ratchetdude231 Posted February 20, 2017 Share Posted February 20, 2017 This game is looking fantastic. I was excited for it before this footage, but after seeing this I can't wait for it now. Just a little over a month to go. Link to comment Share on other sites More sharing options...
Wavergray Posted February 20, 2017 Share Posted February 20, 2017 It looks great, but the combat is not what most of Mass Effect fans I know are worried about. Link to comment Share on other sites More sharing options...
SnowxSakura Posted February 20, 2017 Share Posted February 20, 2017 My only worry was the multiplayer might end up different from 3, I'm glad it's not. Link to comment Share on other sites More sharing options...
Undead Wolf Posted February 20, 2017 Share Posted February 20, 2017 I remember the combat being terrible in Mass Effect 1, but it didn't even matter. That game was an RPG first and foremost and it was fantastic. The combat isn't why I play these games. I love the original trilogy, but this game just isn't doing it for me. I can't really even put my finger on why. Link to comment Share on other sites More sharing options...
ratchetdude231 Posted February 20, 2017 Author Share Posted February 20, 2017 3 minutes ago, SnowxSakura said: My only worry was the multiplayer might end up different from 3, I'm glad it's not. I never played the original trilogy, but from my understanding the multiplayer in 3 was basically a horde mode and I love horde modes so I am excited to check the multiplayer out. 2 minutes ago, Undead Wolf said: I remember the combat being terrible in Mass Effect 1, but it didn't even matter. That game was an RPG first and foremost and it was fantastic. The combat isn't why I play these games. I love the original trilogy, but this game just isn't doing it for me. I can't really even put my finger on why. From what I know ever since the original game every new entry has become less of an RPG and more of a action game. I don't really know how to feel about that as I never played the original trilogy, but from what I have seen the leveling system and perk system in this game is very similar to Fallout 4/Skyrim and I loved Fallout 4 so I can't really complain about that aspect of the game. Link to comment Share on other sites More sharing options...
Wavergray Posted February 20, 2017 Share Posted February 20, 2017 1 minute ago, SnowxSakura said: My only worry was the multiplayer might end up different from 3, I'm glad it's not. The tiny bit of multiplayer gameplay that was shown in the pre-order trailer confirmed that the multiplayer will be more or less the same. Thanks to this trailer we now have a preliminary weapon rarity list for some of weapons in the game: Pistol/SMG Charger (renamed Tempest?) - Bronze/Common M-3 Predator - Bronze/Common M-5 Phalanx - Silver/Uncommon Carnifex - Silver/Uncommon M-25 Hornet - Gold/Rare Equalizer - Gold/Rare Assault Rifles M-8 Avenger - Bronze/Common Cyclone - Silver/Uncommon M-96 Mattock - Silver/Uncommon L-89 Halberd - Gold/Rare M-37 Falcon - Gold/Rare Revenant - Gold/Rare Sandstorm - Gold/Rare Sweeper - Gold/Rare Thokin - Gold/Rare N7 Valkyrie - Ultra-Rare P.A.W. - Ultra-Rare Sniper Rifles Incisor - Silver/Uncommon Ishray - Gold/Rare Lanat - Gold/Rare M-90 Indra - Gold/Rare Inferno - Ultra-Rare N7 Valiant - Ultra-Rare Black Widow - Ultra-Rare Shotguns M-23 Katana - Bronze/Common Disciple - Silver/Uncommon Ruzad - Silver/Uncommon Hesh - Gold/Rare Reegar Carbine - Gold/Rare Scattershot - Gold/Rare Venom - Gold/Rare Dhan - Ultra-Rare N7 Piranha - Ultra-Rare N7 Crusader - Ultra-Rare Melee Omni-Blade - Bronze/Common Angaran Firaan - Silver/Uncommon Biotic Amplifier - Silver/Uncommon Krogan Hammer - Gold/Rare Asari Sword - Ultra-Rare Link to comment Share on other sites More sharing options...
