into a professional for this job or not. And I just wanted to provide some background to the whole story as I don't know how much you knew about it. No judging on my side. :)

 

I know very little about it, I've only heard their response shared and nothing of what came before.

 

13 hours ago, Crimson Idol said:

 

Most of YL's gameplay is okay but I found it rather annoying that most of the feathers didn't feel well-placed as they barely guided you to interesting places to discover. Another thing I disliked where the minigames. Neither the arcade-games nor the mine cart were really fun and the boss of the casino world was most likely the one where I struggled the most thanks to the mine cart.

In the end of the day it's just a matter of taste.

 

Well, I'm with you on the arcade games. Personally I also struggled with the boss in the first world because the game didn't make it clear what it wanted me to do and it didn't allow what I thought I had to do.

 

13 hours ago, MosesRockefeller said:

 

Ah okay, that makes sense. I don't know the whole story about Phil Fish, but I know that he basically told gamers "screw you" and quit games development.

 

Basically, each time Phil Fish opened his mouth it was a case of "technically, he had a point, but does he have to be such a dick about it?"

 

Example: when Fez was about to be released, it was $10 on Steam, and it'd get a 10% discount on pre-orders, like we see more often now. Some self-entitled assholes were bitching about how $1 isn't much of a discount. So far, everybody with half a mind who's being objective would smack those assholes and stand with Fish. But then, he responds with a few rage filled tweets, saying Fez at $9 is a steal, that they're "fucking ingrates" and that he should be charging $90 instead. 

 

It's so absurd how he talks, that you'd start thinking it's all a bit he plays, but seeing as he frustratingly left the gaming scene, I think it was real.

 

9 hours ago, MarkusT1992 said:

To give you a bit more information on Terraria I'm going to compare it to Minecraft and Stardew Valley.

First Stardew Valley is a completly different type of game. At least I wouldn't compare them and I played Terraria for 175h. Stardew Valley is like Harvest Moon and Rune Factory which I also wouldn't compare to Terraria.

It's more comparable to Minecraft but still very different. It already was said that Terraria is a 2D game which is the first big difference. Second Terraria focuses more on advancing whereas Minecraft is more for the creative people. I never really build fancy stuff in Terraria but in Minecraft it's the biggest part of gameplay.

You have 4 directions in Terraria: left, right, up, down. There's more or less a specific order you should visit the different bioms/locations as some are just to hard before beating the previous boss and getting things you need from him to upgrade your gear. Some are even impossible. The bosses also have an order you should defeat them in. One activates hardmode which unlocks tons of new stuff and makes everything much harder.

I would see Terraria more as an adventure game with minor RPG elements (upgrading armor/weapons/items) compared to Minecraft's sandbox/survival/building gameplay. Also Terrarias world is limited whereas Minecraft is nearly infinite

Last but not least: I played Terraria on the 360 and it was awful. The most annoying part of the console version are the controlls. It's a game best played with a mouse. The same with Minecraft. The console versions are far inferior to the PC version in my opinion.

 

Maybe that helps you a bit more.

 

Thanks. I guess I'll be hoping for a demo. Does it have a demo on PS4? I'll check when I'm home, anyway.

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3 hours ago, Ash Williams said:

Basically, each time Phil Fish opened his mouth it was a case of "technically, he had a point, but does he have to be such a dick about it?"

 

Example: when Fez was about to be released, it was $10 on Steam, and it'd get a 10% discount on pre-orders, like we see more often now. Some self-entitled assholes were bitching about how $1 isn't much of a discount. So far, everybody with half a mind who's being objective would smack those assholes and stand with Fish. But then, he responds with a few rage filled tweets, saying Fez at $9 is a steal, that they're "fucking ingrates" and that he should be charging $90 instead. 

 

It's so absurd how he talks, that you'd start thinking it's all a bit he plays, but seeing as he frustratingly left the gaming scene, I think it was real.

Yeah, that's Trump or Elon Musk levels of dickishness. You would think he'd never been online. People complain left and right, it's just what they do. At least they weren't saying his mother should have had an abortion, or calling him racist or sexist things (e.g. the shit Kelly Marie Tran has encountered).

 

Escalating responses via social media is never a good idea.

