Dragon-Archon

New Year's Contest 2018 - Winners Announced!

362 posts in this topic

8 hours ago, Matto_lsi said:

 

I asked this same question a few days ago, DA's answer can be seen middle of page 9, but I also wrote it out below.

 

5 hours and under is .5x

5.01-9.99 hours is 1x

10-10.99 hours is 1.1x

20-20.99 hours is 1.2x

etc...

 

100%/Plat examples:

2 hours = .5x

10 hours = 1.1x

35 hours = 1.3x

4-6 hours = .5x (averages to 5 hours)

15-25 hours = 1.2x (averages to 20 hours)

 

I agree that for fairness in the future, having each hour represent .1x would be the simplest solution.  For this contest, under 10 hours gets either a .5x or a 1x multiplier, and every 10 hour increment after that adds .1x.  Do you have any specific games or times you're curious about?

 

I'm sure this was a typo but to avoid confusion for anyone reading the above, multipliers are actually as follows:

 

0.01 - 5.00 -> 0.5x

5.01 - 9.99 -> 1x

10 - 19.99 -> 1.1x

20 - 29.99 -> 1.2x

30 - 39.99 -> 1.3x

etc.

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Sorry for late update. Doing this on my phone so maybe messy.

 

HiQ ace 48.3 x .5 x 195/195

Pes2014 94.25 x 1.2 x 1140/1155

36 fragments 16.66 x .5 x 1170/1170

Briks 2 24.37 x 1 x 1170/1170

Squareboy vs. 13.31 x .5 x 1230/1230

Energy invasion 21.85 x .5 x 1155/1155

Star wars tfu2 92.03 x 1.2 x 1395/1230

Mafia 2 86.26 x 1.5 x 1305/1185

Arcade archives mutation nation 45.86 x.5 x 165/285

AA double Dragon 2 63.55 x .5 x 270/285

AA blues journey 45.21 x .5 x 165/285

AA magical drop 2 58.36 x .5 x 135/285 

Edited by wolverine123
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I only have a couple of titbits that I'd like to feedback to the organisers.

 

As I mentioned some while back, I think there should be a cap on the number of open games going into the NY as I feel it goes against the nature of such an occasion. Personally I think this cap should lie somewhere between 1-3, or no games at all. I'd be interested to know how others feel about this as most competitions don't allow games to be carried over either. Also with some careful planning, you could easily exploit this rule with rather lengthy games which have the majority of their high value trophies very close to end game, giving those people a sizeable advantage.

 

Secondly, I've read a few people wanting to include their personal time variable but this isn't really feasible. For instance, someone could take 500 hours to platinum Skyrim, but that doesn't mean it's going to be worth a 6x multiplier. Equally, someone could earn the platinum in 24 hours and that doesn't mean it's only worth a 1.2x multiplier. Your playtime is a reflection of your play-style and ability and I find most of the estimated times here to be fairly reasonable. I personally write my own roadmaps before I play a game and almost always fall under the estimated time but that's a fair reward for a bit of prep work and research, which typically accounts for that time saved anyway.

 

Now while we're on the subject of time variables, there does need to be some adjustments as currently you're still being heavily penalised for playing lengthy games. With this year's formula, the obvious route to take was 6-9 hour games with R/VR/UR plats. I actually severely handicapped myself by picking a great deal of lengthy games since my backlog was a larger priority than winning this competition.

 

So let's have a look at how the current formula works. I've chosen to use Jax and Daxter: The Precursor Legacy for this example as it has a flat value of a 10 hour estimate.

 

QOXc9D8.png

 

With the current formula, you can see from the above examples that each additional 10 hours is only valued at ~9% of the first 10 hours, despite the rarity and total points remaining constant. A game that takes 10x as long only rewards 1.8x the points. The simplest solution would be to add 1 instead of 0.1 for every 10 hours:

 

ZK7nRrb.png

 

With this change, every 10 hours you spend has equal weight and encourages people to delve into more varied and deeper titles. Games under 10 hours can all carry a 0.5x multiplier, or a multiplier that increments by 0.1 per hour. In practice, time multipliers could be calculated as follows (whilst keeping the rounding down to the nearest 10th in place):

 

          <10 -> 0.5x

10 - 19.99 -> 1x

20 - 29.99 -> 2x

30 - 39.99 -> 3x

etc.