Undead Wolf Posted February 20, 2017 Share Posted February 20, 2017 Just now, ratchetdude231 said: From what I know ever since the original game every new entry has become less of an RPG and more of a action game. I don't really know how to feel about that as I never played the original trilogy, but from what I have seen the leveling system and perk system in this game is very similar to Fallout 4/Skyrim and I loved Fallout 4 so I can't really complain about that aspect of the game. Yup, that's true. The combat in Andromeda just looks like a more advanced version of what was in Mass Effect 3 and that was definitely what I consider to be the weakest game in the trilogy for a number of reasons. I freakin' HATED what they did to Fallout 4 in regards to the whole level up system. It was so dumbed down and barebones compared to what was in Fallout 3 and New Vegas. I felt like that game also focused way more on the combat than it should have and it bored me to death. You didn't even have to think. Both Fallout and Mass Effect seemed to go down the mass appeal route and I think they lost something along the way which made them great. 2 Link to comment Share on other sites More sharing options...
ratchetdude231 Posted February 20, 2017 Author Share Posted February 20, 2017 (edited) 1 minute ago, Undead Wolf said: Yup, that's true. The combat in Andromeda just looks like a more advanced version of what was in Mass Effect 3 and that was definitely what I consider to be the weakest game in the trilogy for a number of reasons. I freakin' HATED what they did to Fallout 4 in regards to the whole level up system. It was so dumbed down and barebones compared to what was in Fallout 3 and New Vegas. I felt like that game also focused way more on the combat than it should have and it bored me to death. You didn't even have to think. Both Fallout and Mass Effect seemed to go down the mass appeal route and I think they lost something along the way which made them great. With Fallout 4 I think they just took the leveling system from Skyrim, and they just decided to add that same system into Fallout 4. I doubt we have seen the last of that system either. Edited February 20, 2017 by ratchetdude231 Link to comment Share on other sites More sharing options...
Stargazer2600 Posted February 20, 2017 Share Posted February 20, 2017 Maybe i'm understanding this wrong but. Did they basically just eliminate the class system? Like if i understand him right, you can basically be a biotic tech that goes invisible...not sure i like that cause that would be to OP. i actually liked some of the class restrictions. It made you think about your weaknesses and you had to choose squadmates who covered those. Also i'm just saying, that hovering jetpack thing will get you killed in Insanity, anyone who has played Insanity knows that you need your cover, to go without it is suicide Link to comment Share on other sites More sharing options...
MeteorHawk Posted February 20, 2017 Share Posted February 20, 2017 (edited) I trust BioWare. Sure, it's down to personal taste and opinion but they get a lot of stuff right. The ending to 3 was horrid and the writing took a huge dip in quality in the latter few hours of the game. I heard the ending portion was not even vetted and approved the same way the rest of the game was. But They learn from their errors. What I have seen of Dragon Age: Inquisition seems to have made up for the missteps I have already encountered in Dragon Age II. I've seen people saying the graphics for this don't look much different from the original trilogy but as somebody who literally just finished 3 I can say this is a huge leap up in visuals and 3 was quite a pretty game already. The ones I have seen lamenting the more fluid combat and think it should stay as cover-focused as the originals I would imagine are the same who bemoan the way Final Fantasy has moved on from being turn-based. You're allowed to have your preferences but staying stuck in the past and not being more open to updated mechanics and what they have to offer just unnecessarily impedes your enjoyment of the game. The original trilogy's shift in focus from RPG elements (which were never fully gone, there is a great degree of squad, armour, weapons and powers customisation even in 3) worked wonders for it in the end. Without overhyping myself over it, I believe this will be an excellent game and one of only four games I have ever pre-ordered. Edited February 20, 2017 by MeteorHawk Link to comment Share on other sites More sharing options...
Undead Wolf Posted February 20, 2017 Share Posted February 20, 2017 1 minute ago, ratchetdude231 said: With Fallout 4 I think they just took the leveling system from Skyrim, and they just decided to add that same system into Fallout 4. I doubt we have seen the last of that system either. That's probably why I find Skyrim so boring as well then. Yeah, probably not. Like I said, they threw out the deep systems and what not in favour of gaining mass appeal. Their games are successful, so good for them, but I'll be staying far away from them in the future. 1 Link to comment Share on other sites More sharing options...