 

 

Also, I finished Rayman Legends. I ended up with 720/826 Teensies, which was much more than I expected to get. I also got the "completion cup" for the first world in Back to Origins, which I am proud of. I actually finished ONE of the Shadow Rayman levels, in the second world, but that was all I could muster. I also noticed one level that had a somewhat "satanic" ending, which is in the spoiler below. :awesome:

Spoiler

39891407_2084669938218940_56516601695961

 

39760676_2084673488218585_87475675711647

I don't remember what level that was, but I was amused by the number of Lums I got. :)

 

I just started playing Kirby Star Allies, which I don't think will take too long to finish. Time for me to start working on shorter games for a change.

Edited by MosesRockefeller
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6 hours ago, Ash Williams said:

Basically, each time Phil Fish opened his mouth it was a case of "technically, he had a point, but does he have to be such a dick about it?"

 

Example: when Fez was about to be released, it was $10 on Steam, and it'd get a 10% discount on pre-orders, like we see more often now. Some self-entitled assholes were bitching about how $1 isn't much of a discount. So far, everybody with half a mind who's being objective would smack those assholes and stand with Fish. But then, he responds with a few rage filled tweets, saying Fez at $9 is a steal, that they're "fucking ingrates" and that he should be charging $90 instead. 

 

It's so absurd how he talks, that you'd start thinking it's all a bit he plays, but seeing as he frustratingly left the gaming scene, I think it was real.

 

3 hours ago, MosesRockefeller said:

Yeah, that's Trump or Elon Musk levels of dickishness. You would think he'd never been online. People complain left and right, it's just what they do. At least they weren't saying his mother should have had an abortion, or calling him racist or sexist things (e.g. the shit Kelly Marie Tran has encountered).

 

Escalating responses via social media is never a good idea.

 

Phil Fish was a dick, but man... if any community of consumers need a solid shot in the chops to sit straight and fly right, it's the gaming community.  It'd put a huge smile on my face if more developers came out and were just brutally honest about what a bunch of whiny entitled brats the gaming community has become (and I have absolutely zero doubt gamers were just as brutal, if not moreso, to Fish than he was to them... not to mention they had the numbers).

 

It'll never happen though.  Anyone in a position to speak on how gamers treat developers that dares speak negatively will drown in the negative backlash it creates on social media... whether it's right or justified or not.  The industry has gotten too big for developers to speak honestly about their customers.  Too much money at stake.

 

 

EDIT: If I got into game development, instead of general business software development like I'm in now... I have a feeling I'd probably be like Phil Fish.  I'm sure he said things that a lot of developers know/think, he just did it in a way that gave the community an excuse to brush it off instead of owning up to it and taking accountability.  Though if there's one thing the gaming community is amazing at, it's deflecting and refusing to better themselves.

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8 minutes ago, Dreakon13 said:

Phil Fish was a dick, but man... if any community of consumers need a solid shot in the chops to sit straight and fly right, it's the gaming community.  It'd put a huge smile on my face if more developers came out and were just brutally honest about what a bunch of whiny entitled brats the gaming community has become (and I have absolutely zero doubt gamers were just as brutal, if not moreso, to Fish than he was to them... not to mention they had the numbers).

 

It'll never happen though.  Anyone in a position to speak on how gamers treat developers that dares speak negatively of gamers will drown in the negative backlash it creates on social media... whether it's right or justified or not.  The industry has gotten too big for developers to speak honestly about their customers.  Too much money at stake.

 

It's a waste of time to bring the hammer for hard heads in the gaming community (of which I am one). What I don't understand is why these devs respond at all. If a game is $10, with a 10% discount for pre-orders, and people don't like it, who cares? Just sell it. 

 

As much as I bitch about Squeenix's terrible pricing policies, at the very least they get this right. Sure, $49.99 for Lost Sphear is outrageous. $24.99 for Romancing Saga II (a game released in the early 90s on the SNES) is absurd. But that's the price. Complain if you want, buy if you want, don't buy if you want - Square isn't going to tweet that you are "entitled" or anything else. They just keep selling it.

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8 minutes ago, starcrunch061 said:

 

It's a waste of time to bring the hammer for hard heads in the gaming community (of which I am one). What I don't understand is why these devs respond at all.

 

Agreed.  But I'd love to see it happen, and you know, see it work.  Which is probably the same reason why occasionally you get a stubborn dev that tries (poorly).