 

With all that said, I think the organisers have done a fantastic job running this year's competition and the communication has been nothing short of excellent. Devising a formula that covers all bases is no easy feat and if people are really keen on winning, then it's not difficult to work out the most efficient titles based on the formula anyway.

Edited by Zolkovo
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7 hours ago, Zolkovo said:

 

I'm sure this was a typo but to avoid confusion for anyone reading the above, multipliers are actually as follows:

 

0.01 - 5.00 -> 0.5x

5.01 - 9.99 -> 1x

10 - 19.99 -> 1.1x

20 - 29.99 -> 1.2x

30 - 39.99 -> 1.3x

etc.

 

Whoops, you are correct :P

 

6 hours ago, Zolkovo said:

*snip*

-----------

 

With this change, every 10 hours you spend has equal weight and encourages people to delve into more varied and deeper titles. Games under 10 hours can all carry a 0.5x multiplier, or a multiplier that increments by 0.1 per hour. In practice, time multipliers could be calculated as follows (whilst keeping the rounding down to the nearest 10th in place):

 

          <10 -> 0.5x

10 - 19.99 -> 1x

20 - 29.99 -> 2x

30 - 39.99 -> 3x

etc.

 

With all that said, I think the organisers have done a fantastic job running this year's competition and the communication has been nothing short of excellent. Devising a formula that covers all bases is no easy feat and if people are really keen on winning, then it's not difficult to work out the most efficient titles based on the formula anyway.

 

The only reason I preferred .1x per hour is because it weighed every hour equally.  Even in your example a 10 hour game is worth the same points as a 19 hour game, yet one takes twice as long as the other to complete.  In the end the suggestions are the same, to better weight longer games vs shorter ones, and I think that would be an improvement for next year.

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29 minutes ago, Matto_lsi said:

The only reason I preferred .1x per hour is because it weighed every hour equally.  Even in your example a 10 hour game is worth the same points as a 19 hour game, yet one takes twice as long as the other to complete.  In the end the suggestions are the same, to better weight longer games vs shorter ones, and I think that would be an improvement for next year.

 

I understood your theory behind a .1x per hour increment and my initial instinct was to jump on board but I do see the logic behind rounding down. With most games that are estimated to take 25 or more hours, you can typically cut 5+ hours with just a little research. The higher the guide estimate, the more deviation there will be and the rounding down somewhat negates this issue. The only games that will largely suffer from this are games that take between 10-20 hours as you're less likely to be able to shave off much time from those.

 

The underlying issue that we're trying to combat is finding a consistent and reliable source for an estimated completion time. Since that's an incredibly subjective matter that will differ for every player and using the mean of the fastest completion times is highly unfair on the average player, rounding down seems to be the fairest way to approach this.

 

Either way, both solutions are credible and I'm interested to hear the organisers' thoughts and opinions on these and possible complications that I've overlooked.

Edited by Zolkovo
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20 hours ago, Matto_lsi said:

 

I asked this same question a few days ago, DA's answer can be seen middle of page 9, but I also wrote it out below.

 

5 hours and under is .5x

5.01-9.99 hours is 1x

10-19 hours is 1.1x

20-29 hours is 1.2x

etc...

 

Thx for this info, didn't read through the entire thread...