Stargazer2600 Posted February 20, 2017 Share Posted February 20, 2017 2 minutes ago, MeteorHawk said: I trust BioWare. Sure, it's down to personal taste and opinion but they get a lot of stuff right. The ending to 3 was horrid and the writing took a huge dip in quality in the latter few hours of the game. I heard the ending portion was not even vetted and approved the same way the rest of the game was. But They learn from their errors. What I have seen of Dragon Age: Inquisition seems to have made up for the missteps I have already encountered in Dragon Age II. I've seen people saying the graphics for this don't look much different from the original trilogy but as somebody who literally just finished 3 I can say this is a huge leap up in visuals and 3 was quite a pretty game already. The ones I have seen lamenting the more fluid combat and think it should stay as cover-focused as the originals I would imagine are the same who bemoan the way Final Fantasy has moved on from being turn-based. You're allowed to have your preferences but staying stuck in the past and not being more open to updated mechanics and what they have to offer just unnecessarily impedes your enjoyment of the game. The original trilogy's shift in focus from RPG elements (which were never fully gone, there is a great degree of squad, armour, weapons and powers customisation even in 3) worked wonders for it in the end. I believe this will be an excellent game and one of only three games I have ever pre-ordered. Actually from what i understand, One whole ending was scrapped cause it got leaked. Something about how the research on Haestroms star and stolen Cerberus tech allowed the resistance to make a Dark Bomb that would destroy the reapers. Its one reason why some questions were left unanswered like Haestrom and why in the game you didnt get to fight Harbinger, cause all that was part of a different ending that got cut blame the leak Link to comment Share on other sites More sharing options...
SnowxSakura Posted February 20, 2017 Share Posted February 20, 2017 1 minute ago, Stargazer2600 said: Actually from what i understand, One whole ending was scrapped cause it got leaked. Something about how the research on Haestroms star and stolen Cerberus tech allowed the resistance to make a Dark Bomb that would destroy the reapers. Its one reason why some questions were left unanswered like Haestrom and why in the game you didnt get to fight Harbinger, cause all that was part of a different ending that got cut blame the leak They scrapped the ending also because the original writer who wrote mass effect 1 and 2 retired from bioware Drew Karpyshyn. He rejoined bioware in 2015 though Link to comment Share on other sites More sharing options...
MeteorHawk Posted February 20, 2017 Share Posted February 20, 2017 2 minutes ago, Stargazer2600 said: Actually from what i understand, One whole ending was scrapped cause it got leaked. Something about how the research on Haestroms star and stolen Cerberus tech allowed the resistance to make a Dark Bomb that would destroy the reapers. Its one reason why some questions were left unanswered like Haestrom and why in the game you didnt get to fight Harbinger, cause all that was part of a different ending that got cut blame the leak I'd heard of that and just gave it a read through from some sites. Sounds like a half-baked ending in its developing stages as well, doesn't sound a whole lot better than what we got but they could have worked around that. It did really bother me that the Haestrom thing was never resolved! Link to comment Share on other sites More sharing options...
Wavergray Posted February 20, 2017 Share Posted February 20, 2017 (edited) 25 minutes ago, Stargazer2600 said: Maybe i'm understanding this wrong but. Did they basically just eliminate the class system? Both yes and no. The old class system is gone, in it's place is the profiles system. Each profile is based on the old classes and give you bonuses based how many points you have put into each type of power. So if you put all you points into biotic powers you will unlock the adept profile that gives you bonuses that adept would need like biotics cooldown and damage. Based on the video you will need 50 points into combat and tech powers to unlock the rank 4 infiltrator profile, so based on how the classes used to be we can guess how the rest of the profile will be unlocked. Edited February 20, 2017 by soultaker655 Link to comment Share on other sites More sharing options...
boringname123 Posted February 20, 2017 Share Posted February 20, 2017 40 minutes ago, Undead Wolf said: I remember the combat being terrible in Mass Effect 1, but it didn't even matter. That game was an RPG first and foremost and it was fantastic. The combat isn't why I play these games. I love the original trilogy, but this game just isn't doing it for me. I can't really even put my finger on why. It's funny I always thought that combat, and the mechanics in general, was at it's best in ME 1. I don't play ME for the combat but good game mechanics go a long way in putting a game over the top for me. I'm hoping against hope that Andromeda returns the series to it's RPG roots at least a little, ME 2 felt waaay too stripped down for my tastes. Link to comment Share on other sites More sharing options...