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Has anyone been playing Neo Atlas 1469?

 

That game, to me, is amazing. It's just about you trading, exploring and finding items to trade and mix with. Also, it heavily depends on your "Approve or Disappove" because of what the character observes when sailing. While sailing, it they hit land, they open up more the of the area for you so keep going. 

 

Also it plays on the World is Flat or Round situation and includes many legends of areas and creatures. For example Atlantis, they think it's real. Turtle Island, where they believe that creature exist. Kraken and so forth.

 

I am not a great reviewer but I hope this helps.

 

Forgot to mention, they have PIRATES lol. They also can steal your items you trade if in their path. Be careful :P

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12 hours ago, SyumiSan said:

Has anyone been playing Neo Atlas 1469?

 

Nope, haven't played it but saw that it was on the store and from what I read before it reminded a bit of Uncharted Waters (which I played a few years ago via emulator). Is the game solely based on exploring the regions or is there also the possibility to do some naval combat. E.g. in UW you were able to either follow the route of an explorer, a mechant or act like a mercenary and sink other nations' fleets.

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3 minutes ago, Crimson Idol said:

 

Nope, haven't played it but saw that it was on the store and from what I read before it reminded a bit of Uncharted Waters (which I played a few years ago via emulator). Is the game solely based on exploring the regions or is there also the possibility to do some naval combat. E.g. in UW you were able to either follow the route of an explorer, a mechant or act like a mercenary and sink other nations' fleets.

Well not that detailed but you do get items to increase your "Battle Power" to defeat your foes. Also, the more you beat the higher your Battle Power stat goes. So it works out both ways. 

 

For example.

Kraken has Battle Power 10

 

Your Admiral has 5

 

You can fight them, sadly its only automatic. You lose, you repair your ship and fight them again cause their health stays the same for awhile. If you do not they will heal back up. 

 

If you have higher Battle Power then them, its automatic win for you!

 

Hopefully that explains.

 

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1 hour ago, SyumiSan said:

*snip*

 

Thanks for the information. :) It sounds much simpler as the battle system in UC which was similar to Sid Meier's Pirates IIRC, but it's cool to know that there's at least some kind of basic fights. Will add the game to my wish/watchlist.

1 hour ago, The Titan said:

Does anyone know if Nintendo will have free games if you pay their online subscriptions? Sort of like PS Plus?

 

The only thing I'm aware of is that people subscribed to the online-services will be able to play those NES and SNES-classics they plan to release and where some of them will be enhanced with online multiplayer.

Edited by Crimson Idol
It's only NES so far
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1 hour ago, The Titan said:

Does anyone know if Nintendo will have free games if you pay their online subscriptions? Sort of like PS Plus?

Does anyone know if Nintendo will have free games if you pay their online subscriptions? Sort of like PS Plus?

Does anyone know if Nintendo will have free games if you pay their online subscriptions? Sort of like PS Plus?

They will offer 20 classic NES games with added online play as part of the service. 10 have been announced so far, the others remain a mystery:

  • Ice Climber
  • The Legend of Zelda
  • Balloon Fight
  • Soccer
  • Tennis
  • Mario Bros.
  • Super Mario Bros.
  • Dr. Mario
  • Super Mario Bros. 3
  • Donkey Kong
No word on any other platforms being added in the future.
Edited by soniq
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3 hours ago, soniq said:

They will offer 20 classic NES games with added online play as part of the service. 10 have been announced so far, the others remain a mystery:

  • Ice Climber
  • The Legend of Zelda
  • Balloon Fight
  • Soccer
  • Tennis
  • Mario Bros.
  • Super Mario Bros.
  • Dr. Mario
  • Super Mario Bros. 3
  • Donkey Kong
No word on any other platforms being added in the future.

Yeah, they keep specifically calling out the fact that they are NES games. If they intend to expand it to other platforms, they are keeping silent about it.

 

Personally I don't care about most of these, but I'll probably try to finally beat the original Zelda, and try out Dr Mario (I've only played newer games in the series).

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On 22/08/2018 at 2:31 PM, MosesRockefeller said:

Yeah, that's Trump or Elon Musk levels of dickishness. You would think he'd never been online. People complain left and right, it's just what they do. At least they weren't saying his mother should have had an abortion, or calling him racist or sexist things (e.g. the shit Kelly Marie Tran has encountered).