 

On topic:

Battlefield 3:                100-3,31 * 1,8 * (390/1140) = 59,54

Claire:                          100-13,26 * 0,5 * (1170/1170) = 43,37

Deponia:                      100-56,68 * 1 * (645/1230) = 22,72

Need for Speed:           100-30,13 * 1 * (1305/1140) = 79,98

Spare Parts:                 100-60,07 * 1 * (540/1140) = 18,91

Super Exploding Zoo:   100-14,56 * 1* (270/1140) = 20,24

Yomawari Night Alone: 100-19,02 * 1* (270/1140) = 28,77

 

Total amount: 273,53

 

Further Info about Calculations:

1. Plat Rarity taken just now right before this message

2. No guide for Bf3 Karkand and End Game DLCs on psnp so pst.org guide as replacements

3. No guide for Yomawari Night Alone on psnp so guide from pst.org as replacement

 

As you can see i played more games further than starting new ones... That's one of the reasons why Hellblade didn't make it. First Playthrough was finished before deadline but i missed 1 trophy and it's a sad thing the game doesn't count therefor...

 

I think @Zolkovo made a good suggestion for calculating estimated time to platinum for the next event :)

 

 

Edited by Evil_Joker88
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On 1/11/2018 at 4:07 PM, scarishbal said:

 

XBlaze Lost Memory (100-66.51)x.5(1215/1215) = 16.75

Faery (100-25.10)x1.1x(300/300) = 82.39

Submerged (100-25.10)x.5x(285/285) = 33.72

Batman TT (100-65.38)x1.1x(1155/1155) = 38.08

Puzzle Showdown (100-81.84)x.3(1170/1170) = 5.45

Lost Grimoires (100-86.54)x.5x(1170/1170) = 6.73

Deliriant (100-92.57)x.1x(300/300) = .74

Machinarium (100-60.98)x.3x(315/315) = 11.71

Life Is Strange (100-40.28)x1x(1155/1155) = 65.69

 

With the grand total of 261.26 (maybe)

 

The only thing I have to add is Skyrim with silver and the platinum.

So that would be (100-11.71)x2.2x(210/1680)= 24.28

 

Now with the grand total of 285.54

I'll see if I can go back a check all the rarities- to make sure they are good.

 

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Ok so this should be my points:

 

Color Guardians: (100-25,06) x 0,5 x (1200/1200) = 37,47

Batman: (100-65,14) x 1 x (1155/1155) = 34,86

36 Fragments to Midnight: (100-83,34) x 0,5 x (1170/1170) = 8,33

Naruto - Ultimate Ninja Storm: (100-37,64) x 1,1 x (1155/1155) = 68,6

CoD Infinite Warfare +1 completed 100% DLC: (100-1,65) x 1,4 x (1365/1185) = 158,6

Uncharted 3 Remastered: (100-20,99) x 1 x (600/1230) = 38,54

 

TOTAL: 346,4 points

 

All numbers rounded for 2 digits after the comma. Im not quite sure about the red numbers, since there is no guide here on PSNP so i just took my estimated time for platinum/100%^^

Edited by MuzzleTea
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Ok here's my totals. 

 

The Sims 4 (100-1.19) X 1.0 (270/1185) = 22.51

Tekken 7 (100-34.57) X 1.0 X (1230/1230) = 65.43

Batman (100-65.14) X 1.0 (1155/1155) = 34.86

Chaos;Child (100-70.66) X 0.5 (1185/1185) = 14.67

LEGO City Undercover (100-26.22) X 1.0 (1170/1170) = 73.78

Blue Reflection (100-31.20) X 1.0 (1230/1230) = 68.8

Gravity Rush Remastered (100-27.60) X 1.0 (1710/1710) = 72.4

 

Total = 352.45 points

 

Not bad. I certainly could have done better but I'm happy. Got to enjoy some great games out of it!

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Thanks for all the scores and feedback so far, much appreciated :D .

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Low score compared to others, but overall productive month! Tumble VR was surprisingly one of the best VR games I have played so far, well worth checking out.

