ruffedgz Posted April 4, 2017 Share Posted April 4, 2017 Sources: http://blog.bioware.com/2017/04/04/mass-effect-andromeda-patch-1-05-notes/ https://www.masseffect.com/news/the-journey-ahead New patching coming out this Thursday (April 6, 2017) which is a quick turn over and hopefully will help those who are still enjoying the game. Some key features in the patch from the article: Allowing you to skip ahead when travelling between planets in the galaxy map Increasing the inventory limits Improving the appearance of eyes for humans and asari characters Decreasing the cost of remnant decryption keys and making them more accessible at merchants Improving localized voice over lip sync Fixing Ryder’s movements when running in a zig zag pattern Improving matchmaking and latency in multiplayer (taken from the https://www.masseffect.com/news/the-journey-ahead article) I know this patch should have been in the release of the game but hopefully this patch will help with the concerns/problems people saw on day one of the release. Please read the notes above and tell use what you think of the patch coming up!! Im excited for any multiplayer improvements coming out soon and hopefully will see what new content will be coming as well. 1 Link to comment Share on other sites More sharing options...
ratchetdude231 Posted April 4, 2017 Share Posted April 4, 2017 I've got the game, but I'm not playing it until some of the issues plaguing the game are fixed. Depending on how much this patch improves things I might be playing the game sooner rather than later. Link to comment Share on other sites More sharing options...
Crispy_Oglop Posted April 4, 2017 Share Posted April 4, 2017 Just as i'm pretty much done with the game haha! glad to see they are actively working on supporting and fixing it up. Link to comment Share on other sites More sharing options...
turniplord Posted April 5, 2017 Share Posted April 5, 2017 The 'Decrease of cost of the remnant decryption keys' and 'increase of inventory size' are 2 things that weren't needed - The inventory space could be increased to 80 through the cryo pods which is more than enough as the materials don't take up any room and the junk stacks - the reduction in cost for the keys is most likely because a load of stupid people are moaning about not understanding how Sudoku work! It's a 4-icon Sudoku - not exactly hard! There were like 2 which were 5 icons, but still, that also were not hard. It's like people who don't understand Minesweeper - it really baffles me. I am happy they are allowing you to skip the space travel and planet zooming cutscenes - should make exploring a lot easier - I'm 1 trophy off the plat though (finish on insanity) - so i'm just hoping they have made the checkpoints a little more user-friendly so I can run through it. At the moment I dind't want to risk it as if you die you get sent back a little too far. Link to comment Share on other sites More sharing options...
vin_rob Posted April 5, 2017 Share Posted April 5, 2017 15 minutes ago, turniplord said: The 'Decrease of cost of the remnant decryption keys' and 'increase of inventory size' are 2 things that weren't needed - The inventory space could be increased to 80 through the cryo pods which is more than enough as the materials don't take up any room and the junk stacks - the reduction in cost for the keys is most likely because a load of stupid people are moaning about not understanding how Sudoku work! It's a 4-icon Sudoku - not exactly hard! There were like 2 which were 5 icons, but still, that also were not hard. It's like people who don't understand Minesweeper - it really baffles me. Yeah same, at the start I didn't really get the works (since you had to press R2 / L2) there wasn't really a explenation about the L2 or R2 part... or I missed it lol.. But for the rest, those 5 can be a bit harder but if you just look closely it's nothing you can handle.. and still the costs could have been the same, you get loads of credits... I'm currently at 40k credits or even more.. and I'm currently working toward the only insanity run for plat.. But first i'm going to enjoy the rest of the game.. Link to comment Share on other sites More sharing options...
KAdamsy1 Posted April 6, 2017 Share Posted April 6, 2017 (edited) anyone having trouble getting connected online since the patch? EDIT:- Seems to be fixed Edited April 6, 2017 by KAdamsy1 Link to comment Share on other sites More sharing options...
Undead Wolf Posted April 6, 2017 Share Posted April 6, 2017 But did they patch the shitty writing? No? I'll pass then... 2 Link to comment Share on other sites More sharing options...
Stargazer2600 Posted April 6, 2017 Share Posted April 6, 2017 Hopfully this shuts the people that complain about the facial stuff up. That gets old after a while, if your playing Mass Effect to look at faces, your playing it for the wrong reasons. Link to comment Share on other sites More sharing options...
ruffedgz Posted April 6, 2017 Author Share Posted April 6, 2017 40 minutes ago, Undead Wolf said: But did they patch the shitty writing? No? I'll pass then... lol, dont think they can patch that but I think the writing and dialog isn't bad in my opinion.. I mean it isn't award winning but its still entertaining 37 minutes ago, Stargazer2600 said: Hopfully this shuts the people that complain about the facial stuff up. That gets old after a while, if your playing Mass Effect to look at faces, your playing it for the wrong reasons. I totally agree Link to comment Share on other sites More sharing options...
ShadowReplicant Posted April 6, 2017 Share Posted April 6, 2017 46 minutes ago, Undead Wolf said: But did they patch the shitty writing? No? I'll pass then... That would require real writers, though. After this dumpster fire, I'm not sure how many of those BioWare still has. Link to comment Share on other sites More sharing options...
DizzyDavidson Posted April 6, 2017 Share Posted April 6, 2017 So what changed regarding MP? Link to comment Share on other sites More sharing options...
ruffedgz Posted April 6, 2017 Author Share Posted April 6, 2017 Just now, DizzyDavidson said: So what changed regarding MP? Release notes explained it but here are some highlights: Multiplayer balance changes: Weapons, cover, and enemies (see below for detailed notes on balance changes) Improved matchmaking and latency in multiplayer Fixed issue where objective sometimes becomes un-interactable for players in multiplayer Those were the key ones with the term 'multiplayer' in it but might be others Im missing. Link to comment Share on other sites More sharing options...
FaintKarma Posted April 7, 2017 Share Posted April 7, 2017 (edited) For MP, I've been using the Mattock AR. After patch I think they decreased time between shot and up damage. Using to take a clip to drop a low level now 5-7 shot. The also put a huge buff on the Remnant Destroyer. In Bronze is was a killing machine. One shooting everyone on the board. I didn't try Kett yet. They also sped up the ticket on clickies. About twice as fast Oh and they did something with the Soldier. I stared out with 11 grenades instead of 4. Don't know if it was a bug Edited April 7, 2017 by FaintKarma Link to comment Share on other sites More sharing options...
puckelberry Posted April 8, 2017 Share Posted April 8, 2017 Theyve reduced the number of augments you can put on armour pieces, my new legs and arms are very wimpy by comparison. But thank god you can skip the tempest acceleration after the first dozen galaxies it got old fast Link to comment Share on other sites More sharing options...
phoenix_shade Posted April 11, 2017 Share Posted April 11, 2017 The increased inventory is OP. I've got 200 slots now and barely even use 50 Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now