 

Escalating responses via social media is never a good idea.

 

I've only seen his posts and not the ones that made him act like this, there may very well have been some uncalled shit going on. But contrast to Phil Fish, Kelly Marie Tran actually did nothing wrong/dickish herself and was just attacked for her gender and race by the ugliest people in the Star Wars fandom.

 

Star Wars, videogames, comics... I sometimes hate how so much what I love has so many fans with zero respect for the creators.

 

On 22/08/2018 at 2:31 PM, MosesRockefeller said:

 

Also, I finished Rayman Legends. I ended up with 720/826 Teensies, which was much more than I expected to get. I also got the "completion cup" for the first world in Back to Origins, which I am proud of. I actually finished ONE of the Shadow Rayman levels, in the second world, but that was all I could muster. I also noticed one level that had a somewhat "satanic" ending, which is in the spoiler below. :awesome:

  Reveal hidden contents

39891407_2084669938218940_56516601695961

 

39760676_2084673488218585_87475675711647

I don't remember what level that was, but I was amused by the number of Lums I got. :)

 

Not trying to poke (well, I am, actually), but if I had 720/826 completion, I'd try to get the final 14,7% as well.

 

Try getting all teensies in all regular levels, and try a few easier invaded levels, see where you are then :)

 

On 22/08/2018 at 2:31 PM, MosesRockefeller said:

I just started playing Kirby Star Allies, which I don't think will take too long to finish. Time for me to start working on shorter games for a change.

 

Kirby Star Allies is nice, if short. Personally I've gone back into Banner Saga 2, which is taking me a bit longer than the other games I've been playing (and of course I also have the massive grind in The Crew 2). After Banner Saga 2, I'll do some shorter games again before moving on to Banner Saga 3, and after that it might finally be time to get into Skyrim again.

 

On 22/08/2018 at 8:53 PM, MarkusT1992 said:

There's indeed a demo for the PS4 version. Graphically it might not be for you on the TV though.

 

Thanks. Haven't had time to actually get on PS4 and try the demo yet, but I'll do so soon. And of course I'll keep in mind that on the Switch, I can actually play it on a smaller screen, like I did with all those other bit-graphics games.

 

17 hours ago, MosesRockefeller said:

Yeah, they keep specifically calling out the fact that they are NES games. If they intend to expand it to other platforms, they are keeping silent about it.

 

Personally I don't care about most of these, but I'll probably try to finally beat the original Zelda, and try out Dr Mario (I've only played newer games in the series).

 

I am not interested in this rental program at all. Might be if they ever add SNES/N64 games but I also still have the original cartridges so the only plus for me would be playing in handheld mode. Which actually is a pretty big plus.

 

10 hours ago, MosesRockefeller said:

This is weird:

 

 

An Indie Showcase video a few days after the Indie Highlights video? Hopefully this isn't just NoA regurgitating the NoE video. It does say "multiple unannounced indie games", so hopefully it's mostly new stuff. Maybe this one will have more games that interest me.

 

Came in to post about this, didn't have the energy to post this and also respond to the other stuff yesterday.

 

The new one does specifically seem to be about unannounced games though, so let's indeed hope that it's something actually new since much of what we saw just a few days ago was also pretty new, unless I'm mistaken we didn't know about a lot of those titles yet either.

 

I'm not holding my breath, but a "by the way, Shakedown Hawaii is out now" announcement would be cool.

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I'm hoping the Nintendo Switch doesn't overshadow 3DS. I still think 3DS has plenty of time left. I'd say until 2020.The thing sold too well to be discontinued. At my local gamestop, both Nintendo Switch and 3Ds games are still sold. Even PS3 and 360 are still sold. I guess the Wii U is hard to find now.

12 hours ago, MosesRockefeller said:

This is weird:

 

 

An Indie Showcase video a few days after the Indie Highlights video? Hopefully this isn't just NoA regurgitating the NoE video. It does say "multiple unannounced indie games", so hopefully it's mostly new stuff. Maybe this one will have more games that interest me.

I'm debating whether or not if I should even buy an indie on Switch. I haven't found any of them that interest me. Maybe Bloodstained but I want it on 3DS for the 3D effect.

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