 

Minecraft: Story Mode (100-26.79) X 1.1 (1815/1230) = 118.83

Job Simulator (100-43.84) X 0.5 (1170/1170) = 28.08

Tumble VR (100-3.42) X 1 (1185/1185) = 96.58

Statik (100-11.51) X 0.5 (315/315) = 44.25

Lethal VR (100-29.94) X 0.5 (315/315) = 35.03

 

Total = 322.77 points

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Battlefront 2 = (100-1.42) * 2.2 * (735/1200) = 132.84

Here They Lie = (100-3.97) * 1.0 * (285/285) = 96.03

Monster Jam = (100-52.01) * 1.0 * (1230/1230) = 47.99

Lollipop Chainsaw = (100-14.08) * 1.2 * (525/1230) = 44.01

Pixel Gear = (100-18.74) * 0.5 * (1230/1230) = 40.63

Energy Balance = (100-61.62) * 1.0 * (1185/1185) = 38.38

Unearthing Mars = (100-25.31) * 0.5 * (300/300) = 37.35

Battlefront = (100-2.64) * 1.5 * (270/1140) = 34.59

Accounting+ = (100-45.81) * 0.5 * (1170/1170) = 27.10

Uncanny Valley = (100-10.44) * 0.5 * (165/315) = 23.46

WWE 2K15 = (100-2.21) * 1.4 * (195/1170) = 22.82

Titanfall 2 = (100-10.08) * 1.1 * (225/1200) = 18.55

Energy Invasion Vita = (100-75.42) * 0.5 * (1155/1155) = 12.29

Energy Invasion PS4 = (100-85.42) * 0.5 * (1155/1155) = 7.29

CoD WaW = (100-7.16) * 1.2 * (75/1170) = 7.14

Summer Lesson = (100-2.48) * 1.2 * (30/675) = 5.20

Infamous First Light = (100-22.54) * 1.1 * (60/1230) = 4.16

Saints Row 3 = (100-13.02) * 1.4 * (30/1230) = 2.97

Saints Row 4 = (100-17.36) * 1.4 * (30/1230) = 2.82

 

Total = 605.62 points

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2 minutes ago, grimydawg said:

Time to do some quick maffs @Dragon-Archon :lol: 

Four days later only 20 out of 60 participants are counted .... yeah, this might take a bit :lol: .

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12 minutes ago, Dragon-Archon said:

Four days later only 20 out of 60 participants are counted .... yeah, this might take a bit :lol: .

Just pick 3 random winners and then people will protest and do the math to prove you wrong and you can be like "Oh I guess I was wrong, thanks for doing all the math for me" ^_^

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3 minutes ago, Dr_Mayus said:

Just pick 3 random winners and then people will protest and do the math to prove you wrong and you can be like "Oh I guess I was wrong, thanks for doing all the math for me" ^_^

He can also get lessons from Big Poppa Pump or Big Shaq 

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7 minutes ago, grimydawg said:

He can also get lessons from Big Poppa Pump or Big Shaq 

OK. DR_MAYUS HAS 7 LETTERS IN HIS NAME. THAT MEANS THAT HE GETS 7 TIMES THE AMOUNT OF POINTS THAN EVERYONE ELSE. BUT HE ALSO HAS A _ IN HIS NAME AND THAT LOOKS LIKE A MINUS SIGN SO THAT MEANS THAT HE ACTUALLY HAS 2-5 LETTERS IN HIS NAME OR A NEGATIVE 3 TIMES THE AMOUNT OF POINTS AS EVERYONE ELSE. BUT THEN YOU TAKE THE FACT THAT HE IS THE LEADER OF THE TRINITY OF GREEN AND DIVIDE THAT BY THE AMOUNT OF GAMES THAT QWARK HAS BEEN IN THAT GIVES HIM A 42.5% ADVANTAGE OVER THE OTHER COMPETITORS. NOW LET US FACTOR IN THAT THE AMOUNT OF TOTAL TROPHIES THAT CAN BE EARNED IS 202,288 AND HE HAS EARNED 12,345 OF THEM THEN THAT MEANS THERE ARE 189943 TROPHIES LEFT TO EARN. SO HE SHOULD HAVE 189943 TIMES 42.5 AND THAT MEANS HE HAS 8072577.5 POINTS.