SnowxSakura Posted February 20, 2017 Share Posted February 20, 2017 7 minutes ago, boringname123 said: It's funny I always thought that combat, and the mechanics in general, was at it's best in ME 1. I don't play ME for the combat but good game mechanics go a long way in putting a game over the top for me. I'm hoping against hope that Andromeda returns the series to it's RPG roots at least a little, ME 2 felt waaay too stripped down for my tastes. The mechanics weren't great for ME1 either even though I love that game. The inventory system is flawed and you'll end up spending a lot of time converting items into omni-gel. Link to comment Share on other sites More sharing options...
boringname123 Posted February 20, 2017 Share Posted February 20, 2017 3 minutes ago, SnowxSakura said: The mechanics weren't great for ME1 either even though I love that game. The inventory system is flawed and you'll end up spending a lot of time converting items into omni-gel. Yep those were undoubtedly terrible, the Mako could be annoyingly fiddly as well, and a lot of the side missions relied on copy-pasted areas, but it felt like a proper RPG at least and that made the difference for me. Link to comment Share on other sites More sharing options...
Stargazer2600 Posted February 20, 2017 Share Posted February 20, 2017 55 minutes ago, SnowxSakura said: They scrapped the ending also because the original writer who wrote mass effect 1 and 2 retired from bioware Drew Karpyshyn. He rejoined bioware in 2015 though betcha he leaves during this trilogy and then its a repeat of 3 where the fans get pissed Link to comment Share on other sites More sharing options...
Valyrious Posted February 20, 2017 Share Posted February 20, 2017 1 hour ago, SnowxSakura said: My only worry was the multiplayer might end up different from 3, I'm glad it's not. That worry should have never crossed anybody's mind. Mass Effect 3 (Singleplayer) was done by Bioware Edmonton. Mass Effect 3 (Multiplayer) was handled by Bioware Montreal. Two completely different studios. Which studio is working on Mass Effect Andromeda? Montreal. Link to comment Share on other sites More sharing options...
kibbypls Posted February 20, 2017 Share Posted February 20, 2017 Gosh that looks great! Going to have to play through the trilogy some time soon so I'm ready for this one! Link to comment Share on other sites More sharing options...
Parker Posted February 20, 2017 Share Posted February 20, 2017 I still think the facial animations during dialogue look wonky as hell but the rest of the game looks fantastic, I'll definitely be picking it up after I run through the trilogy on my PS3. Parker Link to comment Share on other sites More sharing options...
ShadowReplicant Posted February 20, 2017 Share Posted February 20, 2017 13 hours ago, Undead Wolf said: Yup, that's true. The combat in Andromeda just looks like a more advanced version of what was in Mass Effect 3 and that was definitely what I consider to be the weakest game in the trilogy for a number of reasons. I freakin' HATED what they did to Fallout 4 in regards to the whole level up system. It was so dumbed down and barebones compared to what was in Fallout 3 and New Vegas. I felt like that game also focused way more on the combat than it should have and it bored me to death. You didn't even have to think. Both Fallout and Mass Effect seemed to go down the mass appeal route and I think they lost something along the way which made them great. Couldn't agree more. This has become a trend now, not just in RPGs. As games become more and more mainstream, they become more accessible to the masses and, by definition, less intricate, punishing and... well, compelling. This doesn't only concern difficulty, but overall game design and mechanics as well. In classic RPGs you were required to commit to certain things and you know... actually PLAY A ROLE. There would be tons of deep mechanics that would take time and commitment to master. And that's apparently something "only" fans of the masocore genre enjoy these days. Modern AAA games more often than not simply give you everything at once without putting you in danger of missing any content or being faced with anything that may result in frustration. The result is something like Fallout 4 or, possibly, Mass Effect Andromeda – an accessible, slightly predictable, "streamlined" (bare-bones) title for everyone. BioWare sure has come a long way since the days of Baldur's Gate... 1 Link to comment Share on other sites More sharing options...
ratchetdude231 Posted February 20, 2017 Author Share Posted February 20, 2017 (edited) 12 hours ago, Parker said: I still think the facial animations during dialogue look wonky as hell but the rest of the game looks fantastic, I'll definitely be picking it up after I run through the trilogy on my PS3. Parker I don't really understand the facial animation complaints. They look pretty normal to me, but I'm the type of person who finds it difficult to find the really small details in games. Edited February 20, 2017 by ratchetdude231 Link to comment Share on other sites More sharing options...
Valyrious Posted February 23, 2017 Share Posted February 23, 2017 Link to comment Share on other sites More sharing options...
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