 

 

 

Edited by Dr_Mayus
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1 minute ago, grimydawg said:

Oh no LOL

Also while doing that I realized I am sitting at 12345 trophies...that is kind of cool :)

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On 3.2.2018 at 9:40 AM, DrEvilGuapo said:

Battlefront 2 = (100-1.42) * 2.2 * (735/1200) = 132.84

Here They Lie = (100-3.97) * 1.0 * (285/285) = 96.03

Monster Jam = (100-52.01) * 1.0 * (1230/1230) = 47.99

Lollipop Chainsaw = (100-14.08) * 1.2 * (525/1230) = 44.01

Pixel Gear = (100-18.74) * 0.5 * (1230/1230) = 40.63

Energy Balance = (100-61.62) * 1.0 * (1185/1185) = 38.38

Unearthing Mars = (100-25.31) * 0.5 * (300/300) = 37.35

Battlefront = (100-2.64) * 1.5 * (270/1140) = 34.59

Accounting+ = (100-45.81) * 0.5 * (1170/1170) = 27.10

Uncanny Valley = (100-10.44) * 0.5 * (165/315) = 23.46

WWE 2K15 = (100-2.21) * 1.4 * (195/1170) = 22.82

Titanfall 2 = (100-10.08) * 1.1 * (225/1200) = 18.55

Energy Invasion Vita = (100-75.42) * 0.5 * (1155/1155) = 12.29

Energy Invasion PS4 = (100-85.42) * 0.5 * (1155/1155) = 7.29

CoD WaW = (100-7.16) * 1.2 * (75/1170) = 7.14

Summer Lesson = (100-2.48) * 1.2 * (30/675) = 5.20

Infamous First Light = (100-22.54) * 1.1 * (60/1230) = 4.16

Saints Row 3 = (100-13.02) * 1.4 * (30/1230) = 2.97

Saints Row 4 = (100-17.36) * 1.4 * (30/1230) = 2.82

 

Total = 605.62 points

 

A game only counts if you earned the Platinum Trophy in the last month. Or reached 100% in a non plat title. I saw the low amount of points at CoD WaW and it's not eligible! Haven't checked any other game you should do that

 

Edit: Looking at the list again i saw more titles not allowed. This is not about counting all trophies you earned just those with a plat or 100% reached!

Edited by Evil_Joker88
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1 minute ago, Dragon-Archon said:

Ok, the winners are:

  1. First place: xZoneHunter with 1,054,956 points.
  2. Second place: Mah2c with 678,437 points.
  3. Third place: Dragon-Archon with 452,889 points.

Wow, congrats guys! Amazing scores :)!

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37 minutes ago, Evil_Joker88 said:

 

A game only counts if you earned the Platinum Trophy in the last month. Or reached 100% in a non plat title. I saw the low amount of points at CoD WaW and it's not eligible! Haven't checked any other game you should do that

 

Edit: Looking at the list again i saw more titles not allowed. This is not about counting all trophies you earned just those with a plat or 100% reached!

Yep, you're correct. A platinum is worth 180 points and since there's going to be at least another popped trophy to obtain the plat, the minimum is 195 points. For platless games all points should be obtained for it to count. So Uncanny Valley, CoD WaW, Summer Lesson, inFAMOUS First Light, Saints Row 3, and SR4 aren't worth any points.

Edited by Dragon-Archon
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2 hours ago, Dragon-Archon said:

:hmm: Interesting, I like this idea a lot :awesome: .

 

Ok, the winners are:

  1. First place: xZoneHunter with 1,054,956 points.
  2. Second place: Mah2c with 678,437 points.
  3. Third place: Dragon-Archon with 452,889 points.

 

If you think these scores are incorrect, feel free to prove me wrong by calculating the scores of every participant :P .

 

Just in case a note for those who believe it, I'm only joking.

 

Congrats to the winners :P 

(I think it's a pretty good idea actually, people above 1.000 pts are probably going to come and ask for justice :))

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